#Warhorse writes like an adult who has experienced love and pain and is also a professional author
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It's not even about the vindication of calling a ship, okay. It's that the supposedly anti woke studio wrote about 3 million words of medieval fiction centering the relationship of the two main characters who are in most ways (or in all ways if you follow the obvious canon momentum of the story) meant for each other, as counterparts who help each other survive the great travails of their lives and who challenge/complete the other to become fuller, braver, kinder people. It's so clear these two people are soulmates, platonically or romantically, something observed consistently by the world around them and by themselves.
Except their society (feudalism, Catholicism) dictates that they are intended to be completely incompatible by nature and divine law. Not just for the obvious fact they are both men, but they are separated by what is arguably an even steeper chasm of social class. Their existence even as friends utterly spites, interrupts, and threatens feudal order right down to its theological and philosophical roots. They should not see each other as human and yet.
It's the fact that they do. The fact that the entire story has been about this--that these two protagonists fit together, undeniably, and grow to love each other fiercely (a love that deepens superbly from their knee-jerk playful puppy-friend-love in kcd1 to something selfless and mature by the end of kcd2). And they do so despite the immense opposition by their world, their social circles, their faith, and indeed their fandom.
And yes, it really does fucking matter that all of this culminates into a deep onscreen romantic love (if you get out of the way and allow it to) between two fandom-beloved male main characters (not just side characters rammed in for an optional gay romance but THE main characters of the duology; the "you" as in the player character and your erstwhile dick-jokes bro you have perhaps grudgingly at first been invited as the audience to love) in a historical fiction story that has been wrongly touted by the worst of our contemporaries as the holy grail of cultural conservatism.
Holy shit. Warhorse -- y'all. I'm sorry I doubted you. So few game writers understand how love works and indeed how people work, let alone translate it so well onto the screen.
Calling this an "optional romance" is not technically incorrect, I suppose, because it's true you can opt out and choose to remain platonic friends. But this language feels like a disservice, as if Henry & Hans's romance is a typical RPG wham-bam fanservice makeout with a minor fan fave character who never interacts meaningfully with the player again. Or as if it's a Bioware-style "give this NPC the right gift and do their side quest and you get to see a jankly ugly-bumpin' montage" situation.
Kingdom Come: Deliverance is so very much not that. The "main, optional" romance scene in question is just one consummation event of two people who have been growing up and falling in love in front of us over the course of some 200-300 (or god knows how many) hours. The fact these protagonists openly love each other is very much not optional.
This is, sincerely, groundbreaking storytelling in this medium and this genre. How fucking cool that we all got to see it now.
#kingdom come deliverance#kcd#redmeta#spoilers#henry of skalitz#hans capon#not to shade bioware (okay totally to shade bioware) but i've long felt they write like the low-middest YA fantasy you've ever read#Warhorse writes like an adult who has experienced love and pain and is also a professional author#which is pleasing given that there's so much monty python humor in their games and so many immature personalities in the char cast#this is of course not to say that all elements of the storytelling are as top notch or as mature as the main thread but you know. wow#i mean this as the absolute highest compliment but this game feels like playing the best fucking fanfic you have ever read in your life#in its intimacy its storytelling methods and its focus on complex artistry and relationship building as the vehicle for plot
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