#also the other thing is that I’m not seeing any viable middle aged ship options? which was the driving force for all the other crime shows
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ohtendril · 9 months ago
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I was wondering why I wasn’t interested in the 2020s crime shows even though I ate up those from the prev decades but then I started one and. these blorbos are younger than me…
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sabotajuu-a · 6 years ago
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SHIP   INFO   !
TAGGED BY   :     nobody because my grubby little fingers stole it from @nomither so ty bb <3 TAGGING   :     everybody with at least one working kidney RULES   :     answer the following for your muse(s) so people know how shipping works on your blog.   REPOST, don’t reblog. Who’s ready for me to go into detail when nobody fucking asked me to???
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WHAT’S   YOUR   OTP   FAVORITE   SHIPS   FOR   YOUR   MUSE   ?
                    I won’t lie, I actually abhor the term OTP because it feels like it’s closing off any potential shipping plots with other muses and characters.   To answer this question, I’ll be highlighting my favored dynamics, because I’m a lawless heathen and I spit on your rules.
                    Let’s get killers over with first.   Trapper and Jake has been a long-standing ship of mine, and it’s for obvious reasons.   They likely have a long-standing feud of Trapper and Saboteur, and I do love hate-ships.   Another favorite dynamic of mine is Doctor and Jake, just because of the machinery Jake can fuck with outside of game mechanics.   He may despise Lery’s and all that comes with it, but I do enjoy the thought of him weaponizing some of that medical and electrical equipment against Carter, and it’s entirely Guud_Night’s fault that I even got into Doctor and that one fucking suit of his.   Jake... loves a man in uniform, and a man in a suit, and Carter just so happens to check both marks.   We don’t talk about the secret cursed ship, thanks.   I already told you about my semi-secret guilty pleasure, so hush.
                    As for survivors, and get ready because this is a complete shocker     (   he lied   ),     but I ship Jake with literally any man that is outlandish, loud, confident, cocky, and / or doesn’t seem to know the meaning of silence or personal space.   So you’re looking at Ace, David, and Ash for those particular choices.   Jeff is in the middle ground.   So why those particular three?   Jake absolutely abhors them on first meeting.   Their personality types do not mesh well with his own, though he warms up to Ace the quickest, and Ash... let’s just say he still considers introducing that man’s jaw to the floor even after he warms up to Ash.   David would probably be that middle-ground because he isn’t as bad as Ash, but he’s not easy to get along with like Ace either.
WHAT   ARE   YOU   WILLING   TO   RP   WHEN   IT   COMES   TO   SHIPS   ?
                    Literally anything, so long as it’s not the obvious incest, pedophilia, non-con brigade.   I’m also not willing to write ships with Dwight, Meg, Claudette, or Nea because Jake sees them as family, whether or not there is a pre-established dynamic or not.   This is non-negotiable since it is my personal headcanon.   With that aside, I’m down for pretty much anything so long as my writing partner is comfortable with the content.   I only state that specifically, despite it being an obvious requirement to ship, because I am someone who enjoys exploring some DARK SHIT, but can understand most of that content isn’t everyone’s cup of tea.   Like full on gore and things like that.   I just want people to have some damn fun, y’know?
HOW   LARGE   DOES   THE   AGE   GAP   HAVE   TO   BE   TO   MAKE   YOU   UNCOMFORTABLE   ?
                    I don’t quite have many age gap issues, aside from Jake being with anyone under 23.   It’s a personal comfort, and Jake would much prefer people around his own age or older.   As for older, I guess the age cap would be... 60s?   I really don’t have much of an issue with older characters because it’s two legal, consenting adults entering a relationship, so... whatever.   Older people need love too.
ARE   YOU   SELECTIVE   WITH   SHIPPING   ?
                    LMAO fuck no.   I’m always down to clown with suffering because that’s what you’re going to get from me.   Suffering and random soft shit.   I literally love seeing everyone’s characterizations of their muse, and I want to explore all of them.   Though I will, at times, have ship exclusives, but the requirements for that to happen are strenuous and I don’t like to limit myself to shipping with 1 person when i can ship with 9283429 people.
HOW   FAR   DO   STEAMY   MOMENTS   GO   BEFORE   THEY’RE   CONSIDERED   NSFW   ?
                    Honestly, intercourse itself.   Or, depending on the content, when things dabble into the gorier aspects.   Like I said, I’m fine with writing some fucked up shit, so I’ll likely start putting that SFW to NSFW threshold pretty low to avoid complications with other people.   I hope that’s blunt enough.
WHAT   ARE   OTHER   MUSES   YOU   SHIP   YOUR   MUSE   WITH   ?
                    Out of the fandom, you are free to drop kick your way into my DMs and hit me with that good shit, because wow I love to explore every aspect of potential shipping dynamics.
                    As for Dead by Daylight, I personally want to explore ships with Frank, Joey, Quentin, Tapp, Adam, and Jeff.   I know I mentioned Jeff in that one question above, but I’m going to state him here too since I did say he was more of a middle-man option.   I’m still a little ??? on the dynamic itself.
DOES   ONE   HAVE   TO   ASK   TO   SHIP   WITH   YOU   ?
                    I mean... how else are you going to ship with me?   I don’t like people forcing their ships onto me, and I’d prefer screaming at you about our goblins rather than it being entirely one-sided.   I promise you that 99% of the time, just outright kicking me in the head and yelling     I WANT OUR BOYS TO KISS     will get me to agree and discuss the ship further.
HOW   OFTEN   DO   YOU   LIKE   TO   SHIP   ?
                    I honestly do love shipping, but I don’t need to ship to enjoy writing a character.   It’s definitely something that can easily be explored, but it isn’t mandatory.   I get that Jake isn’t the easiest person to ship with anyway considering he literally hates everyone except, like, four people, and is a feral little creature.   But sincerely, I do like to ship whenever the fuck I feel like it.
ARE   YOU   MULTISHIP   ?
                    Hell yeah.   I remember the days singleship was the in, and I honestly felt so restrained.   Give me all of your boys and let me love them all, thanks.
ARE   YOU   SHIP   OBSESSED   OR   SHIP   MORE-OR-LESS   ?
                    I wouldn’t say I’m either.   I basically just ship as chemistry blossoms and discussions are made, so long as the other person is down to clown.   So for this question, I’m a big ol’ middle finger that’s been spray painted by the funky little jester that jingles miserably beneath the dirt.
WHAT   IS   YOUR   CURRENT   FAVOURITE   SHIP   IN   YOUR   CURRENT   FANDOM   ?
                       OH, GEE SCOOB WHERE DO I START?   JAKE PARK AND GROWING UP WITH A DECENT FATHER.   JAKE PARK AND HAPPINESS.   JAKE PARK AND SELF-HELP.   JAKE PARK AND LITERALLY ANY POSITIVE OPTION THAT I’VE CONVENIENTLY FORGOTTEN ABOUT WHEN WRITING HIS CHARACTER.   If you’re looking for a serious answer, you’re looking in the wrong place.   I don’t have a favorite ship, so eat rocks.
HOW   DOES   ONE   SHIP   WITH   YOU   ?
                    LITERALLY JUST HIT ME WITH IT.   Hit me as hard as you probably smash your Dead Hard key in a stressful situation, only for it to not go off, so you rotate furiously on the ground until the killer picks you up.   Just fucking message me and water my crops with your ship, because there is a 99% chance that I either ship it already myself, or that we can work things out.   If I can make a viable crossover relationship between a League of Legends champion and a SMITE God with a friend, or an Evil Within 2 character and a TF2 merc with a friend, we can make this work too, probably.
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itsbenedict · 6 years ago
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No Driver’s License: Session 36
No Driver’s License is a Madoka Magica game I’m running for five players, using a homebrew of Yaruki Zero’s Magical Burst system. It follows five magical girls as they deal with an upheaval in the world’s magic system caused by some strange new three-eyed Incubators. They have to figure out what’s going on, who to trust, and how to put a stop to the cycle of despair.
I post session logs and omakes weekly sporadically, both as a reference for the players and for anyone who wants to follow along with the party’s misadventures.
[adventure log- read from the beginning]
[session 35]
Last time on No Driver’s License, the party managed to beat what should be the final combat encounter. They caused Honoka Midarezaki to witch out, leaving behind only Katou Kimiko, and... well, is that going to be enough? Because... Emiko beat Ibara to snagging Kimiko’s Soul Seed, and the situation might demand further defusing.
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So, the big question- are we reviving Kimiko, here?
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Emiko vehemently denies any intention of doing so, but... well, Fumi-chan’s still being a little shit.
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Ibara points out that they’ve got other options on hand, but Tama-chan refuses to do the reviving, too- she intends to just put her on ice and keep her from reviving indefinitely. And... Nishi’s on her side, here. That leaves zero willing Incubators.
Emiko’s in no hurry, though- she’d rather just have everyone here back the fuck off, please.
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There’s more arguing that wants to happen, largely because Emiko and Sakura want to do it- which Ibara is opposed to doing here, now. Yukari and Makoto are more or less behind her, on that count.
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Emiko ends up agreeing- she would rather not bring Kimiko back to life here, surrounded by enemies and liable to panic and lash out.
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Tama-chan and Nishi try to urge the team to take out Emiko while they have the chance- they sort of haven’t been around for any of the... learning about the cannibals and how they’re maybe redeemable, and just see a chance to put a stop to them. Yukari explains that they want to recruit the cannibals, which... the Incubators are rather surprised by. She explains her plan, but Tama-chan has doubts.
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Meanwhile, in the rocket, Makoto and Sakura are catching Hekima up on the situation with the cannibals. She, like Tama and Nishi, is not convinced recruitment is viable- but for different reasons.
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Sakura explains that they intend to rewire magic itself to not work that way. Her plan for that, though, is pretty ambitious- her step 1 is “use magic to bootstrap a superintelligence, and have that fix magic for us”.
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Answering her questions means looping her in on... the whole Hell Engine thing, and the Devil, and they’re not sure whether to divulge all that right now. An inquiry re: her personal motivations is made, wherein she affirms that all she wants is to survive.
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Sakura only then notices Nishi’s presence, and asks her some questions about hacking the Hell Engine to rewire magic.
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Hekima keeps pushing to be told about their mysterious source of Grief relief, not allowing the subject to be changed. They’re... still not sure if she can be trusted, though.
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Sakura’s ensuing Heart roll is... middling. Hekima doesn’t exactly react angrily to that, but...
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Back at the ranch- I mean, back on the moon but like a dozen meters away- Yukari and Tama-chan are still going at it over the cannibal plan.
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Ibara tries to get things back on track.
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That’s... good enough for Yukari, who tries to cement that stance. If she can prove they don’t need to eat anyone anymore, will Emiko commit to not doing soul cannibalism?
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Emiko’s not really ready to commit to anything, and she’s worried everything is a trick, and doesn’t like how Yukari won’t actually explain what the plan is. Ibara tries to put it in plain language, which gets her a little more cooperative.
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Yukari and Ibara describe the Hell Engine and the Devil in... terms vague enough to not give Emiko enough information to fuck with them, but enough to give her something to work with. Emiko’s final stance here is... she isn’t going to just immediately go along with it. She’s going to go home, revive Kimiko, and talk with her and Yoshe as a team about whether this is a good idea, before committing to anything.
That agreed upon, it’s time to go home. Ibara goes and checks on the crew in the perfectly functional rocket ship they have, where they’re still trying to figure out Hekima.
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WELL I SURE HOPE SO
Meanwhile, Yukari has one last thing to do before they take off. She wants to get Orino to shrink down the Hell Engine so it can be made portable- and more importantly, able to be hidden from the cannibals if they find out what it is. Seina helps her track Orino down with the pre-existing telepathy connection they made when they arrived.
Ibara and the others, though, are getting impatient- and Yukari can just teleport home, right?
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So they... sorta take off without her. Sakura rolls a crit on Heart to pilot it home, and Ibara... assists.
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That all goes... mostly well. There are some Things that happen when they land, but let’s resolve Yukari’s quest first:
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Tama-chan is here chiding her and calling her an idiot, but mainly about the “telling the cannibals about important stuff” thing, and not the issue at hand. Yukari... takes it as kind of a revelation, though.
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Yukari has a whole spiel about how she isn’t sure if Honoka still exists, what that relationship will be like, agonizing over that...
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She goes on for a while about how maybe she’s broken and intrinsically evil and just ought to embrace her destiny as a plotting villain who doesn’t care about other peoples’ feelings. Tama-chan sort of ineffectually tries to derail that.
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Yukari eventually comes down from her self-loathing high, and decides against pressuring Orino further. Tama-chan still isn’t happy about the cannibal plan, but acknowledges that she can’t really stop it, and vanishes. (By “vanishes”, I mean she self-destructs the Kyubey she’s piloting, and auto-recalls her gem to her base, but same deal plus some gold rings for Yukari.)
Meanwhile, on the way to Earth, some stuff happens. First, Makoto gets in contact with a friend:
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Before I can show you what happens when they land, though, I need to rewind to a non-player omake that happened simultaneous with the session. 
Rather than paste the whole thing: Olivia Gumm is in the bunker, working on her manga. She’s mostly on track to meet her deadline, but then Takamine Mitsuki shows up, and starts to ask questions. Olivia draws a fantasy yuri manga which is supposed to be all-ages, but she’s not sure if the Takamines are traditionalists and isn’t sure whether to explain it to Mitsuki. 
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Mitsuki turns out to be pretty open-minded when Olivia starts explaining, and from what she says about what her parents have said about the subject, Olivia won’t get in trouble for corrupting their daughter or anything. Mitsuki eventually runs off to ask her mom more about “homerphobia”, and- whoops, then Olivia breaks her pen.
Meanwhile, with Ibara’s delinquent buddies...
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After some arguing over whether they’re going to go investigate, settled by Ibara’s sister Nano threatening to sic Ibara on them if they don’t quit making a ruckus, they go and find the source of the knocking.
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The delinquents push past the barricade, ignoring Olivia’s horror at having broken Reiko’s rules, and find... no one. She’s missing. (She’s been kidnapped to the moon by the Devil.) Shibu fires off some texts to Ibara:
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So, that’s what happened while they were gone. As they re-enter the atmosphere and regain cell reception, Ibara gets those texts.
Sakura lands the rocket in the Gyoen National Garden, the park where Reiko’s bunker is hidden. The thing’s decked out in Somebody Else’s Problem amulets, so they’re fine muggle-wise. Ibara heads down to check in on Reiko and the bunker inhabitants.
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As it turns out, Shibu was able to keep Nails from contracting, despite Nails being extremely excited to be told that she has magical potential and could contract. So, that’s a bullet(?) dodged, at least. Everything down in the bunker seems pretty much fine.
Seina also heads down there- with Cho clinging to her arm, in front of her parents, an embarrassing situation that will be addressed in a couple sessions.
After checking on the bunker folk, Sakura is the first to head upstairs and outside, where she meets...
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Sakura has... a bit of a breakdown, worrying about her purified trauma tracks. She’s worried about a feeling like life is pointless.
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(Sheesh, Hekima.)
Sakura ends up asking Hekima to take a look inside her head, see if she can find out what witching did to her. Hekima is totally up for it, it seems.
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They spend a while psychoanalyzing her, through Hekima’s maybe-not-super-reliable lens of pulling on true and false statements and guessing about the underlying neurology. Hekima’s verdict is that Sakura is just... very susceptible to emotional manipulation, prone to mood swings and wild behavior in response to minor stimuli. Hekima, as an old-school magical girl, is more than happy to catalogue her mental weaknesses.
And then... well, Hekima has her mancatcher around Sakura’s neck, and the thing to remember is that this sort of exploratory brain imaging stuff is not the primary function of the ability. The primary function of the ability is to forcibly read someone’s mind. When Sakura says she’s done and asks to be released...
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They make contested rolls, and it’s close, but Hekima barely beats her.
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(The ability description was cribbed from an unused character sheet Farn made, which I decided to remix a bit to make Hekima.)
So, the result of that is...
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She tries to say “I can’t tell you that”, but fails, because that’s a lie- she can tell her that, she just won’t. Instead, she continues on the obfuscation tack.
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Then Sakura tries to punch her, but fails her roll.
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So... that’s not ominous.
Next time on No Driver’s License: Sakura and Yukari have a heart-to-heart over some curry, and Makoto pays a visit to the cannibals to see how their team discussion has been going. I’m sure this will all wrap up super-neatly.
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