#Toshinden 2
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Over on the Patreon - we discuss making new GIFs for 'Toshinden 2'!
Follow for free at http://patreon.com/Rlan
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Battle Arena Toshinden 2 Pt. 1 [Rungo's Got Beefers]
A fighting game intro that (as far as I know) has never been done before or since.
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#gaming#playstation#psx#retro gaming#ps1#playstation 1#retro#90s#late 90s#box art#game box art#cover#fighting games#fgc#battle arena toshinden 2#takara
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Console Fighting Games of 1996 - Wrestling to Virtua Part 7/7 🤜🕹️🤛
Console fighting games released in 1996, this seventh and final part features Tobal No 1, Waku Waku 7, WWF In Your House, Yusha Heaven's Gate, Battle Arena Toshinden 2 Plus, Iron & Blood Warriors of Ravenloft and Virtua Fighter 2. #fightinggames #videogames #vf2 #virtuafighter2 #wwf #consolegaming #1996 #toshinden #tobal #wakuwaku
For the Full Length Videos of these games see the following playlist https://www.youtube.com/playlist?list=PLFJOZYl1h1CF0j9K_v7UqS3dxjwh6XIIM
For other Gaming related shorts check out this playlist https://www.youtube.com/playlist?list=PLFJOZYl1h1CF5oVPNNxPlLJPambfM5BIj
#youtube#fighting games#90s games#90s gaming#video games#classic games#retro gaming#youtube shorts#youtube short#waku waku 7#wwf in your house#yusha heaven's gate#battle arena toshinden 2 plus#iron & blood warriors of ravenloft#virtua fighter 2#console gmaing#tobal no 1
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// Battle Arena Toshinden 2 | 闘神伝2 // PlayStation // Intro / Title / Attract demo
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Battle Arena Toshinden 2 [PS1] Gameplay Walkthrough FULL GAME [4K60ᶠᵖˢ UHD🔴]
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Doll of Ellis from Battle Arena Toshinden 2, released by Takara in 1996.
Toshinden 1&2 Official Materials Book (Jan. 20, '96), pg. 46
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List of Games Turning Thirty (30) Years Old in 2025
Battle Arena Toshinden (this was the very first 3D fighting game, and paved the way for games like Tekken and SoulCalibur).
Castlevania: Dracula X (a re-release of Castlevania: Rondo of Blood for the SNES).
Chrono Trigger (one of the best games ever made. with a dream team made up of Hironobu Sakaguchi [Final Fantasy], Yuji Horii [Dragon Quest], and Akira Toriyama [Dragon Ball]).
Comix Zone (a pretty fun side scrolling beat 'em up from Sega).
Command & Conquer (the first in the series).
Descent
Destruction Derby
The Dig (a really unique graphic adventure game from LucasArts).
Discworld (based on the setting made by Terry Pratchett).
Donkey Kong Country 2: Diddy's Kong Quest
Dragon Quest VI: Realms of Revelation (the last game in the Zenethian trilogy, and the last one to only release in Japan).
Fade to Black (a sequel to Flashback, which is a pioneer in the platformer genre).
Front Mission (the very first one. didn't release in the West until 2007).
Full Throttle (another LucasArts graphic adventure game centered around biker culture.)
Hexen: Beyond Heretic
I Have No Mouth, and I Must Scream
Jagged Alliance (another pioneer in the RTS genre)
Jumping Flash! (one of the very first 3D platformers, pre-dating Super Mario 64).
The King of Fighters '95
Kirby's Dream Land 2
Light Crusader (a really unique and interesting action-adventure fantasy game from the Sega Genesis).
Mario's Picross (is it pronounced "Pie-Cross" or Pih-Cross"?)
Marathon 2: Durandal (one of Bungie's earliest games)
Mega Man 7
Mortal Kombat 3
Panzer Dragoon
Phantasmagoria (yet another LucasArts graphic adventure game, this one centered on a haunted house. It had some pretty gnarly and gruesome death scenes. Look up at your own risk).
The PlayStation (the first one)
Rayman (RIP, Rayman. Ubisoft sucks too much to give you the support you deserve).
Ristar
Romancing SaGa 3
The Sega Saturn (it was supposed to launch in early September on a Saturday, dubbed "Saturnday". However, the PS1 was launching the same week and was $100 cheaper than the Saturn. So... Sega surprised launched the system at the very first E3).
Space Quest 6: Roger Wilco in the Spinal Frontier (the last game in a pretty silly and humorous series of graphic adventure games from Sierra Entertainment).
Star Wars: Dark Forces
Street Fighter Alpha: Warriors' Dream (also known as Street Fighter Zero. It was a prequel to Street Fighter II and featured younger versions of already existing characters).
Super Mario World 2: Yoshi's Island (do you consider this a Mario game or a Yoshi game)
Tactics Ogre: Let Us Cling Together (the English version of this game wouldn't release until 1998. Three years after the original version).
Tales of Phantasia (the first game in the Tales of series from Namco).
Terranigma (an awesome RPG from Enix that never released in North America)
Twisted Metal
Warcraft II: Tides of Darkness
#video games#anniversary#30 years old#battle arena toshinden#castlevania#snes#chrono trigger#hironobu sakaguchi#yuji horii#yuji headcanons#akira toriyama#comix zone#command and conquer#destruction derby#lucasarts#discworld#terry pratchett#sir terry pratchett#donkey kong#donkey kong country#diddy kong#dragon quest#front mission#full throttle#heretic game#hexen#i have no mouth and i must scream#jagged alliance#the king of fighters#kirby
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Sega Saturn - Toh Shin Den URA (Battle Arena Toshinden 2)
Title: Toh Shin Den URA / 闘神伝URA
Developer: Tamsoft / Nextech / Studio Cliche
Publisher: Takara
Release date: 27 September 1996
Catalogue No.: T-10305G
Genre: 3D Fighting
After Nextech had re-programmed and released Takara's first Toshinden game for the Saturn, they thought they'd do one better by making a whole new Toshinden game on behalf of Takara for their Saturn fans. So along comes Toshinden URA (Ultimate Revenge Attack). Whilst Toshinden URA looks very nice with hi-rez graphics, big, detailed character models that can fill the screen, and even some transparencies, Nextech forgot one thing. Yes, it was gameplay.
Toshinden URA plays just like every other Toshinden game out there. So, what are the problems? Well, the feeling of contact when you hit someone isn't so good. The characters control as if they are underwater at times and the whole attack system seriously needs to be thought through. This is a real shame because this game has the visuals to impress and enough characters and secrets to keep any fighting fan happy. It's just a shame that Nextech didn't sort out the "underwater" feeling that the game has. It doesn't look like they ever will either. Their follow-up D-Xhird also suffers from the same fate.
So, is it worth buying this game? Well, only if you can find it cheaply. Toshinden URA can be had for buttons in Japan. The European version is not as cheap so you may want to import the Japanese version which should only cost about 100 to 300 yen for a used mint copy. Not too sure if this one was released in the States (someone please let me know).
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Whippy 'Battle Arena Toshinden 2' PlayStation Support us on Patreon
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Annon-Guy: Any thoughts on these fighting games?
Tekken
DarkStalkers
Killer Instinct
Evil Zone
ClayFighter
Dragon Ball Z Budokai Tenkaichi (Dragon Ball Z Sparking in Japan)
Arcana Heart
Akatsuki Bllitzkamof/EN-Eins Perfektewelt
Ehrgeiz: God Bless The Ring
Tobal No.1 and Tobal 2
Fighting Vipers (PEPSIMAN!)
Dengeki Bunko Fighting Climax
Omen of Sorrow
Nitroplus Blasterz Heroines Infinite Duel
I've played Tekken 3 and Tekken 7 and that's it, but I wouldn't say I'm any good at the games.
Darkstalkers I've played a bit of, though I wouldn't say I'm any good, though I still hold out hope for a proper sequel with a full roster compared to the split off offshoots that currently exist.
I own Killer Instinct (the modern game), though it has far too much pay-to-own DLC for my liking, in addition to very unbalanced quest games, so I lost a lot of interest in it (though I will still mess with the characters now and then, it's been a while).
People have told me Evil Zone is good, though I have yet to play it myself, though I'd compare it to Battle Arena Toshinden in terms of style (maybe even Battle Fantasia).
I never found ClayFighter especially appealing, since there was never a version of the game that didn't seem "stiff" in animation, though I suppose it was a poor man's Street Fighter clone.
My history with DBZ games goes all the way back to Super Butoden and Hyper Dimension, though I have separate opinions between "Budokai" and "Budokai Tenkaichi" (or just Tenkaichi). Budokai is more commonly known as Dragonball Z3 in Japan (or just Z3, though we call it Budokai 3 here in the West). Unlike Tenkaichi, the original Budokai games had a 2D combat perspective, though they still played a bit with 3D plane. It was the Tenkaichi games onwards that focused more on 3D combat. I'd say I'm not "as interested" in the 3D combat compared to how much I enjoyed Budokai 3.
Also, with regard to Dragonball FighterZ, I'd say it isn't nearly as complex as the Budokai games were in tranformations and such, or even Beam Battles and clash battles which it had.
I don't exactly find the Arcana Heart series especially appealing (and I've said as much in older posts), though I did appreciate Mori bringing it to BlazBlue Crosstag as a small offering.
The mechanics of the game ARE interesting, but the gameplay itself just doesn't appeal to me by and large (sprites were very small, animations were simple, and the all-female roster was off-putting to me, so it's not my cup of tea).
I've had friends tell me how great the Akatsuki games are, and I'd dare say it's easy to compare it to older PC Doujins like Big Bang Beats and Melty Blood, but I don't actually have much experience with the Akatsuki games...
The fact French Bread insisted on bringing Akatsuki in to Under-Night as a guest character is amazing, however... along with the fact the Blitztank was added to BBTAG.
Ehrgeiz... there's a lot I can say about Idea-Factory's hidden gem in the rough: but to me the game was too much like a Wresting game or Power-Stone Clone... and the fact they used Final Fantasy characters kinda distracted from the other characters far too much for my liking.
Certainly it predates games like Dissidia Final Fantasy, but I feel like if someone was gonna make a Final Fantasy fighting game, it would happen eventually.
Ehrgeiz itself shouldn't be lauded for Final Fantasy, it should be lauded for its own story and unique characters. The fact it had a Dungeon RPG mode though... that's something few Fighting Games can brag about, and something I think more fighting games SHOULD consider (especially a game like DNF Duel... a spinoff of Dungeon Fighters, so I mean... where's the DUNGEON???)
The endings were cheesy, but that was the era back then.
That goes DOUBLE for the Tobal games... Tobal itself was everything Dragonball Z fighting games probably would have been if they turned it in to a Virtua Fighter spinoff.
There are far too many ideas in Tobal to really discuss in a paragraph here, but suffice to say it has a very odd roster... very massive roster too... so I'd argue they overdid it in some capacity.
Fighting Vipers... I can't really say much, since I've never sat down to play the game, though I do find SOME of the characters appealing.
If Fighting Vipers ever did a Dead or Alive Crossover like Virtua Fighter did with Tekken, that'd be pretty interesting.
Dengeki Bunko/Nitroplus... hmm... I don't have fond memories of these games (don't get me wrong I have higher opinions of it now than I used to, but it's still not my favorite kind of fighting game).
If ARC System Works or French Bread were approached in to making a Dengeki game, I think I'd be more eager to play it... just something about it that screams "cheap doujin fighter" to me, and that doesn't bode well in my history of playing fighting games.
I feel like Omen of Sorrow wishes it was Mortal Kombat and Castlevania Judgement... the latter of which was done by 8ing, and I still sincerely think is a great game.
Unfortunately some fighting games are fated for obscurity, though it's up to you if you want to play them or not.
Once again, I find All-Female rosters to be somewhat unappealing to my taste, though on the flipside of that, Skullgirls doesn't enforce that rule as adamantly as Nitroplus and Arcana Heart seem to. SNK Heroines is also an odd duck in that regard.
If you don't agree with my opinions, that's fine... but just understand that I have a predilection for weapon-based fighting games... so games with tiny sprites and moe cutsie characters are just NOT appealing to me...
Anyways, right now, to me the peak is probably Soul Calibur 6 and Granblue Fantasy Versus Rising, though even if I say that, I'm still waiting for the "egg" that is Guilty Gear Strive to finally hatch itself.
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Singing4Rinoa Lite - Battle Arena Two Sing Den
How does the wind work exactly like that anyway?
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Console Fighting Games of 1995 - Part 1/9 - Asuka 120% & Toshinden 🤜🕹️🤛
Console fighting games released in 1995, this first part features Asuka 120% Maxima BURNING Fest, Ballz The Director's Cut, Battle Arena Toshinden, Battle Arena Toshinden Remix and Battle Arena Toshinden 2.
For the Full Length Videos of these games see the following playlist https://www.youtube.com/playlist?list=PLFJOZYl1h1CEUiZn8FlwHoMcwoOzUqchX
For other Gaming related shorts check out this playlist https://www.youtube.com/playlist?list=PLFJOZYl1h1CF5oVPNNxPlLJPambfM5BIj
#youtube#asuka 120% maxima burning fest#ballz the director's cut#battle arena toshinden#battle arena toshinden remix#battle arena toshinden 2#fighting games#90s games#90s gaming#video games#classic games#retro gaming#1995#compilation#asuka 120%#toshinden
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Kotobuki Chop 6: Toshinden Subaru (2 of 3)
#Kotobuki#tsukasa kotobuki#Toshinden Subaru#Toshinden 4#Eiji Shinjo#Zero#Naru Amoh#Rook#Eos#unreleased character
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