#Trepang Studios
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gebo4482 · 4 months ago
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Trepang2 - Bladekisser DLC Launch Trailer | PS5 Games
Website / Steam
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kekristhebetrayer · 1 year ago
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Evil Bastard Achievement
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thecuddlymuffintop · 11 months ago
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Tonight, at 7 pm CST, I will be playing Elcaeses 's Charity Wheel Spin pick, Trepang2, over on my YouTube channel.
Feel free to join with the above link once I am live.
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clickbliss · 1 year ago
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Trepang 2 is FEAR for the creepypasta generation
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by Amr (@siegarettes)
Trepang2
Developers - Trepang Studios
Publisher - Team 17
PC, PS5, Xbox
When Monolith’s FEAR hit the scene in 2005, it astounded with its sharp AI opponents, technical achievements and blend of slow motion gunplay and J-Horror atmosphere. Even now there’s a particular appeal to that first game, with the two sequels tossing away its unique atmosphere and gunplay for something more conventional. And with Monolith stuck working on whatever license Warner Bros. assigns them, it seemed that nothing would even attempt to achieve the same alchemy that defined the first FEAR entry.
That is, until Trepang 2. Trepang immediately makes it clear where its influences lie. From the way bullets tear through scenery, to the oversharpened look of the slow motion, the enemies’ ragdoll reactions to melee attacks, and the way shotguns instantly pulp bodies, Trepang’s entire aesthetic is directly pulled from the first FEAR game. Even mechanical choices, like the lack of aiming down the sights and the particular feedback of the guns, reflect the very specific gunplay dynamics of the original game and the era it was made in. Some modern conveniences keep Trepang from becoming a complete throwback, but its modern influences are most felt in the works of horror it draws from. 
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Where FEAR drew on the J-Horror wave sparked by movies like RING and Ju-On, Trepang is rooted firmly in the halls of internet horror. Cryptids and creepypasta lurk in the world of Trepang, and find yourself unlucky enough and you may even take a trip to the Backrooms. By far the strongest influence here is the SCP Foundation’s wiki based meta fiction, which chronicles attempts by a shadowy foundation to contain and document various anomalies causing a wide range of bizarre effects. Different documents across the world reflect the typical format various authors use across the SCP wiki, going as far as using the term “anomaly” in a directly analogous way, with the Syndicate your character works for having similar stated goals and a formidable paramilitary force.
SCP entries and creepypasta are known for being deeply variable in their quality thanks to the open format, and this is something that Trepang unfortunately inherits. The wide well of influences it draws on ends with a scattershot atmosphere. It opens with you fighting cryptids and bioweapons, before focusing in on the wider corporate conspiracy, leaving only side missions to explore the horror side. Even then it’s sporadic, with some missions being little more than combat arenas, and some laying on everything from cheap jumpscares and bad stealth, to genuinely unnerving and atmospheric moments. 
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It’s in the commitment to the alchemy of horror and action that Trepang 2 most disappoints. It simply can’t make up its mind on what it’s trying to achieve, and shoots in too many directions to make an impact. Given more breathing room, it might have had time to explore all of these, but its main campaign is comprised of only a few missions, over in a compact few hours, with many threads left underexplored. Side missions and combat simulator leave plenty of action to return to, but the story leaves a hurried impression, especially with its last hour revelations and sudden conclusion. It’s a world that’s sketched out more than suggested, and even with all the supplementary material you never get a real sense of the how or why. And not in the classic horror ambiguity way. 
Thankfully, a lot of Trepang 2’s narrative failings are easy to forget when engaged in its sharp combat. Trepang keeps surprisingly faithful to the original FEAR and its era specific quirks, meaning there’s no aiming down the sights to slow down the action, with only scoped weapons allowing you to zoom in. Combined with the gunfire, smoke and debris tearing up the battlefield, every engagement is chaotic and blisteringly fast. The stimulation is borderline excessive, made manageable by the ability to slip into slow motion to track enemy positions and line up precision shots. Quick melee attacks supplement the gunplay, with the most crucial move being the slide, which acts as both a method to escape and knock down enemies for a quick execution.
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The stealth mechanics are underbaked, but mostly serve as a way to silently take down a few enemies for an advantage before a fight, or escape under fire. My favorite addition has to be the ability to take unaware or stunned enemies hostage, using them as a shield, instantly killing them, or tossing them into a crowd while pulling the pin on their explosives, turning them into a free grenade. 
Combined, the moveset allows an explosive hit and run play style, weaving in and out of gunfire, then sneaking out with your cloak to appear at your next victim’s flank. Damage is high enough that even at full health and armor it only takes a few seconds under fire to get yourself killed, so even with this massive advantage you’ll need to make smart tactical decisions to survive. 
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With a massive suite of arena missions and a recently added survival mode that strings multiple arenas together, there’s a huge amount of challenges to keep digging into in the post-game. I’d definitely like to see more full sized, directed level designs, since that’s where the combat shines best, but what’s here provides plenty until the inevitable future DLC. 
Trepang 2 isn’t quite the FEAR successor that I envisioned, never hitting the same highs of combat or atmosphere as the original game, but even Monolith couldn’t pull it off twice. Instead Trepang 2 forges its own identity, taking those ideas that inspired it, and bringing them forward for a new generation to enjoy. 
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brutalgamer · 1 year ago
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Trepang2 (PC) Review
Trepang2 might have an odd name, but recalling the iconic FEAR, it’s also one of the best horror-shooters in a long time.
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cin-the-moth · 1 year ago
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This is just the plot of trepang2
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sonsofks · 1 year ago
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Noche de Terror en Consolas! 'TREPANG2' Ofrece una Experiencia de Acción Ultraviolenta
“Adéntrate en un Mundo Lleno de Balas, Conspiraciones y Terror: Disponible en PlayStation®5 y Xbox Series X|S” Team17 Digital y Trepang Studios han lanzado hoy el siniestro shooter sobrenatural de acción, Trepang2, en PlayStation®5 y Xbox Series X|S, tras el explosivo debut del juego en PC a principios de año. Como sucesor espiritual de los trepidantes y desbordantes shooters en primera persona…
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leam1983 · 1 year ago
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Trepang2 - Thoughts
Monolith's F.E.A.R. really is something that Time swallowed up. Try and imagine the concept of a no-holds-barred first-person John Woo bulletfest in the context of today's stop-and-pop shooters and arena-clearing Boomer Shooters, and you'll realize the whole concept of it is an outlier.
It's dressed in Tacticool and heavily grounded weapon designs, everyone you shoot looks and feels like you'd imagine PMC members would look and feel and you could almost excuse the game for looking like a series of drab Call of Duty Deathmatch maps - but the gameplay is now wholly non-standard. There's no ADS, with accuracy solely being the domain of your twitch skills and your character's Bullet Time shenanigans, and the game's AI harkens back to times where we thought that soldiers being reactive was revolutionary.
In application, this unfortunately means that most grunts are grenade-spammy and that the game tries to consistently keep you on your toes. It'd be a problem, except you can powerslide with six degrees of freedom along the ground plane and can launch even heavily-armored grunts into the stratosphere before peppering them with HV ammo. The end result is that you're the meat grinder, so to speak. What goes in is an endless procession of Ooo-rah-spouting, Semper Fi rejects all implied to have been dishonorably discharged, and what comes out is sometimes hilariously terrified gnats in heavy armor who realistically go from surgical strikes against you to cussing you out to, well - more or less shitting their pants while calling for backup that never arrives.
As to why it never arrives? Well, you've mostly killed everyone else on your lonesome. You're Asterix and they're Romans covered in low-vis, million-dollar-a-pop tacwear that's rendered utterly useless against your time-bending Bullet-Fu. What's particularly hilarious to me in the context of the game's near-future setup of crimes against scientific morals in the name of creating cool supersoldiers is that the main Evil Megacorp of choice is implied to be Canadian. Multiple combat maps are set in Canada, and TREPANG Studios themselves are also predominantly staffed with Canadian members.
I'm sorry, but the most evil megacorp I know in Canada is Power Corporation, and its biggest crimes amount to giving a platform to right-wing douchecanoes in West Coast newspapers. Genetic experiments and superhumans gone wrong does not seem especially plausible, let's say...
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smlpodcast · 1 year ago
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The SML Podcast - Episode 915: Lottery Dreams
Download Episode 915 --
It's a PartyCast with a batch of reviews and previews to tackle, so let's not waste any time!
The show kicks off with Brooke Poole, Pernell Vaughan, Chris Taylor, and Aki all on hand to hang out and chat about our weeks and what we'd buy if we won the lottery. Aki would obviously buy a crap ton of Gunpla and a Little Caesar's franchise, Pernell would get a second home so he could buy more board games, Chris would launch a music career and buy instruments, and Brooke would buy a boat and go to Japan. Me? Panasonic Q baby. That's all I want. Plus reviews!
0:00 - Intro/Lottery Discussion 20:44 - PREVIEW: Keepers of Astraela - GSE Studios (Brooke) 30:44 - PREVIEW: Tavern Talk - Gentle Troll Entertainment (Brooke) 42:58 - Front Mission 2: Remake - Storm Trident, Forever Entertainment (Chris) 55:55 - Trepang2 - Trepang Studios, Team17 (Aki) 1:06:45 - Zombie Soup - AeonSparx Interactive, Astrolabe Games (Pernell) 1:17:17 - Alphadia I & II - EXE-CREATE, KEMCO (Chris) 1:32:00 - My Little Universe - Estoty, SayGames (Pernell) 1:39:48 - Chemically Bonded - ds-sans, Ratalaika Games (Aki) 1:49:28 - IGNISTONE - MONO ENTERTAINMENT, Kodansha (Pernell)
The show ends with some spooky Diablo goodness from The OneUps to set the Halloween mood for the rest of the month!
1:59:46 - The OneUps - Tristram und Isolde (Diablo)
https://www.kickstarter.com/projects/329033002/keepers-of-astraela https://www.kickstarter.com/projects/gentletroll/tavern-talk-a-cozy-barkeeper-talking-simulator https://storm-trident.com/ https://forever-entertainment.com/ https://www.trepang2game.com/ https://www.team17.com/ https://aeonsparx.com/ https://www.astrolabe-games.ca/ https://twitter.com/ExeCreate https://www.kemco-games.com/ https://estoty.com/ https://say.games/ https://ds-sans.com/ https://www.ratalaikagames.com/ https://twitter.com/mono2568 https://creatorslab.kodansha.co.jp/ https://theoneups.com/ https://www.keymailer.co/ https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112 https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwK https://twitter.com/theSMLpodcast/ https://www.facebook.com/theSMLpodcast/ https://store.streamelements.com/thesmlpodcast ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW
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crazygamecommunity · 1 year ago
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Trepang2 arriva su PS5 e Xbox Series il 2 Ottobre
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Le versioni PS5 e Xbox Series dello sparatutto in prima persona Trepang2 saranno lanciate il 2 Ottobre, hanno annunciato Team17 e lo sviluppatore Trepang Studios. Read the full article
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mykplazegaymz23 · 1 year ago
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Trepang2
2023 PC
Developed by Trepang Studios
8/10
Played 2 July
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gebo4482 · 1 year ago
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Trepang2 - The Superior Subject
Website / Steam
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kekristhebetrayer · 1 year ago
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I just bought Trepang after playing the demo and I cleared like half the first mission by shotgunning people point blank I love this game
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thecuddlymuffintop · 11 months ago
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Tonight, at 7 pm CST, I will be streaming Trepang2 over on my YouTube channel.
Feel free to join when I am live with the above link.
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kostenlose-pc-spiele · 1 year ago
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Trepang2 kostenloser download
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Trepang2 ist ein Ego-Shooter, der sich als geistiger Nachfolger von F.E.A.R.: First Encounter Assault Recon versteht. Trotz der zwei im Titel handelt es sich um den ersten Teil der Marke. Das Projekt ist die erste Produktion des Teams, das sich einfach Trepang Studios nennt. Trepang2 kostenloser download.
Spielmechanik
Trepang2 ist ein dynamisches Ego-Shooter-Spiel mit einem umfangreichen Kampfsystem als Herzstück. Die Entwickler haben uns ein mächtiges Arsenal an Schusswaffen und Granaten zur Verfügung gestellt. Der Erfolg in den Gefechten wird durch eine Mechanik erleichtert, die es uns ermöglicht, den Zeitablauf für kurze Zeit zu verlangsamen. Die Spielfigur verfügt außerdem über eine Reihe von Nahkampfangriffen. Wir können unsere Gegner mit dem Hintern und den Fäusten schlagen, sie mit Tritten treffen und mit Grätschen untergraben. Außerdem kann man Gegner in der Luft mit Tritten aus großer Höhe abprallen lassen und mit der Rutsche bestimmte Hindernisse überwinden. Alle diese Manöver können auch mit Schusswaffenangriffen zu Combos kombiniert werden. Auch die Möglichkeit, Gegner zu fangen und als menschliche Schutzschilde zu nutzen, haben die Entwickler vorgesehen.
Intelligente Gegner
Der Kampf wird durch die umfangreiche KI der Gegner weiter bereichert. Die KI-gesteuerten Einheiten orientieren sich effizient in der Umgebung und sind in der Lage, effektiv miteinander zu kooperieren. Das Gameplay wird durch kompositorische Elemente variiert. Der Spieler kann sich im Schatten verstecken und für kurze Zeit die Fähigkeit der Unsichtbarkeit aktivieren.
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Trepang2 Systemanforderungen: Mindestanforderungen: - Setzt 64-Bit-Prozessor und -Betriebssystem voraus - Betriebssystem: Windows 7 64 bit - Prozessor: Intel Core i series/AMD Ryzen - Arbeitsspeicher: 4 GB RAM - Grafik: Geforce 650/Radeon HD 7750 or better - DirectX: Version 11 - Speicherplatz: 35 GB verfügbarer Speicherplatz Empfohlen: - Setzt 64-Bit-Prozessor und -Betriebssystem voraus - Betriebssystem: Windows 10 64 bit - Prozessor: Intel Core i series/AMD Ryzen with 4 or more cores - Arbeitsspeicher: 16 GB RAM - Grafik: GTX 1070/RX 580 or better - DirectX: Version 11 - Speicherplatz: 35 GB verfügbarer Speicherplatz Read the full article
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brutalgamer · 5 months ago
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The frenetic action of Trepang 2 is back with the Bladekisser DLC
Starring insane action and slick first-person shooter gameplay, Trepang 2 is getting some fresh DLC with Bladekisser.
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