#This was a tech & art demo to figure out how to make more dynamic battle portraits.
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Dungeon Meshi: Delicious in RPG!
(Sprites + bonus art here!)
#dungeon meshi#game dev diary#laios touden#marcille donato#chilchuck tims#senshi#Walking mushroom...more like watch where you are walking mushroom! Get blasted!#This was a tech & art demo to figure out how to make more dynamic battle portraits.#Unfortunately the coding has been a lot more difficult than anticipated...We couldn't show off what we wanted to!#I still learned a ton of new things that will going to make this project look even better!#Doing these tech demos with fan art has been extremely helpful becuase I can get through my messy learning stage-#-without having to redo a ton of assets because I found out that I needed to approach things a different way.#That said: I *will* be posting Original Content for these game dev diary posts fairly soon!#This is all to help me and my game dev partner experiment with RPG maker for our own game after all B*)#I'm really excited to share this project with you all! I have many funny comics about the characters from this game to share.
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