#Yeah this is absolutely because of the pikmin release LOL
Explore tagged Tumblr posts
Text
HELLO!
i've been wanting to talk about this for SO LONG now! i'm so sorry for the rant i'm abt to do
so, recently i've noticed that some of the most recently released games (i'm specifically talking abt the Switch) have been made A LOT easier to beat, whether it's bc of a new feature the Switch added or just the game itself being nerfed down
i noticed it first with Kirby and The Forgotten Lands, where me and my sibling started joking abt rushing the whole game simply because the levels were...too easy; now don't get me wrong, there absolutely were some difficult parts, but at the end they feel more annoying than truly challenging
hell, i think the only levels we truly struggled with were the Forgo Dreams Isles and the True Arena, maybe even the last Treasure Road, but even then, if you had all weapons upgraded and had a decent enough strategy, those would go by pretty quick
Kirby Star Allies on the other hand?
that had me SOBBING on the floor
as for Pikmin, i definitely see the downgrade in difficulty, especially when it comes to bosses and caves
i was thrilled to see many enemies from Pikmin 2 back, even moreso when i realized we'd be having caves back, but all that quickly fades when you realise you can cheese the whole level with Oatchi's Rush
Emperor Bulbax, even the Sovereign Bulblax?? they got nothing against a bomb rock and a lvl.3 Mega Rush puppy
in fact, most of the bosses go out like that, you knock them down a bit, rush, rinse and repeat for like...2 cycles maybe 3
i remeber when i was genuinely struggling with the Smoky Progg in 'Cavern for a King until i remembered i could just knock it with Oatchi and that was it; same went for Groovy, the Cannon Beetles and Snagrets
they give you the Lineup Trumpet and and Plucking Whistle upgrades nearly at the end of the game...y'know why?? because at that point they might as well do nothing if you manage to upgrade Oatchi all the way and have a decent amount of spicy sprays (which i didn't even use that much bc i forgot i even had them lol)
and can i just say i didn't like the Auto-Lock function one bit??? bc the fuckin' pointer kept going to the random piece of nectar instead of actually locking on the huge creature about to devour my whole squad
yeah, you can change the lock on, but if you're just trying to charge your pikmin to the treasure and it just won't focus, it becomes very annoying
i said it before, and i'll say it again, there was NO reason to kill the Mamutas AT ALL
they do not deserve that treatment and i was very upset whenever the first one didn't re-spawn :[
genuinely felt bad for the Downy Snagrets too
but yea, that's abt it lol
Obviously I've been enjoying the shit out of Pikmin 4 but it absolutely IS the case that they've nerfed most of the enemies. Kids these days don't even KNOW about getting your shit steam-rolled by (insert beady long legs variation) because there's no lock-on targeting and you're terrible at aiming for aerial enemies--either because you're 10 years old or because you're me, last month, replaying Pikmin 1 and 2, who's still shit at aiming.
Back in my day we didn't have "charge." We didn't have "Oatchi." We didn't have "targeting." We had the c-stick and prayers. We had pikmin massacres set to the comically-dissonant sounds of vigorous and frantic trumpeting. Enemies respawned infinitely. Oh you cleared out the snagret nest in the Forest of Hope? Check again fuckarino. We added MORE enemies, actually, because fuck you. Coddled Pikmin 4 children only know the comfort and ease of traipsing about a land laid silent and soaked in blood. They know only the ambient pressure of absence, the finality of death, the placid nothing of an ecosystem they razed to the ground and which will never return no matter how many days they play. They enjoy the safety of scars and the nothing that follows brutality. Can you rationalize it? Is it fine, because you know your children will enjoy in sheltered complacency that which you've slaughtered and made no more? How can I kill the last downy snagret knowing its kind will never return? How can I justify harm to the mamuta which has wished no harm upon me? He does not return like an old friend the way he does in Pikmin 1. His death benefits no one but the money-hungry, and unlike in Pikmin 2, he will not respawn. How many have I killed in the vainglory pursuit of treasure?
Where was I going with this.
Oh I remembered. They also NERFED the dweevils. Those shits used to be HARD.
#text post#long post#pikmin#pikmin 4#kirby#kirby and the forgotten land#OP i'm so sorry for ranting so long in your post#i've been waiting for someone to point this out!#i love pikmin and kirby SO much#and i still love the games#i guess it's just a small fault for me at least#but ye!#this is going on my main for Kirby but also just the discussion in general :]
585 notes
·
View notes
Photo
And my revamped up team I DID put on Artfight, Ocean and Alantis! the Bluemin team!
Sorta like the PMD Sky timeline but instead of a human it’s Ocean and she stays a Pikmin, I got a long complicated story for them both but fornow just have these cuties,, <3;;
#Pikmin#Mudkip#Pokemon#Nintendo#Yeah this is absolutely because of the pikmin release LOL#Art#Leafys art#TPC
6 notes
·
View notes