#and also fucking reeling still at the fact that TOBY HINTED AT DELTARUNE IN THE FINAL UPDATE OF THE UT KICKSTARTER
Explore tagged Tumblr posts
nighttimepixels · 6 years ago
Text
on deltarune
Okay, holy hell, I can’t start without saying that, quite frankly:
I loved it.
The music, the visuals, the new characters, the evolution of the battle style - it still retained so much of what I loved about Undertale, yet pushed further/evolved to suit this game.
I was nervous, admittedly, at the first battle - honestly, I’ve never liked team management RPGs too much because so often they get tedious. This, though? It was the perfect balance, and with the shifting team dynamic throughout the game, it really enhanced the story and added to it, rather than being a tedious distracting!
I also have to immediately say how much I loved the Dark World. The designs, the music, the uniqueness of the characters - seriously, Toby Fox did an incredible thing. This doesn’t feel like The Underground 2.0 - this feels like a different place, with beings that are different.... yet their attitudes and interactions still have that freaking charm and depth (even in minor NPCs) that I love about his style of storytelling.
Also, Ralsei is fluffiest best boi, I’m weeping.
Okay - I’m going to save the majority of my gushing over the team & team dynamic in the Dark World for another separate post, because given how much everyone is freaking out, i want to jump right into the meat of it:
Thoughts & Theories
First off... Do I think that this is Undertale 2: the Sequel?
No... but, also, kind of.
I do not think that Deltarune is in any way a direct sequel to Undertale. I especially strongly feel that it’s not an accurate take away to say this is ‘erasing the canon of Undertale’ or ‘destroying the characters/messing with what I love about them’.
I absolutely believe that this is, very literally, an alternate universe to the one we know and love in Undertale. The evidence is everywhere, especially once we return from the Dark World. The characters are nearly all there (and then some), and all the familiar ones carry the same personality and traits that make up the core of them, but the relationships, the context they’ve lived is different. This makes them different people in many ways- hell, with how widely accepted AUs became for the fandom, this should be nothing unfamiliar - but I think a lot of people are wildly thrown off by the fact that Toby Goddamn He Sure Did That Fox legitimately made AUs canon with this game.
Hell, the world of Deltarune seems to even give us the detail that The War (between humans and monsters) never happened here! There’s no hints of it - while the town seems to be almost entirely monsters but for Kris (presumably adopted), there’s no mention of some past sealed in the Underground (or the relationships/bond formed from such an experience), and frankly it doesn’t seem like there’s animosity between monsters and humans, either.
So if it’s not a Sequel™, what is it?
Deltarune is exploring a new theme, using familiar characters, a familiar setup, which in my mind makes it all the more powerful-
Namely, I believe Deltarune is taking two main characters/’entities’ from Undertale as it’s core focus-
‘Chara’ and Gaster.
Why do I think ‘Chara’? (and why the quotes?)
This, from the end of a No-Mercy Route:
Tumblr media
and once you select ‘Erase’:
Tumblr media Tumblr media
(see too, the fact that if you do a full Pacifist ending after a No-Mercy run, the post-credits include ‘you’ waking up in the middle of the night, and the ‘Chara’ face and familiar red glint occurring.)
Deltarune is a natural ‘evolution’, a follow-up to this specific moment, this concept.
Especially, especially, I note the phrasing ‘this pointless’ world’-
because a major theme of Deltarune (Chapter 1) is the idea that your choices have little impact on the world.
This is in direct juxtaposition to Undertale’s them of ‘choices matter’ - hell, in Deltarune, the ending is damn near the same in the Dark World even if you fight every monster - you can’t even kill any of them, because they run away, scared of you.
So, Deltarune’s theme - so far, your choices... don’t matter.
I’m not here to conjecture without proof - the fact is, this is Chapter 1, and we just don’t have all the details, not even close. We don’t know Kris’ origin (adopted, almost certainly, but how/why? from where, when there seems to be no other human in this town? are monsters largely separated from humans, or is this town just a case of a concentration in population?); we don’t know Gaster’s role (I’ll get to him shortly); we don’t know if the Dark World (and Lightners) are something even whispered about in legend in the world we came from.
(That said, I don’t stand by the interpretation of ‘all that being just a dream’ situation, but again, I’d rather have more info from the next Chapter before I try and conjecture there.)
We see in the beginning of the game something that the weight of doesn’t really hit hard until after it all- Kris, when facing the mirror and checking it, gets the flavor text ‘It’s just you.’
Naturally, at first playthrough, this largely just seems like a callback to the mirror text in Undertale, and a minor insight into Kris’ personal self-value - with the ‘just’ seeming a little sadly self-deprecating.
But after you’ve seen the post-credits-
Suddenly, that feels more like tired relief.
I don’t want to say for sure that Kris is ‘haunted’ or anything like that, but Kris is definitely not just Kris. The post-credits confirm that without a doubt. Suddenly, they lurch out of their bed - not moving normally, as if something else is... piloting them, for lack of a better term - they look like a freaking zombie, at best... and then they rip their soul out of their body and slam it into a cage. The next moment, we get the chilling red-glint and distinctive ‘Chara’ like expression.
I say this tentatively, but my guess is that Kris, being adopted (though certainly at a young age, given the text about Kris growing up with Asriel) came from a bad situation. Again, avoiding too much conjecture in this post, but there’s a lot of signs that point towards that - and I mean, the symbolism of ‘separating yourself from your heart/emotions’ after something traumatic...? The emptiness of Kris’ side of the room, the way that Kris doesn’t fight back in the beginning against Susie, the emotional distance... Seeming, based on interactions with others, like Kris has been largely reticent or at least distant from others more and more, with the exception of big bro Asriel? That’s a lot of red flags, in my mind-
But it’s more than just having issues from whatever happened in their past (and presumably to their birth parents...), it’s also that either because of or in relation to that, ‘Chara’ has become a part of them, and, apparently, takes over at times. That red wagon, that cage... that’s not new. It’s rusty, there are stains nearby seemingly from it/what it held-
This is why I keep putting ‘Chara’ in quotes. It’s moreover a name for the entity of hate/no mercy that you face at the end of the game, not so much the actual Fallen Child from Undertale.
We don’t know what’s been happening with that, we don’t know how much or how often ‘Chara’ has control - but they’re there, and Kris knows it.
This is what so strongly ties together that theme of choices don’t matter - because that seems to be what Kris feels.
Additionally, on the note of Gaster:
No, we haven’t ‘seen’ him yet, or received.... direct confirmation. But Toby Fox, despite being the greatest troll with the best payoff to have ever lived, doesn’t do things lightly. Hell, despite the overwhelming popularity of Undertale, he’s only ever done a handful of proper interviews, and rarely gives concrete details about anything - if he doesn’t want to imply or say something, he won’t.
But we know for certain that he never does things lightly, and the tweets leading up to Deltarune’s release were all in the style of the ‘Missing Entry’, the DARKER YET DARKER entry - ie, the Gaster entry. Coming from a background of writing analysis and style analysis, this matches to a T (though seriously, you don’t need any kind of background to notice that...) - and furthermore, matches the ‘character creation’ start of Deltarune.
Gaster, wherever, whatever he is, is likely ‘viewing’ all this from his position smeared across space-time... everywhere and nowhere at once. He’s positioned as the narrator in an overarching since - his seems to be the ‘voice’ speaking to you when you game-over, his is what you see in the beginning... I’d bet we’re going to be seeing a lot more, though almost certainly in unexpected ways, in future chapters.
Wrapping up-
There’s so much up in the air, but I feel certain about that much based on all the evidence so far. The fact that a game of this length came out of the blue when only some of us even dared to hope for a small demo from the Gaster Tweets on Oct. 30th... holy shit.
Some people seem to have mixed feelings, but seriously - Toby Fox released a 3-4 hour game (depending on how you played it, that’s about the fastest I’ve seen on average for first plays without rushing), with no Kickstarter, no whisper of it coming out - and it’s only the first chapter of the story. However you feel about that, seriously - this man is an incredible creator, and I couldn’t be more in awe.
I’d love to hear your thoughts, so feel free to reblog this/add on! I might come back and do some light edits/add-ons as I’m sure I’ll think of something I forgot to say in hardly ten minutes, but anything major I’ll likely add in a personal reblog.
With that, I’ll leave off with one final note that I think no one’s brought up yet in what little I’ve seen on full thoughts of the game:
Anyone remember the Stretch Goals from the Undertale Kickstarter?
Well, under the last, largest one, Toby Fox wrote this:
Tumblr media Tumblr media
The “other” game... I can’t tell you anything about it. Its very nature is shrouded in darkness.
Toby Fox, everyone.
Toby Goddamn Fox.
262 notes · View notes