#almost anything i do on my computer im *so used* to using my stylus as the mouse
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lost my stylus around the start of the month and i am SUFFERING
#like it's not even just digital art#almost anything i do on my computer im *so used* to using my stylus as the mouse#and now i CAN'T#until i get a new one#i have no idea whether i left it behind in my old apartment or lost track of it in airport security or what#we got a new one today except the one they sent was completely different from how it looked in the picture and incompatible with my compute#so now we're returning that and now i have to look for a new one#and WHY ARE SURFACE PENS SO STINKIN EXPENSIVE#*cries*#also the electronics store was out of stock so now not only do i have to get a new one#im probably getting it from Amazon (derogatory)
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As If
[~10 minute read, 2.3k Words -- College!Doyoung x Female Reader -- 4:1 Fluff, Smut -- Pretty vanilla tbh, whoops this turned out cuter than expected]
You checked your watch, anxious to end your shift so you wouldn't keep Michelle waiting, as she was supposed to meet you at the internet cafe after her club meeting. Suddenly, you perked up as you saw a familiar head of curly hair bob into view from behind a display at the front of the store.
"Hey!" Michelle beamed at you, hopping up to the counter. "I got out early, so I thought I'd meet you here and we can go to Byte together. And I brought you a surprise!" Michelle produced two coffees from behind her back.
"Coffee?" You inquired, holding back a giggle. Michelle was easily entertained.
"That new Starbucks Coffee across the street! I've been hearing they're good, so I got us a couple lattes. You know they have a weird size system?"
You sipped at the drink, nodding as Michelle rambled. "It tastes like coffee," you marveled, making your friend punch you in the shoulder. You checked your watch again, excited, "and you helped pass enough time for me to clock off! I'll be right back."
You ran into the backroom, punched your time card, grabbed your backpack, and ran back to meet Michelle at the front of the store. "Can we stop by the music store?" She asked, sipping at the straw she had shoved in the lid of her hot coffee. "I wanted to look for something." You agreed and you both made the short trek from KB Toys to Sam Goody.
You had been working at the mall for the past couple semesters. It wasn't the best job, but it paid enough and Michelle worked at the Limited Too downstairs. You walked into the neon store, music reverberating off the walls, and you noticed a new face behind the counter -- tall, slim, gorgeous. You made eye contact with the beautiful stranger and looked away shyly, following behind Michelle as she looked for whatever it was she was searching for. You peeked over the shelves, accidentally making eye contact again. You ducked, knowing you were just seeing things. Having located the mysterious CD she had been hunting for, Michelle linked arms with you and hauled you up front to the counter, bringing you right back in front of the stranger.
Michelle nodded hello to the clerk and pulled off her little fuzzy backpack to dig through it, searching for her wallet. "Do you guys take AmEx?" She asked, not really listening for an answer while she excavated.
His nametag said "Doyoung". You nervously sipped at your latte. You decided to be brave. Worst case scenario, you could never shop here again. "Doyoung, huh? I work a few stores down and never saw you before. Did you just start here?" You asked. Fair opening line, you figured.
He smiled, nodding. "Just moved here, actually," he said. His prolonged eye contact made you suspicious.
Michelle finally found her wallet and snapped it open to root around for her credit card. She nodded conversationally. "Oh, cool," she said, barely paying attention, "from overseas?"
You spit up your latte as your horrified gaze fell on your friend.
"Uh," Doyoung blinked hard, "from Inglewood. I just transferred from USC."
"Oh, awesome! Good for you," Michelle said, beaming her radiant smile at him. "I'm sure you'll love it here. I can show you around. Maybe give me your beeper number and we can hang out?" It astounded you how Michelle refused to let things phase her.
"Thanks," Doyoung said, "but I don't have a beeper." He nonchalantly rang her up. Michelle expectantly waited for an offer of a phone number or something, but never got one. You stood idly by in mortified silence, dying of the awkward brazenness of your friend. Michelle breezily thanked him and grabbed her small shopping bag, pulling you after her.
You wanted to do something, anything. As you stepped out of the store, you stopped in your tracks. "Wait," you paused, pretending to search your pockets, "I think I dropped my, uh, new scrunchie I bought at Claire's last week. It's either in the store or back at work. I'll catch up to you in a second." Michelle shrugged and said she'd be browsing in Old Navy.
You nearly sprinted back to the store, your chunky Skechers slapping the floor as you ran back up to the counter. "Hey!" You said, almost too enthusiastically. Doyoung smiled genuinely at you. He hadn't done that for Michelle. "I'm so sorry about my friend," you panted, almost out of breath from your burst of energy, "she's amazing but she's sort of..."
"Dumb?"
"Functional but without a filter, is how I politely say it."
"I don't know about your friend, but maybe we can hang out?"
"Uh," you paused, failing to hold back a smitten giggle. This never happened to you. "Of course. I can beep yo-- Oh! Duh, you said you don't have one."
"I do have a PDA, though." His gummy smile was infectious. "What's your AIM? I can IM you when I get off today."
You cracked a grin, grabbing the proffered PDA and stylus and tapping in your screen name.
💿📟💿📟💿📟💿📟💿📟💿📟💿📟💿
You lounged at Byte as Michelle finished her paper, drumming your fingers on the desk between you. You knew it was reckless to schedule a date with Doyoung immediately after hanging out with your friend, but you knew everything would be fine once she left for her evening class.
"Yes!" Michelle exclaimed as she finished her paper. She popped her floppy disk out of the computer. "If I hurry I can make it to Kinko's on the way to school for my copies. Thanks for all your help!" She kissed the top of your head and sprinted out the door.
Right on time, Doyoung stepped in five minutes later. You lit up, nearly tempted to get up and run over. However, you kept it locked down, instead waiting for him to approach. He waved, smiling as he sat next to you where Michelle had once occupied. You were about to offer to order some food when suddenly Doyoung slapped his hands on the table. "Let's go out."
You panicked. "Out?"
He nodded. "It's a gorgeous day outside. Let's go to the boardwalk or something." Doyoung grabbed your hand and helped you up, making a show of admiring how you looked in your outfit. You blushed as he led you outside to his Civic parked in the back lot.
You made small talk on your way to the boardwalk. His major was computer science, he hadn't found a good place for tacos yet since moving here. You admired him and the attention he gave you, perking up as his hand moved from the clutch to gently play with your fingers.
💿📟💿📟💿📟💿📟💿📟💿📟💿📟💿
Soon enough, Doyoung excitedly trotted up to you where you were waiting and handed you the smoothie he bought for you. It'd been so long since you had been to the boardwalk, and the Sun just beginning to set was painting the prettiest backdrop.
"So," you prodded, "it is me you're interested in, not Michelle, right?"
Doyoung nearly spit out his own smoothie from laughing. "Oh my god, as if! You're kidding, right?"
You sighed, unable to hold back a small smile. "It's just, it's happened before," you explained, "I look like me, and she looks like she could be Aaliyah's sister, and guys think it's easier to get to know her through me."
Doyoung looked shocked, even hurt. "That's awful," he consoled, "especially when I was only interested in you in the first place."
He truly did make you feel bolder. You leaned forward, offering a chaste kiss on his lips. Before you could pull away, Doyoung's hands were there, circling your hips and holding you close to kiss you deeper.
As the sun dipped below the horizon, you felt the tension rise between you both. No matter what you were doing, whether it was just window shopping or playing an arcade game or even now as you strolled on the beach, you were regularly interrupted by the need to kiss each other. This was the most smitten you'd been since even starting college.
You made more small talk. You had a couple close friends, including Michelle who was mostly around now because she always was. You doubted your major but were sure you'd be more content if you saw it through to the end. Doyoung listened intently, truly enjoying your company. He sat on a bench under one of the boardwalk's streetlamps. He patted his knee, offering you a seat. You bashfully agreed, not exactly used to treatment like this.
"So," he asked, "are you having a good time?"
"I'm having a great time. This has been the best date I've been on in a while, you're very handsome, and I'm very smitten."
"I feel the same," Doyoung agreed, kissing your cheek as he wrapped his arms around you, "you know, the other day at the store when we kept looking at each other I was just surprised by how hot you are."
You laughed and punched him in the shoulder, "Shut up! No way," you insisted.
"Yes!" Doyoung nodded. "I like your hair, and your earrings, and these mini-skirts you insist on wearing." He absent-mindedly patted your thigh before be realized he was practically sliding his hand up your skirt. You reeled off his lap in surprise, a blush crawling over both your faces. "Sorry!" He offered weakly, and you mustered enough confidence to dust yourself off and resume your seat on his lap.
"It's okay," you reassured him, "I think I even liked it." You jokingly winked for him but still found yourself kissing him once again, surprising you both. More surprising was his tongue parting your lips, cautiously testing the waters and lightly massaging your tongue with his. You moaned softly into the kiss, aware of any tourists still milling about the boardwalk. Your grip on each other had tightened and eventually you had to force yourself off of his lap, only to grab his hand and hurriedly lead him away.
💿📟💿📟💿📟💿📟💿📟💿📟💿📟💿
The drive back to campus had been grueling, still attempting to make small talk as you rubbed his thigh. The mood had elevated so fast that there was no way you wanted to lose it. Doyoung groaned as you playfully, bravely teased your fingers against his clothed cock. He thrust up, ever so slightly, against your hand, and you couldn't resist stroking him through his jeans as he pulled into the dorm parking lot. He swung the Civic into the closest spot he could, far in the back of the lot and away from most of the lights.
Practically in sync, you reached for each other once he turned the ignition off. You slipped off his baseball cap and ran your fingers through his hair, clutching onto him as he pulled the lever to recline his seat. He accidentally pulled too hard, sending him flying backwards and pulling you on top of him. You found yourselves laughing despite not pausing your kissing. You grabbed your bag as he sat up, his lips finding and nibbling on the pulse of your neck as you rifled through your purse for the emergency condom you kept in there. He plucked it from your hands and shoved it in the cupholder for now as he was much more concerned with feeling you at the moment. Softly, he pushed the fabric of your skirt up around your thighs and you let out a breathy exhale at the feel of his cool fingers against your panties. You sat up more, lifting slightly off of him in the driver seat as he let his fingers sink under the thin material and into your wetness. You moaned, your hips hungrily rolling against his fingers as he felt you. You couldn't stop begging, "Doyoung, more," and, "Doyoung, please." He looked so pleased with you. Frantic, you unzipped his pants and freed his hard length, getting as good a look at him as you could in the dim light. You felt each other, touching each other and moaning, your hips fighting to actually meet.
Finally, you'd had enough. "I need it," you moaned into Doyoung's ear, earning a moan in return. You grabbed the condom and fumbled, trying to get the rubber on him as soon as possible. Once you finally rolled it down onto him, you pulled your panties aside and began to ease him into you. Doyoung fell back against the reclined seat, gripping your hips hard in his desperation to have you. You bobbed up and down on his cock a few times, allowing yourself to open up to him all the way. Leaning down, you gave him a slight nod as you kissed him, squealing against his lips as he took the signal to thrust up into you. He bounced you hard on his cock, moaning your name against your neck as he held you down against him. Eventually, he let his hands roam, his long fingers groping your breasts as you rode him. You sat up, giving him a better view as you braced yourself against the ceiling of the hatchback and riding him harder, your hips rolling and thrusting wantonly against each other. You took his hand from your breast and slowly led him down to your pussy, placing his thumb right up against your clit. He took the cue right away, his thumb circling the nub as he resumed groping your breasts with his other hand. It wasn't long before you came, writhing and nearly screaming under his touch as your walls shuddered around him. Emboldened, he pulled you down to kiss him as he chased his orgasm, clapping you down against his cock as you ground out your climax, your overstimulated and exhausted whimpers filling the car. Doyoung's hands gripped your thighs, cursing and clenching his jaw as he came, his hips stuttering under you. You collapsed on him, and he collapsed into the seat. You kissed his brow, admiring the flush in his face before kissing his lips.
Doyoung invited you to his room that night.
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#cznnet#neowritingsnet#nct imagines#nct smut#nct fanfic#doyoung#kim doyoung#kim dongyoung#nct fanfiction#oh this turned out way cuter than i was going for
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throwback to when i used to go to an all girls catholic school and we all used these tiny little laptops that doubled as tablets but this was before tablets with detachable keyboards were a thing so they were just these unbearably chunky laptops that you could flip the screen around to slide into a tablet sort of shape. it came with its own pen, like a drawing tablet, which you used instead of a finger or general stylus.
this story’s going somewhere: because it was a school computer, we were really limited with what we could install. freshman year it was kind of a free-for-all but i was pretty computer-illiterate and didnt get very far in my installation spree before sophomore year came around and the teachers realized “hey, everyones playing minecraft and shit during class maybe we shld do anything to prevent that?” so they made it so you essentially could install almost nothing anymore. hell.
again, im going somewhere: the only digital art i had made prior to freshman year was with my dads old touchpad laptop with ms paint (if flipnote hatena doesnt also count) so i had no frame of reference as to what i could be doing with my art. i just accepted that paint.net (the program that came preinstalled on this laptop alongside ms paint) was as good as it would get. my friend from flipnote told me about a site called chickensmoothie so i used their oekaki program excessively as well, but it wasnt much better than paint.net to tell the truth.
trust me i have a point: towards the end of freshman year i learned about paint tool sai, so i pirated it and used it for approximately 2 seconds before downloads got nuked off my laptop. i came in the next year with a wiped computer and no way to use a new program. however, during those brief moments i had with sai, i had gotten all too spoiled on the pen pressure feature. chickensmoothie’s oekaki could do pen pressure, but not with my dinky little laptop, not without an extra download (that, remember, i couldnt install). so now im stuck again with my three trusty tools: ms paint (which i only ever used as a joke), oekaki (which didnt support importing images), and paint.net.
my point: my solution was to bring in an entirely unrelated program, ONENOTE FOR MICROSOFT WINDOWS 7, and draw my lines in THAT program which i discovered not only supports pen pressure locally, but i could copy and paste into paint.net, which i then would fill in with color and finish. i drew so much in onenote that sometimes i’d just straight-up save my lines directly as a transparent png and post them as-is, uncolored. like a digital notebook full of doodles.
i only remembered all of this because i was trying to find literally any program i have on my computer that could allow me to just fucking, write down simple text to save for later, and i saw i have onenote on here somehow. the ui is entirely fucking different and it makes me feel old and crusty. ive never seen a single human being mention this program outside of good ol saint ursula academy and i almost forgot it even existed in the first place, if it werent for the fact that i go back and look at all my weird transparent linework sometimes.
i wonder if it still lets you do all of that
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Microsoft Surface Studio scores big for creatives, but the Dial is just lame
Mashable illustrator Bob-Al Greene draws in Sketchable with the Surface Pen and Surface Dial on the Microsoft Surface Studio.
Image: Lili Sams/Mashable
For the two weeks that the Microsoft Surface Studio sat at my desk, it attracted a lot of attention. I’m an illustrator and I work with a lot of other creatives, and artists love to look at something beautiful. There were plenty of Oohs and Aahs, and the beautiful simplicity of the device was demonstrated when, for about 15 minutes, five co-workers gathered around my desk as we went on a tour of the world via Google Maps.
SEE ALSO: Dell Canvas gives you Surface Studio abilities without the luxury price tag
Navigating a 3D satellite view of New York City became a magical experience. Swiping a single finger on the screen allowed for rotating vistas that looked incredible. Was this a high point of artistic achievement? No. Was it insanely fun and beautiful, just because it was on the Studio? Yep.
3D Google Maps on the Surface Studio is an insanely fun and beautiful experience.
Image: Lili Sams/Mashable
Let me back up for minute: I’m Mashable‘s senior illustrator my job is to create the art and graphics that accompany our stories on our website and across our various social channels. In other words, I’m exactly the kind of person Microsoft is trying to appeal to with the Surface Studio, the company’s sleek and powerful all-in-one PC.
In a splashy press event last fall, Microsoft unveiled the Surface Studio and showed off its arsenal of tools and toys for drawing, drafting and painting on its large digital canvas. The news immediately piqued my interest since I spend almost all of my time at work on a Wacom Cintiq 22-inch touchscreen tablet, making things like this:
Image: bob al-greene/mashable
The Cintiq is a top-of-the-line device and allows artists to draw directly on the screen almost as if they were working on paper. Ive worked on various models from Wacom over the years, and the experience on the Cintiq is closest to the feeling of “traditional” tools of pen and ink. However, it functions as a second screen that I use solely for art creation; my everyday tasks, like web browsing and email, I do on an iMac.
The author’s Wacom Cintiq tablet workstation.
Image: Bob Al-Greene/Mashable
That would change with the Surface Studio, which puts all of your tools in one machine. I’d been thinking about the device’s promise an enormous, beautiful screen housing an all-in-one creative suite so I jumped at the opportunity to switch out my 27-inch iMac and Cintiq for a week or two and work exclusively on the Studio.
At the same time, I was apprehensive: I havent owned or regularly used a Windows device in more than five years. But the transition from macOS to Windows 10 was smooth, and with the exception of some hot-key confusion (curse that Ctrl button!) I was able to focus entirely on the hardware which is a good thing, because there is a lot to take in on the Surface Studio.
Elite Studio
The Surface Studio is a remarkably simple and elegant device. The massively immersive 28-inch screen is attached to the rectangular base by a pair of dual-hinged struts what Microsoft calls the “zero gravity hinge.” The base has to be heavy so you dont inadvertently shift your entire workstation every time you adjust the reclining screen. Ports are in the back of the base four USB 3.0, an SD card slot, a Mini DisplayPort, a headphone jack and Gigabit Ethernet along with the lone power cord.
The Surface Studio makes for an impressively austere workstation.
Image: Lili Sams/Mashable
I tested the fully tricked-out Surface Studio with an Intel Core i7 processor, 2TB of storage, 32GB of RAM and an Nvidia GeForce GTX980M graphics card with 4GB of GPU-dedicated RAM. All that power means a price tag of $4,199, up from the base model at $2,999. The high price might be a turn-off for some, but consider that a 22-inch Wacom Cintiq retails for $1,799 and it needs a separate computer to function.
All the ports in back: 4 x USB 3.0, Gigabit Ethernet, Mini DisplayPort, microSD, headphone jack.
Image: Lili Sams/Mashable
As I disassembled my usual workstation, I was frustrated by the tangle of cords and adapters connecting my Cintiq to power and to my iMac. Despite my best efforts to keep them organized, theyd become tangled, making unplugging a chore. Replacing it all with the Surface Studio doubled my extra desk space instantly and made my whole area feel cleaner and more organized. All I had to plug in was one cord, for power. I booted it up, and within minutes I was creating art.
Getting Immersed
The Surface Studio boasts an expansive 28-inch display, and, at 192 pixels per inch (ppi), everything on it looks and feels crystal clear. The experience of using it is incredibly immersive: The screen is so large that it hides the heavy base and hinge from view, so the display seems to float on its own, magically just “there” in front of your face. In the words of one of my animator colleagues, five minutes after sitting down with the Studio: I feel like Im in my art.
Id never worked on a touchscreen computer before now. I have an iPad at home and Ive experimented with the iPad Pro and Surface Pro, but the ability to touch a screen and manipulate programs with my fingertips on a desktop computer seemed extraneous and unnecessary.
The Surface Studio’s 28-inch screen bestows the feeling of getting immersed in your art.
Image: Lili Sams/Mashable
The Surface Studio taught me the exact opposite was true. I quickly eschewed the mouse in favor of the more direct interaction offered by the Surface Pen and the five styluses on my own right hand.
With 10-point multitouch, you can really do anything you need to on the Studio with your fingers. Pinching to zoom or rotate an image, scrolling with two fingers, tapping a link quickly with the pad of my index finger, all of this quickly became second nature, as the Studio recreates the feeling of manipulating flat paper on a desk. The ease and simplicity also makes switching between programs a necessity when working on one screen rather than two less of a chore.
After you work on the Surface Studio, you’ll want to touch all your screens.
Image: Lili Sams/Mashable
In fact, when I did some work on my home workstation later that evening, I caught myself intermittently trying to tap my iMac screen and wishing I had touch capability on my 13-inch Cintiq (a smaller version of my work tablet). I turned this function off within a week of setting up my Wacom tablet, but now I want to give it another try. I suspect the palm rejection on the Surface Studio is more advanced than on the Cintiq, and Ill probably find myself missing the intuitive interface of this gorgeous device. Apple, give us a touchscreen iMac already!
Using the Surface Studio mouse a cheap-feeling, dull gray, plastic blob with a scroll wheel felt unnatural and often unnecessary compared with the touchscreen. That’s partly because the mouse is overly sensitive and twitchy compared to the Apple Magic Mouse Im used to. But also, when a device features five input mechanisms a keyboard, a mouse, a stylus, a dial (more on that in a minute) and your own hand youre bound to start ignoring one.
One sleek all-in-one
Two things about the Surface Studio cant be overstated: the crystal-clear display and the thinness of the screen. At only 0.34 of an inch (8.6mm) along the edge (and 0.49 inch at the center), the Studio puts the bulging back of the iMac to shame. And the ridiculously high resolution (4,500 x 3,000) means 4K videos look next-level gorgeous (heck, I was thrilled enough with a 4K desktop wallpaper).
The Microsoft Surface Studio is an unbelievably slim all-in-one.
Image: Lili Sams/Mashable
As loyal as I am to my Cintiq, its worth noting that the color display has never been perfect. No matter how many times Ive adjusted the RGB settings on both devices, they never quite match their accompanying iMacs in terms of color saturation and tone. This means double-checking and adjusting every piece of art I make on two screens. But by using just one screen with an sRGB display, this problem disappears on the Surface Studio.
I would be remiss without mentioning two other functions the Studio boasts over my usual work setup: Cortana and Windows Hello. The former, an easily accessible voice-controlled desktop assistant, I found competent but superfluous. Id expect to use it about as much as I use Siri on desktop, which is to say: not much. But Windows Hello which uses face-scanning technology to recognize me and automatically log me in every time I sat down at the Studio was easy to set up and felt pretty cool every time. Again, the word I keep coming back to with the Studio is magical.
Call it a draw
Im ambivalent about making the switch from a Wacom stylus to the Surface Pen. On one hand, its a fine-looking instrument: Sleek and silver, it’s slimmer and shorter, yet heavier, than the Wacom stylus.
The Surface Pen feels natural in my hand, and I was surprised to learn that many of my colleagues dislike the fatter Wacom stylus, which does feel like a fat kindergarten crayon by comparison. To me, both are more than fine.
The Surface Pen was very capable, but lacked the same precision and tools as a Wacom stylus.
Image: Lili Sams/Mashable
Where the Surface Pen loses out is functionality. To start off, the Pen touts 1,024 levels of pressure sensitivity precisely half of the Wacom Cintiqs 2,048. So expect less pressure control right off the bat. I do a lot of drawing and often need to vary line width based on how much pressure Im applying, so I want the highest level of pressure control possible. The Surface Pen is just not that.
The Surface Pen touts 1,024 levels of pressure sensitivity precisely half of the Wacom Cintiqs 2,048.
Beyond that, theres the issue of customization. Every Wacom stylus Ive used has two buttons on the side that can be programmed to suit the user. I personally use one button as a Pan/Scroll shortcut, and the second to right-click. The Surface Pen has only one button on its side, with only one programmable action: a right-click function I found sluggish.
The Pens shortcut button, located where you would find an eraser on a pencil, offered more promise to me as a first-time user. Its Eraser function not so much its quicker and easier to just use a keyboard shortcut than to constantly be flipping the Pen back and forth in my hand but the Windows Ink Workspace allows for some cool tricks.
A double-click, for instance, brings up Screen Sketch mode and instantly creates an editable screenshot that I can draw on, crop, and save. I take a lot of screenshots on my Mac, so having this function programmed right into my Stylus was refreshing.
Another big feature of the Surface Pen is that it can be magnetically attached to either side of the Studios massive screen at any time. Im a bit absent-minded and I often misplace my Wacom stylus or let it roll underneath my tablet, then have to scrounge around my entire desk looking for it. Not so with the magnetic Stylus Pen. Kudos, Microsoft!
The power of gravity
A lot of the Surface Studios reputation as a revolutionary device hinges on one element: namely, the “zero gravity” hinge. Because its been designed as a multi-purpose creative tool for artists, photographers, designers, videographer and musicians, the Studios screen can be tilted and readjusted almost instantaneously based on what you want out of it.
The Surface Studio’s “zero gravity” hinge.
Image: Lili Sams/Mashable
So if youd prefer to work on a nearly flat 20-degree incline in Studio Mode, or the more traditional 90-degree Desktop Mode, or somewhere in between, the choice is up to you.
Angling the screen is effortless and cool every time the ease of adjustment makes it a cinch to find your preferred angle instantly. I typically grabbed the screen by its left and right edges to adjust, but you can lift it from the bottom with one hand or press it down with a single finger. Its that easy. The process is smooth and virtually silent, reinforcing the illusion that this is not a grounded device but a levitating screen.
Detail shot of the Surface Studio’s elegant rear #hinge http://pic.twitter.com/dxv7wfYG1v
Bob Al-Greene (@BobAlGreene) February 15, 2017
This light-touch adjustment is both a great strength and one of the Surface Studios few apparent flaws. I prefer to have my screen closer to a 45-degree angle when Im drawing. The Studio accommodated me and it was easy to find my perfect position and begin drawing but I found that applying too much pressure with the stylus would push the screen down slightly, changing the angle.
This happens because the hinge was designed without the locking mechanism seen on devices like the Wacom Cintiq. Of course, the absence of a lock also makes the experience intuitive and smooth, but it’s a trade-off. I hope Microsoft can incorporate some kind of locking mechanism into a future model of the Surface Studio while keeping the adjustment process smooth, simple and elegant.
Dial me out
The other big star of show, if less central to the Surface Studios function, is the Surface Dial. Microsoft has hyped it as a completely new way to interact with technology, though third-party dials have been available for years. This Dial is sold separately from the Studio, retailing for $99.99.
I found it to be a confounding little device.
The Microsoft Surface Dial
Image: Lili Sams/Mashable
Smooth, sleek and silver, the Dial feels heavy in your hand, like a paperweight, and at first it seems far more impressive than the Surface Studios mouse. The Dials high-friction rubber underside allows it to stick to your screen (sort of), but most of the time I left it sitting on my desk behind the keyboard. In this default mode the Dial has five basic functions (with two extra programmable slots): Volume, Play Next Track, Scroll, Zoom and Undo. Users can switch between these functions by pressing and holding on the dial, which brings up a circular pop-up menu.
The main functions stay the same, but some programs grant the Dial extra powers. Placing it on the screen makes it even more powerful; in the drawing program Sketchable, for instance, the Dial becomes a super-charged homebase for brush controls. Line weight, opacity, brush shape, color and more are all editable, on the fly, while youre drawing. It makes for some eye-catching demonstrations, but Im not convinced its useful in my day-to-day workflow.
The Surface Dial lets you change the color of your brushstroke on the fly.
Image: Lili Sams/Mashable
The Dial started to frustrate me when I realized it didnt truly stick to my screen. I had assumed, based on the demo videos Id seen, that its sticky base would allow it to cling to the screen wherever I placed it, like a phone on a car dashboard. Even on a tilted screen, I expected the Dial to hold on (at reasonable angles anyway).
Instead, I found that the Dial immediately starts to slide down the screen when you place it, no matter how gentle that angle is. Even at the Studios flattest setting 20 degrees the Dials slow creep downward is visible, made more obvious by the way the devices circular menu lags behind before following the Dial downward every few seconds.
At the 20-degree setting, with a freshly cleaned screen, the Dial takes about 6 minutes to slide from the top of the screen to the bottom. It moves twice that speed when the screen has been in use; it seems the oils from my fingerprints and smudges make the screen slicker. Such is touchscreen life.
“Dial creep” on the Surface Studio after cleaning the screen with a screen wipe. Noticeably slower descent. Time lapse by @KeithHopkin http://pic.twitter.com/RB6k7waPYO
Bob Al-Greene (@BobAlGreene) February 15, 2017
“Dial creep” on the Surface Studio screen at its lowest setting. Time lapse by @KeithHopkin http://pic.twitter.com/ExCDritEWR
Bob Al-Greene (@BobAlGreene) February 15, 2017
All of this simply means that the Dial cannot be placed onscreen and left until you need it again if you want to use the Dial onscreen, Microsoft wants you to hold it there. Its not an oversight or flaw on their part; this is how the designers want you to use it.
This essentially confirms one of the biggest fears I had about the Surface Studio: that using the Dial would be a constant routine of picking it up, placing it on screen, then placing it back on my desk. For what the Dial offers, this extra work isnt quite worth the payoff.
But the sliding was only the beginning.
Mo’ Dial, mo’ problems
I found the Surface Dial to have problems in almost every way I used it. Lets take a look at its five core functions:
Volume: This is probably the most intuitive of the dial’s “main” functions. Using a dial to control volume is not a strange concept to anyone, and the fine-tuning of the dial allows you to quickly and naturally find the perfect volume. If youre listening to music while you work, it makes the most sense to leave the dial in volume mode.
God help you, though, if you then decide to use the Dial for something else: If it’s in a different mode and you want to change the volume with it, you’ll have to hold down the Dial for a moment, navigate to the volume control function, click it, and then rotate to change the volume. Thats four steps to do something I can do now by hitting one key at the top of the keyboard (or by using the volume buttons on the righthand side of the screen).
The Surface Dial is often more trouble than it’s worth.
Image: Lili Sams/Mashable
Play next track: Brings up a widget with Play, Pause, Next and Last Track and Volume controls. I found tapping the screen more intuitive than using the Dial to skip tracks.
Scroll: Scrolling with the dial is a pleasant and smooth experience, but just marginally more pleasant than the mouses scroll wheel. I’d still rather use my iMac’s Magic Mouse or Trackpad both of which allow for side-to-side panning, not just vertical scrolling.
Zoom: Working in art programs like Photoshop and Sketchable, I found myself far more likely to use the pinch-and-zoom capability of the touchscreen, which is more intuitive and precise, and allows for rotation at the same time.
The Surface Dial and the Surface Studio mouse.
Image: Lili Sams/Mashable
Undo: This is a big one. The Dial becomes a full-on time machine in Undo mode. When activated, the onscreen Dial display shows your work progress as a percentage 100% is your current stage (the present), and 0% is the first stroke you made (the past). By turning the wheel counterclockwise, you travel backward through your work at the pace you decide.
The Dial so sensitive that getting back to any specific point, even one or two steps backward, is a challenge bordering on impossible.
It might sound cool, but this function is the most frustrating to me. With the super-sensitive Dial, moving just one step at a time takes a light touch. In my workflow and that of the artists I talked to, the Undo command is usually used to go back only a step or two to fix an error. For anything more than that, I typically use the History panel in Photoshop. This panel displays dozens of previous steps and labels them, allowing me to quickly navigate to a point in time.
The problem with the Dial is it’s so sensitive that getting back to any specific point, even one or two steps backward, is a challenge bordering on impossible, and I found myself repeatedly getting stuck in loops erasing too much, then jumping too far forward, then too far back, then too far forward.
Moreover, I frequently experienced lag when rewinding quickly or going backward more than, say, 10% at a time. This led to several frustrating moments spent helplessly watching my art unmaking itself far beyond what I intended, knowing I would have to immediately turn the dial back forward again. The effect of rewinding the creation of art makes for a flashy visual, but not when you cant control it effectively. More feedback from the dial or a ratcheting effect within the mechanism could increase the precision, but for now, Undo is an monster you should never unleash on your work.
One last note about the Dial. Just like adding pressure with the Pen, pressing the Dial can occasionally cause the screen to tilt down. In this way, the two premier aspects of the Surface Studio the Dial and the Hinge work together to make the overall experience imperfect. Oh, well.
A Studio worth visiting
At the end of my time with the Microsoft Surface Studio, I did not want to give it up. Considering what a joy it is to work on my regular Cintiq, thats saying quite a bit. Despite its few obvious faults the lack of a locking mechanism on the hinge, and a Dial that I have all but given up on it remains a compelling and undeniably gorgeous instrument.
One of the pieces of art the author created on the Surface Studio.
Image: Bob Al-Greene/Mashable
As a graphic artist and designer, I was able to adapt the Studio to my daily workflow fairly quickly. An animator colleague of mine used it for an afternoon to create motion graphics and found it up to the task of her workload as well. I have no doubt that artists of all stripes illustrators, musicians, filmmakers, architects, and more will find uses for the Studio and create beautiful things with it.
As hard as I am on the Dial, Im likewise sure some artists will find it an interesting and eventually an intrinsic part of their creative process, but its not the right device for me right now. Luckily, Microsoft isnt pushing anyone to buy it you certainly dont need it to fully enjoy the charms of the Surface Studio.
The Microsoft Surface Studio.
Image: Lili Sams/Mashable
So, is this the next big thing for digital artists? After years of Apple being the default brand for young creatives, is Microsoft going to carve out some of that space with the Surface Studio? Well, your mileage may vary. If youre a creative just starting out in your career, or if you dont have a significant chunk of change to drop on it, then there are certainly more affordable ways to piece together your own creative studio.
But if, like me, youre in a place where you can request devices from your employer for your professional work (wink wink), or if youre ready to take a plunge and switch up your creative process at home, then you’ll find lots to love within the Surface Studio’s canvas.
Microsoft Surface Studio
The Good
Huge, gorgeous, immersive 4,500 x 3,000 display Easily adjustable hinge True color sRGB gives it an edge over Wacom Cintiqs wonky color settings
The Bad
Sensitive rear hinge needs a locking mechanism Surface Dial is a clumsy peripheral High price tag and Windows 10 are a hard sell for Mac loyalists
The Bottom Line
Artists will love the immersive, creative workstation that is the Microsoft Surface Studio, but the Surface Dial is a poorly thought out accessory.
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from Microsoft Surface Studio scores big for creatives, but the Dial is just lame
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