#also breanna has never looked cooler
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ober-affen-geil · 2 years ago
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Leverage: Redemption 2x07 "The Big Rig Job"
[Begin ID
Gif 1: Inside the Leverage headquarters during the day, Christmas decorations everywhere. Sophie is leaning against the bar, Harry is walking through the door from the outside behind her, Eliot is standing still looking broody and flexing his fingers. Parker is behind him dressed in a faux nutcracker outfit standing in front of a Christmas tree holding two plugs, blowing in them to prepare to plug them together. Breanna walks across the shot with her back to the camera, she is speaking to the group and her words "YDN tracking is an industry behemoth. They buy up local companies," are written in orange along the bottom.
Gif 2: Focus on Breanna as she finishes speaking, she casually puts on a pair of sunglasses. Her words "just to acquire their shipping contracts" are written on the bottom in orange.
Gif 3: Focus on Parker with Eliot turned to look at her. She is looking at the tree out of shot and, with triumphant glee, she plugs the light strands together and a bright glow begins to shine from just off camera, Eliot starts to react. Cut to a wide shot to see the tree she was standing in front of is now putting out a frankly unbelievable amount of light. Eliot throws his hand up between his face and the light, ducking and staggering away. Parker is looking up at the tree in rapturous adoration.
Gif 4: Focus on Sophie, she is holding a hand up to shade her eyes and squinting. Cut to Harry, who is shading his eyes and looking away with a small fond, impressed smile.
Gif 5: Focus on Breanna with her sunglasses on looking right into the light. She smirks and tilts an eyebrow.
Gif 6: Cut to Parker standing in front of the tree, apparently completely unaffected by the light. Eliot still has a defensive hand up and is staggering towards her. She gestures defeatedly and says "I need more lights!", words along the bottom in white.
Gif 7: Focus on Parker and Eliot as Eliot reaches the plug and, with a heroic effort, wrenches the light strands apart. The tree goes dark and Parker looks at him in surprise. He drops the plugs and puts a hand out to steady himself.
Gif 8: Focus on Eliot walking away from the tree, he is still hunched a little defensively but is straightening as he moves. His eyes are squeezed shut and he says "I looked right at it. I looked right at it.", words along the bottom in yellow. Parker is behind him looking up at the tree, out of frame, with her hands on her hips.
End ID]
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stealingpotatoes · 4 years ago
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The World As It Should(’ve) Be(en)
(feat. some illustrations with no consistent style that were all done in under ten minutes)
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I know I’m not the only one who thought Delilah’s “The World As It Should Be” could have been a lot cooler.., so get this: what if there was another mission to dh2
(trust me it's a cool idea -- if you can’t be bothered to read, just look at the pictures) 
So EVERYTHING is the same up until the bit where you go into the portal. You roll up to Death To The Empress thinking that's the last mission... but no! You go in the portal and it gives you your end of mission stats! and you're like ?? wait what i thought i was about to go kill Delilah?
The ACTUAL final mission (and actual Delilah take-out mission) takes place in a Much Better version of The World As It Should Be. 
The final mission starts and you land exactly at the port where you start Death To The Empress, but everything is different about Dunwall. everything’s completely off and wack;  it's sunny, the streets are bright, everyone looks happy! there are flowers everywhere! It's super aesthetic and pretty. The clothing’s also different from the rest of the game. 
You walk through the same streets you walked through in the mission you just did, and there aren't wolfhounds and ppl patrolling the streets, it's not in ruin, it all looks very nice! (you land at the docks for parallels/ to make it very obvious what's changed, not because it makes sense). People are talking; they're happy! there are no guards about at all so you can walk freely and see it all, explore around this world. And the people are talking about how great empress delilah is, mainly. 
And as you go through, you find notes, books, and dialogue etc that hints to an entirely different past; in the first parts of dunwall, you find that delilah has been empress for like 26 years! not just a month and a half. The story pieces together as you go along, and you work out that this is a world where Delilah was never thrown out and her father's false promises were fulfilled. This is her world as it should be. 
But things keep happening to remind you that it isn't real; perhaps the sky sometimes turns to the Void, with whales floating above you, and things will somtimes momentarily look like a painting of Delilah's, not detailed reality. People’s speech repeats and loops too often. Creepiest of all, people randomly turn to stone, then back out, as if it never happened. If you put the corrupted rune in earlier, there might be more glitches than if you didn't. the glitches get more pronounced/ more obvious as you get closer and everything starts to feel a little too perfect, more and more as you go on. Everything becomes more uncomfortable. (And if you kill people in the world, nobody reacts at all. They just let you do it)
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Plus, overall it feels like a very childish city? as if this might all be a little girl's dollhouse, not a real place. 
You make your way to the Tower, where you find that there’s a party going on. A really nice party -- puts Lady Boyle’s Last Party to shame. Dunwall Tower again looks super nice and aesthetic. The outfits are again really nice but again rather childish. 
A cool glitch here would be the partygoers keep stopping and just looking dead at you w no transition or anything. One second they’re talking, the next everyone at the party is staring straight at you. Then suddenly they’re talking again, as if that never happened. Also a lot of the partygoers faces repeat too often, reminding you that this is a simulation. 
In the tower/ closer to the tower, you find more history stuff, but it's more intimate/ detailed i guess? ONE VERY NOTABLE THING YOU FIND is letters from Jessamine (!!!) who is very much alive but is just -- and has always been -- the imperial princess!!!!!!!
The letters mention stuff that shows she and delilah are close. jessamine is in this and not suffering bc it's delilah's childish, perfect world! where nothing went wrong and jess is still her sister and del doesn't hate jess! (this is to kind of push it in your face that Del is Like You i guess, but also that smthn smthn she's still thinking like a little girl bc this all stems off childhood trauma etc)
Tho as people, not the player character, Emily & Corvo are ignored in the world as it should be/ there's no mention of jessamine's family bc this is delilah's world and she's not thinking abt other people. 
At the party, you see a woman who you discover is Delilah's mother, alive and well -- which again pushes the whole "this is delilah's perfect world". She talks to you a bit, talks about delilah. Makes you see a different side of her (but you can't be sure it's real; this is Delilah’s perfect, adoring world). She says she ought to go somewhere else. Things keep glitching, whales phase through the walls (it’s super cool). 
You continue through the party, when suddenly you see a woman in a dark dress. She stands out from the rest of the party, in their bright colours, and it’s pretty hard to miss her. This woman is none other than Lady Jessamine Kaldwin, your dead mother or secret wife (whose, bear in mind, soul you let go 2 missions ago). Her outfit is similar to the one in Delilah’s childhood painting of her, childishness of Delilah’s world repeated. 
The fact Jessamine is here makes Delilah almost more relatable (especially seeing as you just spoke to her lost loved one, her mother). It makes you understand her more because you know the protag wants more than anything to have a world where Jess lives. It helps you to understand why Delilah made this more. Actually, this whole mission is sort of "uhuhuh delilah is actually sympathetic" BUT you can still very much interpret it as her lying to you, because this is a manipulation of reality -- what's to say she isn't still lying?
Anyway, you can go up and talk to Jessamine (the game sort of encourages you to talk to her). But she doesn’t recognise you. Emily and Corvo don’t exist in Delilah’s false world, so Jessamine has never known you. It’s very painful for the protag (you can hear it in their dialogue), because their loved one is alive, but she doesn’t know you. You have dialogue options to try to convince her it’s you/ she knows you, but they don’t work. 
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While Jessamine doesn’t recognise you, she does say she’d certainly like to spend more time with you. She tries to convince you to stay here, more or less (yes, Inception is one of my favourite movies, what about it?) But the protag says they have a mission/ that they need to see Delilah.    
Jessamine will offer to take you to Delilah, which results in a conversation -- will get to that later. The other option is keep winding through the party and to the throne room yourself. 
Either way, you get to the throne room, where you find Delilah. Again direct parallel. Same pose as before, but this time, her throne room isn't dark and covered in murderous vines, it's bright and full of adoring people/ partygoers (it’s a sort of parallel to the start of the game too, especially if you walk in with Jessamine).
 Delilah doesn’t quite know you’re here. She has a vague idea of who you are, but she doesn’t hate you at all. Breanna is by Delilah’s side, no matter what you did in the Conservatory. However, you don’t see any of the other Coup Crew members there -- this highlights how they were just tools to her, not people she cared for.
So you have three (yes, three — this is where things get even more fun) options here. Lethal, non-lethal, and the option I’ll get to later. 
Lethal is straightforward. You kill Delilah however (nobody stops you), and the entire world begins to collapse in on itself/ break apart and very disruptively becomes the Void again. This maybe ends with you having to fight/ assassinate some Delilah copies in the near empty void/ something more similar to the World As It Should Be as we see in game.
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Non-lethal is easier if you placed the corrupted rune on the throne in DTTE, but you can still do it otherwise. It would of course be something to do with trapping Delilah in the World -- somehow cutting off the exit before you go so she can’t escape, should she realise this isn’t reality. 
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If you pick either of these ways, you go through the portal again and return to the depressing and dark Dunwall, your Dunwall, and free your family member. (Or take the throne if you’re in super high chaos, I guess). All goes the same. 
Now, the third option. The third option is to stay in the false world. It’s to stay with Jessamine, in this perfect Dunwall. To get this option, you talk to Delilah after Jess takes you to her (though you can still talk to her without Jess guiding you, Jess’ll appear). 
Of course, you have the option to talk to Delilah and say this is all crazy, it’s not real, and proceed to do the former two options. But you also have the option to say you understand her or something, and she more or less offers for you to stay. 
When you first express interest in staying, the Outsider suddenly appears. He’s there to try to convince you that you need to get rid of Delilah, and that your other family member is frozen in stone back in the real Dunwall. But then what Delilah does, absolute madlad, is make a copy of your family member, but how they looked in DH1, not now (idk HOW, but she does it -- she is god in this part of the Void so she just can). Delilah wants you to stay, especially if you’re Marked. Jessamine also tries to convince you to remain here, and she’s harder to ignore. 
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You again have the option to reject Delilah’s reality (you get a lot of options to do this), but if you choose to ignore the Outsider, you say something about him “wanting to keep power for himself”, just a lot of insulting really (being about as nice as he was to you, maybe.)e’ll disappear again, unable to stay in Delilah’s part of the Void. And you can stay with your unbroken family, with Jessamine who is alive. And not return to the real world, where you don’t know if your family member will be able to be revived from stone. 
(Seeing as Delilah was in Jess’ heart, perhaps she’s able to make a Jess who is almost the same as the Jess you knew)  
The third ending plays on the themes of “emily/ corvo has been ignoring the suffering in the Empire”. This is the ultimate way you can ignore it all. You can choose to completely and utterly ignore the now in ruin empire that you walked through earlier, and ignore all the people you promised to help along the way and everything you learnt. Or, you can show you’ve changed since the start, and go back to harsh reality. It won’t be nice, but you can’t ignore your people’s suffering again. Imo it gives the character more of an arc, rather than only having the option to return to the throne. 
But yeah, if you pick the third ending, the Outsider of course does his speech. He tells you how the Empire has falled to chaos, fallen to civil war, as everyone vys for the throne and its power. He tells you how your allies fare. And then you see Empress Delilah on her throne in the false world (you see a few glitches to remind you it’s fake). But then you see the protagonist and their family together. It’s a really cute family moment, and aside from the protagonist being the wrong age compared to their family (you’ve got adult Em with dh1 Corvojess, or dh2 Corvo with Jess and 10yo Emily). There are no glitches bc the protag would be ignoring them.  Everything seems entirely perfect. 
Anyways! I hope you liked this! Don’t get me wrong, I love Dishonored 2, it’s one of my favourite games. I just think the World As It Should Be was a sort of missed oppurtunity for something VERY cool. 
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