#also the things ppl try to be like MISCHARACTERIZATION!! FLANDERINGGGG !! is just like. so very
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i think cpi also soared (even if it was dragged down full death drop due to the membership + limitations it gave you in the end bc, of course) in the factor of playing around with plot and futurely knowing people ADORED the psa/epf aspect of club penguin with their full heart. and in the way they did missions (compared to how original CPO had to be executed) they could go full-on with the unique presentation and i think its a gleaming part of learning about characters in contrast to cpo where at this point its now VERY "you had to be there to understand these characters/get why people were into it" (which i can appreciate either medium in terms of cpo having a sorta ability to build up better) but its very interesting. i rly like CPI for what it is and i like CPO for what it is !!!!
#splash rambles#i was talking about this but even years after i still cant get over ppl being like. its not the saaame it suuucks why would they dooo that#to my faaavs. sooo mischaracterized. even tho theyre an entirely different iteration of character#i think cpi was fantastic for what it was and how it executed its story and what it could do.#[got excited about music and dipped into a full ramble]#also the things ppl try to be like MISCHARACTERIZATION!! FLANDERINGGGG !! is just like. so very#'this character is different from their cpo version and certain traits/details are stretched/changed for uniqueness in the universe/#change in time of release also#SORRYYY FOR THIS BIG RAMBLE IM JUST.. OOO.. GOOD GAME.. i finished chap 1 of AA's missions and heard#force for good for the first time. and it was so awesome i got a bit too excited
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