#also the new sprites mean that there's a lot more gigabytes so. i'll try to save up however i can
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thekenikaridevblog · 19 days ago
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Background edits (7/9) (another background edit came up. but luckily it's a small one so that'll get done soon)
Backgrounds (0/1)
New character sprites (1/1) (it won't even be used for day 3 why did i put this)
Special character sprite bundle thing (5/8)
Pixel character sprites (0/1)
CGs (6/17 at least)
Dialogue (30%)
Free time events (2/4) (50%)
Music (1/?)
Very significant progress has been done! I finished the most and the least complicated of the free times this batch, and now I only have to do the ones with mid difficulty. I also got two more sprites of the special bundle down, so that's another W
There was also a bit of a mindfuckery moment with 'if else' stuff and meeting requirements for the special free times, but I think that's been solved. probably. my brain hurts
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Finally I get to use this gif properly
Anyways! Like before, this progression chart post thing will be exclusively of day 3, the day before the trial, and that's where all my dev efforts will be directed towards. The full chapter 1 is more than half finished, now we just need the final home stretch and you'll finally be able to see this gay tragedy I've been cooking
Hope you guys will stick along for the ride :D
Background edits (there won't be any new backgrounds per se, but the old ones will get a lot of variations that will require more or less work, so imma keep track of that) (4/7)
Backgrounds (0/1) (edit: whoops I forgot there is a new background lol)
Tilesets (0/0)
New character sprites (0.5/1) (the number could easily go up, don't take the 1 for granted)
Special character sprite bundle thing (2/8)
Pixel character sprites (0/1)
CGs (0/17 at least) (idk the count might be off. These things tend to go way out of proportion)
Dialogue (0.5%)
Free time events (0/3) (0%)
Music (0/?)
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