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shibearts · 20 days ago
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paulbenedictblog · 5 years ago
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News Google Stadia latency issues, value and library make it not worth the investment - The - The Washington Post
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The Google Stadia felt esteem a miracle the moment I loaded Destiny onto a Google Pixel cell phone. Sitting in a lounge chair on a rooftop, I became once tremulous to conception that I became once in a situation to stream my broken-down Hunter around in aesthetic 60 frames-per-second fight. On a cell phone!
Nonetheless moments are fleeting, and latency on Google Stadia — the time distinction between your finger pressing a button and the game reacting to it — lasts longer, and leaves a extra lasting impression. The truth is, it generally renders video games unplayable. The service can and would possibly perchance perchance seemingly enhance, and already has one day of the early evaluate length. Nonetheless that’s essentially the most most well-known distinction between purchasing Stadia and real investing in gaming hardware. Google is promoting a service — and services would possibly perchance moreover be unreliable.
When played on a browser or LCD 4K TV, horrendous latency plagued singleplayer and multiplayer video games, giving a cinematic game esteem Shadow of the Tomb Raider the texture of an avant garde college grad venture, replete with buggy, rapid cuts. Precision photography had been now not doable in Destiny 2. Even strolling in a straight line became once a command within the otherwise honest indie game Gylt, the console’s handiest unfamiliar title.
I would possibly perchance perchance silent stress that every body among this took issue while taking half in Stadia by the employ of the Chromecast Extremely, which comes filled with the Founder’s or Premiere Model consoles (that some obtained’t receive quickly ensuing from stream delays), or by map of Google’s possess Chrome browser.
On the cell phone, on the opposite hand, an fully various story emerges. Whereas taking half in Destiny 2 in 60 fps on a Google Pixel 3a XL over a WiFi connection, there became once nearly no blurriness and barely any latency. Barring just a few noticeable but rapid skips one day of play, the photography produced had been rapid and gripping on the cell phone’s 2160x1080 resolution show hide.
These tests had been conducted with my WiFi at home, which gave me anyplace from 45 to 55 Mbps obtain speeds, smartly above the 35 Mbps Google says would possibly perchance perchance silent give me 60 frames-per-second stream in 4K resolution. They had been also conducted on The Washington Put up’s Gigabit Ethernet and WiFi service. In all cases, the cell phone outperformed the abilities on browsers and TVs.
As of Monday night time, the service in my home was seriously higher, even despite the indisputable truth that gameplay silent experienced some order.
Sooner than open, Stadia warned reviewers that taking half in on a Chromecast Extremely at work is now not supported, as “Chromecast doesn't toughen WPA2-Endeavor networks. Stadia’s TV abilities with Chromecast is designed for home networks the attach the Stadia controller and Chromecast are on the the same Local Residence Network.”
On the opposite hand, our work tests that displayed heavy latency and enter inch had been performed on a Chrome browser by map of an Ethernet-wired notebook computer within the newsroom, as smartly as over the newsroom WiFi on the Pixel. A Stadia spokesperson acknowledged company networks would possibly perchance perchance now not play smartly with the service this present day.
“Corporate networks also are usually congested ensuing from a high quantity of job, which is counter-productive to increasing distinct you possess a soft gaming abilities the attach processing occurs in true time,” they added.
We examined six titles forward of Tuesday’s open: Destiny 2, Crimson Dreary Redemption 2, Mortal Kombat 11, Gylt and Kine. Destiny 2, a 2017 game, is Stadia’s open centerpiece, and the preferrred various game incorporated with the $9.99-a-month Stadia Pro subscription apart from closing-minute addition Samurai Shodown. In a closing-minute effort to procedure extra avid gamers, over the weekend Stadia announced that it could perchance be expanding its open lineup from 12 to 22 video games, reasonably just a few them over a year broken-down.
The worth of taking half in Destiny 2 on Stadia comes from Bungie’s horrible-saving characteristic, which allowed me to import my PlayStation 4 character into the Stadia version. Bigger than a novelty, it’s a helpful and efficient formulation to acquire up and grind out just a few ranges in low-stakes gameplay while using in a automobile. And that you just would possibly well even salvage in just a few multiplayer rounds from the comfort of your mattress.
The truth is, Stadia’s worth is at its top with a game esteem Destiny 2 — and truly no various open title we examined. Crimson Dreary’s taking pictures and Mortal Kombat’s ... smartly ... fight all functioned as expected, at least at any time when enter inch and streaming latency weren’t a controversy. Nonetheless they’re all otherwise the the same broken-down video games, real generally extra fuzzy and no more purposeful as they had been years ago.
Within the mean time, Stadia appears easiest suited for video games that assist persisted, gradual development, especially ones that enable for some horrible-platform aspects esteem Destiny 2′s cloud saves. Stadia works huge for the vogue of player who needs to register on their game one day of the day. There’s a limited more than a few of video games on Stadia that fit this bill. Essentially the most evident omission is Fortnite, arguably the enviornment’s most smartly-most well liked video game.
Fortnite and the original Name of Duty: Contemporary Warfare would had been two huge releases to showcase Stadia’s versatility. Whereas the Stadia isn’t supreme for aggressive play, the video games’ development methods don’t require high-level abilities. One clear, compelling employ case for a Stadia player is the capacity to growth in a Fortnite season pass from the neighborhood library’s computer.
One other disappointing discovery: Video games on the Stadia cease now not characteristic the graphical strategies supplied on PC releases. Gamers obtained’t be in a situation to toggle resolutions, visual or texture outcomes or frames per second. With regards to presentation, gamers are left at the mercy of developers and Google’s servers.
Reviewing Stadia as a service feels a little esteem reviewing YouTube. The boom material isn’t reasonably there yet, and the service isn’t huge both. Nonetheless this model is presented as an intentional more than a few.
“It’s a residing, breathing service,” Jack Buser, Stadia’s director for video games and industry construction, stressed out in an interview with The Put up. “The Stadia you conception on day one will consistently evolve over time. We’ll be adding original technology, original aspects, original video games. Over time, it’s going to develop, we’ll toughen extra monitors, in consequence of we’re now not limited. We’re truly in a situation to enhance the technology within our recordsdata services with out having the consumer obtain original hardware.”
Google promised to commit to Stadia, mentioning various successful products esteem Gmail and the Play Store to engender some faith. Nonetheless it surely’s also laborious to brush aside the literal digital graveyard of past Google efforts. A web page known as KilledByGoogle.com lists 156 services, 18 apps and 16 hardware suggestions scrapped by the firm.
So right here’s a four-phrase evaluate on the Premiere Model in 2019: It’s now not worth it. We are able to’t guarantee it’ll work smartly with your connection, given the wild variable instability we experienced at The Put up even with high-traipse broadband capabilities. As reported broadly, a host of promised aspects aren’t on hand at open.
The controller, for what it’s worth, is exceptional, a pleasure to retract. Nonetheless the triggers feel a little looser than they ought to be, and future Stadia users will potentially be higher off using any controllers they already possess.
Premiere Editions are silent on hand online for $129 which comes with a controller, a Chromecast Extremely ($69) and a 3-month subscription to Stadia Pro, which affords you Destiny 2 and Samurai Shodown totally free. Besides the Chromecast Extremely packed in with the sector, Stadia is playable on Pixel telephones and tablets working the Chrome running machine. Heaps of gadgets, esteem the iPhone, could be on hand later.
The varied video games esteem Crimson Dreary Redemption 2? You silent must lift them one by one, albeit at a lowered imprint. Crimson Dreary Redemption 2 is the finest title at open, but it’s over a year broken-down and silent sells at the open imprint of $60. It’s laborious to mediate the player who truly wanted to play Crimson Dreary Redemption 2 and lacked the property to play it a year ago, but who would pony up $129 to play it on Stadia this present day.
Stadia’s deplorable salvage admission to will open subsequent year, and it’s handiest then that Stadia’s beefy capacity could be seen: As a web storefront to salvage admission to essentially the most fresh video games straight away. There’s novelty and worth in that.
As Crimson Dreary 2′s open date became once moved up, I became once in a situation to salvage admission to the game on my Stadia app straight away. No downloads, no patches nor updates. I real jumped shapely into the game’s snowy introduction in lower than a minute. I silent keep in mind the hours it took to acquire the fashioned. By comparability, taking half within the game straight away in a browser feels esteem the future.
Stadia is definitely paving a original assemble of recordsdata toll road for gaming. My advice this present day is to dwell for your original lane except they cease that work.
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slrlounge1 · 6 years ago
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Canon RF 28-70 2.0L | A Hands-On Review
The Canon RF 28-70 2.0L is the newest wide-mid zoom lens offered by Canon for the EOS R mirrorless camera system. It’s also a revolutionary lens in that it offers the widest aperture of any zoom lens in its focal range. This makes it a truly special lens and I’m excited to have had the opportunity to test it out.
When I got my hands on the Canon RF 28-70 2.0L, it blew me away. It wasn’t its beautiful design or incredible aperture, but rather its insane size and weight. This thing is huge, as you’d perhaps expect from a 28-70 zoom lens with a 2.0 aperture, but nonetheless, this thing rivals some 70-200’s in size and weight. This is also one of the most expensive zoom lenses Canon offers retailing for $2999.
That said, as with the new Canon RF 50 1.2L, if it can deliver incredible images, the lens’ size and weight don’t matter all that much to me. But can it deliver? I’ve tested it now for the last few weeks and I’m ready to render my verdict.
Design
As with all of the new RF lenses Canon has released to date, the RF 28-70 2.0L is a gorgeous lens to look at and hold. With the same plastic matte black finish as you find on the RF 50 1.2, and the brushed metal attachment ring, you’ll be turning heads every time you whip this lens out of the bag.
Those head turns, however, might just be because this thing is huge. Yes, I’ll say it again. It’s big and heavy. The lens’ dimensions are 4.09 x 5.50″ and it weighs a solid 3.15 lbs. That may not seem that big or heavy, but by comparison, the Canon 24-70 f/2.8L II is 3.48 x 4.45″ and weighs 1.77 lbs. And if you’ve ever used it, you’ll know it’s a big heavy lens in its own right. The RF 28-70 2.0L is over an inch longer, half an inch wider, and DOUBLE the weight. When attached to the front of the EOS R, it feels very front heavy and you almost need two hands on it at all times to keep from dropping it. So is all that extra size and weight worth it? We’ll see.
Image Quality
The RF 28-70 2.0L takes beautiful images with great color and excellent handling of barrel distortion at the wider end of the lens.
I wasn’t that impressed, however, with the sharpness of this lens at f/2.0. While it’s sharp enough to create usable images, pixel peepers will likely find the results a bit softer than expected. Perhaps I’m asking too much from a f/2.0 wide-mid zoom lens, but while the RF 50 1.2 is incredibly sharp at f/1.2, this $3000 lens is just sharp enough at f/2.0. It’s very sharp at f/2.8, though, and extremely sharp as you close down.
The first image below is shot at f/2.0 and the second was shot at f/2.8. You can see from the cropped image in both that the image shot at f/2.0 is noticeably softer than the image shot at f/2.8. Am I being nitpicky? Well yes, but that’s my job.
jQuery(window).load(function(){jQuery(".twentytwenty-container.twenty20-1[data-orientation!='vertical']").twentytwenty({default_offset_pct: 0.5});jQuery(".twenty20-1 .twentytwenty-before-label").html("Canon RF 28-70 2.0L | 70mm | 2.0 | 1/2500 | ISO 125 | SOOC");jQuery(".twenty20-1 .twentytwenty-after-label").html("Canon RF 28-70 2.0L | 70mm | 2.0 | 1/2500 | ISO 125 | 100% Crop");});
jQuery(window).load(function(){jQuery(".twentytwenty-container.twenty20-2[data-orientation!='vertical']").twentytwenty({default_offset_pct: 0.5});jQuery(".twenty20-2 .twentytwenty-before-label").html("Canon RF 28-70 2.0L | 70mm | 2.8 | 1/1250 | ISO 125 | SOOC");jQuery(".twenty20-2 .twentytwenty-after-label").html("Canon RF 28-70 2.0L | 70mm | 2.8 | 1/1250 | ISO 125 | 100% Crop");});
That said, as the first zoom lens in the wide-mid focal range to give us an f/2.0 aperture, Canon should be commended for their innovation. It lets in a full stop more light and gives you a little bit more bokeh to work with than you’ve ever had on a zoom lens in this range before.
This lens also produces beautiful bokeh, especially when shooting at 70mm and f/2.0.
Canon EOS R | RF 28-70 f/2.0L | 70mm | 2.0 | 1/800 | ISO 125
Cost
The Canon RF 28-70 2.0L is really expensive. At $2999, it’s nearly twice the cost of the Canon EF 24-70 2.8L II. This price would be justifiable if it did something way better than the 24-70 2.8L II, but the additional cost is basically just because it has a slightly wider 2.0 aperture and is new. You’re paying a premium for the novelty of having the first 28-70 f/2.0 lens. If this lens were $2000 I’d recommend it enthusiastically. But at $3000, I think it’s a niche product.
Conclusion
Is this lens worth the cost, size, and weight? That depends who you are. If you own an EOS R and absolutely don’t want to use an adapter, or if you really love using zoom lenses and want the extra stop of light, extra bokeh and you have $3000 in the budget, then I’d recommend this lens to you. It’s probably the best lens in its focal range ever created.
That said, if you use anything other than the EOS R (obviously), or have an EOS R but you want a wide-mid zoom lens that is incredibly sharp while not needing the extra stop of light of the 2.0 aperture, I’d recommend the Canon 24-70 2.8L II instead. It retails for $1699, is much lighter, a little smaller, and takes images that are just as good.
In the end, the Canon RF 28-70 2.0L is a great lens, but it’s a little soft at f/2.0, and while it’s great at 2.8 and above, it doesn’t offer much that the Canon 24-70 2.8L II doesn’t. So while this lens is good enough, probably the best lens in its class, it’s just not good enough to justify its $3000 price tag.
Sample Images
from SLR Lounge http://bit.ly/2TBLjDO via IFTTT
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pauldeckerus · 6 years ago
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Lightroom Sucks: An Open Letter to Adobe
“Panic on the streets of London, panic on the streets of Birmingham, I wonder to myself, could life ever be sane again?” You’d be forgiven for thinking The Smiths were singing about wedding photographers mid-summer running around the streets in a naked hysteria after they’ve just installed the latest Lightroom update.
Adobe, I hope you read this because it seems like for too long now you’ve ignored the issues and released update after update that actually made things worse, NOT better!
This open letter is not a plea for you to up your game — it’s a demand. You owe it to all the subscribers that have shown great loyalty to you for such a long time.
“Ooh look I have 6 weddings in the queue, I’m a little stressed and wedding season is taking its toll, but it’s OK as I have three days solid booked out to make a dent in things. Ok, I’ll just load up Lightroom…” And this is where a whole world of frustration, irritation and wanting to walk into traffic begins. For while we may have time finally to catch up on some editing, Lightroom generally decides to throw a spanner or ten in the works!
Now I want to get one thing very straight here, Lightroom is a wonderful piece of software… when it works properly. It’s revolutionized the way wedding photographers process work, making it easier and more convenient.
Why oh why then does Adobe continue to release updates that seem to make it almost unusable at times? At best these days my experience of using it is sub-par, a whole catalog of issues are present at all times, and of course, I’m not the only one who has this experience. So Adobe for the love of God will you PLEASE sort it out!
I hear time and time again from people involved in their beta testing that Lightroom needs to be rebuilt rather than updated and that Adobe is aware of ‘bugs’ and trying to resolve them. Well, quite frankly, that isn’t good enough! How many hundreds of thousands of wedding photographers use Lightroom and pay their subscription to CC? It’s impossible to know, but MORE than enough to warrant Adobe giving us more back — a hell of a lot more.
There’s also a stark warning here for Adobe: you rest on your laurels and eventually someone else will release something and everyone will jump ship. You only have to see how many people have switched to Sony from Canon or Nikon to understand that brand loyalty doesn’t mean anything if something shinier, better, and more appealing comes along. It will happen one day to you too, Adobe, if you continue to be so complacent and not give us the software we want and deserve.
Minimum System Requirements
I’m going to list some of the issues I face using Adobe Lightroom in a moment and then a load that other photographers have also shared with me. Firstly though I want to examine what the recommended system specifications by Adobe are because it makes for surprising reading!
Source: https://helpx.adobe.com/lightroom/system-requirements.html
So a minimum 4GB RAM and 12GB recommended. Yes, that’s right: a MINIMUM of 4GB RAM. So what Adobe is saying is that you CAN run Lightroom on a machine with as little as 4GB of RAM, really?
12GB is the recommended… how old are these specs? I think that’s one of the things that irks me about Adobe’s approach to their software packages. If they said ‘hey it’s a minimum of 16GB RAM but we’d recommend 32GB’ it would help us make informed decisions when spending $2,500 on our editing machines.
If you use Lightroom as your main memory-intensive application then you could easily be lulled into thinking that a cheaper spec machine with less RAM is fine, when it really wouldn’t be. Adobe do you really think Lightroom CC can run fine on a machine with 4GB of RAM? Erm, no!
I Have Issues
I tried to write down all the issues I face using Lightroom, some will no doubt have slipped my mind, but I think the list in itself is pretty comprehensive and includes the following:
– Flicking between images even with Smart Previews enabled takes too long, there’s a pause while it renders. Ok, this is one everyone pretty much has, but it seems to be getting worse!
– Preset not showing as being applied until I make a change. It just shows the straight-out-of-camera version until I change the exposure or crop/rotate and then BINGO, there’s the preset. This is an intermittent issue, sometimes it’s there, sometimes not… however, when it’s there it affects several hundred photos at a time. It’s a confusing and irritating problem. It seems to occur if I edit for a few hours, like Lightroom is tired and can’t be arsed anymore, keen to get home for its dinner and watch The Walking Dead.
– Trying to crop or rotate anything involves a lag similar to my 3-year-old when I ask him to do pretty much anything. This is a new issue (in LR, not with my 3-year-old — that’s always been there with him), and it’s very annoying, Adobe!
– In full-screen mode the left menu panel used to pop out when you hovered over it, it no longer does this, except last Tuesday when it DID, only to revert back to not doing so by Wednesday morning. Apart from that delightful Tuesday, I have to click to open it and click to close it again.
– Then there’s the curious issue for whenever a new update is available, my current version either suddenly runs super sloooooow or stops working altogether, forcing me to update to the latest one. Now I’m not suggesting Adobe is somehow sending a sneaky patch to break my existing version so I HAVE to update, but if they are it’s REALLY annoying and happens so often it’s hard to not feel a little suspicious about.
– Let’s not forget the issue where you are using a catalog and wish to open a different one, which results in the first catalog successfully closing, but Lightroom just sitting there and not responding until you either force quit (or sometimes actually have to switch off the machine as it won’t force quit), or after several minutes it finally decides to respond again and open the new catalogue.
– Photoshop opens weird about 75% of the time. So if you’re like me and like to add an extra bit of sharpening to portraits or clone out bird poop from the fence where the couple is standing etc, you’ll Command E to open Photoshop. It’s great you can open PS from LR, edit, save and it appears back in LR as a .tiff. Bravo Adobe, that is one nifty function! Except when it opens like this three-quarters of the time.
Apologies for the portrait, clearly not keeping it real at this point of the wedding – this was just the only time I remembered to screen shot the issue
I haven’t cropped anything from the PS window here, that’s how it opens most of the time. To make it usable I have had to click ‘view’ and then ‘full screen with menu bar’ so many times recently that I’m starting to get RSI (and RAGE) from it.
Incidentally, if anyone else is suffering the same issue, I found a quick way to make it display correctly. I stumbled upon by pure accident as I tried to ALT+TAB back to Lightroom. My RSI finger completely unaware of what it should be doing pressed the desk instead of the ALT key by mistake, thus showing me that pressing TAB alone changes the view mode and makes it normal again… hallelujah!
There are other issues too. It’s slow. It lags a lot. If you import images to a new catalog you have to close LR after it’s imported them and reopen again or it runs slower than me in a school sports day father’s 100-meter race. Oh, and don’t forget to close the histogram as having a tiny graph at the top of your screen makes LR wheeze with pain at the pure exertion of displaying it.
While all these things might not seem much, they impact my day to day work, it’s an inconvenience I could do without, and as I’m paying regularly for the use of this software I’d damn well like it to work properly! It costs me time and frustrates the living daylights out of me.
System of a Down(beat Photographer)
I appreciate I don’t have a monster of a machine, but it is actually a higher spec than Adobe recommends. So going on their information, supplied in order for us to make informed purchases, I shouldn’t be having any issues, certainly not from a machine performance point-of-view anyway.
Problems in the Community
I asked the Facebook community that I run (please join us on there if you aren’t already a member) what issues people were facing and what spec machines they were using because as with most things in life, you worry that it’s maybe just you. It turns out I’m not alone!
Rob Georgeson [Intel Core i5 / 16GB RAM / 1GB NVIDIA Graphics Card / 120GB SSD HD]: “My pc definitely seems to be working harder just to do basic editing. It used to be a breeze but now I can hear the fans running at full speed trying to get my computer to chill the f**k out”.
Andrew Bowness & Esther Wild [Windows 10 / Intel i7-6700 @ 3.4ghz / 16GB RAM / SSD / 6GB Nvidia Graphics Card, Mac OS High Sierra (10.13.6) / Intel Core i5 / 8GB RAM / Radeon Pro 2048 Graphics Card] also are having the same issue, Andrew’s being so bad ‘I put music on to drown it out.’ Esther also has issues with it hanging and getting the spinning wheel of doom.
Michael Newington Gray & Paul Marbrook [Mac OS High Sierra / Intel Core i7 / 16GB RAM / AMD Radeon R9 Graphics Card, MAC OS High Sierra / Intel Core i5 / 24GB RAM / NVIDIA GeForce GT Graphics Card]: When flicking between images in Develop module the images aren’t loading / going sharp until I zoom in and out.
Oli Kelly [Windows 10 / Intel Core i5 / 8GB RAM / GeForce GTX 1050 Graphics Card]: When I’m doing brush work it can lag out so badly and make the mouse skip over the image like it’s buffering. When flicking through images it can pixelate the original raw for sometimes 10 seconds until it remembers what I have done to the image and then shows my edit.
Denver Aubrey [Mac OS High Sierra / Intel Core i5 / 24GB RAM / AMD Radeon R9 Graphics Card]: Everything seems to lag despite massive amounts of ram and a decent spec iMac. Drag a slider, let go, wait for half a second or a whole second and then see the effect. Maybe. Just updated LR CC classic today to the latest version. Now LR opens for about 2 mins and then unexpectedly quits.
Ally Hedayati [Mac OS High Sierra / Intel Core i7 / 20GB RAM / AMD Radeon HD 1024MB Graphics Card]: When I want to do some external editing in PS from LR, PS revets it to SRGB – making a black and white image colour for instance. Even though I have “turn to SRGB” unticked.
Jade Eleanor Evans [Mac OS High Sierra / Macbook Pro 15″ 2017 / Intel Core i7 / 16GB RAM / Radeon Pro 560 4GB Graphics Card]: Too slow, not sure what on earth it’s doing but I have one of the new macs (2017) and it gets so hot it actually leaves red marks on my legs when I have it on my lap. Even when its used on a desk it still gets hot and the fans sound louder than my hair dryer! Also for some unknown reason when I export and choose ‘resize to fit, longe edge’ I type in whatever for the long edge and that ends up being the shorter edge… No-one has any idea why it does this! So if I type in 2048 for the long edge (I mostly shoot landscape), they export at 3072 x 2048 making the shorter edge 2048 (yes I am definitely clicking ‘long edge’ not ‘shorter edge),
Jamie Ousby [Mac OS Sierra / Intel Core i7 / 16GB RAM / NVIDIA GeForce GT Graphics Card]: Lightroom doesn’t export some exposure changes for around 10 x images when exporting a wedding of 800+ images. Go to the image in question and adjust the exposure slider up and it accepts it. Switch to full screen to take a look and it shows the correct exposure for a split second and then flashes back to the “as shot” exposure. No matter what I do when exporting this image it will not accept the exposure setting.
A bride on her wedding day still traumatised after installing a new Lightroom update the day before. Image by Andrew Billington
What is your current relationship with Lightroom?
The Other Side of the Coin
Not everyone we spoke to experienced issues with Lightroom. In fact, some found it to work perfectly. Their specs were similar to those above with one large exception – their memory ranged between 32GB and 64GB RAM. So is this the solution?
Adobe, we’d love for you to clarify just what is going on here. Is it just you’ve told us incorrect information when stating the software should run perfectly on 12GB RAM (hell, it should still run ok on 4GB according to your minimum specifications)? Or, as I’ve been told many times by your beta testers, is the software inherently broken and does it need rebuilding from the ground up? If that’s the case, is this going to happen, and if so when?
Yours Sincerely
I did consider signing off this open letter with ‘yours faithfully’, but to be completely honest I’m only faithful to you because there aren’t any serious alternatives on the market at the moment. Yes, Capture One can do a similar job, but from what I’ve heard it’s not quite enough to make the leap over.
So I’ll stick with you until something better comes along… or you buck up your ideas enough to actually make this more than a marriage of necessity. Over to you, Adobe!
About the author: Andy Hudson is the co-founder of Photographers Keeping it Real, a website, award, and podcast for documentary wedding photographers. The opinions expressed in this article are solely those of the authors. You can find more content by Hudson and connect with him on his website and Facebook group. This article was also published here.
Image credits: Header illustration based on photo by Mwangi Gatheca
from Photography News http://feedproxy.google.com/~r/PetaPixel/~3/2CnQC6wObGA/
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t-baba · 7 years ago
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Web Design Weekly #306
Headlines
Sketching in the Browser
Mark Dalgleish shares some great insight into the search for the perfect design system. If you happen to be struggling in finding a good workflow within your team, make sure you read this. (medium.com)
Hard and Soft Skills in Tech (newco.co)
Sponsor Web Design Weekly and reach over 27,636 passionate designers and developers
Articles
A Field Guide for Better Build Performance
If you use Webpack and are having a few issues with build performance this article by Rowan Oulton explains what the Slack engineering team learnt during some recent optimisations. (slack.engineering)
CSS Paint API
The CSS Paint API (also known as “CSS Custom Paint” or “Houdini’s paint worklet”) is about to be enabled by default in Chrome Stable. What is it? What can you do with it? And how does it work? Das Surma explains. (google.com)
Where Style Guides Fit Into Process
Chris Coyier shares a few thoughts about the different approaches you can take when integrating a style guide into your project. (css-tricks.com)
The Mosaic web browser just turned 25 years old (zdnet.com)
Tools / Resources
Stimulus 1.0
Stimulus is a JavaScript framework with modest ambitions. It doesn’t seek to take over your entire front-end—in fact, it’s not concerned with rendering HTML at all. Instead, it’s designed to augment your HTML with just enough behavior to make it shine. (signalvnoise.com)
Gain new skills to boost your career – Learn CSS with Treehouse
Add to your creative tool box. You can push pixels, but can you build a responsive web design? Start your path to becoming a front-end web developer, or brush up on your skills with our CSS course. We’ll walk through everything you need to know to build web pages. Claim your free trial. (teamtreehouse.com)
Outline
Outline is a wiki and knowledge base built for growing teams. Oh yeah and it is open source. (getoutline.com)
Purgecss
A tool to remove unused CSS. It can be used as part of your development workflow. Purgecss comes with a JavaScript API, a CLI and plugins for popular build tools. (purgecss.com)
Jest WebDriver Integration – Connect Jest tests to Selenium WebDriver. (github.com)
An “Awesome” list of code review resources – articles, papers, tools, etc (github.com)
Glow – Pretty-printed, code highlighted type errors (github.com)
Track the changes you make in Chrome’s developer tools (mikerogers.io)
Greenlet – move an async function into its own thread (github.com)
Inspiration
Designing beautiful mobile apps from scratch (freecodecamp.org)
Syntax Snack Pack – Episode 30 (syntax.fm)
Jobs
Senior Node/React Developer at Humanitix
Looking to work on an amazing platform that has a purpose? Come help disrupt the events industry! Are you a passionate developer who has delivered amazing projects using Node and/or React? then this is great opportunity to work with a fun team on an important problem. (humanitix.com)
Front-End Developer at Gravity Works
Love semantic HTML, powerful CSS, and elegant JavaScript? Gravity Works is looking for a front-end developer to join our team. If you have a stellar web portfolio, are excited to learn new technologies, and thrive in a fast-paced environment, let us know. (gravityworksdesign.com)
Need to find passionate developers or designers? Why not advertise in the next newsletter
Last but not least…
I Turned Slack Off for a Week. Here’s What Happened. (buffer.com)
The post Web Design Weekly #306 appeared first on Web Design Weekly.
by Jake Bresnehan via Web Design Weekly http://ift.tt/2BcY29B
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slrlounge1 · 6 years ago
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Canon RF 28-70 2.0L | A Hands-On Review
The Canon RF 28-70 2.0L is the newest wide-mid zoom lens offered by Canon for the EOS R mirrorless camera system. It’s also a revolutionary lens in that it offers the widest aperture of any zoom lens in its focal range. This makes it a truly special lens and I’m excited to have had the opportunity to test it out.
When I got my hands on the Canon RF 28-70 2.0L, it blew me away. It wasn’t its beautiful design or incredible aperture, but rather its insane size and weight. This thing is huge, as you’d perhaps expect from a 28-70 zoom lens with a 2.0 aperture, but nonetheless, this thing rivals some 70-200’s in size and weight. This is also one of the most expensive zoom lenses Canon offers retailing for $2999.
That said, as with the new Canon RF 50 1.2L, if it can deliver incredible images, the lens’ size and weight don’t matter all that much to me. But can it deliver? I’ve tested it now for the last few weeks and I’m ready to render my verdict.
Design
As with all of the new RF lenses Canon has released to date, the RF 28-70 2.0L is a gorgeous lens to look at and hold. With the same plastic matte black finish as you find on the RF 50 1.2, and the brushed metal attachment ring, you’ll be turning heads every time you whip this lens out of the bag.
Those head turns, however, might just be because this thing is huge. Yes, I’ll say it again. It’s big and heavy. The lens’ dimensions are 4.09 x 5.50″ and it weighs a solid 3.15 lbs. That may not seem that big or heavy, but by comparison, the Canon 24-70 f/2.8L II is 3.48 x 4.45″ and weighs 1.77 lbs. And if you’ve ever used it, you’ll know it’s a big heavy lens in its own right. The RF 28-70 2.0L is over an inch longer, half an inch wider, and DOUBLE the weight. When attached to the front of the EOS R, it feels very front heavy and you almost need two hands on it at all times to keep from dropping it. So is all that extra size and weight worth it? We’ll see.
Image Quality
The RF 28-70 2.0L takes beautiful images with great color and excellent handling of barrel distortion at the wider end of the lens.
I wasn’t that impressed, however, with the sharpness of this lens at f/2.0. While it’s sharp enough to create usable images, pixel peepers will likely find the results a bit softer than expected. Perhaps I’m asking too much from a f/2.0 wide-mid zoom lens, but while the RF 50 1.2 is incredibly sharp at f/1.2, this $3000 lens is just sharp enough at f/2.0. It’s very sharp at f/2.8, though, and extremely sharp as you close down.
The first image below is shot at f/2.0 and the second was shot at f/2.8. You can see from the cropped image in both that the image shot at f/2.0 is noticeably softer than the image shot at f/2.8. Am I being nitpicky? Well yes, but that’s my job.
jQuery(window).load(function(){jQuery(".twentytwenty-container.twenty20-1[data-orientation!='vertical']").twentytwenty({default_offset_pct: 0.5});jQuery(".twenty20-1 .twentytwenty-before-label").html("Canon RF 28-70 2.0L | 70mm | 2.0 | 1/2500 | ISO 125 | SOOC");jQuery(".twenty20-1 .twentytwenty-after-label").html("Canon RF 28-70 2.0L | 70mm | 2.0 | 1/2500 | ISO 125 | 100% Crop");});
jQuery(window).load(function(){jQuery(".twentytwenty-container.twenty20-2[data-orientation!='vertical']").twentytwenty({default_offset_pct: 0.5});jQuery(".twenty20-2 .twentytwenty-before-label").html("Canon RF 28-70 2.0L | 70mm | 2.8 | 1/1250 | ISO 125 | SOOC");jQuery(".twenty20-2 .twentytwenty-after-label").html("Canon RF 28-70 2.0L | 70mm | 2.8 | 1/1250 | ISO 125 | 100% Crop");});
That said, as the first zoom lens in the wide-mid focal range to give us an f/2.0 aperture, Canon should be commended for their innovation. It lets in a full stop more light and gives you a little bit more bokeh to work with than you’ve ever had on a zoom lens in this range before.
This lens also produces beautiful bokeh, especially when shooting at 70mm and f/2.0.
Canon EOS R | RF 28-70 f/2.0L | 70mm | 2.0 | 1/800 | ISO 125
Cost
The Canon RF 28-70 2.0L is really expensive. At $2999, it’s nearly twice the cost of the Canon EF 24-70 2.8L II. This price would be justifiable if it did something way better than the 24-70 2.8L II, but the additional cost is basically just because it has a slightly wider 2.0 aperture and is new. You’re paying a premium for the novelty of having the first 28-70 f/2.0 lens. If this lens were $2000 I’d recommend it enthusiastically. But at $3000, I think it’s a niche product.
Conclusion
Is this lens worth the cost, size, and weight? That depends who you are. If you own an EOS R and absolutely don’t want to use an adapter, or if you really love using zoom lenses and want the extra stop of light, extra bokeh and you have $3000 in the budget, then I’d recommend this lens to you. It’s probably the best lens in its focal range ever created.
That said, if you use anything other than the EOS R (obviously), or have an EOS R but you want a wide-mid zoom lens that is incredibly sharp while not needing the extra stop of light of the 2.0 aperture, I’d recommend the Canon 24-70 2.8L II instead. It retails for $1699, is much lighter, a little smaller, and takes images that are just as good.
In the end, the Canon RF 28-70 2.0L is a great lens, but it’s a little soft at f/2.0, and while it’s great at 2.8 and above, it doesn’t offer much that the Canon 24-70 2.8L II doesn’t. So while this lens is good enough, probably the best lens in its class, it’s just not good enough to justify its $3000 price tag.
Sample Images
from SLR Lounge https://www.slrlounge.com/canon-rf-28-70-2-0l-a-hands-on-review/ via IFTTT
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