#also disclaimer that i will enjoy veilguard no matter what
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The options that I think should have mattered:
The ruler of Ferelden (very optional but one line would be enough and it could naturally come up in a dialogue.)
The Divine. Three games of mage conflicts. The results can be drastically different (Leliana.) It would matter to someone, like how we kept hearing of Tevinter.
The fate of the Iron Bull. (I have hope that this will be somehow resolved in a way we don't expect? Because the other options are bioware canons or barely mattering enough to matter even if the inquisitor romanced him.)
Morrigan/Kieran. I can ignore who fathered him but if she's coming back, his existence can't be ignored. Even if he's not in the game, he affects her greatly.
Who drank from the Well of Sorrows. Since Morrigan and Inquisitor are coming back, that can't be ignored either. My biggest problem.
Who was left in the fade. Truly, this, I think might be my second biggest problem. They keep bringing Varric back (and I thank them for it) but they can't ignore or play it as if it doesn't matter what happened to one of the most important people to him (whose fate was very important to dai Varric before Hawke even showed up).
#my biggest fear is bioware canon#I can easily ignore 1 and 2#more eh about 3#despite everything i want to have hope they will do it right but uuuuugjhjj#since there is a default worldstate i don't think it would trouble new players#and still give the writers enough room to do as they want#i just can't ignore the whole dai being ignored. i don't even mind the previous games as much since there was already time skip#but i dont think this was all for new players. because there will still be cameos? maybe from other stuff?#no kieran option kinda makes me hope morrigan's presence will be minimal but.....#also disclaimer that i will enjoy veilguard no matter what#i just hope it won't do disservice to past games#i think the worldstate screen could still be very compact and nice#divine: *with tooltip similar to keep*#and character cards with short explanation on them.#dav#dragon age veilguard#the state of worldstates
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So I literally created this account just to read people yelling about Veilguard on this website, and I'm predictably getting sucked into participating.
Disclaimer: I've always been the "it's good enough to hook me hard, but now I have to mentally rewrite the story in my head to really enjoy it" BioWare fan. I'm self-aware enough to realize, that when I think something should have been done a certain way to do justice to the story told so far, that story told so far may not have been there in the games that BioWare actually made.
I will, as such, try to stick to the Dragon Age that exists and not the one in my head, when writing about Veilguard. Will I succeed? No idea.
With that out of the way:
There is a lot of valid criticism going around about the sanitized/whitewashed/shallowly inoffensive writing. I agree with a large portion of it, and don't have much to add. A lot of the writing fell flat in a lot of the ways it never did in BioWare games before. Not all of it, though. There were moments of brilliance here and there.
But I think my actual main problem with this game boils down to something that isn't talked about much in the critiques that I read.
Specifically, that Veilguard should have been the ending of this series.
But instead, they tried to make Dragon Age yet another one of those fictional universes that they wouldn't fucking let go of.
I think it is very important to let stories end. It is very important to let go of entire settings, especially the most beloved ones. Because if you don't, they fossilize under the requirements of nostalgia and the need to stay recognizable and quickly turn into this hopeless cycle of increasingly warped self-repetition where everything always comes back to the status quo and engaging with the setting in any way leaves a taste of existential dread in your mouth.
(I'm looking at you, Star Wars. I will insist that KOTOR II was the best thing ever written in that setting because it broke the fourth wall, pointed a finger at this exact phenomenon, and said "look what you're doing to us")
(Or maybe that's just how I remember it, because that's how I overwrote it in my head)
(I think there's a profound point about possessive love to be made here somewhere, but it's late and I'm too tired to look for the right words)
Anyways.
If Veilguard was the ending of the series, it would have at least set itself and all of us free from that.
It could also have attempted to say something more meaningful than world is good and always worthy of being saved. Like, people complain that Veilguard couldn't handle variable world states going in, and I get that, but I think the even bigger missed opportunity is that, having to account for more games in the setting, BioWare couldn't afford having varied world states coming out of it.
We save the world from mad tyrants, and a blind broken man, and that's it.
But there was setup for so much more here. I'm sure I didn't hallucinate it.
We're never asked what it actually means to save this world, and if it means the same thing for everyone.
We never have to wonder if it could possibly be us who are the blind and broken ones here, unable to turn from a dead-end path, because it is the only one familiar to us.
We never discuss what specifically it means for the Veil to go. It just defaults to DEMONS, BAD, and all the interesting foreshadowing for the Veil maybe coming down that we previously had goes completely out of the window.
And so we're never given the choice of what to do with this world. And we can't stop to really contemplate how fucked up it actually is for flawed individuals such as us, or Solas, or the Evanuris or whomever, to have the power to make decisions for a whole world to begin with, no matter how good we think our intentions are.
Just now realized how apt Veilguard is as a name for this game. Makes me wonder what it was, before it got that name.
It will be ironic if, despite all the work they did to make sure there is room for more sequels, and all they had to throw out to get a clean simple world state, this will actually become the last one in the series.
#dragon age#dragon age veilguard#dragon age veilguard spoilers#dragon age veilguard critical#i guess#i mean there are parts of it that I like#arguing with Solas was nice#still convinced it would be so much better if the inquisitor did all the arguing though#they deserved that at least
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