#and how it parasitically extracts insane amounts of money from people who sometimes can't know better
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Fortnite is an early twenty-first century battle royale shooter. It's major source of revenue is getting players to spend money to purchase new cosmetic items which (nominally) have no impact on gameplay but players (nominally) enjoy. In order to induce more spending, Fortnite partners up with popular IPs, licencing the right to sell virtual versions of popular characters for players to play as. Notably there is no gameplay impact of choosing a different character. It is only the appearance (or "skin") of the character you play as which is affected.
Toph Beifong is a popular character from the early twenty-first century cartoon Avatar the Last Airbender. She is also, notably, blind. While an avid and pugnacious fighter in the serious, she would not be able to use the scope of a sniper rifle as depicted in the above screenshot from the game Fortnite. The above post is drawing attention to this strange discrepancy.
Fortnite, are you sure about this? Did you think it through?
#period novel details#explaining the joke ruins the joke#not explaining the joke means people 300 years from now won't understand our culture#I'm not going to rag on Fortnite for its gameplay or popularity or demographic#but I WILL draw attention to the horror that is the microservice model of live service gaming#and how it parasitically extracts insane amounts of money from people who sometimes can't know better#and how microservice profitability makes studios produce worse games to get more money
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