🎵Disco Elysium, Pt 2
2. "You were wrong. I do believe you."
ACELE - "*Why?*" She raises a brow.
"Seems too ludicrous for a lie."
"What would you stand to gain?"
"Strange things happen."
ACELE - "I guess so." She hesitates. "Anyway -- what else?"
+5 XP
2. "I'd like to know more about your associates."
ACELE - "My 'associates'?" She blows on her chilled fingers. "I haven't got much to say about them."
"Just answer the question, please."
"What do you mean? You must know *something* about them."
ACELE - "Of course I do. I just don't tell people about my friends and who they are and so on. I don't provide information on them."
RHETORIC [Medium: Success] - To the cops.
"What about you? Tell me something about yourself."
"A-ha. Okay. Maybe I'll ask later about all this."
ACELE - "Me? I'm a silver bird."
+5 XP
Level up!
"A-ha. Okay. Maybe I'll ask later about all this."
ACELE - "Don't know what makes you think it'll be any different later, but..."
New task: Get Acele to talk about her associates
7. "Actually, that's it for now." [Leave.]
There's a small path North between the church and the boardwalk.
These rusty gears used to turn the whole machine.
The building before you housed the engine. Must have been a big one.
The chain trails off into the ocean -- to who knows where.
This barrel has been recently discarded. It still smells of fuel oil.
DOOR (UNOPENABLE) - An old door, worn by elements, guards the depot. The wind has blown a sand dune in front of it. The door hasn't been opened in a long while. You see a handle.
"What is this thing anyway?"
[Interfacing - Impossible 20] Open the door.
Walk away. [Leave.]
KIM KITSURAGI - "It's military -- a service depot of some sort."
"Used to service what?"
KIM KITSURAGI - "The washerwoman mentioned a depot up the coast." The lieutenant looks at the hunching, concrete toad in front of him. "She said it was for moving ammo and cargo across the bay -- this might be it."
2. [Interfacing - Impossible 20] Open the door.
This check will never, ever, get any easier.
DOOR (UNOPENABLE) - You rattle the handle a bit, then push on the door with all your weight -- it does not budge. Not only is it locked, it's also *jammed* shut.
"Huh, the door's shut tight. How can we get in there?"
"Whatever, door." [Leave.]
KIM KITSURAGI - The lieutenant shrugs. "We don't get in there."
"What do you mean? We get into… like… everywhere."
KIM KITSURAGI - "Frankly, you're just going to have to accept the fact that you can't get in through every single door."
RHETORIC [Easy: Success] - No-no, we've gotten into every door thus far. That's what we do -- we open doors. We're cops, that's our perk. Even Evrart knew that's a part of our M.O.
"But that's who I am. Who *we* are."
"I'm not gonna accept this. The door could be part of the investigation."
"Okay. I can live with this." (Accept it.)
KIM KITSURAGI - "Yeah, I understand you, I like opening doors as much as the next guy, but this one is simply beyond repair and we don't have the resources needed to open it."
"Relax. No one's hiding in there. If we can't open it, others can't either -- and thus they can't get in." He looks at the door with a rueful smile.
+5 XP
CONCEPTUALIZATION [Medium: Success] - At least you can *think* about opening it. About doors in general -- they are, after all, fundamental to your life. Perhaps something useful will come from this?
Thought gained: One More Door
2. Walk away. [Leave.]
Temporary research bonus: +1 Half-Light: What is behind it?
Research time: 0h 45m
God dammit, it cannot be. A disgrace! That door on the coast... you remember the one, right? The one that leads to the abandoned supply depot? Why, in the name of all that's holy, does it not open? *Why*?! There *has* to be a way to get through that unopenable door. By gods, you're the police -- all doors are supposed to open before you. What will the others at the precinct think if you can't open a goddamn door? There must be a way.
WHITE POLO SHIRT
+1 Rhetoric: What's polo anyway?
-1 Empathy: No, really, what the hell is polo?
This shirt looks worn and smells a bit. You can't help but wonder -- who would leave it stuffed in a tare container? What kind of man would even *wear* a polo shirt? This might be one of life's mysteries that will never be solved...
TRAP: LAND'S END - This trap's not too hard to spot -- once you know what to look for. Keeping it hidden has not been a priority for the cryptozoologist.
Look around.
Reach for the trap.
[Leave.]
TRAP: LAND'S END - The reeds sway in the coastal breeze. They seem to be waiting for something.
SHIVERS [Easy: Success] - The wind picks up here, near the cape's end, surrounding the narrow strip of land from three cardinal directions. It's cold for this time of year.
2. Reach for the trap.
TRAP: LAND'S END - Nothing but locusts in this trap as well. Definitely no cryptozoological monstrosity.
KIM KITSURAGI - "Empty as all of them..." he pants. "*One* more of these and we're done..." His face is red from the cold sea air. He crouches to catch his breath.
"Bummer it wasn't in here…"
"You getting tired?"
"I *must* stress that I did not expect a cryptozoological monstrosity to be in this trap."
Say nothing, just put the trap down.
KIM KITSURAGI - "No-no. I'm fine. I didn't mean to complain, it's just..." He's short-winded. The sentence ends there.
2. [Leave.]
Cigarette butts, cleaned away under a rock: brand Tioumoutiri.
You take a mental note: Tioumoutiri. Seems important somehow.
Someone's made a campfire here, a long time ago.
A rusted, broken control box for the radio relay tower.
This ladder is too rusty to climb. The sea air has eaten away at it.
SCENTED SCARF
+1 Shivers: Springtime cold
-2 Physical Instrument: Allergies
This light springtime scarf smells like men's cologne mixed with cheap laundry detergent. Someone must have left it behind, probably from a date? Wear it if you want to delude yourself that spring has arrived.
Tiny inlets there -- off in the far distance, where the posts trail toward...
This is the northmost point of the coast. We have now explored the entire world map.
I *am* sorry to do this, but I'm going to take control here. There are a couple of time-sensitive tasks in Martinaise that we need to do before evening falls. That's at 8pm, so we still have plenty of time *now*, but I'm worried about running out of time if we get too far into the church questline.
On our way back through the fisherman's village, I note that the drunks are here again, so we can drop off Doom Spiral's jacket later.
We will stop on our way to check the last trap.
TRAP: CANAL - It takes you a moment, but finally you spot the last of Morell's traps. This one's partially obscured by the reeds...
Look around.
Reach for the trap.
[Leave.]
TRAP: CANAL - The reeds bend forlornly toward the sand. Some tufts have been crushed. Snow covers the broken stalks like a shroud. In the east, the city centre hums to you.
SHIVERS [Easy: Success] - The constant, distant song. Louder on this part of the coast. Nearer somehow. And there's that cold again, always the cold...
2. Reach for the trap.
TRAP: CANAL - The trap feels light -- and silent -- as you pick it up. Something is different here...
Look closer.
TRAP: CANAL - No locusts!
LOGIC [Easy: Success] - No phasmid either -- but still...
(Immediately yell.) "It's empty!"
Look closer still.
TRAP: CANAL - Your voice echoes on the coast, carried by a gust of cold wind.
Look closer still.
KIM KITSURAGI - The lieutenant studies the trap with you. "Well, the bait worked on *something*. This doesn't mean it was a reed-monster, though. Unless you see one in there? I just see an empty trap..."
PERCEPTION (SIGHT) [Medium: Success] - The netting is a little untidy, messier than the others. Like someone or something picked up the trap and shook it before dropping it back down on the ground.
"I do get the feeling that someone or something may have messed with the trap..."
"But what if it *was* the phasmid? What if it ate them and got out?"
"Yeah, it probably *wasn't* the phasmid, but still. Morell needs to know."
"You're right. But I still need to tell the cryptozoologists about this."
"You're right. This crypto-research has been stupid."
KIM KITSURAGI - He purses his lips. "Perhaps our cryptozoologists have competition in the form of an actual entomologist? Or someone else is sabotaging them? I could present more theories, but then I would be taking this on as a case -- which I'm *not*."
"But what if it *was* the phasmid? What if it ate them and got out?"
KIM KITSURAGI - "Right." It does not look like he thinks you're right. "Anyway, that's for the cryptozoologists to figure out now." He adds, for clarity: "*We're* not cryptozoologists -- we're cops."
We'll need to report this to Morell. To finish the task, if nothing else.
2. [Leave.]
🎵 Instrument of Surrender
The main reason we're back in Martinaise is so we can sniff out communists. We're going to do a couple of things on the way, though.
For starters, here's that hawthorne tree we heard about.
HAWTHORN TREE - The hawthorn tree on Rue de Saint-Ghislaine. Bronze-coloured ribbons of magnetic tape are caught in its branches, fluttering in the breeze.
SHIVERS [Medium: Success] - Just like promised... You've stood here for what seem like aeons, guzzling the sickly fumes of lorries and carriages.
"Piss off, nature!" (Punch the tree.)
"Good hawthorn." (Pat the tree.)
[Interfacing - Challenging 12] Disentangle the tape.
[Leave.]
HAWTHORN TREE - Patting the tree reveals a small sticker which has almost been worn to oblivion. It reads: "RCM Emergencies Desk No. 8-100-2". Underneath, a slogan: "Mankind, be vigilant!"
VISUAL CALCULUS [Medium: Success] - The bronze ribbon twists around and within the branches in an intricately natural pattern... but there's something...
What do I see?
Ignore thought.
VISUAL CALCULUS - There's a twisted logic in this mess... you see the ends of the ribbon, the way it flows, how it twists and turns... it's all starting to make sense. It'll be easier to remove now.
3. [Interfacing - Challenging 12] Disentangle the tape.
+1 Tape Release Calculations.
+2 Karaoke superstar.
INTERFACING [Challenging: Success] - With slow and deliberate motions, pulling, bending and unravelling -- you manage to extricate the magnetic tape from the branches.
It curls up into a mess inside your pocket. If only you could find a way to re-spool it, so that you could hear what's on the tape...
LOGIC [Medium: Success] - Maybe Roy from the pawnshop can help you with this?
KIM KITSURAGI - The lieutenant looks at the mess in your hands. Only after you've successfully cleaned up the branches does the curiosity get him: "What's the tape for?" he asks.
"It's for Egg Head. I promised to make his van Eyck's jam hit a bit harder. Maybe this tape can help."
"I'm too embarrassed to say."
KIM KITSURAGI - "How? It's broken and unspooled. Do you think your new buddy knows how to fix it?"
"He has to -- he's the Master of Ceremonies after all."
"I'd think at least one of the ravers would know how to fix a broken tape if they want to set up a nightclub."
"I'm not sure, but I'll find out. Maybe Egg Head can point me in the right direction."
KIM KITSURAGI - "Alright." Looks like the lieutenant doesn't really know what that means. "You could also get it fixed at the pawnshop across the street -- we shouldn't waste our time."
He looks at his wristwatch a little impatiently. "You know, since tape-spinning isn't really our day job. Solving murder investigations is."
INTERFACING [Medium: Success] - Good idea. He might have the tools -- the tape projector in the pawn shop uses similar tape...
3. [Leave.]
A BUNDLE OF MAGNETIC TAPE
The bronze-coloured tape was found in the branches of hawthorn tree on Rue de Saint-Ghislaine. It gleams whenever a ray of sun hits the surface.
Thanks to totally not bribing Noid, we have a lot of money. So the second thing we're going to do while we're here is buy stuff from Siileng.
SIILENG - "The shine on these sunglasses lasts a lifetime, officer! One hundred percent guaranteed!"
We're going to buy the Amphibian sports visor so we have a hat to give Acele next time we see her.
SIILENG - "Sporty *and* practical, officer! Good choice."
"AMPHIBIAN" SPORTS VISOR
+1 Perception: Beady suspicious eyes
The malformed green frog of the visor seems to keep an eye on your surroundings. A beady suspicious eye. The lime-tinted cellophane appears to be poorly molded -- the imprint says Made in Safre.
FALN SNEAKERS ON A PEDESTAL OF SPEAKERS - The speakers below are banged up and worthless. The sneakers triumph over them. They're the star of the show here.
We're also going to get these so we can complete our collection of FALN gear. Just missing the jacket now.
SIILENG - "Super cool! Now the premium lifestyle is yours, officer."
FALN SNEAKERS ON A PEDESTAL OF SPEAKERS - The sneakers seem to vibrate in your hands with an almost mystical energy.
Since we got a boombox from Roy, we won't be needing those speakers. Even if they are only 50 centim.
FALN "ULTRA" SERIES SNEAKERS
+1 Reaction Speed: Limitless grip
+1 Hand/Eye Coordination: Steady ground
-1 Encyclopedia: Too fast for facts
The Ultra Series FALN sneakers put lightness and grip above all else. With grip-tape covered SpringBoard soles and ultralight synth-fabric technology you can exit every corner with the maximum traction of a gentleman's racer.
As we head back to Kim's Kineema, we find, uh...
PISSF****T - "That's one brutal motor carriage," says the young man with 'PISSF****T' written on his back.
FUCK THE WORLD - "If I were a real SKULL now, I'd jack it, paint it in palm tree livery, then bottom-light it neon-style!" His companion wears a simple yet elegant slogan: 'FUCK THE WORLD'.
PISSF****T - "A snazzy shit-ripped SKULL-mobile like this would make a fine trophy. We could, like, hang fucking shrunken heads from the side mirrors! Cops' heads... Scary tribal shit."
FUCK THE WORLD - "Yeah, tribal shit..." he agrees. "A cop-carriage like this would have proper SKULL value..."
KIM KITSURAGI - "Ahem." He steps in. "While I appreciate the interest you take in my *brutal motor carriage*, I have to stop you right there. The RCM takes threats directed at its property seriously."
PISSF****T - "I, uhm, it's just theoretical work, copper. No basis in reality." He turns to his companion: "Man, if we were certified SKULLS right now..."
AUTHORITY [Medium: Success] - Was it a good idea on the lieutenant's part to get into this? Don't even answer that, just leave. You can always come back later -- on your own terms.
"Who are you?"
"We don't have time for this. Let's go." [Leave.]
+5 XP
We're going to listen to Authority right now. This will *totally* give us a leg up on them when we come back in five minutes.
GASTON MARTIN - "It is such a pleasure to see you again, officer. How may I aid the Citizens Militia on this fine day?"
Gaston, you're a communist, right? ...No?
2. [Rhetoric - Legendary 14] Convince Gaston to relinquish his sandwich.
-1 Threw the *boule* into the sea.
Yeah, I think we're going to need to replace the *boule* before we can pass this.
RHETORIC - A man so principled about his sandwich calls for a principled approach. Time to get political.
3. I'm not so sure about this...
RHETORIC - Too late. Daddy's already fighting the bad fight. Make it stick.
"This city's going to shit. Sooner or later some foreign anarchist is gonna *steal* your sandwich. That's a fact."
"There really isn't *anything* else I could say?"
RHETORIC - No. You're gonna starve to death.
3. "Back to police-mode." (Smile and nod.) "I have some questions, Gaston."
+1 Boring Cop
GASTON MARTIN - "Alright." The jolly man smiles. "Let's hear them, officer."
I don't think Rene is a communist, but let's talk to him anyway.
RENÉ ARNOUX - "Vigilance, officer!" He salutes you. "What can this old carabineer do for you?"
"Do *May bells* mean anything to you, René?" (Show him the flower.)
"René, I found your guard booth."
RENÉ ARNOUX - He glances at it and frowns. "I prefer the old name -- Insulindian Lily. Girls brought them to young cadets when they entered service. Wearing them on your cap was supposed to bring good luck."
Secret task complete: Ask the petanque player about may bells
+10 XP
"Hold on, is this a *royalist* military tradition?"
"Did they bring you good luck?"
RENÉ ARNOUX - "It used to be," he says with a sigh. "But the communards were fond of them, too. Called them *revolutionary* flowers, bells of the Revolution..."
"Did they bring you good luck?"
RENÉ ARNOUX - "You know what..." He falls silent and the emerging smile withdraws. "No. They brought me misery, false hope, and disappointment. The *revolutionaries* sullied them."
+5 XP
SUGGESTION [Easy: Success] - You stirred up some bad memories there.
GASTON MARTIN - "But it wasn't the revolutionaries that *sullied* the idea for you, was it?" He looks at the old soldier almost gently. "She gave them to me too and your jealous little heart just couldn't accept it."
RENÉ ARNOUX - "Enough," he cuts in sharply. "I can go over these matters *in detail* with you, Gaston, but not while we have company. So officers...?"
KIM KITSURAGI - "May bells don't blossom yet, do they?" the lieutenant quickly asks.
RENÉ ARNOUX - "Maybe on some remote parts of the city they do." The old carabineer shrugs. "But I think you have to wait for at least a month."
2. "René, I found your guard booth."
RENÉ ARNOUX - "Yes, the Débardeurs' Union pays me to stand vigil during the nights." He looks down. "Not out of any *political* allegiance, mind you."
"I'm an old man, don't sleep more than a few hours every night anyway and... money is tight," he adds with a slight sigh.
EMPATHY [Easy: Success] - He feels like he has to justify himself for some reason.
"You must have seen *something* on the night of the murder. Your booth looks right into the yard."
"I... saw a picture in there. You were in it. You looked... happy. Who's the girl?"
"Got it, thanks." (Conclude.)
RENÉ ARNOUX - "Yes. It does." He nods. "Unfortunately I wasn't working that night. Been on a two-week leave since last Monday."
"Hold on, why are you on a leave?"
"So who was working your shift that night?"
RENÉ ARNOUX - "It's a private matter," he says with dignity. "Nothing to do with your investigation."
GASTON MARTIN - "You see, officer, René is the kind of man who'd rather die than admit he needs medical assistance or -- god forbid -- seek it. A real man's man. He's just gonna *ride it out*."
RENÉ ARNOUX - "I'm fine, goddamnit! Mind your own business!" The outburst makes him clutch his chest. "It's nothing, just got to cut back on coffee."
"So who was working your shift that night?"
RENÉ ARNOUX - "No one. The booth has been unmanned since last Monday." He looks suddenly very old and tired. "There's no other guard. It's just me."
KIM KITSURAGI - "No one has been guarding the container yard since last Monday?"
RENÉ ARNOUX - "Yes." He nods, before hesitantly continuing. "It's... it's not actually an issue. I mean..."
GASTON MARTIN - "Look, officers," his partner jumps in. "The container yard doesn't actually need a guardsman. Never had one before René. Mr. Claire had that booth built specially for him. It's mostly *decorative*."
"Mostly decorative?"
"So it doesn't matter, if you're there or not?"
RENÉ ARNOUX - "The *possibility* of someone being in there is enough to discourage any ill-minded individuals..." he tries to argue.
GASTON MARTIN - "Evrart *created* this job for René, because he knows the Royal Carabineer's pension of honour and PTSD isn't something a man can live off. 'A decorated kingsman collecting tare reflects bad on the whole neighbourhood.' -- his words."
+5 XP
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