#actually re-downloading Sims 3 as we speak
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I randomly fell into a bit of nostalgia from the time I was like 12-14 years old and now I'm thinking about my old Sims 2 & 3 families that are probably lost forever😔
#actually re-downloading Sims 3 as we speak#I'm wondering (and secretly hoping) that maybe they're still saved somehow because the game is connected to my EA account#I used to have both games on my dad's old PC which he gave to me for playing games when I was 12 after he got himself a better one#it was still running on Windows XP and was already slow compared to my first laptop that I got for school stuff when I started high school#we moved it out of my room years ago already bc it was just taking up space and I wasn't using it anymore anyway#but when it came to playing Sims or Minecraft it served me very well for a few years🫡#selnia talks
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It's the tutorial that no one asked for! And I blew my entire day on it, so you better appreciate it! :) No, seriously, this is as much for me as for anyone else. I don't do this process often, and when I do, I have to re-remember the steps, and sometimes I forget some of them and have to figure it out again. This will save future me from having to do that.
Even if you aren't me, if you're interested in being able to place diving lots in most any world you like and that has ocean, this will be relevant to your interests. Unfortunately, it is a sometimes fiddly process to get a working lot at the end, and I went into a lot of detail, so the tutorial is long, but please do follow it closely because if you skip a step or mess anything up, your lot will be wonky or it might not work at all, and I don't want to hear your whining. :)
Note that this is a tutorial for placing a new, empty diving lot, which is the first step in placing a downloaded diving lot or one that you yoinked from another world, but this tutorial doesn't cover how to get such lots working. This just shows you how to place an empty lot, which I'm assuming for this tutorial's purpose that you will then build/decorate yourself. Frankly, I've discovered that building your own is much easier than trying to ram square pegs into round holes, which is what placing downloaded dive lots often feels like, even if you know what you're doing. It can be as time-consuming, if not more time-consuming, to get a pre-made lot placed and working than it does to just build your own.
So, here we go.
Step 1: Pick Your Poison. Choose the world/save you'd like to plop a dive lot into, open it, and go into Edit Town. You can use any world you want, EA or custom, so long as it has accessible ocean in it. (More on that in Step 3.) I'm going to use Sunlit Tides, just because many people want to put dive lots in it yet can't always get them working.
Step 2: Cheats! You need some cheats, so open the cheat box by pressing Control+Shift+C and then enter these three:
testingcheatsenabled true buydebug on enablelotlocking on
Note that you need to enable testing cheats first because the other two aren't available otherwise.
Step 3: Placing the Lot. Go into World Editor and in the Lots submenu of it choose the lot size you want:
As far as I know, a dive lot can be any size you want from the minumum 10x10 to the maximum 64x64, any of the EA standard sizes or any custom size you might add using this mod. If you are bound and determined to try and place a downloaded/yoinked lot, then in my experience, it's best to make the new lot a little bigger than the lot you want to place, if possible, so that you have some wiggle room to get it to fit better. But, I'm assuming you're going to build your own here.
If you plan to do lots of terrain sculpting on your dive lot, bigger is better. That said, unless you're going to do something really elaborate, it doesn't have to be 64x64, the largest possible size, either. Smaller will mean that your prospective lot will fit in more places on the map. So, it's up to you. For this, I'm just going to place a 30x30 lot, because I'm not going to build/decorate it or anything.
Now, it needs to be said that not every world will be able to have diving lots. The world must have ocean, obviously, and that ocean must be routable or else sims won't be able to get to it. The ocean also has to be deep enough. Generally speaking, "deep enough" is if the water is dark blue. (Or green, or whatever color the lighting mod you use might make it.)
For instance, in Sunlit Tides here, it's pretty obvious where the deeper water is:
But you know what? I'm going to place a dive lot in some of the shallower water, anyway, because I/you actually can, within reason. And if you're interested in doing this in Sunlit Tides, I'll warn you that the deep spot in the pic above has a very uneven bottom. It's really not a good place to put a dive lot. And I'm not sure what the deep water on the outskirts of the map is like, but the good news is that much of the deeper and flat-bottomed shallows, as I've noted, work well.
So: With your chosen lot size selected, move your cursor around in the ocean where it seems to you that the water is "deep enough" until you come to a spot you like and where the lot grid is green. If the grid is never green, then the ocean likely isn't routable at all and you won't be able to place diving lots in that world. I have never run into that, myself, but I also haven't done this all that often, so it's certainly possible. Anyway, I'm picking here:
My advice would be to not make your lot too far off-shore even if you can do so, or else it will take sims a long time to get to it. Especially merfolk, because they always swim out to dive lots rather than take a water taxi, and they swim much more slowly than a water taxi moves. Once you find your spot, go ahead and place the lot. Doing so will create a square island, not a sunken lot. That's fine. We'll fix it in a moment.
Step 4: Change the Lot Type. Click the lot's icon and change the lot type to community and then choose "Diving Area" as the subtype:
Note that this option will only show if you've enabled lot locking. So if you didn't enter that cheat up in Step 2 or if you entered it incorrectly, rectify that situation now so that you can set the lot type.
Step 5: Sinking the Lot Enter the lot and flatten it with this tool in build mode:
This will submerge the lot so that it's level with the sea floor rather than being an island. You can now move the camera down under the water and have a look at your potential diving area, like so:
In particular, check the edges of the lot to see if there are any huge drop-offs or other great differences between the level of your lot and the surrounding terrain. Whether or not this will happen is world-dependent. Some worlds have very uneven/jagged underwater areas, which is what will make you end up with drop-offs, while others, like Sunlit Tides here, are (mostly) pretty flat.
You can see in the above pic that this lot is a little sunken along two of its sides. That's fine; that small amount of difference can easily be smoothed out with the terrain sculpting tools. If there are steep drop-offs or upward slopes, you can sculpt the lot to try to blend it with its surroundings, but be advised that 1) Interactable objects like dive caves can't be placed on uneven terrain and still be usable and 2) If you end up really deep down, the camera goes wonky and it's frustrating-to-impossible to build or play the lot. So, if you've got a huge drop-off and/or a steep upward slope on one or more of the edges of your lot, I'd recommend just trying a different spot. But, it's up to you. If you feel you can work with the uneven edges in some way, have at it. You are braver than me.
Step 6: Save that MFer. Once you have a lot you're satisfied with, this is a good time to save. So, go back to Edit Town and do that.
I recommend saving often during this entire process because, I don't know about your game, but sometimes mine will "hang" or even crash when moving between Edit Town and Build/Buy, especially if I do it a lot. And with this process, you will be doing it a lot, not to mention exiting out to the main menu and then going back into the save a few times. Since getting a dive lot placed can be a fiddly business, it sucks to lose a lot of progress to a hang/crash. So, in my opinion, you can't save too often, but in this tute I'll only prompt you to do it when you must.
Step 7: Exit Stage Right Remember long ago in the last step how I said you'll be exiting to the main menu a few times? Yeah, the first time is now. You do this because, for whatever reason, the game doesn't register changes made to the "structure" of dive lots without exiting and re-entering the save. So do that. Once it's reloaded go back into Edit Town and then back into the new diving lot. Because now it's time to place a dive buoy.
Step 8: Deploy Buoy The dive buoy is located in the debug items, so if you haven't turned on access to that yet, do so now. Then, go into the buy menu, sort it "by function," not the default "by room," and you should see this question mark here:
Click that, and then I recommend that you go to the filters on the right-hand side of the menu and choose just Island Paradise objects. Because you'll be going into the "Misc. Objects" tab and, especially if you have all EPs/SPs, there's a crap-ton of objects in there to sort through. So, filter, then choose the "Misc. Objects" tab, and you'll see this much-more-manageable selection:
Choose the dive buoy, as indicated, and place it anywhere on your dive lot. It doesn't matter where because (spoiler alert) this one's going to be deleted, anyway.
Step 9: Ogle That Shapely Buoy Once your buoy is placed, move your camera down to the ocean surface and have a closer look at it. Like so:
See how the ball part of it is just sitting on the surface of the ocean? That's bad. If you were to leave it like that, you'd have sims (and sharks, if you place a surface shark spawner) swimming/snorkeling in the air, if the lot would work at all. But don't panic! We can fix it. We just need to shift the entire lot down a l'il bit, so let's do it!
Step 10: Copy the Lot to the Library Go back out to Edit Town. Check to make sure that your lot designation is still "Diving Area." (Because during this process, it will sometimes change.) Then, save the lot to your library. The game will give you a warning about cancelling all sim interactions or something. That's fine. Just put a copy of the lot in the library. The thumbnail in the community lot catalog will look like a blue square.
Why are you doing this, you ask? Because now you're going to bulldoze the original. Why? Because we need to move the entire lot down a little bit, and you can only do that by placing a fresh copy of the lot. And you may need to do this several times until you get it at the right depth, so having a copy of the lot in your library is necessary. You can delete it out of the library once you've got your dive lot in the right place, if you want.
Step 11: I'm a Steamroller, Baby Once you've got a copy of the lot safely in your library, bulldoze the original lot you placed. Once bulldozed, the game will change the lot designation back to "No Visitors Allowed," so you'll need to change it back to "Diving Area."
Step 12: Go Down on That Lot To move the lot down when it's placed, you need this cheat activated:
setimportedterrainoffset -0.1
The value at the end can be whatever you want, as many decimal places as you want. A positive number will move the lot up, and a negative number will move it down. (You can use a larger negative number to make deeper a lot that's too shallow, and it can also be helpful if you're intending to try to place a downloaded diving lot on this lot so that it might better match the depth of the water in whatever world it came out of, but this won't always have the effect you want. For one, your lot will be down in a hole.) For the purposes of this tute, all I need to do is move the lot down a teeny bit so that the dive buoy on the lot is sitting IN and not ON the surface of the water. Hence, the -0.1 value.
(Now, I should mention that other tutes I've seen will have you just lower the terrain right under the buoy to sink it a little bit rather than doing this bulldoze-and-replace-with-a-whole-lowered-lot thing I do. This method can work, but I don't like it for various reasons that I won't go into for brevity's sake. I'm just telling you what I do, which has worked every time I've placed a dive lot, including shallow-water ones like this one.)
Step 13: Re-Placing the Lot Go into your library and place your saved lot back where it was. DO NOT ROTATE IT or else things will get screwed up. (Namely, your lot will become an island again and resinking it won't really work.) Just click "Accept." And then check its lot designation and change it to "Diving Area" again, if necessary, which it probably will be because stupid game.
Step 14: Ogle that Shapely Buoy 2, Electric Boogaloo Now, enter build mode and move the camera down to the ocean surface again to check the dive buoy. Ideally, it will now be sitting IN, not ON, the water, like so:
If it's still sitting on the surface, the lot needs to be deeper and therefore moved down farther, so go back to Edit Town, bulldoze the lot again, change the value of the imported terrain offset cheat to a larger negative number (Perhaps -0.5) and try again. Be aware that, as I said, once you get to larger numbers (as in greater than -5 or so) you start ending up with your diving lot down in a hole, which may or may not be workable.
Now, there is a marker on the buoy, the little black rectangle I outlined in the pic above. If the ball part of the buoy is at least partly in the water but that marker is still above the water, as in the above pic, the lot will still work, but there will be a "hop" (and sometimes a pause) when a water taxi or a swimming merperson crosses the boundary of the lot. The higher the marker is above the water line, the larger that "hop" will be. (Because, if you haven't figured it out yet, the dive buoy is what tells the game where sims can swim, vertically, on a dive lot.)
If such a hop doesn't bother you, you can leave the buoy as-is. If you're a perfectionist like me, you go back to Edit Town, bulldoze the lot, and change the value of the terrain offset cheat to try again. Do this as often and with as many decimal places as your level of perfectionism demands. :) I'm not that fussy, so I usually just move the lot down in increments of 0.1 until the marker is at or below the water line but the ball of the buoy is not completely underwater because you don't want the ball completely underwater, either. At least some of it needs to be above water. So, fiddle as much or as little as you feel you need to.
(For reference/scale, the gap between the marker and the water line in the above pic would probably be fixed by an offset of about -0.15 instead of -0.1. But it would also be fine as-is unless a little hop at the lot boundary will bother you.)
Step 15: Bye-Bye Buoy! Once you have the lot so that the buoy is where you want it, DELETE THE BUOY. I repeat: DELETE THE BUOY. Yes, DELETE THE BUOY. For whatever reason, dive lots drawn from your library that contain buoys won't work. I don't know why. They just don't. You need to place a fresh buoy. (I'm pretty sure this is why lots of people can't get downloaded dive lots or lots that they pulled from other worlds to work. Sometimes the answer is simply to delete the buoy, if the lot came with one, and place a fresh one.)
Step 16: Exit Stage Left Once you have DELETED THE BUOY and only once you have DELETED THE BUOY, go back to Edit Town, check to make sure the lot is still designated as a diving area (and change it back if necessary) and save. Why? Because now you need to exit to the main menu and reload the save again. So do that.
Step 17: Fresh Meat Buoy! Once the save is reloaded, go back into Edit Town, and check to make sure the dive lot is still designated as one. Redesignate, if necessary. Then, go into build/buy and place a fresh buoy, just as you did before. This one will be staying permanently, so place it where you actually want it to be. (Which really doesn't matter; aside from defining the vertical space of the diving lot, it just designates where your sim "enters" the lot.) If you want the lot to generate sharks on the surface, you can also place surface shark spawners now, too, as few or as many as you want, and because you have properly adjusted the height of the lot, the spawned sharks will not be swimming in the air. The spawners are also in debug mode, under the fish spawners. (There is also a spawner for underwater sharks. Do not put that one on the surface. Make sure you only put surface shark spawners on the surface.)
Step 18: Set the Lot's Skill Level You set the required skill level for the diving lot by going to buy mode (if you left it), making sure the hand tool is active, and then holding down control and shift while clicking on the dive buoy. Choose the option "Set Required Diving Level…" from the menu that comes up:
…and then from the resulting options under that choose a NON-ZERO number. For some bizarro reason, buoys default to level zero when placed, and a diving lot set to skill level zero is inaccessible even if a sim has level 10 scuba skill. (Good move, EA! Why is zero even an option if it doesn't work??) So, pick whatever skill level you'd like, so long as it ISN'T ZERO. (I suspect that this is another reason why people can't get downloaded dive lots that they place in a world to work.) Once you have the skill level set, go back to Edit Town and save.
Step 19: Test And now you're pretty much done. All that's left is to test the thing to make sure the lot works before you bother with building/decorating it. So, return to the game and send a victim to your new, empty lot and see if they successfully arrive (with or without a "hop" at the lot boundary) and successfully get themselves underwater. (My advice, for testing purposes, is to just give the sim you pick enough diving skill to use the lot. This can be done with NRAAS Master Controller.) Don't bother with doing anything further with the lot until you make sure it works.
Here is evidence that my lot, though shallow, works:
If your lot doesn't work, then something went wrong somewhere. Most likely, you missed a step or did a step wrong. I know there are a lot of words here, but they're all necessary to (more or less) guarantee a working lot in the end. So, try again. It's possible that you will have to pick a different location and start over, but I've been able to get a lot working wherever I've placed one, so long as it was in deep-enough routable ocean.
Step 20: PROFIT! Assuming that your lot works, "all" that's left is to build it! :D I'm not going to go into detail about that. It's all up to you. You can sculpt the terrain, paint it with whatever terrain paints you want, place objects, whatever. If you're in shallower water, any objects you place that are tall enough to stick out of the water will just be chopped off at the water line; you won't be able to see the rest above water. The corals and stuff are in debug mode under "Underwater Objects," but if you don't want the tropical look, so long as you have moveobjects turned on, you can place (almost) any object you want down there, aside from things like walls and fences and other build items that can't be drawn underwater. Rocks, plants, trees, columns, and anything from the buy and debug catalogs are all good. If such an object has a function, sims won't be able to use them, though. They'll just become deco. (So, no underwater basketweaving sculpting. Sorry.) So, go to town. Have fun. For this tute, I'll just mention a couple objects and their settings and we'll finally be done.
Miscellaneous Objects:
First, treasure chests. Like the dive buoy, they're located in the "Misc. Objects" of debug mode. There are two versions, one for land and one for water. Obviously, on a diving lot, you want the water one if you want any at all. If you do want to use them on your lot, place down as many as you want, and then set the diving skill level necessary to open each one and designate the treasure each one will hold. You do both by holding down control and shift while in buy mode with the hand tool active and clicking on a chest, just like setting the skill level of the lot on the buoy. This brings up this menu:
The "Assign Treasure" option gives you eight different treasures for the chest. You simply pick the one you want. The "Set Required Skill Level" option allows you to assign the diving skill necessary to open the selected chest. You can choose any number you like from 0 to 10. (Yes, zero is OK for this purpose, even though no one with zero skill can scuba dive, so…Yay EA.)
Then there's the dive caves. I think they are in the "Underwater Objects" section of the debug catalog; I'm not sure because a mod I use moves them to the regular rock section. Anyway, there are two styles, which you're probably familiar with, but they both function the same way. If you have more than one of them in the world, even if they're all on the same lot, your sims can travel between them, much like a subway. Unfortunately, I can't show you how to set this up because that mod I use to move the caves to the rock section also makes them recolorable, but it breaks setting up this functionality and I don't feel like hunting the mod down and taking it out. But it's pretty easy. You Control-Shift-Click on each one, give them a name, and then you can connect them by using the names you give them. Again, it works much like subways. It's pretty self-explanatory.
Finally, there's the fog emitter. If you're unfamiliar with this object, it's a base game object located in the "Misc. Objects" section of the debug catalog. The thumbnail in the catalog looks like this:
And it looks like this when it's placed:
They can be used on any lot, they disappear in live mode, and they can generate not just fog but many, many different effects. Literally thousands of different effects. You place the emitter where you want, and then control-shift-click on it and choose "Set Visual Effect" from the resulting menu:
When you click on it, you get this:
In that window, you type/paste the code for the effect you want. Of course, you will need to know the code for the effect you want. For your convenience, I've uploaded my list of effect codes, which is complete and includes the codes from all EPs, here. It's just a text file, and the codes are in alphabetical order. Since the list is all-EPs, some of them may not work if you don't have the EP the effect comes from, but if that's the case, then any such code you enter simply won't do anything.
The most relevant effects for a diving lot all start with "ep10," but there are others you could possibly use, too. Some of the names of the codes are more helpful than others in terms of knowing what it will do. Generally, you need to experiment. But, you can add schools of fish, single (but non-catchable) fish of all kinds (if you want catchable fish to spawn, you need to use the spawners, not the fog emitter), sharks (non-interactable), light rays, bubbles, glows, fog, all sorts of things, if you're patient enough to go through the list, look for interesting possibilities, and try them out to see if they will work for you. There are whole tutorials dedicated to the object, if you look for them. There's also a mod that makes them shiftable, which can be very useful, here.
One final suggestion: If you go through this process in a world that you know or even just suspect that you'll want to use again and you'll want the dive lot(s) you made in that future save, for the love of pie keep a copy of this save file somewhere. That way you won't have to go through all this crap again. Because even if you save a copy of your finished lot, unless you manage to place the empty initial lot in the new save in the exact spot you placed it when you built the lot, it's not likely to be quite right. So beware.
And with that, I think we're done here. If anyone has any questions, or if you decide to try to make your own diving lot and have questions along the way, feel free to hit me up and I'll do my best to help. Just keep in mind that I'm not an expert by any means.
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Black Lives Matter recolour set
If someone had told me the first set of recolours I would ever release was a BLM set and that I’d finish all of them in a single day, I don’t think I would’ve expected they were speaking the truth. But here we are! A set of 4 recolours: 2 base game caps, and two cc tees - 1 for male and 1 for female Sims.
caps: base game. 8 swatches total.
male and female shirts: require these lovely meshes by @trillyke.
DOWNLOAD separate or the .rar with all files.
Swatches are under the cut :)
Male shirt
Female shirt
Both come in 4 different prints with 4 different colours (shown in preview).
Cap 1
(excuse the laziness on this preview. I forgot to get rid of the cas seletion menu and want to get this out as quickly as possible, so I won’t go back in game to re-take these.)
Comes in 3 different prints, all 3 in mostly black and mostly white versions.
Cap 2
These aren’t perfect, mostly because I wanted to make them look like someone might’ve decorated the caps themself. The letters are kind of crooked and the fist a bit awkwardly placed, but it’s actually intentional!
They come in brown + greyish-blue swatches, in 3 different prints.
That’s all!
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Replies RE: game not working
@teaite Yeah, I did both of these things - the RAM allocation fix was the first thing I did, because I know from Windows 7 already that you can’t make the game work without crashing if you don’t. I ran the HoodChecker, nothing abnormal showed up, which I wasn’t really expecting since the neighborhood worked perfectly fine pre-reinstall on Windows 10.
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@pixeldolly That’s the weird thing: I have glitches and things worryingly similar to ‘hood corruption on certain lots only. I’ve played probably about 5-6 households with absolutely no problems, then twice in a row now I’ve encountered bugs on two specific lots. One of them was a case of a sim “becoming pregnant” but not actually being pregnant... she’d been pregnant for 38 hours when I terminated her pregnancy with the SimBlender because what the fuck. I read something online about lot corruption though and I took the family off the lot (all of this is detailed in a later post in my queue, so this is the condensed version of explaining it) and rebuilt their house on a new lot, and that completely fixed her pregnancy issues.
I also have a problem with my PTs. They show up fine on the HoodChecker and I’ve never had a problem with them before, but they’ve disappeared from my alien children from last time I played on my previous installation. They’re just 1-parent-immaculate-conception-babies, according to their family trees... but they’re still somehow related to each other, even without having the same mother (in the post detailing this later I at first thought they’d been “disconnected” from their family ties completely, but I’ve since discovered that this wasn’t the case). NEW abductions work though, the PTs show up as the 2nd parent like they’re supposed to, so what gives?
I’ve also just today seen pink flashing objects in the current household, even though I haven’t seen them ANYWHERE else, so far. This includes but is not limited to “stuck” flashing pink mesh pose bodies when they go upstairs, the newspaper when they’re reading it on the toilet, some of the plants/ivy outside (but that stops after a while) and the plumbbob over their head (only on teenagers though?). I’ve read some stuff (like the entry by Marasims, here) about fixing this, but I honestly don’t see how I could have played for the last... many days without this glitch, then it suddenly appears...? I’ve tried deleting the thumbnails but nothing else so far, because I know I’m encountered flashing glitches before with non-regenerated thumbnails, but I haven’t been back to the lot to check yet (game is loading as we speak, c u in 6 years). If that doesn’t work I’m gonna try demolishing the lot and rebuilding the house (*big sigh*) next, maybe it’s another corrupted lot.
I’ve also considered deleting my documents->The Sims 2 folder, minus my Downloads and neighborhoods, since the folder is copied in its entirety from a backup of my Windows 7 installation. Maybe there’s something borky in there not compatible with Windows 10?
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@freemtariphe I did go through all of the things, allocating RAM (the equivalent of the 4GB patch), forcing the graphics card recognition etc... the game was running smoothly for several days, until it suddenly wasn’t.
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@treefrogsims (direct link for anyone interested) Most of that thread seems familiar, but there are a couple of things I have not touched on before, like allocating too much RAM leading to the flashing pink objects, but then again “everyone” seems to use the 4GB patch and that’s what my allocation is set to, so... how can that be the problem? I could of course try to downscale to 2GB and see if that makes a difference... If the stuff I mentioned in the previous replies doesn’t seem to work, I’ll read that thread more thoroughly and try literally everything in the universe because I desperately don’t want to give up on Westport :(((( so thanks for the link <3
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Adventures with Theo - 03-04-2013, 08:14 AM
Note: Originally I was going to have Theo and Marley use the flying machine from Simskey. Unfortunately it didn't work. The animations were totally borked. I tried several times with it - including re-downloading and re-installing it 3 times - but she always ended up sitting, facing the curb of the road, and a couple of sim feet out from the actual object, while the contraption went zooming down the road. Huge disappointment, as I planned on showing her flying it. Anyway, without further ado, and in honor of the great simgoddess Manu, here's the next installment.
Well, half way here my flying macsheen broke. For real! But luckily for me and Marley, we had one of them pairofshoots, that them sky drivers wear. So, instead of bustin a bunch of bones, we only got bruised up a bit. So that was good. But the best part was, the macsheen didn't brake 'til after we got across that water. Witch made Marley real happy, becuz wanna know a sekrit? He can't swim too good, what with him bein a kitkat and all. Not like me. But don't tell him, I told you, becuz I don't wanna hurt his feelin's.
Anyway, we had to walk some, to get to anuther town, but guess what!!! We found us a train stashun. With trains and everything! So I used the last of the simoleons me and Marley had, and got us some tikits. And here we are! 'Cept I'm not sure where this is 'xactly. I mean, I can talk Frenchie real good, doncha know. But I don't know how to read it, becuz the words ain't spelt right. No lie! I'm thinkin' that when them Frenchies were making up their langwaje, they forgot to learn how to spell, so their words don't look right when you're tryin to read them off the pages. Or even on these signs they got hangin all over the place. And that lady what sold us them tikits in the first place, wasn't 'xactly all that smart, doncha know. I know you're not seposd to make remarks 'bout dumb sims, becuz of it bein' mean and all, but when I told her, we wanted to go to Buggernots, she just looked at us all confusilible like. So, I'm not sure we got the right ones. Tikits, that is. I tell you, these diffrant sim gobarenants sure don't hire the smartest sims for their jobs. You'd think they would, but they don't. For real! 'Korz not every sim got to go to high skool like me, so they ain't all as well edikated, doncha know. Sad, but true!
Well, me and Marley have been walkin round looking at all the signs, but I don't see one that says, "Buggernots," anywhere. But Marley just told me he found a konducktar, what works in this stashun. That's a dude who has somethin to do with the trains bein outside on them tracks, and not runnin amok inside here, with the sims that are waitin.... I think? Anyways, I guess I'll jist ask the old guy if he knows where he is. Becuz sometimes them oldies don't, doncha know. For real! They get that oldtimer's disease, where they get lost and all, but don't know it. And they actuality think they know where they are, when all the time they don't. Becuz they're somewhere else, doncha know, and not where they were seposed to be. Happens all the time with oldies. No lie! Anyway, I'll see if he'll help me.
"Band jewer, man-sewer! Esscur boo, poovay ma-day? Oo some new?"
..... I don't think he heared me. Sometimes, apart from gettin that oldtimer's disease, these oldies' ears stop workin', doncha know. So, even though that "Ugly Sim" movie said you ain't seposed to yell at them farenders, I'm guessin I'd better speak up a bit. "Man-sewer! OO-HAY BUGGERNOTS?"
Well, I don't think he knows how to talk Frenchie, becuz all he did was shake his head and mutter jibberjabber at me. Geesh! You'd think these Frenchie sims would take the time to learnt their own langwaje. I tell you true, I don't know what's wrong with them. I really don't. And if that weren't bad enough, he told Marley that the kafeteareah in this stashun don't serve no "mangy, flea-bitten mongrowls." (It was kinda hard to onderstand, becuz of his aksent, doncha know). And then he told him to "git outta his stashun." Jist becuz Marley gave a lady a mousie that he caught. Well, Marley showed him! And I know for a fact Marley ain't got no fleas, becuz I gave him that specul bath afore we left Mothy Vespa. So that old fart shouldn't have called my kitkat those mean names. I don't care if he is old and gots that brain disease. It ain't right!
So I desided we'd best go into the town proper, doncha know. Becuz Marley was gettin hungry, and it ain't safe for him to go looking for food 'round here, becuz of them trains and all. Plus, that old konducktar fart had us tossed out by some suckuritee dudes. So we walked out here, to this bench. Some sim said it's a bus stop. Not that I rightly know what that is. Becuz last time I checked, Sim Nation didn't have no buses. But it ain't worth the effort to argue with these sims. They're all batcrap crazy, doncha know. Well, they are!
Well, we've been waitin forever! At least five hole minuts. And no odemobeels in sight! Marley thought maybe we should jist walk next door and see iffn they had some place we could get some food. And maybe know where we could spend the night. I'm thinkin he jist didn't want to have to go across the bridge into the main town, seeing how it's over that water and all, doncha know. What with him not likin water. For real!
But while we were talking 'bout what we should do next, 'long comed this taxi. And guess what! The sim what was driving it, could talk regyeler simlish. How cool is that!!!
So, whilst he drove us across that river, I told him 'bout me and Marley's venshers, and that we were looking for a place called Buggernots. Well, I had to repeet that part four times afore he knowed what I was talking 'bout, so I'm guessin' his ears are poorly too, even though he weren't all that old. But sometimes even young sims got them broke ears. They do!
But..... uuummmmm.....I forget what I was telling you. Let me think a minut.... Oh yeah! Turns out this is Buggernots. 'Cept he mesprenauntzed it all wrong. Kept calling it, Booze-get-nufz, or somethin stoopid like that. Well, I didn't tell him he was saying it all backetywards, becuz I didn't want to hurt his feelin's, doncha know. But he was!
Anyways, apart from not knowing how to talk proper, he was real nice, and even brung Marley and me to the center of the town. 'Korz, I think he might've taken us on what sims call the "seenik root," becuz it seemed like we were drivin round in circles, doncha know.
But finally, he dropped us off at this here park. And there are even some sims here. I tried talking to that little goirl, becuz I heared her tell that teen that her daddy's the mayor of this here town. But she was too busy telling that boy 'bout them kauntin blocks of hers.
I did meet this priesty dude that works at the cherch that that Manu goddess built for herself. Anyways, he said his name was Pill, so I got to thinking, that he must be that old dude on that duck huntin show on TV. 'Cept he ain't got one of them beers on his face, like he has on TV. And he wasn't wearin the glasses like he does on TV, neither. So I asked him, how come he and his family don't grow a garden, 'stead of just shootin all them little duckies, if they're so hungree. And he said he weren't that sim, but I don't rightly know if I believe that, becuz them TV aktears sometimes like to pretend they ain't who you think they are, jist to konfuseulate sims. For real! That's becuz them pabberattie dudes won't leave them alone, but keep taking their pikture all the time. Even when they're all nekked! No lie!
Anyway, when I told him me and Marley were new in town, and looking for a place to stay, he told me all 'bout this vaekent house that his cherch owns. And guess what!!!! He gave me the key, and told me and Marley, that we could stay in it while we're here. Becuz I told him we were plannin on going to that Farty Tofu place once we figyer out a way to get there. And he wished us "luck," even though he said he never heard tell of it. And guess anuther what!!!! He's got this meeting with Buggernot's mayor tomorrow, and he promised to ask him if he knows how to get there. Becuz their new mayor used to be in their army, and travelled all over the place, doin army stuff, and whatnot. For real! So things are starting to look up for me and Marley, doncha know. Well they are!
Oh! Afore I forget... this is the inside part of our new house. When we first comed inside, there weren't no floors, or stares, or paper on the walls. But I swished my stick a time or two, and now lookee!!! Pretty, right?!!! Okay, I know it's kinda empty, but I got some flours I found back in that crazy world with all the leenzy buildings, doncha know. And you can sell them for muney! No lie! So, tomorrow, I'll see 'bout getting some fernitoors.
Note: The priest Theo was talking to, is actually named Fil Istin Ambrois. He was created by a friend over on TSD. (Theo is actually her selfsim).
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Gabrielle Union Opens Up About Hair Loss After IVF Treatments, Relaunches Haircare Line ‘Flawless’ + Terry Crews Apologizes To Gabby AGAIN
Gabrielle Union just relaunched her haircare line Flawless, serving up affordable haircare options for black women. And it’s now totally black owned. Get into Gabby’s haircare journey and the latest about her Terry Crews “AGT” drama inside…
Gabrielle Union has been working with her longtime hairstylist and friend Larry Sims to come up with a new line of products that cater to black women’s hair.
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Today’s the day! @flawlessbygu is out in the world.... and it’s about celebrating YOU, your personal style, and your healthy hair journey. I hope you can feel the love that went into this Link in bio to shop.
A post shared by Gabrielle Union-Wade (@gabunion) on Aug 3, 2020 at 9:19am PDT
The multi-hyphenated star partnered up with Larry Sims to re-vamp her haircare line, “Flawless by Gabrielle Union,” which she originally launched in 2017. The new line features 12 products, which include co-wash, shampoo, conditioner, a mask, moisturizing treatments and scalp care. All of the products are available on Amazon for less than $10 each.
While undergoing IVF treatments in 2017, Gabby suffered with hair loss as a side effect. She didn’t feel right launching the brand at that time because “I was bald,” she told Harper’s Bazaar. It made her feel like a fraud pushing a product about hair when her own hair wasn't healthy.
”When you're launching a line called Flawless and you feel anything but flawless, you actually feel like a fraud. I didn't feel confident or transparent, and the investors and ownership group we had at the time didn't want to wait for my hair to grow back in,” she spilled.
”They only cared about deadlines, and I wasn't being listened to. I was like, ‘As soon as this time period is up, I want to relaunch Flawless. I want to wrestle back ownership and control of this company.’ And there's no way in hell I can be transparent about my hair journey without including Larry Sims, who was in the trenches crying right alongside me as my hair fell out.”
The “L.A.’s Finest” star said she and Larry discovered natural ingredients that grew her hair back.
”Larry would be like, ‘There's another spot,’ and I would break down every time a new bald spot would open up,” she shared. “We tried every home remedy we could find. So that's where we discovered bacuri butters, raw creatine, biotin, rice oil complex, rice water, aloe, and all of these things that actually grew my hair back. We kept a log of the last two years of my hair growth and of what was working, what didn't work. We literally took a magnifying glass and were like, ‘We've got sprouts! We've got action!’"
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Be your most authentic self and live flawless. Out now! Link in bio
A post shared by Gabrielle Union-Wade (@gabunion) on Aug 3, 2020 at 2:05pm PDT
The “Being Mary Jane” star offered up advice to Black entrepreneurs aspiring to experience creative freedom like herself and Larry.
”I cannot say enough about Black ownership. When you do not control a majority ownership of anything, for the most part you have about as much of a say so as your percentage, and if you are just an endorser, that's a goose egg. If you have no equity or ownership in your company, or it's less than 51 percent, it doesn't mean you're going to be listened to. If you have investors that are not Black, they have to be on board with lowering your profit margins. It would actually make Larry and I assholes to figure out how to grow my hair back, create an amazing line, and then price our own people out of it. Everything is between $4 and $10.”
Good gems.
When she first started working in Hollywood, Gabby said she would wear her hair in “safe” hairstyles that gave her that “girl next door vibe.” Later, she began experimenting with weaves, which we know Hollywood loved. In Almost Christmas, she wanted her character to wear braids, so she made a boss move to make it happen.
”In Almost Christmas, I wanted to wear braids,” she told the publication. “They were like, ‘Well, the character's really sophisticated and she's really educated.’ And I was like, ‘Yeah, so can I have Senegalese twists?’ There were all these conversations about what constituted an educated, sophisticated, Black, single mom. And braids wasn't it. I was like, ‘Oh, wait, I'm also an executive producer. So let me talk to myself about this. Okay, I've given myself permission.’ That was the first time I dared to buck the system. That was a Black movie. I realized that within our own community, we have different ideas about different hairstyles and what they mean.”
And that’s how it's done!
You can read more from her interview here.
In other news...
In June, Gabrielle Union filed a discrimination complaint in California against Simon Cowell, Universal TV, Syco Entertainment and Freemantle Productions North America. The filing came a week after NBC wrapped its investigation of the events that led to her firing from "America's Got Talent" in 2019.
NBC announced it had found "that no one associated with the show made any insensitive or derogatory remarks about Ms. Union's appearance, and that neither race nor gender was a contributing factor in the advancement or elimination of contestants at any time."
Before the investigation was complete, "AGT" host Terry Crews, who has been doing the absolute most with the absolute least on Twitter lately, was asked about Gabby's racism and sexism claims. He basically threw her under the bus, claiming "AGT" was one of the most diverse sets he has ever worked on and that he never experienced any racism behind-the-scenes. He followed up with tweets saying the only woman he needed to please on this earth is his wife. He later came back and apologized.
@itsgabrielleu, I want you to know it was never my intention to invalidate your experience— but that is what I did. I apologize. You have been through a lot in this business, and with that I empathize with the struggle toward fairness and equality in the workplace.
— terry crews (@terrycrews) January 31, 2020
In June, he apologized to Gabby again after he received backlash from comments he made about Black Lives matter on social media.
It is in this light I want to make further amends with Black women, and in particular @itsgabrielleu for not recognizing the privilege I have - especially in the workplace- and adding this fact to my earlier apology.
— terry crews (@terrycrews) June 4, 2020
Gabby appeared on Jemele Hill's Spotify podcast "Jemele Hill Is Unbothered" and the sports journalist asked her about Terry's controversial comments.
"People hit me [up] all day long and are like, 'What's happening,'" Gabby said. "And the only thing I know for sure is that Terry Crews gets three checks from NBC. So, I don’t know if being worried about job stability — which, listen, we all know that if you speak up about racism and white supremacy, you absolutely can be shown the door. We are both very clear on that. So, I don’t know if that’s the motivation.”
ICYMI, my guest on @JHillUnbothered is @itsgabrielleu, who opens up about being called a “witch” (and worse) for supporting her trans daughter, Zaya, and keeps it real about Terry Crews.
Download/subscribe FOR FREE. FULL POD -> https://t.co/96B2UDNSFh pic.twitter.com/psbE74BV3Y
— Jemele Hill (@jemelehill) July 28, 2020
"People were like, 'Well, you weren't the only Black person on America's Got Talent, and I was like, 'No, I was on there with Terry Crews.' Based on his recent actions, do you really think Terry Crews was an ally, was helpful, was a sounding board? I think Terry Crews is showing us who he is and what he does during times of adversity, and it’s not solidarity.”
After Gabby called him out, the "Brooklyn Nine-Nine" star hopped on Twitter to apologize again:
This will be my 3rd public apology to Gabrielle Union. If a 4th is needed, I will continue to apologize and push for reconciliation between the world, and more importantly, the culture I grew up in.
I'm sorry, @itsgabrielleu #reconciliation https://t.co/o7RCTcX92b
— terry crews (@terrycrews) August 1, 2020
"This will be my 3rd public apology to Gabrielle Union," he tweeted. "If a 4th is needed, I will continue to apologize and push for reconciliation between the world, and more importantly, the culture I grew up in. I'm sorry, @itsgabrielleu #reconciliation"
Thoughts?
Photos: Kathy Hutchins/Shutterstock.com
[Read More ...] source http://theybf.com/2020/08/04/gabrielle-union-opens-up-about-hair-loss-after-ivf-treatments-relaunches-haircare-line-%E2%80%98f
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Home Street Hack, Cheats, Tips & Guide
One of the most underrated virtual reality games on the market. Living the exact real life experience but on your smart phone is something many companies has failed to deliver. Even the sims game was not as good as this one.
This is simply a completed game and you will enrich the experience with adding the Home Street cheats feature. So you would not worry any more about running out of the gems.
Home Street was created and released by “Supersolid Ltd” company and it is available to be downloaded and played on any Android or IOS platform. And it is totally free so downloading it shall not be an issue for you.
On the other hand, we have to mention how optimized the game is. It will simply run on any mid-range device, and there is no way
Create Your First Character Right Away!
Apart from any unnecessary introductions, you must be fully aware of the game basics and what you are supposed to get the game starting flawlessly without any issues to mention so far. You will also find several similar information’s like this here at our Home Street guide version.
So begin the game by connecting your device to the internet, there are several reasons to do such a thing. At the first you will have to download the latest updates and that is necessary to get the game started.
The second feature, you will be enjoying is the idea of communicating with friends and sharing your progressions globally. Maybe this may not sound so fancy to you at the moment, but wait until we dive deeper into the gameplay features and you understand how everything is working in there.
The opening phase is mainly about the character creation, pick up a proper first and last name for your newly created character. Remember that you may not use any swearing words or special characters. The game system will not accept it. Moving next to the appearance, and that is what we will be mainly speaking about on the next segment.
Customize Your Appearance Freely.
There are two available genders to choose from, and of course you will manage to tell the difference. Moving next to the real customization part, but we have to announce the random feature. If you do not feel like customizing every part of your character or do not have enough time, then tapping on the dice button will automatically generate a customized character for you.
A part from our Home Street tips program, you may keep trying your luck until you get closer to the shape you want to see in your character and once you are there, enter the advanced customizing section and start fixing what is not acceptable.
It is always an option for you to customize your character once more inside the game, and the gameplay will offer you more options to choose from later on. especially when the Home Street cheats is in service, this will help you with such a thing. As you will not worry about the cost no more. Also you may change the width and size of the character by moving the slider from right to the left freely.
Gameplay with Advanced Instructions.
Game story begins by introducing you to your first house, your stuff will be waiting on the street waiting for you to unpack them into the newly bought house. Of course your friend will be there to help you out with such a thing.
You may purchase new items into the house later on with the Home Street cheats, so do not rush things or chase false dreams, stick with what you have at the current moment.
What we have enjoyed the most about the game, is the idea of making new friends and living the exactly real life. This is more like a perfect simulation to the reality.
We are speaking here about making friends and falling in love, the emotions and your reactions will decide a lot about the people whom are dealing with you. Even your skills are working as an indicator factor for your character and how talented it will be.
You must search for jobs as well to get a decent income to your house, that is something you should put into consideration when you are stepping into the game. But of course If you were relaying on the Home Street cheats powers, then you will never regret it at all.
Advanced Methods to Increase Your Income.
Your first job is waiting for you, your friend has noticed your painting board and now she is asking you nicely to paint her and you will never turn down such a request because she has been helping you out with unpacking your stuff into the house.
And that is not everything, you are actually earning good amount of coins plus the experience points. That is something the Home Street hack will not help you with getting. Well…actually it can help you with gaining experience points but that will automatically kill the fun factor of the game and that is something we are trying to dodge at any cost.
Do not forget to visit the job inbox from the bottom right corner of the screen. Right there, you will find the current ongoing quests and the completed ones. Claim out the rewards from the completed ones and check with the ones still in the processing phase, you may delete them out from the task menu to open up a space for new ones.
The newer job slots will become available after reaching 2 workstations, or with some help from Home Street hack, it could become available.
With The Gems, You Do Not Have to Wait Any More!
Every single process in the game will consume a certain amount of time, maybe that is something you do not have. So you will have two options to choose from, the first one is to enable the notifications system from the settings menu to let the game notify you about the latest changes happening in the game, even without playing. We are not recommending this option so much as it will keep you distracted with the game meanwhile you are in a middle of a something important and that is not our main focus point. On the other hand, we have another reliable solution and it is related to the Home Street hack service.
The gems, they are the most valuable item in the game so far. You will struggle in obtaining them as it is not easily obtainable. There are few ways only to get them, the first is to complete special tasks and after each milestone there will be few gems waiting for you as a reward.
On the other hand, the shop is selling them for real money and we have been trying to avoid this option so that is when the Home Street hack service will come to the light, consider it into your plans and make sure you are receiving any number of gems you desire right into your inventory system for free.
The First publisher is : Real Gamers
Main Post Link : https://giantcheats.com/home-street-hack-cheats-tips-guide-2/
Topic : Home Street Hack, Cheats, Tips & Guide
Re Shared on “WithoutWax” : http://withoutwax.tv/2017/10/19/home-street-cheats-hack-tips-2/
Re-Shared too on “WeAdvance” : http://weadvance.org/home-street-hack-cheats-tricks-3/
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Lost Or Corrupted SIM Data Recovery
In the core of each and every modern mobile is really a part of hardware known as a subscriber identification module card, even more frequently known by its acronym, the sim-card. We frequently think that the sim-card is that their mobile's internal memory, but this isn't quite its own function. This processor comprises all of the advice that the device should keep in touch with all wireless programs, as well as give storage for texts along with getting info. With a sim-card reader, it's conceivable to obtain the info over the simcard via your own personal computer system, making it possible for end users to manually reproduce information in the mobile into the personal computer or out of a SIM card into the following. Recurrent tourists, especially people that traveling globally, come across sim-card readers tremendously helpful for migrating contacts and messages to some SIM card which is employed from the brand new place.
End users need to observe that sim-cards are by and large put in mobiles whose carriers are a part of their Global System for Mobiles, or even GSM, system. Phones in the CDMA, or Code Division Multiple entries, the system usually do not utilize SIM cards, which means you can want to check together with your provider in the event that you're uncertain that system you're utilizing.
Review of Sim-card Clients In other words, a simcard reader makes it possible for a pc to get the info saved on the simcard, especially the contact listing and also stored messages. Now, there are two major selections of sim-card viewers: inner and mobile. Internal subscribers have been installed in a laptop, whereas mobile readers aren't. Internal simcard subscribers will need to get on the monitor's power source and speak with all the motherboard by means of a data cable. A lot more prevalent than inside subscribers, but are removable, and mobile visitors. Mobile subscribers broadly speaking join by way of a computer system's USB port, which likewise functions as electrical power charge to your own reader. Because they're so a lot more prevalent than inside subscribers, this guidebook concentrates on the way best to make use of mobile sim-card subscribers. Because sim-cards are deemed smart cards, even a wise card reader may possibly likewise have the ability to benefit your own intentions, however, there isn't any certainty that any wise card reader will be mechanically compatible along with your simcard. When with a card reader that's for wise cards, then make sure that it operates for the special sim-card.
Widespread Utilizes of Sim-card Clients You'll find several explanations for why a cellular telephone user can desire a simcard reader to obtain the facts around the cell gadget. From backing contacts up into upgrading phone textbooks to obtaining messages, even sim-card subscribers can find the business finished.
Straight Back Up and Conserve Get Facts One frequently encountered usage of sim-card subscribers is only backing-up present contact info and texting. Maintaining this info can prove to be invaluable in case the phone has been stolen, lost, or harmed. Additionally, SIM card readers may also be utilized to put in contacts directly to some mobile's memory card, and this could be great for end users that run a significant part of these company through emails as an alternative of personalized experiences. Utilizing a simcard reader permits end users to import contact details in emails, which makes upgrading a touch checklist uncomplicated.
Transfer Contacts into a Different Sim-card Sim-card data might be stored to the next simcard, which regularly shows great for end users touring overseas states that have to utilize sim-cards harmonious with social websites. Many Simcards out of America just operate from the U.S. and Canada, that is debatable for consumers travel to Europe, Asia, Africa, or even Latin America. Duplicating an individual's contacts onto a harmonious sim-card may allow end users to get in touch with their coworkers even though traveling over seas.
Entry Advice in Another Telephone Sim-card readers could likewise be utilized to look at an individual's cellular phone messages and contacts. While threatening a person's privacy isn't really a determination to be made softly, occasionally it can be mandatory, especially if your parent is more worried about your welfare of the kid or so the police will need to explore someone's contacts and dealings. Without regard to the circumstance, end users should go with care if obtaining an individual's sim-card with no knowledge in order to steer clear of legal consequences.
Working with a Simcard Reader Utilizing a mobile simcard reader can be a pretty simple undertaking that's not any longer challenging than linking your mp3player. It calls for installing applications to your computer so that the computer may obtain the info on your card. Once an individual joins the reader into the personal computer, the program makes it possible for an individual to socialize with all the sim-card info.
Set up Sim-card Reader Computer Software Ordinarily, a card reader includes drivers or software who lets users pull off data of the card having a couple clicks. When an individual comes with a reader that doesn't arrive with applications, it isn't hard to discover a completely free driver on the internet by accomplishing an easy online research and downloading the computer software. Before having a simcard reader to the very first time, most users ought to be certain that the essential driver has been installed using the pc, which might take a re boot. Subsequent to the program is set up, possibly by a disk or by the net, the person could subsequently add the reader right into an open USB-drive.
Join the Simcard Reader into the Display Add the reader to your computer USB travel, and after that add the SIM card to the reader. Care must be used never to induce the card to the reader, so as subscribers have been intended for cards to become added the proper method. Any efforts to induce a card into the reader can permanently hurt both the card and the reader. Subsequent to that the card is at the reader, then the app needs to load mechanically. Should it not, the personal computer should automatically find the reader being another travel. End users can but right-click over the driveway and then elect to use the proper application, like the applications downloaded or installed previously, to obtain the facts over your simcard.
Accessibility Sim-card Info Based upon the app, end users may get the telephone contact record, stored messages and supplier name, and also the telephone's sender info. This info might be stored in the personal computer, which gives a backup copy in the case that the device is either damaged or lost. Additionally, quite a few viewers apps also permit advice to be reproduced to some different card.
Immediately Utilizing Sim-card Reader Computer Software As you will find just a couple kinds of info saved on sim-cards, the capacities and applications of sim-card reader applications are all quite confined. But, there are ways which may be studied to boost the efficacy of those software programs and enable end users to more immediately move and reproduce info. Just before doing this, it's crucial to select enough opportunity to figure out which capacities that the computer software owns, and maybe not all of the apps incorporate precisely the very same capabilities.
Publish Contacts into your Computer Addressbook As previously mentioned, a number of the absolute most frequently occurring and beneficial options that come with simcard reader applications include things like copying and copying contact files along with texting. Once get hold of info is duplicated to your pc, end users may import the info in their personal telephone lists, like as for example Microsoft Outlook. Additionally, a few of these more high-level apps enable users to manually edit and add messages and contacts. As a way to edit sim-card info, end users will need to understand precisely the PUK pin-code by your card, that may likewise be expressed with a card reader or might be gotten by calling the telephone supplier.
Help save Text Contacts and Messages into the Display Just as all reader applications lets users repeat text content data into your own laptop, all these apps may be utilized to shop a safe backup of almost any text messages that are important. It will help protect from the increasing loss in info from injury or by the automated deletion of messages, which many mobiles function after 3 months. Besides having the capability to backup and export information, some reader applications permits end users to repeat chosen data or, in a few instances, each data into your brand new simcard. This may be beneficial for end users that traveling globally or that would like to have a backup sim-card to force away damages.
Modify Cellphone Configurations Last, a few of their absolute most high-level applications actually lets users modify their own PIN codes and system preferences. Nevertheless, these characteristics are merely suggested to usage by cell phone pros and support supplier workers. Generating these sorts of unauthorized alterations can frequently emptiness telephone guarantees, which renders users at a tough position in the event the card turns into locked out or corrupted.
Acquiring Sim-card Readers on E Bay As being a marginally technical part of electronics, the simcard audience is often only offered out of a specialization electronics-store, makers' internet sites, and internet market places such as eBay. Of those selections, e bay and other online retailers supply a big array at reasonable deals with vendors positioned all around the entire world.
Prospective buyers thinking of buying a simcard reader may discover tens of thousands of versions available for purchase on e-bay. Shoppers could put words to the search bar on almost any eBay web page to find a certain version or characteristic. From the improbable event that they don't have the capacity to chance upon a product which matches their requirements, purchasers may hunt eBay outlets or store a search on My Site. E bay is additionally a valuable reference for customers searching for a variety of accessories and components to get their servers, from electronic card subscribers into micro-sd cards into SATA control cards. No matter your requirements, e bay likely features a game.
Uncovering a Respectable Supplier on E Bay After discovering the appropriate simcard reader, then shoppers really should choose the opportunity to look into the product, taking into consideration price and condition, in addition to buying better bargains from some other vendors. Furthermore, the audience also needs to check at owner's suggestions score. This particular eBay feature makes it possible for purchasers to abandon opinions on-sellers' web pages and also to accelerate their obtaining knowledge. These aggregated scores and stored opinions enable prospective potential buyers to learn the way the seller functions also to find insight to their or his personality.
Summary The SIM card would be your most important section of the cellular cell phone. It stores each of the community accessibility info, along with an individual's touch info and texting. In case the card has been damaged or lost, every one the data might potentially be misplaced. Utilizing a simcard reader to either rear up or reproduce this information may help avert this potential. Moreover, card readers may also be utilized to export documents in the SIM card into a personal or even vice-versa, in addition to making it possible for the introduction of the backup copy on possibly your laptop or computer's hard disk drive or perhaps a distance sim-card. These exceptionally useful apparatus are seen in any given specialty electronic equipment retail shop, although often it demonstrates more economical to get them from online market places, such as e bay.
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Video games: Why Incentives to deter Pre-Owned Gaming Are Lousy
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Video games: Why Incentives to deter Pre-Owned Gaming Are Lousy
Do you buy your Games second-hand? Then you are an entire cheapskate and the scum of the gaming enterprise. You are worse than any pirate sailing the high seas of warez. Or as a minimum, that’s what publishers need us to think. Whether you’ve got the right to promote the goods you’ve got purchased is inappropriate: the sale of used Games is unfavorable the Games enterprise.
When a brand new game is traded in or sold to a sports store, that money is then kept via the retailer instead of achieving the palms of the hardworking developer who spent blood, sweat and tears on creating their delight and pleasure. The same recreation might be bought and offered numerous times and it can be argued that those purchases are an ability sale which has been stolen from the game companies themselves. It’s far authentic that you don’t listen to the music or film enterprise complaining approximately their 2d-hand losses, but does developing an album or a film evaluate to the quantity of cash and effort spent on growing a Triple-A recreation identify? As always, It is the customer that comes to a decision Whether or not a game is well worth its $50 fee tag, and frequently they decide to go with a pre-owned charge alternatively.
Rubbish Incentives for brand spanking new Purchases
recreation organizations already utilize some of the methods to advantage more money after the discharge in their Games inside the form of downloadable content (DLC) and there are actually incentives to shopping for new. Pre-order bonuses appear to be famous proper now with many Video games inclusive of codes for additional DLC or unique in-recreation bonuses.
We’ll be taking a study some of the garbage incentives presented by using publishers to inspire new purchases and what alternatives would be more welcome.
One of a kind DLC & Pre-Order Bonuses: Gamers are not new to the concept of receiving bonuses within creditors editions and so on, however, more currently we have been seeing quite a few greater freebies within new Games or as part of pre-ordering an identity. Most of that is in-sport DLC, which include new weapons and armor, new maps or various other beauty additions which don’t truly add that ton to the game. In fact, Maximum of these things you can likely live without. I don’t actually need the Blood Dragon Armor in Dragon Age Origins and I can live without a tattoo set in Fable 3, thanks very a good deal. I’d pass as a long way to mention that DLC armor is one of the Maximum unnecessary examples of a DLC incentive, ever. Despite the fact that perhaps no longer as useless as the pony Armor from The Elder Scrolls IV: Oblivion.
In a few cases, the DLC offered is a bit extra big. some Games offer quests or missions, and this appears like more of a ‘thank you’ bonus. Bioware has taken this one step in addition by imparting a DLC transport carrier in Mass Impact 2 and Dragon Age 2. This service permits gamers to down load a sequence of unfastened gadgets, as well as get admission to paid DLC. In Mass Effect 2, this blanketed a few more facet-quests and One of a kind armor/weapons (Groan). A participant can also upload a brand new person to their recreation squad, Zaeed, and he got here with his own loyalty undertaking as well as some small areas to explore plus a brand new weapon. At the same time as this is a higher incentive and adds greater to the game if you did not buy Mass Effect 2 new, then getting a keep of Zaeed would cost you 1200 Microsoft Factors ($15). Yikes.
The fee and really worth of DLC is something to speak about at a later factor, but to choose the exceptional of future DLC, evaluate it to the Undead Nightmare p.C. from Purple Useless Redemption. For handiest 800 Microsoft Factors ($10), an entire new unmarried Participant recreation is unlocked which rivals the unique recreation. It’s a beautiful example of pleasant DLC.
Online Passes: Now this appears to be an interesting/worrying fashion in latest Games, delete as appropriate. All of it started with EA as they delivered the idea of an ‘Online Bypass’ for a number of their fundamental titles, which include Lifeless Area 2, The Sims 3, Madden NFL 11, and so on. This Online Pass is a one-time code which gives access to On-line multiplayer capability within their Video games. What this means is that you are restrained from gambling Online except you both purchase the sport new, and for that reason have a Pass code, or you spend $10 on obtaining this Bypass if you’re unfortunate enough to buy the sports 2d-hand.
a few agencies have already started to take in this machine, along with Ubisoft, Codemasters, Warner, THQ and now Sony. Sony can be following the identical trend by means of offering a code at $10 for second-hand Game enthusiasts and this initiative will start with the release of Resistance three.
At the same time as On upon line passes are a great approach to create earnings from potentially misplaced income, they’re additionally as an alternative demanding as they penalize 2d-hand Gamers, efficaciously stripping away a chunk of sports content from the Participant. In a few cases, the online part of the sport is an awful lot bigger than the obligatory tale mode and if you’re already paying for offerings like Xbox stay Gold or PlayStation Plus, then it simply adds on an extra fee.
Un-resettable recreation Saves: Now this ‘incentive’ in reality does take the cake. inside the current Resident Evil Mercenaries name by way of Capcom on the 3DS, players are prevented from erasing their shop data. This means that the sport cannot b, commenced from scratch and looks to be a right away assault in opposition to 2d-hand Video games. Now, it isn’t always a big deal in Mercenaries 3D, as this information more or less interprets into excessive ratings and a few unlockables, but believe if this system was used in other free car games, such as an RPG? What if you purchased a second-hand recreation which was already completed? As a result of this pass, Most rental shops are unwilling to stock Mercenaries 3-D.
However, the worst thing about un-resettable free car games is that it additionally penalizes Gamers who have sold the sport new, as they’re prevented from resetting their game data if they want.
What is the Opportunity?
So, if these incentives which encourage us to purchase brand-spanking new free car games are not operating, or are ‘barely crap’ at quality, then what’s the Alternative?
Membership Nintendo: Nintendo offers a number of the more interesting incentives for new purchases. Every new recreation comes with a card which may be redeemed for Factors within the ‘Club Nintendo’ carrier. Right here, Game enthusiasts can spend their Factors on a wide variety of collectible Nintendo merchandise, starting from posters to garb. There are hundreds of objects which can be stored for. In no way thoughts that some of the better gadgets require a handful of Factors and possibly ten hundred Wii’s, getting physical objects on your loyalty is a pretty neat concept.
imagine if you may be presented with Microsoft Points to spend on XBLA free car games? Or perhaps you could spend those Points on real world objects, including control pads, or posters? I would love to see real rewards as an incentive rather than a few shoddy in-game armor.
Informal & Virtual free car games There is a purpose why digitally downloadable Video games, inclusive of those on XBLA or PSN as well as mobile gaming, have come to be so popular. They provide a high-quality gaming experience for a reasonably-priced charge. All of those offerings have grown over the years, from selling small retro Video games to fully-fledged gaming reports which are huge sufficient to make many complete-priced Games weep. I recognize I might quicker have Limbo on my Xbox than a few dodgy Kinect version of Carnival Games, and It’s lots greater cost for cash too.
cell and indie Video games are persevering with to grow and plenty of game builders are already aware that smaller free car games are an A on lternative to big finances titles. This does not imply We’re going to see the stop of Triple-A Video games, however, it does re-compare the cost of such free car games
Lower the one’s Fees: truth is, now not anyone can afford to buy a complete priced video game. We are dwelling in tight times, and with a few titles selling for as tons as $60, for lots, It is a case of purchase cheap or omit out. a few Video games are pretty frankly not really worth $50 and are reduced to half of fee in a reply of weeks on. Even digitally disbursed titles can price just as an awful lot if not more than their retail counterparts. Pre-owned Games are famous due to the fact they are inexpensive. Simple, genuinely.
Whilst it seems tha, certain game shops are taking gain of the recognition of used free car games to maximize their earnings, in particular as their pre-owned choice seems pretty overpriced anyway, pre-owned titles also are the lifeline for smaller unbiased outlets that struggle against the bigger chain stores. We all understand that desire gives the high-quality deal for customers, Whether or not selling new or used free car games.
On-line retailers inclusive of Amazon and Play.Com provide Decrease Expenses nonetheless, however, I’d hate to look these update the magic of major street buying. But, if retailers can offer better offers on new titles, then maybe this can inspire income.
So What’s Subsequent?
possibly the Video games enterprise wishes to reconsider their half-baked incentives and observe the motives why Gamers might sooner buy a 2d-hand game than fork out the coins for a shiny new copy. The industry additionally wishes to shake off the idea that 2nd-hand Game enthusiasts are the enemy. We’re now not pirates, we haven’t stolen a recreation. We’re just clients. However, the real trouble lies with the one’s shops who maximize their own greed on the fee of the industry.
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