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#also also I don’t hate any of the games. I genuinely love fnaf 2 and thought it would’ve been higher in my ranking and it’s 2nd
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Ranking of fnaf games that no one asked for from someone who has only played the demos (/hasn’t finished the game):
Fnaf 1, fnaf 3, Security Breach, Help Wanted, Pizza Sim, Sister Location, Fnaf 2, UCN, fnaf 4
I do not care for AR enough to rank.
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catalystic-dragons · 7 years
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Hey! I’m just curious on what you think, but how would you score the FNAF games? They can be scored on designs, gameplay, whatever you want!
Okay so preface - I can’t play horror games, they set off my anxiety real bad. I can, however, watch other people play horror games, and while I try to keep myself away from the jumpscares and such, I at least try to watch them XD
When it comes to fnaf, I’m a lorekeeper. I watch game theory and piece together clues as and when I can from the gameplay I’ve watched. I read the extra material, as much as people moan about the fnaf books, and I’m genuinely interested in the story element over everything.
Now that’s been said, onwards! To the game scores!
Fnaf1: 4/5Reasoning: Fnaf1 started it all. Not only did it pave the way for a whole new style of horror game, it sparked so much intrigue in people. It had just the right amount of story to hook us, but not enough to answer all our questions. There are still things in it that don’t make sense! We don’t have an answer to what the bloody hell happened during that final phonecall, we don’t have definitive answers to what happened to Phoneguy (I mean he was stuffed, but does that mean his remnant attached to the suit he was stuffed in? Lots of people thought he was Golden Freddy, which makes a lot of sense, but 5 kids were killed at the restaurant, not four.) The sheer volume of information the first game carried sparked so much debate on forums, it’s definitely up there are one of my favourites.
Fnaf2: 5/5Reasoning: My actual favourite fnaf game. Absolute madness. The death mini games taught us so much about the series, introduced the importance of the puppet and her hand in reviving the children, the continued allusion to the killer still being active - The Reveal of Purple Guy, William Afton before his name was revealed to us. This game was so jam-packed with lore, it was great! The mini games gave us more answers, and more questions - which was always the key to this franchise as a whole.
Fnaf3: 3/5Now this is entirely based on lore rating, and this game had those mini games that lead to the happiest day and the releasing of the children’s spirits. Very important, yes, but I feel the rest of it was… Lacking. We knew that William was haunting Springtrap, but we still had no information on remnant and why he was still out for blood. The happiest day was the best part of the game, for me, and seeing those masks without the lights on in the end was a powerful moment personally. I loved the lore because I wanted answers for the children; I wanted to know if they’d get peace in the end, and they did, which was the most important thing. This game had lots of key lore because more games built on it, but by itself? It wasn’t amazing.
Fnaf4: 2.5/5Now, I don’t want to resent fnaf 4, but I almost do. It did give us a lot of information, about the crying child and timelines and such, but at the same time, lots of people tried to use it to convince themselves William deserved better. That he was spurred onto his experiments with remnant because his son was part of a tragic accident and he wanted to save him. If you know anything about my stance on William Springfuck Afton, you know I am not a fan of him being given any sympathy because he built the animatronics to kill already. William was a serial killer, and his youngest son knew. So, while this game has a lot of lore (and also tried to pass us off with the dream/coma theory, nice try Scott but absolutely not), it is not standout on it’s own AGAIN, because it requires further games to explain itself. The beauty of fnaf1 & 2 was that the story itself made sense without further games, but would benefit from further games. Without the inclusion of Sister Location and fnaf6, the lore we see in fnaf3 & 4 is not complete.
Sister Location: 4/5Now we’re introduced to Micheal Afton, and finally, the pieces start to fall into place. Mike Exotic Butters Afton, who accidentally got his brother killed, lost his sister (and mother, because she’s nowhere to be found in these games) before that and finally his father to the springlock suits in fnaf2, is beginning to uncover his father’s horrible past. It is revealed in this game that the Sister Location bunker is located underneath the fnaf4 house - the Afton family’s home - and that William had been spying on his family when working down there. It is also revealed that Baby killed William’s daughter, too, via more 8-bit mini games that are a staple of the series by this game. After the tragic end where Mikey gets tricked by the being ‘enard’ (all the funtime animatronics combined) and scooped, then used as a skin suit for them to walk around in, we are shown that they abandon ship yet Micheal lives. This is the canon ending. Micheal is alive! Despite having no internal organs. We do not discover until fnaf6 that this is the power of remnant, what William was messing around with in that underground bunker - but this game gives us just enough lore to piece together who the kid in the house is, who Micheal is (”Father, it’s me, Micheal. I’m going to come find you” and suddenly springfuck) and gives us plenty of space to expand. I mean, there were still debates on whether William was the purple guy or his son was - but one was actually just a shadowy figure (can’t use black for shadows in an 8bit game) and the other was an actual lovely rotten purple (poor ol’ casual bongos Mikey).Fnaf6: 5/5Reasoning: This game gave us so much lore, it’s genuinely amazing. Finally, we see Henry - or rather, hear him - and he tells us exactly how it is. The lore is intensive, it covers the creation of Mangle of all things, it covers the Afton family finally being put to rest - yes, all of them, including beloved Micheal who I have developed such a soft spot for, and his springfuck father, who finally goes to hell for REAL this time - and we’re given the tragic identity of the puppet, which explains so much about the whole series. This game finally tells us about Remnant, about the purpose of the funtime animatronics and William’s obsessive desire to experiment with children’s souls and binding them to animatronics. It gives us a good ending, finally, to the mess of fnaf - it kills off the big bad guy, it puts the rest to peace and finally, it gives us an insight into a little bit of the possible future of fnaf. The mysteries aren’t entirely solved. The minigames leave us with some clues as to where the series may head next, which is exactly what I’d expect from the supposed ‘final’ fnaf game, and honestly everything was tied up so neatly and in a package that was fun and also terrifying, it was just? Excellent. Good on you, Scott. Also, we may be getting an ultimate golden freddy mode on it, which I just want to watch youtubers suffer with because there’s nothing better then having someone else suffer for your entertainment - especially when it comes to fnaf.
So this was my personal take - I missed out on a hefty amount of details, as well as Fnaf world, mostly because Scott doesn’t want to include fnaf world with the rest of the fnaf games. He felt it was sloppy and rushed and hated how it retconned the lore heavily and all of that. On that note though, I enjoyed fnaf world because I love rpgs and god damn I want a family of chicas that do nothing but kick ass so help me god.
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