#William kills her dog to test remnant
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chloesimaginationthings · 2 months ago
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Susie meets the friendly yellow rabbit in FNAF..
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glitchthebitchwitch · 7 months ago
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FNaF AU Facts!
Part One: William Afton TW: Murder, Mentions of Animal Abuse, early signs of a Psychopath.
William was born in 1938 in Russia. He moved to the UK when he was only two, and then moved straight to the USA once the second world war ended. He was born into a upper middle class family. His father and elder brother enlisted into the military. His family consisted of him, his older brother and sister, and his younger brother. His older sister he had never met, due to her dying at 3 years old due to a reason he was never told. When he was 10 years old, he met Henry, Emira, and Dorothy. Emira is Mrs Afton, and Dorothy is Mrs Emily. He showed psychopathic signs at a young age, where he would perform animal abuse on birds and animals he'd find outside. His Mother made sure he knew Russian and English, so he speaks both. When Elizabeth was born, Emira suggested to name her after William's dead sister, he didn't like the idea, due to the fact her death never affected him that much, and he didn't care about her, but he didn't have any other ideas so he said yes. His full name is William Robert Afton. He didn't want kids, but made sure to treat them right regardless. Susie's dog's death was purely an accident, but he took it to his workshop anyway to experiment. He ended up discovering remnant from this. Charlie's death was a way to experiment remnant from humans, he just took the opportunity and ran with it. But when he tried, he realized how much of a hassle it would be to hide Charlie, rather than a dead dog. So he dumped her out behind Freddy's. When he noticed remnant made him feel more alive, he practiced it on Emira, who had gotten incredibly sick just before. It made Emira seem lively, and healthy, which made William feel like he won. But when it ran out, she passed out and never woke up. He was angered by her death, so ended up killing the missing 5 to practice remnant. This was when he had realized the remnant Charlie had from her death transferred to the puppet. When Daniel died (b4 the mci), William was upset he couldn't use his remnant to test on himself. However he was unknowning that Fredbear had remnant from the bite, and agony. Agony hadn't been discovered yet by William. William told his children to stay away from the funtimes by using different tactics. He instilled fear into Daniel, and Micheal just listened when he said not to, and he kept Elizabeth near him at all times. The funtimes were created because William knew he would've gotten caught if he kept on killing like that, so he entrusted the animatronics to do it for him. When Michael discovered him in 2023, he recognized him immediately. William didn't care about dying, only that his studies of remnant was never fully discovered.
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maswartz · 5 years ago
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RWBY: After Salem (concepts here are free for anyone to use, just give credit)
In the final battle with Salem the heroes combine the power Ruby’s silver eyes with that of all four maidens to purge her of the Grimm essence and manage to get her to admit that she’s moved on from her daughters deaths resulting in her losing her immortality. Aging thousands of years in seconds she was soon dust. However before her defeat Salem managed to unite the four relics. The Brothers had returned. Displeased by the conflict still existing they were about to judge humanity as irredeemable when the heroes convinced them that humanity was not that far gone. Listening to their argument the Brothers agreed that humanity was neither worthy of them returning nor did they deserve extermination. Thus they returned to the stars. Before leaving however the God of Darkness left a gift. One in every five hundred babies born after this day would have the gift of magic. In time the four maidens would create the Seasons Academy to teach these new magic users how to use their gifts. Magic users have weaker semblances so the scales are not too unbalanced. Magic users are given the title of Wizard or Witch and act like Huntsmen, protecting the people of Remnant from the always present danger of the Grimm. The Huntsmen Academies lowered the age requirements after Salem’s final plan involved destroying many of the minor academies. In the following years much has changed. One such change is that Menagerie is now an official kingdom. Technology has advanced at a rapid pace, trains using anti gravity technology connect most cities. As a result trips that would have taken days now take a matter of hours. Due to this more and more cities rise outside the kingdom borders. The heroes of team RWBY and JNOR and their allies have all begun new lives after the fall of Salem.
Ruby and Oscar are married with four children. Ruby now runs a weapon repair and modification store with Nora while Oscar writes books about the past Ozes. Maria Pine-18 Lyme Pine-16 Sunny (M) and Luna (F) Pine-12 year old twins. They don’t possess magic or have silver eyes but their parents have made it very clear they love them all the same. Especially after they learned about Maria’s insecurities. Sunny and Luna have reached the phase where they want to be individuals instead of just one half of twins. Recently they unlocked their semblances. Sunny can sense aura and Luna can read body language. Based on Apollo and Artemis. Blake and Yang are married with two adopted children. Blake works to help Faunus equality across Remnant while Yang helps design and test new vehicles for the SDC. Tawny Belladonna-Xiao Long-18 Vivi Belladonna-Xiao Long-17 Weiss and Jaune are married with three children. Weiss took over SDC and is working to undo the damage done by her father while Jaune teaches combat at a local academy. Nichole Schnee-19 Maple Schnee- 13- Named in honor of Pyrrha. She inherited her mother’s singing voice and has a huge love of music. In fact she wants to enter the music industry rather than become a Huntress. To her relief her parents told her they’d support whatever decision she made. William Schnee- 10- A curious young boy with an interest in science. He loves touring the various SDC research labs with his mother. Ren and Nora are married with three children. Ren is the mayor of a rebuilt Kuroyuri while Nora runs a weapon repair and modification store with Ruby. Lie Balder-17 Lie Nezha-16 Lie Sif-15 The headmasters remain a part of Oscar’s inner circle however with the fall of Salem their mission is now to continue to guide all of Remnant into everlasting peace and preventing future disasters. Beacon- Glynda Goodwitch Haven- Ghira Belladonna, took over informally after the battle of Haven and made official around a year later. Shade- Otto Dune, A dog faunus, friend and ally of Professor Theodore, he took over after Theodore retired. Atlas- Robyn Hill, after the fall of Ironwood Robyn was placed in charge of Atlas Academy allowing her to lead a new generation away from the military and teach them how to act like proper Huntsmen. The current Maidens Spring- Raven Branwen- After the battle of Haven Raven lost everything, her tribe lost all respect for her, Taiyang rejected her, she had nowhere to go. Eventually she decided she needed to redeem herself and began spying on Salem’s forces delivering vital intel to the heroes. Summer- July Storms- When the heroes arrived in Vacuo they befriended sisters June and July Storms. They soon discovered that June was the Summer Maiden. During a battle with Cinder June stayed behind to buy the others time to escape. Once they were safe she called down a bolt of lightning to kill her before the powers could be stolen. Her sister was the last one in her thoughts so July gained the powers and has been the Summer Maiden ever since. Autumn- Emerald Sustrai- In a fit of rage Cinder revealed that she never truly cared for Emerald as anything more than a pawn. Broken Emerald fled Salem’s fortress with Mercury. They joined the heroes to save their own lives from Salem and Cinder’s wrath. During a battle Emerald used her semblance to distract Cinder long enough for Ruby and Jaune to kill her. Her last thoughts were of Emerald so the power of Autumn went to her. Winter- Penny Polendina- After the fall of Ironwood many Atlesian soldiers who were loyal to him and the ideal that “Atlas Will Prevail” deserted and formed an underground cell known as the Frozen Soldiers. Lead by Harriet now known as Snow Hare (the only Ace-Op who refused to surrender) they will stop at nothing to bring down the other Kingdoms. Penny has devoted much time and effort into stopping their plans. Beacon Staff Headmistress- Glynda Goodwitch- The first headmistress of Beacon. Once Beacon was rebuilt the decision to name her headmistress was unanimous.  History- Dr Bartholomew Oobleck- Still his energetic self always eager to share knowledge with anyone willing to learn. Grimm Studies- Peter Port- Still bombastic and passing on his wisdom and experience. Head of Security- Gordon Ryder- Gordon’s semblance allows him to create orbs of aura that act as his eyes and ears. He is capable of creating multiple orbs and has them placed around the boundaries of the campus. However while keeping track of them he often loses track of what’s happening around his own body. Origin- The Headless Horseman Combat Instructor- Paulina “Babe” Bunyan- A bull faunus, her semblance allows her to spot the weak point in things or people which allowed her to help her lumberjack father when she was a child. Origin- Paul Bunyan Airship Piloting- Skye Gale- When he was younger his hubris caused an airship crash that nearly killed him. After recovering he set forward to teach others to learn from his mistake. Origin- Icarus. Wilderness Survival - Forest Mann- The son of explorers who perished during a jungle expedition his semblance and basic wilderness training allowed him to survive. His semblance allows him to copy the traits of nearby animals. After making it back to civilization years later he began teaching others how to survive the wilderness. Origin- Mowgli/Tarzan Beacon Teams Fourth Year Team MNTY Maria Pine- Growing up Maria couldn’t help but feel like she was in the shadow of heroes and legends and as a result she grew insecure. Her desire to prove herself “worthy” eventually results in her being injured on a training mission. After that she admits her insecurity to her parents and her team who help her grow past it and see her own self worth. Like her father Maria can use magic. Appearance: 18 years old. 5ft 8in- Brown hair to shoulders Hazel eyes Outfit: Light red top with maroon corset. maroon shorts. Light red tights with green vine design, roses on knees. Maroon fingerless gloves up to elbows. Green vine design on gloves. Maroon boots. Half length version of Ruby’s cloak in maroon. Emblem: Three roses on a single stem, one white, one red and one maroon Emblem Location: Back of cloak Aura Color: Maroon Semblance: Stat Boost- Allows Maria to boost a single stat (speed, strength, stamina, etc) Weapon: Rose’s Thorn- Kusarigama with extending chain. Gun built into the end.  Partner: Nautica Waves Origin: Rose Red Nautica Waves- The daughter of fishermen she grew up on the water most of her life. Resourceful and daring, she won’t give up until all options have been exhausted. Appearance: 19 years old. 5ft 6in. Short dark blue hair. Blue eyes. Shark Faunus- Shark gills allowing her to breathe under water. Outfit: Teal wetsuit with wave pattern, armor plating on shoulders, elbows, knees, torso. Optional flippers. Emblem: A series of waves descending in size Emblem Location: Shoulder armor Aura Color: Teal Semblance: Hydrokinesis- Can control water as long as it’s in liquid form. Can even shape weapons out of it. The more water she controls the more aura it takes. Weapon: Ebb and Flow- Twin pistols modified to shoot water. Using her semblance she can boost the power of the water to the point it can cut through metal. Carries a dagger called Shark’s tooth as a back up. After a few missions begins using a harpoon as her main weapon to conserve on water. Partner: Maria Pine Origin: The Little Mermaid Theo Schwartz- Due to a less than stellar home situation he attempts to defuse tense situations with humor. He believes in being prepared and carries many tools and items in his hat including a set of throwing knives, tents, medical kits, food and water. Not to mention his team’s ammo. Appearance: 18 years old. 5ft 9in. Short black hair. Green eyes. Cat Faunus- Cat whiskers. Outfit: Black pants. White shirt with black dress coat. Red bow tie. Tall hat with red and white stripes. Emblem: A hand reaching into a hat Emblem Location: Back of coat Aura Color: Ebony Semblance: Hat Trick- A pocket dimension inside his hat where he can store and retrieve any inorganic item he wants. Weapon: Cat’s Cane-  A hook style cane with a built in grappling hook and gun. Partner: York Letterson Origin: The Cat in the Hat York Letterson- A firm believer in the phrase “Knowledge is power” York is almost always reading. He is eager to learn and teach as much as he can and often volunteers to tutor other students. When he has free time he can often be found in the library. Appearance: 18 years old. 5ft 5in. Long green hair reaching down his back. Often in twin ponytails. Green eyes. Outfit: Dark green pants. Light green button up top with a pocket on the upper left breast. Dark green armor over the shirt with light green pads on arms and legs. Pair of reading glasses. Emblem: A head of lettuce Emblem Location: Shirt pocket Aura Color: Green Semblance: Prehensile Hair- Can control and use his hair as weapons or extra arms. In a pinch can even shoot strands like darts. If the hair is cut it will regrow to normal length within days due to all the aura inside it. Weapon: Close Shave- A pair of blades with gun barrels in the tips. Blades can be combined into a scissors form. In scissors mode it can be thrown like a boomerang. Partner: Theo Schwartz Origin: Rapunzel Team NGHT Nichole Schnee- From a young age her parents made sure she knew that her name made her no more important and no better than anyone else. She is kind and generous and always looking for ways to help others with the Schnee fortune. She’s very aware there’s still plenty of damage to undo from her grandfather. In battle she will often target powerful or unique Grimm to add to her semblance. Appearance: 19 years old. 5ft 10in. Long light blue hair in double ponytails. Light blue eyes. Outfit: Light blue dress with white fur pattern trim. Dress ends little above knees. Blue and white stripped stockings. Light blue boots. White gloves. Armored breastplate, armor on lower arms and shins. All armor is ice themed. Emblem: Schnee snowflake with a sword resembling the sword part of Crocea Mors Emblem Location: Knee and elbow armor Aura Color: Light blue Semblance: Grimm Aspects- She summons pieces of Grimm to use herself. She can call on the wings of a Teryx or a Nevermore, the claws of a Sabyr, the armor of an Arms Gigas, punching power of a Beringel. Like normal summons if they receive enough damage they’ll dissipate. Weapon: Cyros- Icicle themed javelin that doubles as a rifle. The shield part of Crocea Mors. Partner: Guile Widows Origin: Christmas Elf Guile Widows- A cunning strategist who excels at using his enemies own actions against them. He prefers to lure targets into his webs and let them tire themselves out trying to escape. Appearance: 19 years old. 6ft. Black hair with eight dreadlocks, four on each side. Brown eyes. Outfit: Black cargo pants with a mild webbing pattern. Gray shirt with black straps from backpack forming an “X”. Fingerless gloves. Emblem: Eight eyes, top pair are farthest apart and bottom pair are closest together. Emblem Location: Bandana Aura Color: Black Semblance: Aura Webs- Webs that can catch, contain, or even act as nets. Weapon: Spider’s Bite- Twin curved swords with guns in the hilts. Partner: Nichole Schnee Origin: Anansi Hunter Python- Strict and serious he considers being a huntsman too serious to joke about. To his dismay his partner Tawny has made it his mission to get him to laugh at least once a day. Hunter is very reluctant to use his semblance due to its nature. However if lives are at stake he will do so with frightening effect. Appearance: 18 years old. 5ft 11in. Brown hair. Snake Faunus- Snake eyes, yellow with green pupils. Outfit: Green boots with a snake skin pattern. Yellow-green cargo pants. Yellow shirt under a green hoodie. Yellow-Green armor with scale pattern over hoodie. Emblem: Stylized snake head Emblem Location: Pockets of pants Aura Color: Yellow-Green Semblance: Hypnoeyes- Can command people to do things. Stronger commands require more aura and concentration and a command too far removed from what the subject would normally do will not be followed. When activated his eyes glow green. Requires full eye contact Weapon: Serpent Staff- Staff that can separate into chain linked segments. Can also shoot from the mouth of the serpent. Partner: Tawny Belladonna-Xiao Long Origin: Kaa Tawny Belladonna-Xiao Long- Adopted when he was 6 years old. Hyperactive, full of energy, eager to make new friends. Inherited Yang’s love of puns. Appearance: 18 years old. 6ft 2in Scruffy orange hair, brown eyes. Tiger Faunus- Tiger tail. Outfit: Orange sweatpants and orange top with baggy sleeves. Black patches stripe all along outfit. Armor on knees and elbows. Emblem: A tiger pouncing Emblem Location: Back of shirt Aura Color: Orange Semblance: Rebounce- Allows him to jump, leap, and bounce incredible heights and land from any height without injury. Weapon: Tora Tearors- Clawed gloves with guns built into the hand guards. Partner: Hunter Python Origin: Tigger Third Year Team VLET Vivi Belladonna Xiao-Long- Adopted when she was 5 years old. Very self conscious about her appearance after bullies at the orphanage convinced her that her birth parents abandoned her because she was ugly. Her mothers and brother spent years trying to get her to understand that she is beautiful on the inside and the outside. After being named a team leader she gradually gains self confidence. Appearance: 17 years old. 5ft 11in. Long dark black hair. Purple eyes. Outfit: Long purple robe with a hood she uses to cover herself up. After she gains self confidence she switches to a more streamlined version without a hood. Emblem: A pair of wings overlapping each other. Emblem Location: Back of robe Aura Color: Purple Semblance: Energy Ripple- Sends a burst of energy in a direction. Weapon: Tempura- Staff with fire dust on one end and ice dust on the other. When used with her semblance she can create waves of flame or frost. Partner: Terry Braun Origin: The ugly duckling Lie Balder- Though serious around most people when he’s with family and friends he opens up and loosens up. As a child his parents would call him their little Sunshine. Appearance: 17 years old. 5ft 9in Dark orange hair with a pink ribbon tied in it. Blue eyes. Outfit: Sleeveless green robe with golden sash. Magenta pants. Both have a sun pattern. Emblem: A stylized sun Emblem Location: Back of robe Aura Color: Golden Semblance: Light Burst- Absorbs natural light and discharges it. Depending on the amount of light stored it can stun or temporarily blind. Weaker grimm may even be destroyed by a strong enough burst. As he evolves his semblance he can direct the burst instead of releasing it in all directions. Even storing it in the form of light armor. Weapon: Stormbringer and Stormbreaker- Twin hook swords with guns built in. Partner: Alison Eirian Origin: Balder Alison Eirian- An optimist often lost in a daydream, her mind wanders easily. She enjoys seeing the bright side of even the darkest situation. However she does take her duties as a Huntress seriously. Tries to get Terry to smile more. Appearance: 18 years old. 5ft 10in Blonde hair in a ponytail, blue eyes. Outfit: Long cobalt dress with silver armor plating on the front. White stockings with blue shoes. Silver gloves. Emblem: A mirror Emblem Location: Back of gloves Aura Color: Cobalt Semblance: Reflection- Allows her to enter any reflective surface. Inside the reflection is totally silent. She can travel to other reflections as long as there’s no obstacles in the way. Weapon: Full Deck- sword that appears to be made of a deck of cards, shifts into gun mode. Also carries reflective cards to use as emergency reflections. Partner: Lie Balder Origin: Alice in Wonderland Terry Braun- Growing up on the streets led him to adopt a tough cynical persona. His new friends convince him that there’s more than one kind of strength. Very protective of those younger than him. Tries to get Alison to be more realistic. Appearance: 17 years old. 5ft 11 in.Scruffy brown hair. Brown eyes. Outfit: Brown boots, brown shorts. Brown t-shirt with torn vest. Emblem: A howling wolf Emblem Location: Back of vest Aura Color: Brown Semblance: Howling Wind- Can create powerful wind with his breath. Weapon: Howling Hatchets- Twin axes with guns built into the handles. Can combine to form a shotgun. Partner: Vivi Belladonna-Xiao Long Origin: The Big Bad Wolf Second Year Team JNGL Jim Peaches- Analytical and strategic he is highly skilled at coming up with plans that utilize the strengths of his teams. He has a fondness for insects and is known to talk to them when he thinks he’s alone. Appearance: 16 years old 5ft 5in. Short brown hair, pink eyes. Outfit: Tan pants with peach shirt. Tan shoes. Peach longcoat. Pink tie with insect designs (grasshopper, centipede, ladybug, spider, earthworm, glowworm) Emblem: A peach with a bite taken out of it Emblem Location: Belt buckle Aura Color: Peach Semblance: Peach Protection- Creates forcefields over himself. Can extend to include other people. With practice he learns to create smaller ones to throw as projectiles. Weapon: Peach Pit- Mace with detachable head. Gravity dust built in allows him to launch and recall the head. Partner: Lie Nezha Origin: James and the Giant Peach Lie Nezha- Eager and impatient he’s often the first to race into a battle. He enjoys moving fast and hitting hard. As a child his parents would call him their Moonbeam. Appearance: 16 years old. 5ft 6in. Short black hair. Pink eyes. Outfit: Amber sleeveless vest and dark orange cargo shorts. Armor plated elbow and knee pads. Orange goggles Emblem: A burning wheel Emblem Location: Knee pads Aura Color: Amber Semblance: Speed Rails- He creates rails of aura in the air to run on boosting his speed as he pleases. Only Nezha can interact with the rails, all others will simply pass through them. Weapon: Stormlillies- Twin chakram that turn into shurikens. Partner: Jim Peaches Origin: Nezha J.J Grayson- He is used to people mocking or underestimating him due to his weight and bulk. However he isn’t bothered by it because he knows it’s mostly muscle instead of fat. His teammates all find him awesome. He’s the powerhouse of his team and will put himself between them and danger if it keeps them safe. Likes to call Lyme “Sprout” Appearance: 16 years old. 6ft. Bulky build. Mostly muscle instead of fat. Short gray hair. Elephant Faunus- Elephant Ears. Outfit: Necklace with a black feather on it. Gray boots. Gray baggy shorts. Gray sweatshirt. Emblem: Elephant head Emblem Location: Front of sweatshirt Aura Color: Gray Semblance: Flight- Can fly as high or as fast as he wishes. Weapon: Stampede- Spear that turns into rifle, spear tip splits to reveal barrel. Partner: Lyme Pine Origin: Dumbo Lyme Pine- Calm and caring he enjoys nature in all its forms. A love of plants lead him to study botany, he can even use plants and herbs to create medicine in a pinch. He acts as his team’s medic. Likes to call J.J “Big Guy” Appearance: 16 years old - 5ft 3in. Short blackish hair, silver eyes. Slight tan from extended time outdoors. Outfit: Green overalls over a light green top. Brown gloves with floral pattern. Dark green boots. Emblem: A pinecone wrapped in vines Emblem Location: Front of overalls Aura Color: Lime Green Semblance: Aura Vines- Can create vines made out of his aura. These can be used for extending his reach or in combat. As his semblance grows he can add thorns to the vines. Weapon: Harvester- Pitchfork with guns built into the points. After running out of ammo during a training mission he has Harvester upgraded to a rail gun with two settings, small beam (the two middle prongs charge it) and large beam (all four prongs charge it) Partner: J.J Grayson Origin: Jack and the beanstalk First Year Team SNST Shiro Shishi- When Shiro was a child his uncle a crime boss named Kuro Shishi decided to cut loose ends. After personally stabbing Shiro’s father Kin Shishi in the back he sent a trio of assassins after Shiro, leaving the boy for dead. Fortunately a pair of drifters rescued the boy and helped him recover. The pair were retired huntsmen and they trained him until he was accepted to Beacon. Patterning himself after ancient warriors he read about as a boy Shiro is honorable, courageous, and a great leader in battle. He does however have a bad habit of starting inspirational speeches when they aren’t required. Appearance: 15 years old. 5ft 2in. White hair and golden eyes. Lion Faunus. Lion’s mane. Outfit: White samurai armor with golden accents. Armor has a lion theme. Emblem: A roaring lion head Emblem Location: Center of chest armor Aura Color: White Semblance: Power Roar- Creates an omnidirectional shockwave. Weapon: Lion’s Pride- A katana with a lion’s head on the hilt. Can shoot from the lion’s head. Partner: Lie Sif Origin: Kimba The White Lion/The Lion King Noah Rhythm- Growing up in a family of traveling musicians taught him two things, one was the importance of music, the second was how to ward off the creatures of Grimm. After arriving in a village for a show only to discover the villagers slaughtered by the Grimm he swore on the spot to become a huntsman. Appearance: 15 years old. 5ft 3in. Light purple hair and eyes. Outfit: Dark purple shoes. Light purple tunic. Purple cape. Light purple alpine hat with dark purple feather. Emblem: Flute surrounded by music notes Emblem Location: Back of cape. Aura Color: Light purple Semblance: Animal Melody- Can use music to communicate and command animals. No effect on faunus. His flute isn’t required to use his semblance but it amplifies it. Uses it to ask animals for intel when arriving in new places or to get a bird or squirrel to give Tomi a ride. Weapon: Pay the Piper- His flute shoots blasts of sound like Flynt’s trumpet Partner: Tomi Tumbleweed Origin: The Pied Piper Lie Sif- Curious and always eager to learn new things once she gains an interest in a subject she won’t stop until she knows everything about it. As a child her parents would call her their Shining Star. Appearance: 15 years old 5ft. Long light orange hair in ponytail to her left side. Blue eyes. Outfit: Dark pink dress with dark green accents. Armor on legs and along left arm and shoulder. Green quiver on back. Emblem: A green lily within a pink circle Emblem Location: Shoulder armor Aura Color: Magenta Semblance: Alliance- the more friends and allies fighting by her side the stronger her aura. She channels the extra aura into her arrows Weapon: Stormpiercer- A bow and arrow. The bow splits into twin daggers based on her grandfathers and her arrowheads are infused with dust. Partner: Shiro Shishi Origin: Sif Tomi Tumbleweed- The child of tailors they grew up helping their parents with the sewing. They love to keep up with latest fashions even if they know they could never afford any of them. Despite some initial confusion their team fully accepted the fact they’re non-binary. Appearance: 15 years old. 4ft 11in. Short blonde hair. Yellow eyes. Outfit: Tan shoes with yellow socks. Yellow shorts. Tan shirt with yellow suspenders. Emblem: A needle and thread Emblem Location: Buttons of suspenders Aura Color: Tan Semblance: Shrinking- They can shrink to a minimum of one inch high. Their strength remains the same as when they are full sized. Weapon: Needle point. A rapier that can shoot from the point. Partner: Noah Rhythm Origin: Tom Thumb/Thumbelina
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rewovenfate-a · 3 years ago
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william’s family history
boops this in here too
William Afton was born in England in the middle of World War 2, starting out with two older sisters and a twin brother, before that number dwindled to his brother and himself by the end of the war. The Afton family attempted to rebuild, but it was a difficult task, forcing the family to move to America when William was about ten years old. The improved economy thus allowed the family to begin shaping their new lives more properly, with William’s twin brother going on to study in the medical industry, while William began to study machinery.
While in high school, William would reveal his first robotic creation: a robotic head that could recite several pre-programmed phrases. This head would become the base of his early animatronic designs, although he would admit that he was a bit behind in terms of robotics history when it came to programmable robots. However, simulating the human mind became one of his dreams at that point, and he began to work all the harder.
It was some time between his first animatronic creation and meeting his soon-to-be wife that he came upon something strange, a property that he termed as Remnant. He was able to figure out how to transfer a soul into an animatronic, in this case a dog, to a small robotic counterpart. Curious, he began to experiment with other animals, even after marrying Corinthia Schmidt, although his experiments lessened considerably after that.
After the birth of their son Michael, William met Henry Emily and the two began to work on creating animatronics together. The two would then open Fredbear’s Family Diner a couple of years after Elizabeth was born, but it was after Cassidy’s birth that tragedy struck.
Corinthia died shortly after the birth due to postpartum complications, sending William into a depression that lasted several years. This prevented him from interfering when Michael’s bullying flung Cassidy into a coma, but the Bite of ‘83 sent William’s mind working. Perhaps this would be an opportunity for a human test subject.
So he pulled the plug on the comatose Cassidy. What William didn’t know was that this would be his biggest mistake, leading into the “one you should not have killed”, as Cassidy would possess Fredbear and turn him into the powerful entity known as Golden Freddy. William didn’t realize it, of course, and thought it was a failure.
“Wait, what about the little girl that was shown in FNAF2?” William actually didn’t have much to do with it, as Charlie was shown to have been locked out and died due to the rain in FFPS. She would then possess the Puppet. William DID find the body the next morning, though, and realized that the Puppet had been possessed. Thus, this gave him new fire in his experiments.
So he began to murder children, wearing the Spring Bonnie suit to ease the children into trusting him. In order to dispose of the bodies, he stuffed them into the animatronics, which he found simply gave them an easier vessel to possess. While the news had confirmation of six murders (one of them counting Charlie Emily, who William hadn’t actually murdered), William had actually lost count of how many children he’d actually murdered. Some had been successful “tests”, resulting in possessed animatronics. Others had been failures.
He would then make Circus Baby’s Pizza World, later Circus Baby’s Entertainment and Rental after gas leaks prevented the restaurant from being built. The improved animatronics within were designed to hunt down and murder children, allowing William more access to Remnant for his research. Circus Baby specifically was designed based on his daughter’s appearance, and Elizabeth Afton was expressly told not to go near her.
Unfortunately, Elizabeth would follow in Cassidy’s footsteps, being killed by Circus Baby and then possessing the animatronic.
Distraught by this death, William sought out his eldest son Michael, who was a detective investigating the child murders. It was then that William gave his son the task of “putting Elizabeth back together”, although he didn’t specify what exactly that meant. In return, William promised, he would turn himself in to the authorities.
What was intended, though, was William performing another experiment, one that he found succeeded. Michael Afton became the first who would actually possess his own corpse, and that gave William the fuel he needed for his biggest plan yet.
William returned to the pizzeria where his first victims’ new hosts were, destroying the animatronics before being cornered in the saferoom. Panicked, he put on the Spring Bonnie suit, but its water damage made the suit all the more dangerous, and when he laughed in relief, the springlocks failed.
And that was when he realized that he wasn’t alone in the saferoom. No, it wasn’t just because of the spirits that taunted him, but of the personality that had apparently been lurking within the Spring Bonnie suit. Indignant, angry at being used to murder the children it loved, Spring Bonnie made William’s undeath a living hell for a couple of years until William pushed back, suppressing the personality until it became silent.
With the annoyance that was Spring Bonnie silent, William could have all the time in the world to actually think of his next move.
The saferoom was opened up thirty years after he had been springlocked, and he was brought to a horror attraction based on the Fazbear franchise. Finding that he would be called “Springtrap”, he took the name in stride, working to escape the Fright – only for the guard to burn it down and attempt to take Springtrap with him.
Springtrap would work his way out of the rubble later, and then wander for a while, before he was “called”; something inside of him knew that he was being summoned someplace, and he had to go. A deceptive calling, but upon seeing the familiar sign of a Freddy Fazbear’s pizzeria, he simply couldn’t resist. More children. More experiments.
He would meet his daughter, one of his creations ( that had also gathered the souls of the original five children he’d murdered ), and Charlie within the pizzeria —- but he would never make it out, the pizzeria being burned down and killing him once and for all, so he would think.
Instead, he woke up to a new place, a new security office where animatronics would begin hunting him down constantly. It wouldn’t be until several of these “games” and a few jumpscares later that he realized who was responsible for his hell.
“The one you should not have killed”, his very first human test subject, Cassidy. And stopping the “game” would mean that he would finally succumb to hell, where he belonged.
Of course, Hell was much deeper than simply the “Custom” night, as he would soon find. He would soon find himself forced back into Limbo, the rawest form of his hell, a realm that seemed to be a living organism in and of itself, and where the animatronics could hunt him for sport.
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rootedbutwild-blog · 6 years ago
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I believe that some things happen to us, and some things happen for us, and the difference there is far more than a preposition, but a matter of breathing or drowning, light and darkness, savior and sin. One version of this story is of shame and condemnation. It has a traumatic beginning and the road beyond it is very, very long. Its basis is when something happens “to” us, and it only breathes fiery fear. It does not let us take anything from it but a lifetime of guilt, and it stands in the way of everything else like stone. I’ve chosen the breathing version, the light, seeking savior over sin, forgiveness over condemnation, gentleness over abrasion. It does not lack difficulty, but at the end of the darkest tunnel, there is only room for light.
I conceived on August 7th. I barely knew him: a musician with remnants of curly blonde locks before age settled in, a kindness I hadn’t felt in a long time. Two days of good food and deep conversation and the very small, starting sparks of what could have been love.
The next day I purchased Plan B, an over the counter pill that, if taken within the first 48 hours, prevents pregnancy.  I’d been told my whole life I’d have trouble conceiving. I took the pill that evening in one swig after getting home, about 7:00. I wasn’t concerned.
Now, this is where something else comes in, something perhaps divine, perhaps universal, certainly profound. I went out into the garden. It was the loveliest evening. I ate handful after handful of little yellow sun gold tomatoes, newly ripened and warmed from the day’s sun. I went inside, took a bath, went to sleep happy. I woke an hour later terribly sick with heartburn, found myself in front of the toilet heaving. It took me several long seconds to understand what the swollen round white object was in the toilet amongst the tomatoes. When it hit me, I jumped up, did what anyone would do: fished it out, rinsed it in the sink, retook it.
I spent the next hour researching. Everything I read advised buying a new one if you'd expelled it within a few hours. I felt safe, especially since I was retaking it. I did what we all do: knew that it couldn’t happen to me.
When Renee came over with pregnancy tests on a Wednesday night just barely two and a half weeks later, it was still a joke. “Take two,” she’d said. “Drink a beer for goodness sake. Then you’ll see. Then you’ll be able to relax.”
I had been sick. Exhausted, light-headed, a little nauseous. The first test showed pregnant right away, but was missing half of another line. “Invalid!” she yelled, half-laughing, sent me back upstairs with a Yuengling, half an Ativan, and the second test. It was after 8:00. I remember the cicadas being so loud from the upstairs bathroom. I remember how quickly those lines appeared, how easily that beer went down, how I floated down the stairs with the positive test and fell to the kitchen tile in the biggest emotional shock of my life.
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I will remember so much from this time of my life - the horror, the shock, the gut-wrenching tears I shed, the gripping fear I felt. Even more so, though, I will remember the kindness of my friends and family, the support I felt in which I didn’t know could exist in such all-encompassing waves. I will never, ever forget the way Renee laid on the porch bed with me until it was late and talked me through breathing. How she played videos of Mary Oliver reading her poetry aloud amongst the late summer cicadas. How deeply I was held and how suddenly it was clear that everyone in my life that I told responded from a place of love. How this circle of people I call my dearest friends are worthy and beautiful and kind, and are exactly the kind of people I want behind me.
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William, back home in Santa Fe, supported me in the only way he knew how, in the only capacity he was capable of. I don’t blame him, and when I asked him how he felt about it, I made sure he knew I wanted the truth. Of course, there was a part of me that wanted him to say, “Yes, let’s do this. I’ll come out there. We’ll figure it out. We’ll do it together.”
But in the end, he is a bachelor with a futon, a life there, a good job, a selfishness I couldn't fault him for, for I felt it too. And after we got off the phone, I laid in the grass on my side and sobbed. The reality of raising this kid as a single parent became very clear, and it killed me. I’ve done so much alone. But I didn’t want to do this.
Please, let me tell you that I know I would have been good. I would have been so good, and I know I could have done it. Whether or not I was capable of doing this was never the question. The question was whether or not I wanted to, and I believe so deeply in a choice in the matter, in welcoming babies instead of fearing them. I believe, more than anything else, in the family I will someday have with the person meant to be by my side with them. I have been alone for many years. I have built this business and bought this house and traveled for months and thousands of miles alone. I eat most of my dinners on the living room couch, and raising a child by myself sucked the air out of me. It made me very, very sad. In the mornings, I was so sick I couldn't stand, with no one to get me a Sprite, or hold my hair at the toilet. In the afternoons, I had no one to touch my stomach in admiration, in support. And in the evenings, in the bed curled as far into myself as I could get, the only hand I held was the dog’s.
For five days I barely slept. I researched everything I could, I sought counseling, I weighed my options, I reached for my circle of women who let me know with unwavering reassurance they would be behind me no matter what. And that there was no wrong decision. And that I was strong. But I didn’t always have to be.
The decision was clear the night I sat in the camper and unloaded all of my weight on the phone with my parents, who, without any hesitation, were enormously supportive. They did not blame me for what I wanted to do.  They said it was okay to feel that way, that I would have this opportunity again, that they were proud of me no matter what. And in that moment, I gave myself permission to put my own life first. Which is the most difficult thing I’ve ever done. Which is the most profound experience of my entire life. Which will always, always bring me to my knees. Because to say that I wanted to have an abortion is to say an animal caught in a trap wants to gnaw its own leg off. There was no other way out.
The next morning, when I woke long before sunrise, in the quietest blue hour, it had already left me. I can’t tell you how I know that, but I felt that it was very much gone, only physically still there. And with it left shame, and guilt, and fear - all emotions that are toxic and unhelpful. And what it left me with was forgiveness and mercy and the most relieving feeling that everything was going to be okay, after all. It felt very much like it had come from light and went back to light, and left me with more light than I could have ever conjured up with my own hands. This experience has been profound. It has dropped me into a dimension of feeling I didn’t know existed, and will always be something that I can’t quite put into words all the way. Quite literally, it has jolted me into something else entirely, a new life waiting for me on the other side I didn’t know existed or that I needed so badly. And when I look back on my life, it will be referenced only in terms of before this happened, and after, as that is how my life looks now. It has already allowed me to have more gentleness for myself, for other people, for situations we can never, ever know what we would do until we are, too, sitting alone on a toilet with a pregnancy test in the August heat.
The morning I went for the procedure, I was exhausted in every sense - emotionally, physically, mentally - and everything felt slow and difficult, like moving through molasses. There was the crowded waiting room, my mother next to me with a Mary Oliver book, the pin prick on my finger, the urine test, the quick ultra sound to determine my term (6.5 weeks), the paperwork, the sweetest woman who counseled me beforehand. And then there was the most awful moment of my whole life, the moment I undressed and laid on the table in the blue gown, my legs in stirrups, and cried sobs that came from the deepest place of pain, the moment the anesthesiologist led me kindly into unconsciousness. I remember the bustle of nurses and the clank of tools, the counselor’s warm hand, the way I felt already completely gutted inside. And I remember how I woke minutes later with my face still wet with tears in a recovery room. I remember dreaming the most wonderful dream of a girl in the sun, happy and running. How when I woke, I was holding my own hands.
In these last few years, there have been certain instances that have snipped the strings keeping me attached to this place - the day Murphy had to be put down, the evening I found Little Murph dead in the road, the panic attack last December when I realized how the house of my dreams was never going to fulfill me in all the ways I’d hoped, the lingering feelings for Jesse I think will forever be unresolved. Lying in that hospital bed, groggy from anesthesia and pain, it was very clear to me that this pregnancy was the last snip, the last rope severed keeping me tied to a place that no longer serves me. I have never felt so awake to my own life, so unattached to the things I thought defined me: my business, this house, my stacks of books and pots of plants, these perfectly curated rooms, the gardens heavy with dahlias. Even the camper feels like a paper weight to some extent. Freedom feels only like my own warmth, the dog, my journal and camera, a few Mary Oliver poems, a handful of favorite clothes. Maybe, for the first time in my decade of life here in Lewisburg, am I finally free to go.
At 31, my life forked, or split open, or crowned. I felt firsthand what it was like to midwife at my own rebirth. I think about the life with the baby on my hip, alone in the early garden of the spring she would have been born, catapulting me into a world that surely would have been difficult but surely would have been beautiful. And then there is the life I chose in front of me today. When I was in the room in the blue gown just before the doctors came in, I pledged through my own sobs that I would always have my own back. That I knew I was capable of making difficult decisions, and that I fully trusted myself. I promised that while I knew I’d feel remorse, even trails of regret, that I had to believe if I could sit on that table knowing what was about to happen, then I was making the right choice. I promised that baby that I’d meet it again someday, and until we did, that I’d spend the rest of my days being kinder and more compassionate toward myself and others, that I would stop dragging my feet about where I really want to live or where I want to be as an artist. And so tonight, alone with the cicadas, I try to uphold these promises: I plan routes and I get my finances in order and I speak everything with intention. Because when you take a life in exchange for your own, there is nothing more important than feeling like every single moment is lived with purpose. I hope that this new path involves a new city that feels more home to me. I hope it involves a man I can love, a man who will someday come back to this place and marry me in the backyard under string lights, in my $10 wedding dress, who will someday grant me the life I dream of - kids and a creaky house and a cottage garden - the life I trusted I would have if I gave up the one handed to me.
When I tell my daughter where she came from someday, I will not be able to leave this story out, the story of when she first came around, when she was only a speck, a collection of light, a sun flare, something brief but profound, something that makes you squint at its intensity and leaves dots behind your eyelids. For she needs to know that she changed my life in ways I can’t even know yet, but can feel them deep and steady in my veins, a whole other perspective I’ve dropped into that feels only like the most special gift of love. When she comes again from dahlias and light, from sun golds and rain, I hope she brings with her the love I gave her pressed in a book, and I promise to only smile at her arrival, and let her feel chamomile tea, and warm baths, and - most of all - the hands of someone else who will speak to her right away and without reservation or seared apologies. And our words will only be “thank you,” and, “I’m so glad you have returned,” and, “We will never, ever let you go.”
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maswartz · 5 years ago
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RWBY After Salem
In the final battle with Salem the heroes combine the power Ruby’s silver eyes with that of all four maidens to purge her of the Grimm essence and manage to get her to admit that she’s moved on from her daughters deaths resulting in her losing her immortality. Aging thousands of years in seconds she was soon dust. However before her defeat Salem managed to unite the four relics. The Brothers had returned. Displeased by the conflict still existing they were about to judge humanity as irredeemable when the heroes convinced them that humanity was not that far gone. Listening to their argument the Brothers agreed that humanity was neither worthy of them returning nor did they deserve extermination. Thus they returned to the stars. Before leaving however the God of Darkness left a gift. One in every five hundred babies born after this day would have the gift of magic. In time the four maidens would create the Seasons Academy to teach these new magic users how to use their gifts. Magic users have weaker semblances so the scales are not too unbalanced. Magic users are given the title of Wizard or Witch and act like Huntsmen, protecting the people of Remnant from the always present danger of the Grimm. The Huntsmen Academies lowered the age requirements after Salem’s final plan involved destroying many of the minor academies. In the following years much has changed. One such change is that Menagerie is now an official kingdom. Technology has advanced at a rapid pace, trains using anti gravity technology connect most cities. As a result trips that would have taken days now take a matter of hours. Due to this more and more cities rise outside the kingdom borders. The heroes of team RWBY and JNOR and their allies have all begun new lives after the fall of Salem.
Ruby and Oscar are married with four children. Ruby now runs a weapon repair and modification store with Nora while Oscar writes books about the past Ozes. Maria Pine-18 Lyme Pine-16 Sunny (M) and Luna (F) Pine-12 year old twins. They don’t possess magic or have silver eyes but their parents have made it very clear they love them all the same. Especially after they learned about Maria’s insecurities. Sunny and Luna have reached the phase where they want to be individuals instead of just one half of twins. Recently they unlocked their semblances. Sunny can sense aura and Luna can read body language. Blake and Yang are married with two adopted children. Blake works to help Fanus equality across Remnant while Yang helps design and test new vehicles for the SDC. Tawny Belladonna-Xiao Long-18 Vivi Belladonna-Xiao Long-17 Weiss and Jaune are married with three children. Weiss took over SDC and is working to undo the damage done by her father while Jaune teaches combat at a local academy. Nichole Schnee-19 Maple Schnee- 13- Named in honor of Pyrrha. She inherited her mother’s singing voice and has a huge love of music. In fact she wants to enter the music industry rather than become a Huntress. To her relief her parents told her they’d support whatever decision she made. William Schnee- 10- A curious young boy with an interest in science. He loves touring the various SDC research labs with his mother. Ren and Nora are married with three children. Ren is the mayor of a rebuilt Kuroyuri while Nora runs a weapon repair and modification store with Ruby. Lie Balder-17 Lie Nezha-16 Lie Sif-15 The headmasters remain a part of Oscar’s inner circle however with the fall of Salem their mission is now to continue to guide all of Remnant into everlasting peace and preventing future disasters. Beacon- Glynda Goodwitch Haven- Ghira Belladonna, took over informally after the battle of Haven and made official around a year later. Shade- Otto Dune, A dog faunus, friend and ally of Professor Theodore, he took over after Theodore retired. Atlas- Robyn Hill, after the fall of Ironwood Robyn was placed in charge of Atlas Academy allowing her to lead a new generation away from the military and teach them how to act like proper Huntsmen. The current Maidens Spring- Raven Branwen- After the battle of Haven Raven lost everything, her tribe lost all respect for her, Taiyang rejected her, she had nowhere to go. Eventually she decided she needed to redeem herself and began spying on Salem’s forces delivering vital intel to the heroes. Summer- July Storms- When the heroes arrived in Vacuo they befriended sisters June and July Storms. They soon discovered that June was the Summer Maiden. During a battle with Cinder June stayed behind to buy the others time to escape. Once they were safe she called down a bolt of lightning to kill her before the powers could be stolen. Her sister was the last one in her thoughts so July gained the powers and has been the Summer Maiden ever since. Autumn- Emerald Sustrai- In a fit of rage Cinder revealed that she never truly cared for Emerald as anything more than a pawn. Broken Emerald fled Salem’s fortress with Mercury. They joined the heroes to save their own lives from Salem and Cinder’s wrath. During a battle Emerald used her semblance to distract Cinder long enough for Ruby and Jaune to kill her. Her last thoughts were of Emerald so the power of Autumn went to her. Winter- Penny Polendina- After the fall of Ironwood many Atlesian soldiers who were loyal to him and the ideal that “Atlas Will Prevail” deserted and formed an underground cell known as the Frozen Soldiers. Lead by Harriet now known as Snow Hare (the only Ace-Op who refused to surrender) they will stop at nothing to bring down the other Kingdoms. Penny has devoted much time and effort into stopping their plans. Beacon Staff Headmistress- Glynda Goodwitch- The first headmistress of Beacon. Once Beacon was rebuilt the decision to name her headmistress was unanimous.  History- Dr Bartholomew Oobleck- Still his energetic self always eager to share knowledge with anyone willing to learn. Grimm Studies- Peter Port- Still bombastic and passing on his wisdom and experience. Head of Security- Gordon Ryder- Gordon’s semblance allows him to create orbs of aura that act as his eyes and ears. He is capable of creating multiple orbs and has them placed around the boundaries of the campus. However while keeping track of them he often loses track of what’s happening around his own body. Origin- The Headless Horseman Combat Instructor- Paulina “Babe” Bunyan- A bull faunus, her semblance allows her to spot the weak point in things or people which allowed her to help her lumberjack father when she was a child. Origin- Paul Bunyan Airship Piloting- Skye Gale- When he was younger his hubris caused an airship crash that nearly killed him. After recovering he set forward to teach others to learn from his mistake. Origin- Icarus. Wilderness Survival - Forest Mann- The son of explorers who perished during a jungle expedition his semblance and basic wilderness training allowed him to survive. His semblance allows him to copy the traits of nearby animals. After making it back to civilization years later he began teaching others how to survive the wilderness. Origin- Mowgli/Tarzan Beacon Teams Fourth Year Team MNTY Maria Pine- Growing up Maria couldn’t help but feel like she was in the shadow of heroes and legends and as a result she grew insecure. Her desire to prove herself “worthy” eventually results in her being injured on a training mission. After that she admits her insecurity to her parents and her team who help her grow past it and see her own self worth. Like her father Maria can use magic. Appearance: 18 years old. 5ft 8in- Brown hair to shoulders Hazel eyes Outfit: Light red top with maroon corset. maroon shorts. Light red tights with green vine design, roses on knees. Maroon fingerless gloves up to elbows. Green vine design on gloves. Maroon boots. Half length version of Ruby's cloak in maroon. Emblem: Three roses on a single stem, one white, one red and one maroon Emblem Location: Back of cloak Aura Color: Maroon Semblance: Stat Boost- Allows Maria to boost a single stat (speed, strength, stamina, etc) Weapon: Rose’s Thorn- Kusarigama with extending chain. Gun built into the end.  Partner: Nautica Waves Origin: Rose Red Nautica Waves- The daughter of fishermen she grew up on the water most of her life. Resourceful and daring, she won’t give up until all options have been exhausted. Appearance: 19 years old. 5ft 6in. Short dark blue hair. Blue eyes. Shark Faunus- Shark gills allowing her to breathe under water. Outfit: Teal wetsuit with wave pattern, armor plating on shoulders, elbows, knees, torso. Optional flippers. Emblem: A series of waves descending in size Emblem Location: Shoulder armor Aura Color: Teal Semblance: Hydrokinesis- Can control water as long as it’s in liquid form. Can even shape weapons out of it. The more water she controls the more aura it takes. Weapon: Ebb and Flow- Twin pistols modified to shoot water. Using her semblance she can boost the power of the water to the point it can cut through metal. Carries a dagger called Shark’s tooth as a back up. After a few missions begins using a harpoon as her main weapon to conserve on water. Partner: Maria Pine Origin: The Little Mermaid Theo Schwartz- Due to a less than stellar home situation he attempts to defuse tense situations with humor. He believes in being prepared and carries many tools and items in his hat including a set of throwing knives, tents, medical kits, food and water. Not to mention his team’s ammo. Appearance: 18 years old. 5ft 9in. Short black hair. Green eyes. Cat Faunus- Cat whiskers. Outfit: Black pants. White shirt with black dress coat. Red bow tie. Tall hat with red and white stripes. Emblem: A hand reaching into a hat Emblem Location: Back of coat Aura Color: Ebony Semblance: Hat Trick- A pocket dimension inside his hat where he can store and retrieve any inorganic item he wants. Weapon: Cat’s Cane-  A hook style cane with a built in grappling hook and gun. Partner: York Letterson Origin: The Cat in the Hat York Letterson- A firm believer in the phrase “Knowledge is power” York is almost always reading. He is eager to learn and teach as much as he can and often volunteers to tutor other students. When he has free time he can often be found in the library. Appearance: 18 years old. 5ft 5in. Long green hair reaching down his back. Often in twin ponytails. Green eyes. Outfit: Dark green pants. Light green button up top with a pocket on the upper left breast. Dark green armor over the shirt with light green pads on arms and legs. Pair of reading glasses. Emblem: A head of lettuce Emblem Location: Shirt pocket Aura Color: Green Semblance: Prehensile Hair- Can control and use his hair as weapons or extra arms. In a pinch can even shoot strands like darts. If the hair is cut it will regrow to normal length within days due to all the aura inside it. Weapon: Close Shave- A pair of blades with gun barrels in the tips. Blades can be combined into a scissors form. In scissors mode it can be thrown like a boomerang. Partner: Theo Schwartz Origin: Rapunzel Team NGHT Nichole Schnee- From a young age her parents made sure she knew that her name made her no more important and no better than anyone else. She is kind and generous and always looking for ways to help others with the Schnee fortune. She’s very aware there’s still plenty of damage to undo from her grandfather. In battle she will often target powerful or unique Grimm to add to her semblance. Appearance: 19 years old. 5ft 10in. Long light blue hair in double ponytails. Light blue eyes. Outfit: Light blue dress with white fur pattern trim. Dress ends little above knees. Blue and white stripped stockings. Light blue boots. White gloves. Armored breastplate, armor on lower arms and shins. All armor is ice themed. Emblem: Schnee snowflake with a sword resembling the sword part of Crocea Mors Emblem Location: Knee and elbow armor Aura Color: Light blue Semblance: Grimm Aspects- She summons pieces of Grimm to use herself. She can call on the wings of a Teryx or a Nevermore, the claws of a Sabyr, the armor of an Arms Gigas, punching power of a Beringel. Like normal summons if they receive enough damage they'll dissipate. Weapon: Cyros- Icicle themed javelin that doubles as a rifle. The shield part of Crocea Mors. Partner: Guile Widows Origin: Christmas Elf Guile Widows- A cunning strategist who excels at using his enemies own actions against them. He prefers to lure targets into his webs and let them tire themselves out trying to escape. Appearance: 19 years old. 6ft. Black hair with eight dreadlocks, four on each side. Brown eyes. Outfit: Black cargo pants with a mild webbing pattern. Gray shirt with black straps from backpack forming an “X”. Fingerless gloves. Emblem: Eight eyes, top pair are farthest apart and bottom pair are closest together. Emblem Location: Bandana Aura Color: Black Semblance: Aura Webs- Webs that can catch, contain, or even act as nets. Weapon: Spider’s Bite- Twin curved swords with guns in the hilts. Partner: Nichole Schnee Origin: Anansi Hunter Python- Strict and serious he considers being a huntsman too serious to joke about. To his dismay his partner Tawny has made it his mission to get him to laugh at least once a day. Hunter is very reluctant to use his semblance due to its nature. However if lives are at stake he will do so with frightening effect. Appearance: 18 years old. 5ft 11in. Brown hair. Snake Faunus- Snake eyes, yellow with green pupils. Outfit: Green boots with a snake skin pattern. Yellow-green cargo pants. Yellow shirt under a green hoodie. Yellow-Green armor with scale pattern over hoodie. Emblem: Stylized snake head Emblem Location: Pockets of pants Aura Color: Yellow-Green Semblance: Hypnoeyes- Can command people to do things. Stronger commands require more aura and concentration and a command too far removed from what the subject would normally do will not be followed. When activated his eyes glow green. Requires full eye contact Weapon: Serpent Staff- Staff that can separate into chain linked segments. Can also shoot from the mouth of the serpent. Partner: Tawny Belladonna-Xiao Long Origin: Kaa Tawny Belladonna-Xiao Long- Adopted when he was 6 years old. Hyperactive, full of energy, eager to make new friends. Inherited Yang’s love of puns. Appearance: 18 years old. 6ft 2in Scruffy orange hair, brown eyes. Tiger Faunus- Tiger tail. Outfit: Orange sweatpants and orange top with baggy sleeves. Black patches stripe all along outfit. Armor on knees and elbows. Emblem: A tiger pouncing Emblem Location: Back of shirt Aura Color: Orange Semblance: Rebounce- Allows him to jump, leap, and bounce incredible heights and land from any height without injury. Weapon: Tora Tearors- Clawed gloves with guns built into the hand guards. Partner: Hunter Python Origin: Tigger Third Year Team VLET Vivi Belladonna Xiao-Long- Adopted when she was 5 years old. Very self conscious about her appearance after bullies at the orphanage convinced her that her birth parents abandoned her because she was ugly. Her mothers and brother spent years trying to get her to understand that she is beautiful on the inside and the outside. After being named a team leader she gradually gains self confidence. Appearance: 17 years old. 5ft 11in. Long dark black hair. Purple eyes. Outfit: Long purple robe with a hood she uses to cover herself up. After she gains self confidence she switches to a more streamlined version without a hood. Emblem: A pair of wings overlapping each other. Emblem Location: Back of robe Aura Color: Purple Semblance: Energy Ripple- Sends a burst of energy in a direction. Weapon: Tempura- Staff with fire dust on one end and ice dust on the other. When used with her semblance she can create waves of flame or frost. Partner: Terry Braun Origin: The ugly duckling Lie Balder- Though serious around most people when he’s with family and friends he opens up and loosens up. As a child his parents would call him their little Sunshine. Appearance: 17 years old. 5ft 9in Dark orange hair with a pink ribbon tied in it. Blue eyes. Outfit: Sleeveless green robe with golden sash. Magenta pants. Both have a sun pattern. Emblem: A stylized sun Emblem Location: Back of robe Aura Color: Golden Semblance: Light Burst- Absorbs natural light and discharges it. Depending on the amount of light stored it can stun or temporarily blind. Weaker grimm may even be destroyed by a strong enough burst. As he evolves his semblance he can direct the burst instead of releasing it in all directions. Even storing it in the form of light armor. Weapon: Stormbringer and Stormbreaker- Twin hook swords with guns built in. Partner: Alison Eirian Origin: Balder Alison Eirian- An optimist often lost in a daydream, her mind wanders easily. She enjoys seeing the bright side of even the darkest situation. However she does take her duties as a Huntress seriously. Tries to get Terry to smile more. Appearance: 18 years old. 5ft 10in Blonde hair in a ponytail, blue eyes. Outfit: Long cobalt dress with silver armor plating on the front. White stockings with blue shoes. Silver gloves. Emblem: A mirror Emblem Location: Back of gloves Aura Color: Cobalt Semblance: Reflection- Allows her to enter any reflective surface. Inside the reflection is totally silent. She can travel to other reflections as long as there’s no obstacles in the way. Weapon: Full Deck- sword that appears to be made of a deck of cards, shifts into gun mode. Also carries reflective cards to use as emergency reflections. Partner: Lie Balder Origin: Alice in Wonderland Terry Braun- Growing up on the streets led him to adopt a tough cynical persona. His new friends convince him that there’s more than one kind of strength. Very protective of those younger than him. Tries to get Alison to be more realistic. Appearance: 17 years old. 5ft 11 in.Scruffy brown hair. Brown eyes. Outfit: Brown boots, brown shorts. Brown t-shirt with torn vest. Emblem: A howling wolf Emblem Location: Back of vest Aura Color: Brown Semblance: Howling Wind- Can create powerful wind with his breath. Weapon: Howling Hatchets- Twin axes with guns built into the handles. Can combine to form a shotgun. Partner: Vivi Belladonna-Xiao Long Origin: The Big Bad Wolf Second Year Team JNGL Jim Peaches- Analytical and strategic he is highly skilled at coming up with plans that utilize the strengths of his teams. He has a fondness for insects and is known to talk to them when he thinks he’s alone. Appearance: 16 years old 5ft 5in. Short brown hair, pink eyes. Outfit: Tan pants with peach shirt. Tan shoes. Peach longcoat. Pink tie with insect designs (grasshopper, centipede, ladybug, spider, earthworm, glowworm) Emblem: A peach with a bite taken out of it Emblem Location: Belt buckle Aura Color: Peach Semblance: Peach Protection- Creates forcefields over himself. Can extend to include other people. With practice he learns to create smaller ones to throw as projectiles. Weapon: Peach Pit- Mace with detachable head. Gravity dust built in allows him to launch and recall the head. Partner: Lie Nezha Origin: James and the Giant Peach Lie Nezha- Eager and impatient he’s often the first to race into a battle. He enjoys moving fast and hitting hard. As a child his parents would call him their Moonbeam. Appearance: 16 years old. 5ft 6in. Short black hair. Pink eyes. Outfit: Amber sleeveless vest and dark orange cargo shorts. Armor plated elbow and knee pads. Orange goggles Emblem: A burning wheel Emblem Location: Knee pads Aura Color: Amber Semblance: Speed Rails- He creates rails of aura in the air to run on boosting his speed as he pleases. Only Nezha can interact with the rails, all others will simply pass through them. Weapon: Stormlillies- Twin chakram that turn into shurikens. Partner: Jim Peaches Origin: Nezha J.J Grayson- He is used to people mocking or underestimating him due to his weight and bulk. However he isn’t bothered by it because he knows it’s mostly muscle instead of fat. His teammates all find him awesome. He’s the powerhouse of his team and will put himself between them and danger if it keeps them safe. Likes to call Lyme “Sprout” Appearance: 16 years old. 6ft. Bulky build. Mostly muscle instead of fat. Short gray hair. Elephant Faunus- Elephant Ears. Outfit: Necklace with a black feather on it. Gray boots. Gray baggy shorts. Gray sweatshirt. Emblem: Elephant head Emblem Location: Front of sweatshirt Aura Color: Gray Semblance: Flight- Can fly as high or as fast as he wishes. Weapon: Stampede- Spear that turns into rifle, spear tip splits to reveal barrel. Partner: Lyme Pine Origin: Dumbo Lyme Pine- Calm and caring he enjoys nature in all its forms. A love of plants lead him to study botany, he can even use plants and herbs to create medicine in a pinch. He acts as his team’s medic. Likes to call J.J “Big Guy” Appearance: 16 years old - 5ft 3in. Short blackish hair, silver eyes. Slight tan from extended time outdoors. Outfit: Green overalls over a light green top. Brown gloves with floral pattern. Dark green boots. Emblem: A pinecone wrapped in vines Emblem Location: Front of overalls Aura Color: Lime Green Semblance: Aura Vines- Can create vines made out of his aura. These can be used for extending his reach or in combat. As his semblance grows he can add thorns to the vines. Weapon: Harvester- Pitchfork with guns built into the points. After running out of ammo during a training mission he has Harvester upgraded to a rail gun with two settings, small beam (the two middle prongs charge it) and large beam (all four prongs charge it) Partner: J.J Grayson Origin: Jack and the beanstalk First Year Team SNST Shiro Shishi- When Shiro was a child his uncle a crime boss named Kuro Shishi decided to cut loose ends. After personally stabbing Shiro’s father Kin Shishi in the back he sent a trio of assassins after Shiro, leaving the boy for dead. Fortunately a pair of drifters rescued the boy and helped him recover. The pair were retired huntsmen and they trained him until he was accepted to Beacon. Patterning himself after ancient warriors he read about as a boy Shiro is honorable, courageous, and a great leader in battle. He does however have a bad habit of starting inspirational speeches when they aren’t required. Appearance: 15 years old. 5ft 2in. White hair and golden eyes. Lion Faunus. Lion’s mane. Outfit: White samurai armor with golden accents. Armor has a lion theme. Emblem: A roaring lion head Emblem Location: Center of chest armor Aura Color: White Semblance: Power Roar- Creates an omnidirectional shockwave. Weapon: Lion’s Pride- A katana with a lion’s head on the hilt. Can shoot from the lion’s head. Partner: Lie Sif Origin: Kimba The White Lion/The Lion King Noah Rhythm- Growing up in a family of traveling musicians taught him two things, one was the importance of music, the second was how to ward off the creatures of Grimm. After arriving in a village for a show only to discover the villagers slaughtered by the Grimm he swore on the spot to become a huntsman. Appearance: 15 years old. 5ft 3in. Light purple hair and eyes. Outfit: Dark purple shoes. Light purple tunic. Purple cape. Light purple alpine hat with dark purple feather. Emblem: Flute surrounded by music notes Emblem Location: Back of cape. Aura Color: Light purple Semblance: Animal Melody- Can use music to communicate and command animals. No effect on faunus. His flute isn’t required to use his semblance but it amplifies it. Uses it to ask animals for intel when arriving in new places or to get a bird or squirrel to give Tomi a ride. Weapon: Pay the Piper- His flute shoots blasts of sound like Flynt’s trumpet Partner: Tomi Tumbleweed Origin: The Pied Piper Lie Sif- Curious and always eager to learn new things once she gains an interest in a subject she won’t stop until she knows everything about it. As a child her parents would call her their Shining Star. Appearance: 15 years old 5ft. Long light orange hair in ponytail to her left side. Blue eyes. Outfit: Dark pink dress with dark green accents. Armor on legs and along left arm and shoulder. Green quiver on back. Emblem: A green lily within a pink circle Emblem Location: Shoulder armor Aura Color: Magenta Semblance: Alliance- the more friends and allies fighting by her side the stronger her aura. She channels the extra aura into her arrows Weapon: Stormpiercer- A bow and arrow. The bow splits into twin daggers based on her grandfathers and her arrowheads are infused with dust. Partner: Shiro Shishi Origin: Sif Tomi Tumbleweed- The child of tailors they grew up helping their parents with the sewing. They love to keep up with latest fashions even if they know they could never afford any of them. Despite some initial confusion their team fully accepted the fact they’re non-binary. Appearance: 15 years old. 4ft 11in. Short blonde hair. Yellow eyes. Outfit: Tan shoes with yellow socks. Yellow shorts. Tan shirt with yellow suspenders. Emblem: A needle and thread Emblem Location: Buttons of suspenders Aura Color: Tan Semblance: Shrinking- They can shrink to a minimum of one inch high. Their strength remains the same as when they are full sized. Weapon: Needle point. A rapier that can shoot from the point. Partner: Noah Rhythm Origin: Tom Thumb/Thumbelina
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