#also i’m having so much fun using limited cas cc and actually using the packs i paid for 😭😭😭
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sibling rivalry (western edition) for @tricoufamily’s duo cas challenge !
sim 1 - kara (she/they)
boisterous / long, gray hair / vitiligo
sim 2 - leilani (she/her)
artistic / extra long, white hair / vitiligo
#gigglies i love them both#gonna finish their outfits later#also i’m having so much fun using limited cas cc and actually using the packs i paid for 😭😭😭#it’s fun i live#tricoufamily#tricoufamily duo challenge#ts4 cas#ts4 screenshots#show us your sims#🔅
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Tag Game for Historical Simblrs!
Thank you @antiquatedplumbobs for the tag!
1. What has been your favorite time period to play in or which one are you most excited for?
So far the 1900s and the 1930s have been my favourites. For the 1900s I just loved Evie so much, and the whole period just felt really peaceful. Then for the 30s, Harry and Maisie were just too cute and it was so nice to have a story the was a little more wholesome after the chaos I put the poor Finch’s through in the 20s. I’m very excited for the 40s! Spoiler alert, I’m already there in gameplay, and I’m so happy. I mainly studied ww2 history at university so it’s fun to be in a period I’m very familiar with. Also just aesthetically I’m excited for the 80s and 90s because that’s my jam.
2. Do you have a favorite piece of historical cc? (CAS or BB)
I think the last time I did these questions I said the Edwardian dress from @gilded-ghosts’s Stately Set and honestly I think that’s still true. I just love it a lot. However I also want to shout out the Langtree Updo by @twentiethcenturysims because it is just perfect for those Gibson Girl looks.
3. Who is your favorite sim currently?
It’s my boy John Finch. I’m really worried for him since obviously soon he’ll have to go to war, but I just love that dorky little mechanic. I do also really love Ruth though, who we will be seeing more of for sure. She’s just too cute to deal with.
4. What is your favorite world?
San Myshuno forever. Definitely going to need to find a reason for the Finch’s to move there one day- maybe in the 70s? Feels like it could fit that vibe really well.
5. Are you more gameplay or story focused?
Bit of both! I have a general idea of what sort of things I want to deal with in each decade as it comes, so I’ll sort of steer the gameplay into those directions, but then often the gameplay will in turn steer the story. This is sort of why I prefer to do smaller story posts- it just matches more with the way I play.
6. Do you like to play with pets in your historical saves?
Yes! The Finch family has had several dogs by now, I’m certain they’ll get a cat at some point. Pets to me always just make the house feel cozier
7. What’s your biggest immersion breaking pet peeve with the game?
Well I was going to say when sims from other worlds appear in places it wouldn’t make sense for them to be in, but luckily just today @aheathen-conceivably brought this mod to my attention which I installed almost immediately.
8. What’s your favorite in-game historical item? (CAS or BB)
Again I think I’m repeating myself from last time, but the radiator from the Vampires GP. It’s a little thing but I love it and just makes historical builds look better.
9. What would you like to see as a new pack or asset to the game?
Bands please!!! The music career annoys me to no end- it’s so limited in it’s scope! Actually honestly just more careers in general I would really like.
10. What pack do you think is invaluable as a historical simmer?
I’m jumping on the bandwagon and saying Cottage Living because I mean, just look at it. But also Get Together for Windenburg and Vampires for some very good items.
11. Do you have a favorite mod to enhance historical gameplay?
I do now, and it’s that Home Regions mod! I also have one called “no more phone stuff” that I’ve had installed forever not sure where from, and it’s very handy. It doesn’t stop sims pulling out their phones all together, but at least no one is playing Blicblock in the middle of the Great Depression.
12. What’s your ideal family size for playing?
Any where from 2-4. More than that and I start to get overwhelmed.
13. Do you use poses?
Yuuuuuuup, tons of them. Kind of want to learn how to make my own but haven’t had the time.
14. Do you use any overrides in your game?
No I had one glitch really badly once and now I’m kind of scared of them lol.
15. Do you, or did you, play off-the-grid during your game?
I tried briefly at the start of the 1890s and it was just really frustrating. They really should be able to do more things even if they don’t have power.
16. What lifespan do you play on?
Normal! Finally settled on a setting.
17. What inspired you to start playing a historically?
As I said I was a history student and I have always been a huge sims fan, so when I found out about the Decades Challenge I felt like I had to try it. I was hooked pretty much instantly.
Thanks again for tagging me, this was fun! I’m going to tag @alainas-sims, @applesaucesims, @jenplayssims, @sims-half-crazy, @sims-through-the-decades, and @simadelics.
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So I played Snowy Escape this week! It’s my cup of tea! I watched LGR’s review (and Plumbella’s too) and yeah, as usual, I agree with both of them. The pack doesn’t give us a lot that’s really new, especially in terms of gameplay, and I really wish there had been even small interactive moments aboard trains and ski lifts. However, I also agree that it’s a really aesthetically beautiful pack. The way tourists who haven’t gone to Japan yet think of Japan might be like Tokyo Shibuya area, or Osaka shopping streets... but uh, Tokyo and Osaka are only two cities in all of Japan, and pretty much the entire rest of the country isn’t like that. The majority of Japan’s tourist attractions are nature- and history-based, after all.
The big question for me was just how touristy “Mt Komorebi” was going to come across. Sims is pretty noticeably America-centric, and Western culture is the norm. They put out Jungle Adventure and it’s like stepping into a 90s action movie. The most progressive thing you can say about the locals in that pack is that, due to being governed by the same rules that apply to all Sims, they don’t come across “different” enough to be straight up othered. The area they live in, of course, is underdeveloped in spite of the “culture” skill, and very much is meant to be an exotic adventure for Indiana Jones.
Komorebi’s not that bad though. I was impressed at first by the amount of detail there seemed to be. I never expected we’d get space heaters and kotatsu and nabe in-game without downloading CC. Taking off your shoes to go inside, using chopsticks, sliding doors (which I’ve wanted more of for SO LONG), are all true to life as well as modern and also just nice to have. There’s some weird bits, like how when sims sit at the kotatsu they don’t sit on their knees, their legs just disappear into the floor... I guess we can assume there’s a hole underneath (which is the case with some kotatsu just not usually the at-home kind). I also would have liked more every day interactions, like doing homework at the kotatsu or watching TV or even taking a nap.
The patterns for yukata/kimono are pretty awful though. The more understated ones I can live with, but anything with a splash of color is a fashion disaster.
The look of the houses in the towns are really nice. The interiors, not so much, but that’s easier to fix than the facade and landscaping for most of us. The non-interactive backgrounds areas really do look like Japan. It’s a pity we can’t explore it at all. (I would have LOVED just one interactive conbini. That’s one Japan staple that it’s simply weird to leave out. They probably figured conbini wouldn’t have anything the vending machines don’t have, but personally I’d rather have conbini than vending machines. Unless they made it rabbit hole, in which case fuck it)
Also liked the snow festival and the lights festival. It’s true there’s not a lot to do at them, other than take pictures, and it was really hard to get good pictures with my sims in them... When I went to snow festivals, you could do things like light candles in little snow cubbies, or have a meal in a kamakura, etc. That would have been nice. Otherwise it’s just look at the pretty sights and make normal snowmen. Same with the lights festival - it’s gorgeous, but... They do have food stalls but the variety is limited. You can get four different kinds of yakisoba and ramen but no okonomiyaki, no ikayaki. There’s no festival games. I’m currently festival-starved due to covid-19 so my hopes were a bit higher. Still... like I said, I enjoyed them. I guess I just like pretty things. And I do spend an inordinate amount of time just taking pictures of my Sims doing things anyway xP
The Youth festival is pretty dull. It seems more like a not!Pokemon festival than anything else. The crepes, however, are great. Also it’s really WEIRD that the koinobori (the carp flags) are out all the time, like a normal decoration, in the city. That’s one culture thing that I think got confused.
So as far as it goes... it’s not as touristy as I expected it to be. I give it props for that. It’s definitely still got a vibe of “non-Japanese foreigner goes for a visit,” as in, I think if a Japanese company made a Sims game with Japanese players in mind, they’d have done a ton things differently. But we got a more robust cultural depiction than we ever have before, so, nice.
The winter sports are fun! I weirdly didn’t get bored even though like LGR says, it is just watching the Sims do the same thing over and over again without any player interaction. That does suck but is also par for the course with Sims 4. Since I play multiple Sims at a time, it’s easy for me to stick one on the bunny slope and just let them ski until they level up while I do something else with another Sim :P (Sims is more fun when you cheat!)
The onsen is a let down. It’s nice, sure. It’s just a spa though. And it’s WEIRD that you can have sex in the onsen while other people are in it, even children, and they are not freaked out, but you can’t skinny dip in front of children. All they get is an uncomfortable moodlet afterwards because now the onsen water is dirty x’D I wonder if that’s an oversight that will get tweaked in the future...
However, onsen is very pretty too. I would have liked a smaller building and better landscaping with two or three hot springs to pick from. Also, there are gendered entrance curtains, but they don’t actually divide Sims by gender and all lead to the same place... I guess it’s good to have for pictures at least. If you want to put in the ladies room and mens room doors you could easily make his and hers as well as a mixed hot spring baths. I think this is one we just have to let the Sim builder greats take on.
So HIKING is awesome! I loved it! It’s relaxing for me. Some might find it dull, but it’s really just so pretty, and for me brings back a lot of memories. Hiking in Japan is pretty much like that (although a lot more mountainous of course). It’s somewhat dependent on your graphics settings - mine aren’t that high so like the bamboo forest vanishes as I cam through it.. can’t get that sense of really being inside it. Also when I came across the cemetery I had my spellcaster try to Necrocall the one grave that has interactions, but it didn’t work, even though the option came up. ?? I was expecting some sort of cool ghost. Oh well.
I’m interested in climbing. I don’t have Fitness Stuff so I never did it before. It’s way more boring than leveling the winter sports though. But I think the mountain climb will be worth it.
There are little kodama and sprites you can come across and interact vaguely with. I’ll accept that as a Ghibli nod. It’s more cute than cultural but it’s also a bit of fun surprise, though I haven’t noticed any real effect beyond a moodlet. (Was told one gave me a present but I couldn’t find it in my inventory so I think it was just the moodlet.)
Also the bugs!! That’s very Japan! And you can buy insect repellent hahaha that’s a level of realism I didn’t ask for but will take
I’ll talk about lifestyles and sentiments too. I don’t need them personally. The sentiments are kind of nice to see, but they’re predictable. You get the same ones if you do certain things. They give you a moodlet when the Sim shows up, which I guess I do like, but... tbh it’s damn inconvenient sometimes. For ex, I played by Tsubasa family to explore Mt Komorebi, and I noticed many conversations were inexplicably becoming “awkward.” The reason was - even though no one was saying or doing anything flirty - Kurogane and Fai were getting in the mood by just looking at each other thanks to sentiments, and Sakura and Syaoran were like -___-; I mean, it’s hilarious, but also annoying!
Lifestyles... eh. So far all my Sims just get the same ones. They all seem to get Adrenaline Seeker just for playing winter sports. Also I find the pop-ups warning me when a Sim’s going to lose their lifestyle annoying, and if a Sim gets a lifestyle I don’t want for them, it’s annoying to watch their mood change for dumb reasons like “didn’t spend enough time outdoors today.” It’s the same concept as traits. It’s kind of nice that you can change them around by doing different things, and since we’re limited to three traits I won’t say no to more (for example, instead of giving a Sim the “Loves the Outdoors” trait, you can try to get the Outdoorsy lifestyle and use the trait slot for something that influences their personality more). But all in all I find my Sims still just act the same as usual and the gameplay is all in pop-ups, so it’s just not exciting for me.
Also had a glitch where Sakura would take off her shoes to go inside but when she went out, she put on a pair of snowboots that I never even equipped her with, and she wore them with every outfit. Editing in CAS didn’t help. A reboot did though.
So pretty much, I definitely think they could have done more with this pack, BUT that’s been the case with literally every pack since the base game. There are no expectations for me anymore, that’s why I really just genuinely like this one. I’m happy they picked North Japan rather than Tokyo or Osaka, I think we got a lot more detail because of that.
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The Sims 4 Moschino Stuff - Early Access Build/Buy Review
Huge thank you to the EA Game Changer Program for providing me with the opportunity to play Moschino Stuff early!
Ever since I saw the trailer for Moschino Stuff, I knew the Build/Buy content was going to be the part of this pack that I was the most excited for and interested in and for the most part I absolutely love a lot of it. But, like CAS, Build/Buy is not without it’s issues.
As always, if you have any questions about the pack, feel free to send me an ask!
See a preview of all the new Build/Buy items here
👗The Buy
I pretty much love all of the Buy Mode objects. The couches come in some very cool patterns as well as solids, the funky pop art mirror is fun, and I love that the end table is much lower than most end tables we have so it sits nice and flush at the same height as the couches and coffee table.
But my favourite things are probably, as always, the decorative stuff. More specifically the LiBEARian (the books with the bear book ends, get it!), the Simsational Style Stack (the magazine pile) and the Amp Stack (they’re all in the pics above). Even though the Amp Stack is purely decorative, it looks very cool sitting next to a guitar and adds a lot of character to any musician’s house!
I also really like the Repurposed Gear Chest (the trunk with stickers on it) that’s essentially a coffee table and looks very cool and retro, and the Tastefully Empty Bookcase which... is not empty at all? lol I do wish the bookcase came in different heights and widths as well, but at least this time it’s a short one, unlike the bookcases that came with Seasons and StrangerVille that I love but never get to use because they’re too tall for short walls.
Something that’s bothered me pretty much since base game released is that there’s no consistent colour palette for all build/buy objects. I get that each pack has specific themes and there might be colours that fit that theme better than others but I would love to see a consistent palette used throughout every pack — say like black and white obviously, 5 different wood tones, 5 solid neutrals and 5 solid “standard” colours (blue, red, yellow etc) — and have every single item that gets added to the game made in those colours, then if a new pack has specific colours for it’s theme they can be added on top of the standard palette. I like the colour palette that was chosen for the items in this pack but I found it really hard to find anything from other packs that matched it. It bothers me so much that nothing ever matches from pack to pack, half the time objects in the same pack don’t even match! And even now that the 350 new swatches were added to base game doors... they still don’t match anything else!
Sorry, I know I’m ranting and this has very little to do with Moschino Stuff but it just really bothers me that nothing ever matches because whenever I build I spend hours trying to find a floor to match the trim around the bottom of the wall I’ve chosen, then none of the doors match the floor and trim so I have to change it all, then none of the windows match the doors, floor and trim, and on and on until I’ve completely forgotten what I originally wanted the build to look like!
I really like the new frames we got for photos too, and the fact that they can now be placed on tables BUT I’ve had a couple of issues with them. First of all, it’s not possible to turn the frames placed on tables using the alt key, so you can only turn them in 45 degree increments and I hate that. I like to have all my photo frames slightly askew at different angles and it bothers me that these ones can only be places either facing straight forwards or angled by 45 degrees.
The second issue I have with the frames is actually more of a technical one but I’m not entirely sure if it’s the frames themselves, the photos, or the photography skill; I haven’t been able to work that out yet. When I have a sim take photos using the new tripod and camera everything is fine, but the second I exit out of the photography UI my FPS drops drastically.
I thought it was just my computer being stupid at first, until other Game Changers started reporting the same issue. I suspect it might be the photos and frames — specifically the new collage frame — because as soon as I remove the frames from the lot, the FPS goes back to normal. My game normally runs at a steady 60 FPS at all times but as you can see here, it drops down to 8-12 whenever there are framed photos on the lot and shoots back up when I delete them.
NOTE: This was with my game 100% CC and Mod free.
All of the new photography gear is so cool too! The fact that most of the items (like the tripod, camera, and tape markers) can be picked up in your sims inventory is so handy; your sim can just grab their equipment and head out into the world to take photos of other sims, landscapes, pets, and themselves literally anywhere they can plop the tripod down! And the backdrops have some really cool backgrounds for you to take photos in front of... or maybe... some other... uses 😈
👗The Build
I think the thing most people were looking forward to in this pack were the beautiful windows and doors; I’m definitely one of those people lol They are definitely gorgeous but as seems to happen every single time we get new windows and doors, the selection is limit in many different ways.
Every single colourway for both the windows and the doors is either white, black, red, or some combination of those colours. There are no colourways that match any of the other colours used on the furniture for the set (like blue, pink and yellow) and absolutely zero wood or neutral tones.
There are also no other heights for both the door and window other than for the shortest wall height, which absolutely baffles me because they’re clearly a set made to be used in lofts and converted warehouse type builds... builds that are generally made with either the medium or tallest wall height. They also didn’t bother to make single tile versions of any of the windows and doors, or even a closed version for the smaller window!
But what’s even more baffling (at least to me) is the way the door was made. I literally spent a full 30 minutes just sitting here in front of my computer, staring at this door, trying to figure out what could possibly have been going through the head of whoever made it when they decided that not only would it be shorter on one side, therefore also shorter than the windows, but also that it wouldn’t take up the full two tiles it was allocated and therefore wouldn’t sit flush up against the windows it was made to go with!
I saw a tweet by one of the Gurus that basically said “It’s the right height on the outside, just flip it around” but... that still leaves you with one side shorter than the windows, it’s just now on the other side, and there’s still gaps at the side! Why you would go to all the trouble to make the windows fit beautifully together like that and then not make the door exactly the same height and width! It bothers me way more than it probably should but I just don’t understand!
On the plus side, there are some base game doors that fit in with the windows (kind of) that I will probably use instead of the Moschino door... at least until someone makes a build add-on for them anyway lol
👗The Verdict
Overall, while I have issues with some of the build/buy stuff, this is where this pack makes up for the lack of CAS stuff in my opinion and what would make me want to fork over the $10 for the pack. To be completely honest, I’d pay $10 just for the LiBEARian though 🤣
All thoughts and opinions expressed in this review are my own. I am not paid by EA to “hype” their games; I am given the opportunity to review their games early in exchange for an honest review.
Click here for my Create-A-Sim Review
Gameplay Review coming soon
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