#also i vividly remember rolling my eyes so hard when lucanis' writer said she wrote him as a bisexual disaster
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wizardsix · 3 days ago
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so I'm wondering what the general consensus is on the companion relationships bc from what ive seen so far they're so lackluster compared to the previous games.
(putting the rest under the cut bc this got unintentionally long...)
and you know what? yeah, I will compare it to bg3, bc I vividly remember so many developers, including bioware ones, being against bg3 being the standard. maybe they meant graphically or scale wise, but it's obvious that we meant the diversity of choices and quality/depth of the companions. larian made it a point that they wanted the relationships to be complex, it wasn't about pressing all the right dialogue for approval, and that sometime you have to challenge your friend's beliefs, sometimes you have to argue w loved ones. and when it came to romance, it was especially stressed that sex wasn't the end goal like so many other games have treated romance.
so yeah, the veilguard companions are disappointing, because it is a massive step backwards from their previous complex companions. you can't be friends, you can't be rivals, and you certainly can't have any kind of deep or complex romance. you don't even have a say in recruiting these people. there's no options for any kind of player, because bioware clearly only had a very specific player in mind. no matter what you do, it forces the illusion of friendship with characters you might not even like, it forces you to be nice and supportive no matter what, stripping the player of the agency and roleplay we were promised.
and there's the part I'm the most sore about. if bioware wanted a more linear game with a more fixed protagonist, fine, but 1) da2 exists and there was still more choice there, and 2) don't fucking lie about it. bioware lied up and down about this game for ten years straight and everyone just accepted it right up to release day. we shouldn't have to accept the bare minimum, especially from a $90cad game. that's money most people don't have to spare anymore, the least you could do is be honest about what people are paying for, especially when those who will buy it are faithful dragon age fans who thought this game was going to be faithful back and finally give them answers about the world they cared so much about.
(and don't get me wrong, larian isn't perfect either and I've made a lot of posts criticising them too, but bg3s success shows that people Do appreciate depth of choice and complex companions (see astarion's success))
to me, it feels like they only included romance bc the previous games had it and they knew people wanted it, but they didn't really care for it or just ultimately had no idea Why these romances worked. I don't get any feeling of care or effort went into these relationships (minus emmrich, but especially with lucanis') and it continues to puzzle me as to why writers even bother writing stuff they don't like or care for. and I don't want to assume it's just for money, bc I want to hope people actually do care about the work they do, so im not saying that, but it definitely doesn't feel good. I've said this before and I'll say it again, I would rather have a few characters with depth in friendship/rivalry with no romance, rather than ones that clearly have depth but is never explored. it's so frustrating to see wasted potential and it's even more frustrating to have my time and money wasted.
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