#WH40K Fanmade
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dzthenerd490 · 17 days ago
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Agdagath Scarabs
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Due to the Flayed Ones being fast and unrelenting, the Necrons of the Agdagath Dynasty first manipulated their Scarabs to quickly reproduce and fight against their enemies. Not only do these Scarabs break down foreign material, build new necron structures, and repair the armor of Necrons but they also grab onto identified Flayed Ones to explode. Though not really an explosion as it actually releases a bubble that expands into either 10 feet in diameter and incinerates everything inside within a second. Regardless this has allowed the Necrons of the Agdagath to finally combat the dastardly Flayed Ones that have plagued them so without the worry of further infection. Though they were not so foolish to stop there. The Scarabs are just one of their many defensive methods against the Flayed Ones and the other vermin of the universe that dare to defy Necron rule.
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Necron Hub
Warhammer 40K Retold Hub
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barpsy-abaub · 3 months ago
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Arrival to the Whale City
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ORDO MALLEUS 39M, [REDACTED]
CODE: 00874; III
Record made by: Lord-Inquisitor [REDACTED]
Prime keywords: "Whale Cities"; "Cetaceaners"; "Void Whales"; 6 more...
Secondary keywords: "Interrogation: Aeldari"; "Abhumans"; "Warp"; 14 more...
ARCHIVED COPY; fragment 05-672
__________________________
Decipher:
IN-ED: - ...They are not to be seen as ones of your kin anymore, and you have nothing to draw their eyes from mirages of the Sea of Souls to the light of your dead god.
[REDACTED]: - So, your kind consider them some kind of servants of Archenemy?
IN-ED: - ...No. The leviathans they have tamed dive deeper, far deeper than any mortal mind is capable of, and even shadows of Chaos do not dare to descend on such depth. They are doomed to be consumed by it once. Do not search for Whale Cities, human. You will share their fate if you do.
---End of fragment---
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annasmafroo · 1 year ago
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My two fan primarchs: Auberon the Seaborn and Sonoma! Auberon, despite his look, has more of a trader personality than of a aggressive warrior. He's big, buff and has a dad bod >:] Sonoma looks very stern and her expression rarely changes but despite this she cares deeply about those under her wing (no pun intended). Also she's nearly as tall as Vulkan and I like to call her "owl mom."
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drgairyuki · 9 months ago
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My Space Marine Chapter homebrew/fanmade Template/Table/Data Sheet
Here's my own version for a homebrew/fanmade Space Marine Chapter template/table.
Because the others I found on the big 3 for 40k info weren't exactly my taste and were also confusing. So, I decide to make my own. But I mainly made it to make it easier on myself.
(X) is meant for being optional and you can removed the section if you want to
Name: Nickname(s): Founding: Founding Chapter/Successor of: Descendant(s)/Successor Chapter(s): Battle Cry/Warcry: Chapter Master: Primarch: Homeworld: Fortress-Monastery: Specialty: Stength, Size, & Numbers: Allegiance: Colour(s):
(X) Homeworld:
Chapter Info:
(X) Homeworld:
History:
Chapter Appearance:
Chapter Colours:
Chapter Symbol(s) & Badge(s):
(X) Homeworld:
Chapter Organisation:
Combat Doctrine:
Chapter Belief & Culture:
Gene-Seed:
Chapter Elements:
(X) Relationship(s):
(X) Trivia(s):
You could also use it in conjuration with the Space Marine Chapter Creation Tables, if you want to of course.
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voidcandle · 2 months ago
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Ive only seen 3 episodes (DnD, WH40K, Pac Man) but secret level feels to me like someone took fanmade action scenes from YouTube and gave them a huge budget or bad edgy fan theories
Like the WH40K action scenes were great and it all looks really good but it just felt like a cinematic trailer for space marine 2
The DnD one was a wet fart (that got spoiled by the preview icon, although it also wouldn't really have been a surprise anyway)
The Pac Man one just felt like some edgy "what if" forum post or tweet
Like to be clear that's what I expected out of it (except the pac man one), but still just feels like a big waste of time and money
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bwcfilms · 6 years ago
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#ComingSoon #WH40KFanFilm #SupportIndieFilm #AtlantaFilm #VeteranOwned #VeteransInFilm #indiefilm #IndieAF #veterans #fanmade #fanfilm #warhammer #WH40K #cosplay #cosplayer #makersgonnamake https://www.instagram.com/p/BtWRTkLhRXF/?utm_source=ig_tumblr_share&igshid=1okj5xjwn662t
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dragondroid · 5 years ago
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So I've found my favorite game
It's called EYE: Divine Cybermancy and it's so fucking weird
Like, it's like if Deus Ex took place in the WH40K universe and it's got a bunch of influence from East Asian mythology and also it's got werewolves and sexy nuns with assault rifles
It gives the same freedom of character creation that you get out of tabletop RPGs and I'm a slut for minmaxing so that's good
Also did I mention it was made by two French guys who barely speak English so they basically just ran it through Google Translate, there's a fanmade patch that gives it a proper English localization but the original translation has this really rough charm
Overall it's a janky cyberpunk mindfuck RPG oh and also it has 32-player co-op
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dzthenerd490 · 17 days ago
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Necrons: Agdagath Dynasty
Agdagath Scarabs
Agdagath Legion Troopers
Agdagath Immortal Guard
Agdagath Deathmark Assassin's
Agdagath Armoury
Agdagath Lichard
Agdagath Royal Warden
Agdagath Lord
Agdagath Overlord
The Agdagath Phaeron
The Phaeron's C'Tan Shards
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dzthenerd490 · 2 months ago
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Warhammer 40K Retold
Description: A simple art project about changing the style and lore of certain aspects of the Warhammer 40K franchise after finding many, MANY flaws and elements that I wasn't satisfied with. If you're a diehard Warhammer 40K fan or perhaps even a normal WH40K fan this will defiantly piss you off, so sorry in advance but also, I don't care. I'm doing this for fun so I'm not going to stop anytime soon. Sorry but you know, not really.
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WH40K Retold
Lore
The Galactic Imperium
Space Marines
Traitors to the Galactic Imperium
Coming Soon
Forces of Chaos
Coming Soon
Eldar
Coming Soon
Tyranids
Hive Fleet Leviathan
Hive Fleet Behemoth
Hive Fleet Kraken
Hive Fleet Oroboros
Hive Fleet Collosus
Hive Fleet Naga
Hive Fleet Dragon
Hive Fleet Hydra
Hive Fleet Gorgon
Hive Fleet Kronos
Hive Fleet Scarabus
Hive Fleet Locust
Hive Fleet Medusa
Hive Fleet Megalodon
Hive Fleet Charybdis
Hive Fleet Chimera
Orks Skaven
Coming Soon
Necrons
Agdagath Dynasty
Atun Dynasty
Charnovokh Dynasty
Maynarkh Dynasty
Mephrit Dynasty
Nekthyst Dynasty
Nephrekh Dynasty
Nihilakh Dynasty
Novokh Dynasty
Ogdobekh Dynasty
Oroskh Dynasty
Oruscar Dynasty
Sautekh Dynasty
Thokt Dynasty
Vralekth Dynasty
The Tau Empire
Coming... Eventually
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dzthenerd490 · 2 months ago
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Warhammer 40K Retold: Space Marines
1st Legion Dark Angels: 
Adamantine Lions
Angel Guard
Angels of Absolution
Angels of Damnation 
Angels of Defiance
Angels of Penance
Angels of Redemption
Angels of Repentance 
Angels of Retribution
Angels of Vengeance
Angels of Vigilance
Angels of Wrath
Angel Redeemed
Angels Repentant
2nd Legion Tech Priests: 
Orichalcum Tigers
The Modifiers
Angels of the Omnissiah
3rd Legion Emperor’s Children: 
Altar Brethren
Angels Resplendent
Astral Hounds
4th Legion Iron Warriors: 
Steel Destroyers
Death Tunnelers
Tomb Raiders
Angels Porphyr
5th Legion White Scars: 
Demon Slayers
Blue Flash 
6th Legion Space Wolves: 
Grey Wolves
7th Legion Imperial Fists: 
Angels Erythrean
Guards of Destruction
Astral Fists
8th Legion Night Lords: 
Demon Lords
Ice Demons
Lords of Darkness
Crystal Lords
Lords of Blood
Demonic Drab
9th Legion Blood Angels: 
Absolvers
Angels Encarmine
Angels Eradicant
Avengers of Sanguinius
Angels Excelsis
Angels Glorious
Angels Numinous
Angels of Fire
Angels of Light
Angels Penitent
Angels Sanguine
Angels of the Grail
10th Legion Steel Fists: 
Demon Fists
Angels of Iron
Abyssal Hands
11th Legion Battle Sisters: 
Spore Stompers
Ocean Maidens
Cosmic Chefs
Cosmic Medic
Angels of Salvation
Abyssal Unicorns 
Abyssal Butterflies
Desecrated Sisters
Abyssal Cats
12th Legion World Eaters: 
Destroyers of Eden
13th Legion Ultramarines: 
Adulators
Angels of Fury
Angels Puissant
14th Legion Death Guard: 
Cursed Demons
Abyssal Shields 
15th Legion Thousand Minds: 
Angels of Purgatory
Warp Wanderers
Forgers of Sin
Damned Outcasts
16th Legion Lunar Knights/Black Legion: 
Slayers of Sin
Flag Wavers
Lords of Destruction
17th Legion Praying Sons:
Sin Collectors
Angels of Serenity
18th Legion Salamanders: 
Astral Drakes
19th Legion Raven Guard: 
Accipiters
Bat Guard 
Astral Hawks
20th Legion Alpha Hydra: 
Destabilizers
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dzthenerd490 · 5 months ago
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Space Marine Chapter: Angel Guard
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Description: A Space Marine Chapter born from the Dark Angels and hailing from the moon Vigilus orbiting the world of New Cadia. Entrusted to protect High Ranking Imperials during Crusades especially the established members of Crusade Councils. They ensure that all assets during a crusade are secured so that no enemy can exploit any possible weaknesses that will lead to either a shameful retreat or unthinkable surrender of Imperial forces. They are one of the only Chapters that not only get along with Imperial Troopers rather well but refer to Troopers from the Children of Cadia Regiment as brothers and sisters.
It is believed this kinship comes from the fact that they were born on one of the moons of New Cadia, a planet that was colonized to be the new home of the Cadians after the fall of their original world. However, the only Imperial force they will never acknowledge as friendly in any manner is their parent Legion the Dark Angels. Like most Chapters born from the Dark Angels they are rather ashamed of the downfall of the Dark Angels and actively avoid even making eye contact with them and refuse to bow when a Dark Angel passes by.
Unique Trait: “Golden Fortification” a powerful ability that coats an Angel Guard in golden light making them indestructible to all forms of attack. This ability can be maintained for as long as the Angel Guard desires but only so long as they remain in place. If they move their position they will lose this ability and be unable to utilize it again for at least 5 hours.
Arsenal:
Crystal Blade Holy Spear - A Holy Spear made with a unique crystal found only on Vigilus. Like all Holy Weapons it can be activated with a chant from the wielder, for the Crystal Blade Holy Spear the cant is “Holy Spear, erase all my enemies”. Once said the crystal will glow bright and be able to completely incinerate anything it touches. This state of the Crystal Blade Holy Spear is very dangerous as it can erase the Angel Guard and other Imperial Forces if not used carefully.
Holy Shield of Regeneration - A Holy Weapon commonly given to all Chapters born from the Dark Angels. The Shield is strong enough to even be able to resist more than one blast from a Necron Atomizer cannon. However, should the shield or the wielder ever suffer great damage, the user can chant “May the Blessings of the Emperor shield me from pain” and both the user and the shield will heal instantly.
Bolter Pistol - Heavily condensed version of the original Bolter Gun made to be able to hold 6 canisters of God Blood with a total of 120 bolt shots. Normally only possesses Incendiary, Cryo, Explosive, Electric, and Armor Piercing frequencies.
Dual Cyber Batons - Batons made with batteries inside that shock anything upon impact with anywhere to 200 to 500,000,000 volts. The amount of voltage can be changed by the Angel Guard through a cyber connection with the Helmet Visor. Powerful enough to merely stun a human as well as fry the insides of even the strongest of Orks.
Deity of Worship: Because the Angel Guards are ashamed of their heritage they do not acknowledge Lion as their God anymore. Instead they worship both Rogal and Roboute as their Gods. They worship Rogal to make their bodies fortified and strong enough to defend crusade councils they are assigned to protect. They worship Roboute to remind themselves to always put their duty first and have the strength and determination to follow it through, always.
Recruitment: Because Vigilus has been colonized with the Angel Guard's DNA factory it naturally worships both Roboute and Rogal. it is considered the utmost essential and most honorable duty to be able to guard anything within the Imperium on Vigilus because of this. As such schools on Vigilus not only teach students common Imperial Propaganda, History, and basic Education such as Math, Science, and Literature; they also teach students to be the best guards in any situation. Often students are assigned to guard certain items of importance in the schools, unknown to them they are being watched by the Priests of both Churches.
Occasionally children that are known to be talentless or troublemakers will be given candy and promised more in exchange for stealing the items the guard students are protecting. The student on guard is to protect the item they are assigned to for at least one month. If they can prevent the item being taken from its position within that month from the various assigned thieves, they will be chosen as an Angel Guard.
Once they are chosen, they and their parents will be told of this and how it will be a great honor to become an Angel Guard. This will be done as a test of faith as if the parents of the child refuses they will be banished to a planet in the region of the rotting Dark Angels where they will live out their days in shame and false hope. Naturally those that accept will be taken to the Angel Guard DNA factory within the Capital City of Vigilus.
Once the process within the rebirthing pod is complete they will return to their city as elite guards until such time as they are called to action during a crusade. Because they must be sentinel guards without weakness they are to only meet with past friends and family when they are off duty and their armor is gone.
Caution Regarding Chaos:
Khorne of Sacrifice and War - Immune, Angel Guards are meant to be sentinels of protection, war and battle does not interest them; only defense and Khorne is a god that only knows attack, his voice cannot reach them.
Tzeentch of Corrupting Knowledge and Magic - Immune, being the embodiment of perfect sentinels they have no need for any further knowledge. Or at least anything Tzeentch can tempt them with.
Nurgle of Disease and Decay - Low Risk, there is a rare chance that an Angel Guard will be disillusioned by their task as a sentinel and become so bored to the point they will see themselves as living corpses. Nurgle will find a good place for them should they reach a point of great depression. However, because of their faith in Roboute and Rogal as well as their genetically bred determination they can mostly resist Nurgle’s calls.
Slaanesh of Pleasure and Pain - Medium Risk, being a sentinel is an honor but it can be a bore for Angel Guards who find very little chance at free time given their dwindled ability to enjoy it. Slaanesh can help them find joy and excitement in life again but for a price that only the most bored and disillusioned Angel Guards will be willing to pay.
Malice of Anarchy and Vengeance - High Risk, Angel Guards that have died in combat or never get to see any real action may be filled with regret to the point that Malice can grant them what they need to get revenge or obtain the power they need to do more in life.
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dzthenerd490 · 5 months ago
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Space Marine Chapter: Accipiters
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Description: Hailing from their home world Sedonus, and created form the Raven Guard. A split religion world that does worship Corvus but due to the fast-developing hive cities and the gang violence that follows Heretic Churches worshiping Konrad exist as well. This has led to children within gangs to not only be raised as bloodthirsty thieves but also skilled hunters and assassins. It is for this reason that Sedonus was declared the home world for the Accipiters.
Accipiters are Space Marines who know how to kill anyone a thousand different ways and are equipped with the tools to get each and every way done. Entrusted by the Imperium to kill massive amounts of enemies at a moment's notice as well as powerful threats that are normally unkillable. The longest it ever taking an Accipiter to kill a target is a single day and in those cases the target is normally an entire army. Should an Accipiter take any longer to kill its target it is to be assumed the Accipiter is dead. Accipiters are living symbols of death as nothing has ever lived to survive an Accipiter attack or those who have live to be extremely injured to the point of being deformed.
Unique Trait: "Killing Drive" an adrenaline rush available for each Accipiter allowing them to go faster, strike harder, and kill better for a maximum of 30 minutes. The most devastating part of this ability is that they can do it again up to ten times a day without getting tired. However, should they go for an eleventh time they will start to get progressively weaker and even suffer organ failure if they go for a thirteenth time within the same day. This ability mixed with their vast knowledge of killing methods as well as their grand five senses makes them the ultimate hunters, assassins, and overall killers.
Arsenal:
Freezing Reaper - A scythe made from freezing steel; a type of steel synthesized by the Institue. It emits a natural cold aura of at least − 300 degrees Celsius. This and its scythe form as well as the strength of the Accipiter wielding it not only ensures it can slice through any opponent but freeze them into pure ice as well. Even enemies strong enough to withstand the cut of the Reaper will eventually cripple to the freezing aura of the blade's touch.
Scorching Slayer - An axe made form scorching steel, a type of steel synthesized by the Institue. It emits a burning heat of at least 3,500 degrees Celsius. With the combined strength of the Accipiter and the sharpness of the blade means nothing can withstand a single strike. Even if something was strong enough, the scorching aura of the axe will melt through them, literally no different to a hot knife cutting through butter.
Dual Poison Blades - Normally when an Accipiter has free time they like to hunt. Occasionally they will stumble across poisonous animals and Xeno Beasts. Once they have collected such poison, they will drip it onto the blade of the Poinson Blades. Molded after the assassin Blades of Corvus himself, these blades are made from a special iron found only on Sedonus that absorbs the essence of whatever is dripped onto it with Poison having the longest lasting effect. This makes them perfect for blades of the Accipiter as not only is the blade sharped perfectly for such a hunter but the mixture of a thousand different poisons ensures nothing not even a Tyranid can survive its sting.
Bolter Rifle - Modified version of the original Bolter Gun made by the God Emperor himself. Created with a barrel magazine able to hold 50 canisters of "God Blood" with a total of 1,000 bolt shots that can easily make up for its lack of power and ammunition modes compared to the true Bolter Gun. Like all Bolter Rifles, possesses Incendiary, Cryo, Explosive, Electric, and Armor Piercing frequencies. For the Accipiters they also possess the silencer and invisibility Frequency that can be mixed with not only each other but any of the other frequencies to ensure no enemy can sense their incoming death until it is too late.
Dual Bolter Pistols - Heavily condensed version of the original Bolter Gun, made to be able to hold 6 canisters of God Blood with a total of 120 bolt shots. Like all Bolter Pistols possesses Incendiary, Cryo, Explosive, Electric, and Armor Piercing frequencies. For the Accipiters, one of the Bolter pistols also possess the Void and Tracker frequency while the other possesses the Seeking and Acidic frequency. Which is which is only known by the Accipiter holding them.
Mechanical Talons - Two mechanical arms are augmented into the armor of every Accipiter. They possess five fingers with large and sharp claws made form the same material as their armor making them devastatingly sharp. Possessing a mechanical nervous system that is connected to the bio suit of the Accipiter means they can control these Mechanical arms as if they were born with them. With these arms even when an Accipiter is unarmed, they can still rip apart their targets with ease.
Deity of Worship: It is often mistaken that their deity of worship is Konrad of Crime and Scum since their Chapter is a violent one. Though some do worship him in his terrifying methods of slaughter and fear bringing as well as his Legion's similar upbringing of originally being children of crime become turning into Legionnaires. However, a majority which are truly loyal to the Imperium instead worship Corvus of Stealth and Hunting as their true God, though there are some that worship Jaghatai of Adrenaline and Secrecy. Corvus is belived to bless those who hunt in his name great harvest and fortune so Accipiters who think themselves great hunters will naturally worship him. Then there are those who enjoy killing with speed while also holding a thousand secrets of killing and murder, they believe they have earned Jaghatai's favor in that regard.
Recruitment: Accipiters sometimes are tasked with culling the rampant gangs on their home world Sedonus. Once they have done so they are to kidnap the children of said gangs and bring them a special orphanage on Sedonus that is owned by both the Heretic Church of Konrad and the Holy Church of Corvus.
The priests of both churches will watch over the children and put votes on who is strongest, smartest, and overall best to be an applicant. Once every month one or more children are chosen and escorted to the training center within the orphanage where they will receive comfortably bedding, warm food, and taught the basics of what is expected of an Accipiter and how much of an honor it would be to join. Naturally not all applicants are convinced so after a week they will no longer be given bedding or food. The Applicants will then be sent to private training rooms where an Imperial Criminal will be waiting for them. they will be told by the Priests they must kill the Criminal in order to be able to eat and sleep again. True to their word every applicant that kills the target will be allowed to leave.
In order to give the Applicant a fighting chance the criminals will be drugged, and the Applicant will be allowed to choose their weapon. If the Applicant dies even after this, they are simply a failure while the rest get to sleep and eat again. This process will repeat every day until the applicant learns to be grateful for the gifts the Imperium is bestowing upon them in exchange for their work. Once they have become loyal killing machine or has developed a fighting style either similar or completely different to what the Accipiter's are familiar with. Those that achieve either one will be accepted as an Accipiter. Any other applicant that fails to achieve anything will either keep going until they do, die by hands of a criminal, or go insane and thus must be killed by the priests.
Once an Applicant has been chosen, they will be sent to the DNA factory bellow the orphanage. There they will be placed within one of the rebirthing pods to begin the process. Once the process is complete, they will be given the bio suit, power armor, and weapons needed of all Accipiter's. However, before they leave to either hunt, meet with their new siblings, or go to an assigned mission they will be met with the priests who trained them once more. They will give them a selection of the weapons they used to fight the criminals while they were still Applicants. The Accipiter is free to choose only one weapon but must never tell anyone which it is, as this weapon is meant to be their last resort should they be unarmed of all other weapons. This weapon will be entirely the Accipiter's, and they are free to modify, enchant, or even discard it after they have chosen it.
Caution Regarding Chaos:
Khorne of Wrath and Blood Lust - High Risk, an Accipiter’s whole purpose is to kill all enemies, even the unkillable. If they fail or feel they can do better, Khorne will be there to show them a way to more power in exchange for loyalty.
Tzeentch of Corruption and Knowledge - Medium Risk, killing is an art form as well as a science. No one understands this better than Tzeentch. An Accipiter who feels they want to know more can easily be swayed.
Nurgle of Disease and Decay - High Risk, disease kills all eventually, to the relentless killers of the Accipiters Nurgle could be seen as a messiah.
Slaanesh of Pleasure and Pain - Low Risk, killing so much can make it become a pleasurable addiction. No one knows how to indulge endlessly into such a sadistic pleasure than Slaanesh. Though since a majority of Accipiters worship noble gods like Corvus and Jaghatai they often think of Slaanesh as an abomination rather than a worthy pursuit to worship.
Malice of Anarchy and Vengeance - Low Risk, the chances of an Accipiter themselves dying is low but if it does happen, Malice will be there to give them the power to achieve their revenge. But if the killer does something unexpected that the Accipiter themselves had never seen before, they will rather die in admiration for their killer than seek revenge.
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dzthenerd490 · 28 days ago
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Warhammer 40K Retold Preview 1
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An outline of a new unit, the full drawing for now is only available on Patreon. Please click the link to become a member and see the full picture as well as the lore that comes with it.
I know this sounds desperate, but I love drawing and writing lore about my drawings and I'd like to make this a full-time job. So please help me out if you can, if you can't then no shame. We all have to think about how we're going to survive in this capitalistic hellscape. Yes, I'm aware I said something along the same lines in like 4 other posts, but it needs to be said as many times as possible until the government finally makes the changes needed for us all to just live comfortably, without dying due to a lack of green paper rectangles.
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dzthenerd490 · 5 months ago
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Space Marine Chapter: Absolvers
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Description: Born form the Blood Angels Legion, the Absolvers hail from the Ark Ship known as the "Vow of Absolution". They make it their mission to uphold any task given to them without anything stopping them, not even death. If an Absolver is given a task, they will get it done and disregard or even kill anything that gets in the way of completing such a task. These tasks can be anything such as retrieving a relic, killing a specific enemy, rescuing high ranking members of the Imperium or delivering a message during a crusade. Nothing can stop an Absolver from getting their task done. The Absolvers are not immortal but make no mistake, killing an Absolver is no easy task. You’d find it much easier taming a Tyranid than stopping an Absolver once they are on a mission.
Unique Trait: The Absolvers are one of those rare Chapters born with two unique traits instead of one. The first is a mutation regarding blood which is standard for Chapters born form the Blood Angels. However rather than being cursed with the madness of the red thirst they have instead been given "Blood Overdose". “Blood Overdose” resides within every Absolver, allowing their bodies to produce vast amounts of blood. this blood is highly radioactive and toxic which can be used as both a weapon and an emergency fuel source for imperial technology.
The second trait is "Undying Duty" which prevents an Absolver from dying until their task is done. Even if their insides are cut open, even if limbs or their wings are torn off, even if their heart is ripped out. The Absolver will keep going and actively get stronger to make up for their badly damaged bodies. Only once their task is done, they will finally die.
Arsenal:
Blood Sacrifice Holy Sword - hidden on their non-dominant arm is a device that extends four tubes out of the wrist of the Absolver and into their primary Melee weapon. These tubes harvest blood from the Absolver and insert it into the Blood Sacrifice Holy Sword to power it up. Because their blood is radioactive it provides a great source of power to the Blood Sacrifice Holy Sword a weapon which drinks their unstable blood, becoming longer and sharp enough to cut through any kind of armor. To activate Absolver must hold the sword with their non-dominant arm and say “Holy Sword drink my blood”. tubes form the device will extend and connect to the sword in order to feed it blood that will power it for at least 30 minutes. Should a situation become dire the Absolver will have to repeat the chant every time they need an extension.
Thought if what's needed isn't more time but more power they can instead say “Holy Sword drown yourself in my blood” and the sword will drink as much blood as it can and gain almost unmatched power as a result. However, it will drain so much blood to the point that even to the point the Absolver’s "Blood Overdose" can’t keep. This is mainly to be used as a fail-safe as doing so can render an Absolver so weak they might not even be able to finish their tasks and there is no greater dishonor than to allow such a blunder. Thankfully "Undying Duty" can help them get back up, but it will take time for the ability to activate properly.
Gatling Blade Shield - Artificial weapon created to be able to shoot lasers out of four cannons attacked to a shield. The shield has two basic modes the first being Gatling where it shoots lasers out of four cannons in accelerated speed ensuring it demolishes, destroys, and vaporizes all enemies. The secondary mode allows the Gatling gears to spin but not for shooting instead for the blades around the cannons to spin, turning the shield into a giant saw to slice apart prey that get too close to the Absolver.
Holy Blood Venom Wings - Naturally a majority of Chapters descended from the Blood Angels inherited wings and the Absolvers are no exception. Wings that are strong and fast allowing them to reach any destination with great speed and little chance of any obstacles stopping them. The wings of an Absolver also have blade like feathers coated with their blood upon growths. As such they can extend and shoot them out acting as emergency projectiles killing anyone who is shot with the ferociously sharp feathers. If the sharpness of the feathers doesn’t kill the victim, the toxic blood the feathers are filled with will finish the job. The wings are naturally strong and thus can be used as guards and also extra blades that slice apart and poison their enemies.
Dual Electro Accelerate Pistols - Small handheld guns that are magnetically charged ensuring the pellets shoot at speeds of Mach 5. The gun holds six canisters each holding 10 magnetic pellets for a total of 60 shots each. Not much to do any lasting damage but an Absolver is meant to focus on their tasks. If injuring an enemy is enough to get them out of the way that is more than enough.
Deity of Worship: Sanguinius of Blood and Divinity, naturally they worship him as their Chapter was born form his Legion. They do not openly worship him not because they are one of the Chapters that believe he is cursed like Lion but because they feel they are unworthy to openly carry his name. As such they consider their tasks as trials brought onto them by Sangunius and to complete them all earns his blessing and raise his honor.
Recruitment: When new recruits are needed, the Vow of Absolution will travel to worlds and cities that have Churches of Sanguinius. The Churches will surrender any orphans they have taken in and they will be taken to the Ark Ship as applicants. Once on the Vow of Absolution the children will be tested in various tasks for a month, such as retrieving scrolls, locate the hiding servo skull, fight one another in combat, and do it all in complete silence while doing whatever is necessary to complete each and every task. Those that do the best while remaining silent, determined, and strong will be chosen.
Applicants who pass will be taken to the DNA factory within the Vow of Absolution where they will be placed in a Rebirthing pod to begin the process. once a week has passed, they will become a new Absolver and immediately begin any task that is needed of them.
Caution Regarding Chaos:
Khorne of Sacrifice and War - Immune, Absolver’s are determined but not to the point of insanity. They care nothing for battle or death they only want to fulfill their duty nothing more.
Tzeentch of Corrupting Knowledge and Magic - Immune, Absolvers only care for the completion of their mission. Tzeentch's voice cannot reach them.
Nurgle of Disease and Decay - Low Risk, there might be Absolvers who can be tricked into thinking their toxic blood is a gift of Nurgle. Thus, to worship him is to be given even greater power. But most normally don't fall for this over their devotion to Sanguinius or the fact that Nurgle is known for being sloppy while Absolvers strive to be efficient.
Slaanesh of Pleasure and Pain - Low Risk, Absolvers are given the determination to complete all tasks but occasionally they might be tempted to seek out more in life. Though ironically the more Slaanesh promises them the more the greater the chance they'll just ignore it's call.
Malice of Anarchy and Vengeance - High Risk, if an Absolver actually ends up dying in battle before they can complete their task, Malice will use the opportunity to resurrect them as a Chaos Space Marine. They will then be able to complete their task in exchange for being another soldier in his eternal army.
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dzthenerd490 · 4 days ago
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Space Marine Chapter: Angels Encarmine
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Description: Created by the Blood Angels but mixed with the DNA of the Night Lords, hailing from the Ark Ship known as the Crimson Rift. Considered a Forbidden Chapter and entrusted to fight in crusades that are expected to last months or even years before completion. They specialize in brutal and bloody warfare that require overwhelming destruction and unyielding endurance. They are a testament to the resilience that can be found in the DNA of the Blood Angels and are considered a living manifestation of that aspect as a result. When forming strike teams or even large armies of Space Marines the Angels Encarmine are always the main strength.
Even the Skaven tremble in fear at the sight of an Angel Encarmine due to their unyielding rampages and ever-growing strength from fallen foes. Every Space Marine Chapter hones the craft of warfare and death but none leave a bloodier mess and more terror in the hearts of their enemies than the Angels Encarmine.
Unique Trait: “Valor’s Thirst” is an extremely useful unique trait that the Angels Encarmine inherited when their DNA Factory was made but also a dangerous one. “Valor’s Thirst” allows an Angel Encarmine to grow stronger as they drink blood and heal faster as well. So long as they have access to blood they will be able to keep going and fight even stronger after every kill. However the Angels Encarmine were not free of the “Black Rage” curse as it has given a great price to the utilization of “Valor’s Thirst”
Should an Angel Encarmine drink too much blood or drink it all too quickly they will start to go insane and filled with never ending blood lust that goes on for longer the more they drink. They will start going mad with the desire to kill and destroy more, even harming their brother and sister Space Marines. They will no longer see reason and laugh at everything even their own bodies getting torn up and they will forget their mission and do anything and everything to prove their strength and power.
Arsenal:
Black Blood Blade Wings - Like all Chapters born from the Blood Angels the Angels Encarmine are born with wings. These wings have been blighted by the genetic DNA of the Night Lords being added to their DNA factory. They are now blackened wings but with feathers that are long and blade-like. Furthermore the Angel Encarmine can pull them off and have them extend to be sword-like weapons. They can also shoot out the feathers on command for the blade feathers to act as razor sharp projectiles. Naturally the wings overall are stronger than even Ceramite making them natural shields to the Angels Encarmine.
Bolter Rifle - Modified version of the original Bolter Gun made to be able to hold 50 canisters of God Blood with a total of 1,000 bolt shots that can easily make up for its lack of power and ammunition modes. Possesses Incendiary, Cryo, Explosive, Electric, and Armor Piercing ammunition frequency modes. Though also possesses unique Necrosis Rot, and Rage Virus frequencies, the former causing any organic foe to rot and the other infecting organic enemies with an extremely infectious virus turning all who are exposed to the bullet and infected blood into zombies fueled by pure rage.
Pure Blood Holy Mace - A holy weapon constructed for the Angels Encarmine. A devastating mace of great weight ensuring all who are hit by it will become grounded up flesh in mere seconds. The mace contains a mechanism that allows the icosagon to spin around shredding anything that gets too close into a fleshy mess. Better yet when the Angels Encarmine recites “Holy Mace, drink your fill” The holy weapon will be able to drain blood from any wound ensuring even the most robust and durable enemies will eventually fall. The holy weapon is able to drain blood even from the smallest wound, further ensuring death is inevitable. Furthermore should the Angel Encarmine desire they can have this blood inserted into their body directly satisfying their “Valor’s Thirst” and doing so this way nullifies the negative effects to a certain extent.
Blessed Blood Holy Sword - A secondary holy weapon, the Angels Encarmine are one of the few Chapters that own more than one holy weapon. The Holy sword has a long and vicious blade that maintains its sharpness by drinking the blood of its victims. Best of all it has a passive ability that nullifies the negative effects of “Valor’s Thirst” though only to a certain extent. Should a battle ever get too tough for an Angel Encarmine they can recite “Holy Sword, make my enemies bleed” and soon all fresh blood in the area can be bended by the Angel Encarmine through the sword. The Angel Encarmine can have them form into tiny blades, large guard blades, shields, or even from around the holy sword making it into a larger sword.
Deity of Worship: The Angel Encarmine worship Sanguinius of Blood and Divinity while ignoring their minor roots from Konrad of Crime and Scum. Because Konrad is a fallen god they despise him and instead take more pride in being descendants of Sanguinius even though he is known as a cursed God. However this does not deny that they are one of the more extreme and ruthless of the Blood Angels Chapters due to their relation to the Night Lords.
Additionally, like many chapters that have been blighted in one way or another by the “Black Rage” they are withheld from the truth of the curse and thus never find out until it is too late. As such they will always worship Sanguinius blindly but this might accidently lead to a change in faith once they find out the truth.
Recruitment: Because they are a Nomad Chapter they must go to Imperial Worlds to recruit new members. However this is why they are considered a Forbidden Chapter, it is because they do not recruit from worlds in Sanguinius’s doman or that worship his religion. They instead invade other worlds and have the churches surrender their worst and most disobedient orphans. Should the churches refuse due to a difference in gods worshiped, an Angel Encarmine is to “demonstrate” a bit of strength to make the Church more compliant. Once the orphans are surrendered the process can begin, it is believed this vile aspect of the Angels Encarmine is a result of their Night Lord blood.
Once the right amount of orphans have been delivered to the Crimson Rift, they will be considered applicants and will be forced to drink a crimson poison. This poison will cause random cellular growth into the body, it can improve the density or size of muscles, the strength of bones, the neuron density of the brain, or it can cause tumor growths and lead to a painful death. Those that survive will have specialized weights strapped to their bodies, they will then be forced to do all sorts of tasks around the Ark Ship. Both simple chores as well as heavy labor and will do so for at least a month all while they are forced to drink the poison every week to ensure it stays in their bodies. If they can continue to survive and remain loyal in that time they will be released from the weights.
However, they are not done, each surviving applicant will be placed in a separate arena and forced to face a captured and disoriented Skaven. The Skaven will be doped with drugs that will blur its vision and cloud its already questionable train of thought while increasing its aggression. The applicant will be given a simple chainsaw sword and forced to fight the Skaven in order to survive. Those that managed to live and kill the Skaven will be rewarded with the antidote to the drug and a blessed feast in honor of Sanguinius. After they have eaten, they will rest which will be the perfect time to place them into the rebirthing pods within the DNA Factory on the ship. Once the process is complete, they will be newly born and completely loyal Angel Encarmine ready to start their first mission.
Caution Regarding Chaos:
Khorne of Sacrifice and War - High Risk, the Angels Encarmine are berserkers and naturally as a result when they hear Khornes call they are more than tempted to head his will as well as his offers. He is a god who understands berserkers and their growing bloodlust, the Angels Encarmine have little to refute someone like that when they start to lose their minds the more they use “Valor’s Thirst”
Tzeentch of Corrupting Knowledge and Magic - Immune, Tzeentch knows all but nothing he says can sway the hearts or minds of an Angel Encarmine, it's all just boring nonsense to them.
Nurgle of Disease and Decay - Immune, His daemons are seen as target practice at best, Nurgle can do nothing to sway their minds.
Slaanesh of Pleasure and Pain - Immune, Slaanesh’s services do not peak the interest of an Angel Encarmine, hearing his call does nothing to them.
Malice of Anarchy and Vengeance - High Risk, as berserkers an Angel Encarmine can be very prideful and petty desiring revenge from even the smallest of transgressions. Furthermore, as they lose their minds from overuse of “Valor’s Thirst” they will be enticed by Malice’s plans and gifts through anarchy and easily fall to his will as a result.
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dzthenerd490 · 6 days ago
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Agdagath Legion Troopers
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In order to keep the Flayed ones at a distance, the Agdagath Dynasty created new weapons that blast out flames which burn hot as the sun, instantly rendering all enemies in front of them into char with ease. The range of this weapon is at least 50 feet and always shoots at a straight line. Though just being close to the flame is enough to leave life threatening burns to any biological life. Though, unique to the Agdagath Dynasty, should the Legion Troopers run out of fuel they will disregard their weapons and use their claws to attack their enemies. Their claws are made of concentrated plasma, allowing them to slice through any armor, even the armor of those disgusting Space Marines. Should they become too close to the Flayed Ones and get infected as a result they will rip their own heads off and be deleted willingly before bringing any harm to the Dynasty they are programmed loyalty to. Like any Dynasty, Agdagath is devoted to reclaiming the galaxy that belongs to the Silent King, but their first priority is to get rid of the Flayed One plague.
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