#The redraws not perfect - I made his face too round. But it's still looks better than the old one.
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comet-vtfoe · 11 months ago
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REDRAW
I'm gonna redraw all the standard outfits to match the historical AU and Modern AU art. They gonna be so neat . After I'm done with them.
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mcrmadness · 4 years ago
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Rambling about my (dä fan)art...
I was writing another post and this kinda got out of hand and turned into me talking about my art overall. I’m gonna put this under the cut because I don’t know if people are interested in my art nor especially in my thought about it and my “art history” basically, but if you are, then I hope you enjoy.
And yes, this is gonna be about my die ärzte fanart mainly!
So let’s start with the HELL coverart drawing because that’s what I was talking about originally:
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I’m extremely happy with how the drawing turned out in the end and I like that feeling of success when I’m happy with something I have created. That is not always self-evident with myself. More than often I have plain hated my drawings or have felt like there should be something done differently, or something that I could always improve at and do better. So this feeling where I’m actually content and happy with what I have created is something new and different. I have a dopamine rush every time I look at that drawing. I like the drawing. I think it looks nice. And I’m extremely happy about this fact and I am not afraid of admitting it. Perfectionism is a curse and a gift. It can sometimes make your life a living hell when something that is perfectly good still feels like it’s not enough. When everyone else sees that what you have done is actually good or even great but your brain just keeps repeating how it’s shit and everyone else is just delusional and that they don’t see what you see. And this is like the polar opposite of that feeling. It wasn’t other people who were delusional, it was you and youself all along. You were the one seeing the image in your head and the drawing not matching that image. Other people saw only what you had created and couldn’t compare it to anything. And that doesn’t mean it was never good.
So whenever I do these comics and comic style drawings nowadays, I just feel so happy. I feel that I am no longer failing them, I feel like I can draw the image I see in my head. I finally feel like I can draw, I have some skills, I’m not a professional and maybe not as good as everyone else but I’m good at what I’m doing. This is my thing and I’m good at it and it’s enough. And I love it when I feel like I’m improving. For years I felt like I was stuck, like my skills would have been glitching somehow, I didn’t get better no matter how much I drew. But I guess I tried too much and was too harsh on myself because I believed that a drawing is good only when no reference photos have been used. And I sucked at drawing without them. I still do! I was staring at the Hell coverart the whole time I was drawing! I wouldn’t have been able to do this if I didn’t! And this feels particularly good also because this is the first time I have tried something different with these comics. I have never tried to draw a photo or existing picture with this style. I have only drawn my comics and those I have created all by myself. The clothes come from what I have seen in videos and photos but the plots are created by me alone, with a idea coming from somewhere actual usually, as inspirations do.
For comics I do look at reference photos of people sitting or standing, or I look at the mirror, or even take photos of my own hand to be able to draw something. And that’s lots of fun and also challenging because I’m mixing there my old habit of portrait drawing with my less serious comic book style but I really really do like the combination. It also makes me feel that I am memorizing what I draw and the next time when I need to draw that same posture, I no longer need the reference photos because they’re no in my brain. And in my muscle memory. My hand remembers how to do the lines now.
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Here you can see one of the sketches I did in 2018 - I had this image in my head and I wanted to draw it and I just... drew it in my sketchbook. Didn’t use pencil. But now I’ve noticed I like doing these on proper paper instead of the sketchbook AND it’s so much more fun to first draw the sketch with the pencil and then draw on it with the fineliners. That I have always done with the comics (apart from one) because they take more time than these quick sketches. But here you can see Farin’s legs on the first image - I think I might have looked at reference photos for that but then it was so much easier to do the to the comic I made in 2019.
I have now also figured out that a big part of my style is not to draw just simple straight lines. I like making those sketch-like lines even with the marker. They look more rough but that’s something I like seeing with my art. That’s what I was missing when I was staring at the lines I had drawn before and hated every detail of them. They were too clean and neat.
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^These two I have also drawn on my sketchbook in 2018 and I don’t really know why. I guess I was still a bit stupid and didn’t really realize I’m drawing again. But anyway, they both were inspired by my own fanfiction I have written a long time ago. It’s one of my favorite self-written fanfics and it had these two scenes I just saw in my head and felt like I could try drawing them. Maybe that’s why they are in my sketchbook, I wasn’t sure if they were going to turn out even good... The marker around the second one obviously was shit and the paper wasn’t good for it, and I never finished with it so it looks a bit weird. Do I need to say that I really enjoy drawing very small, repetative details, like those tiles? It’s so soothing, almost like a therapy.
I think that quitting antidepressants in 2013 has done so much good for my creativity. If you compare my work from 2011 to 2019, the difference is huge - all are just parts from my comics:
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Can you guess see the difference? But have to admit I am jealous for myself for how I have drawn Farin’s hair to the 2011 one and maybe have forgotten to color Farin’s arm but... I actually had so long pause from drwing (~8 years) that I forgot how I did that and had to use THAT as a reference when I was trying to draw late 80s Farin’s at some point last or this year :D
Anyway, my style with the shadows is a little different when I use colored pencils than when I use markers. This is from my latest comic from this year, where I experimented with Promarkers the way I had never done before and I really like how it came to be:
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I have owned this set of Promarkers (black + 5 greys) for years and have never really used them, apart from the black which I usually used for the thick lines anyway. And wanted to see if I could find some use for the greys too! (Yes that’s Bela back there - this comic was an alternative ending for Für Immer music video :D)
And I wanna end this post with a face progress comparison for all three. During this I also noticed that before I used to draw their side profiles and it was really difficult to find images where I’d have drawn from from the front. And nowadays I have mainly drawn them from the front and it’s hard to find side profiles! Interesting! Here’s one of Farin and Bela from a drawing I made this year:
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Also the hand that was so much fun to draw but I also took photos of my own hand in that posture in order to even draw that - that was fun! :D
But here are the last three images - using the HELL one as the last for each, of course:
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Bela has always been the easiest to draw. And the first one of these three is actually from my first ever Bela&Farin comic! I didn’t color their skin back then. With the next ones I already did color their skins too but I used darker colors to do the shadows. Nowadays I do the shadows with fineliners. Or it depends - that 2019 one doesn’t have that lol.
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Damn it was so difficult to find something where I’d have draw Farin from the front :D And I see the HELL one literally is my second (or third) time drawing Farin with his grin. Or if you count all those numerous extra mouths I drew because I failed the first one, then I have drawn his grin at least 15 times by now. I probably can draw his teeth with no reference photos from now on.
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I haven’t drawn Rod too many times. I can actually count about... 5 times? And then there’s only 2 times when I’ve drawn his side profile but he’s at the background. I don’t know if I’ve ever really succeeded at that, I usually try to draw his head a more round and his eyes smaller than for Bela and Farin and I was actually bit worried for the HELL one and was wondering if I’m going to ruin the whole thing. But in fact, that was actually easiest of them to draw. And STILL I’m surprised by how alike he looks in that last one. In fact, I think his dacial features are perfect for a carricature drawing so you don’t need to do more than a few lines for the mouth and it looks like his mouth. The middle one was for a drawing I made for a friend and with this I actually looked at photos so that I could draw some of his hairstyles from the 90s and I liked this one the best and it was also quite easy to draw too.
Do I even have to say that I’m not extremely motivated what comes to drawing? I feel like my creative has become what it has never been before. I still don’t really know what to draw but I just feel that whatever it is I’ll start next, it will be good. And if it doesn’t... who cares? I had so much fun with those extra mouths  of Farin which was maybe visible from the video I filmed, and that is what makes drawing worth it. Before I took the drawing process so seriously and a mistake felt like the end of the world but now I laugh at them and make fun of them and don’t take them too seriously. And I always have ways to fix these, or I can redraw. Just like I did with Farin’s mouth (or a half of his face actually) for this newest drawing. The most important thing is that I’m having fun and enjoying what I do, that way usually the outcome will also be a success.
I have now at least 2 dä comics on my to-do list (I don’t remember if there’s a third one too) + one pencil drawing that is halfway there. It will take one more night/day for it to get it finished. I also have probably 5 ideas for self-comics etc. in my sketchbook and I try to find some time to work on those. Or actually I have a plenty of time. Adhd, time blindness and executive dysfunction just make it feel as if I didn’t :D Can’t wait to get working on my next drawing projects, tho!
(I wish I knew how to make art for a living even but that’s a topic that will need its own post which I’m probably do in a near future if I don’t forget :D)
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jennikkugoesoff · 5 years ago
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Jennikku goes off about a Sonic the Hedgehog Reboot.
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If you follow me at all or have read many of my other rants, you’ll know I love Sonic the Hedgehog. A lot, with all my heart. I met my friends through Sonic and it’s a franchise that’s changed a lot in my life, for better, for worse and everything in-between. It’s the reason I started to draw, to write and to really give creativity a chance.
It’s a series that has been through many twists, turns, up and down and all arounds over the course of it’s long, 28 (as of the time of writing) year lifespan, and has stood the test of time, being heralded either as one of the best video game franchises of all time, or, well, one of the worst out there, becoming more and more dated by each passing day.
But, it didn’t start out that way. Everyone’s told the long, terrible story now about Sonic’s massive rise to the top of 1990s American Iconography and his massive plummet into the depths of Hell, dragging his now-bitter fans down with him following the turn of the century and segwaying into the modern age, so I won’t bog you with the details you already know, but here’s the main point.
Sonic the Hedgehog... kinda sucks.
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And that’s because it’s a mess. An astronomically confused, tired, and beaten mess. In the 28 year lifespan of Sonic the Hedgehog, it’s canon has become massively tangled in knots. Inconsistent games, inconsistent comics, inconsistent cartoons, and so on and so forth. Anyone who’s a fan of Sonic comes from a place where they heard about Sonic, be it the games, the cartoons, the comics, and so on, and therefore, have a different mindset about what Sonic the Hedgehog should be, which is the cause for much of the heavy, almost unpleasable climate the fan community gives off.
Really? The only way I see the series being salvageable is to wipe the slate clean and begin... at least somewhat anew, and see how these scatted pieces of broken glass we call the ‘Sonic canon’ can fit together.
This has been tried once, with Sonic Boom, but it didn’t really end well, and I’d like to change that, so let’s have this hypothetical reboot take the same form as Sonic Boom, as a potential ‘new face’ for the entire series, rather than a spinoff continuity. (I feel like this was the original intention of Sonic Boom, but due to the backlash, was revoked.)
Are you comfortable? Let’s go. It’s gonna be a long-ass, tiring, winding post.
(Seriously I spent fucking 3 days just writing this post. For that reason, there may be a few gRaMatTcul eRors here and there, just bear with me, okay? I’m tired and I just wanna heave out this monster of an idea.)
Housecleaning and on wiping the slate clean
Ok, before we actually get into redoing the series, I wanna make this clear, when I say I want to ‘wipe the slate clean’, that’s sort of an exaggeration. I don’t think Sonic needs to be completely rewritten from scratch, and certain elements of the series DO work very well, so it’s more we’re gonna ‘wipe the slate clean, but immediately redraw things back on, except bigger and better than they were before.’
The reason why is, Sonic the Hedgehog has a kind of ‘hoarder complex’ when it comes to his franchise. As I established earlier, the main problem with rebooting Sonic the Hedgehog as compared to another franchise like, say, Ducktales, or Ghostbusters, is that Sonic the Hedgehog has a lot of lore. Too much lore. Think about the crazy amount of lore surrounding Solaris, Mephiles, Dark and Light Gaia, the Wisps, Chaos, and Tikal, Shadow and the Black Arms, Silver, the Sol Dimension and Blaze, Eggman Nega, the Nocturnus Clan, the list goes on and on and on. It’s head-spinning, it’s confusing, and most of all, obtrusive to what’s actually important in the Sonic Canon versus what seems important.
This isn’t helped by the fact that Sonic has never really had a consistent ground to stand on in terms of his world and where he lives because where he lives changes with every game or new thing Sonic is in. So, introducing these new, complicated gods and grand, sprawling history all of a sudden doesn’t give the world Sonic lives in any ground or any real meaning if it’s just going to be ignored later on when Sonic Forces completely rewrites the world map from Unleashed. (This is a problem I have with the Mario and Kirby series too.)
Even if you claim something like the Sonic Archie comics have consistency in their setting, think about how much the comic’s version of Mobius changed over the course of its lifespan after not only being completely rewritten (thanks Ken Penders. I’m sure your horrific 3d render children are proud.) and two crossovers, not to mention all the subtle shifts and changes the comic made from its debut comic to its cancellation.
So, if we’re going to do this, we need to get this straight right now.
A new Sonic reboot will NEED to cover EVERY base of the Sonic continuity. Games, Comics, Cartoons, Merchandising (with the exception of maybe some anniversary stuff), The Whole Echidna- er, Enchilada.
If the problem with Sonic as it is, is that the continuity is messy because it keeps adding new stuff? THEN STOP FUCKING ADDING NEW STUFF!!
NO ONE’S GONNA LIKE THE NEW STUFF ANYWAY!!
PEOPLE FUCKING HATE CHANGE!!
THIS FRANCHISE IS SO FUCKing MiSTReATED!- FUCK!!
Nah, but seriously. If this reboot is gonna work, then it needs to BE a proper reboot. Not a side-series like Sonic Boom, not an ‘alternate dimension’ to dip into for mainline games, not a one-off series of animated shorts, no quills, no pillows. If we’re gonna do this, we’re gonna go all in. At least in terms of continuity.
So, you know what we’re gonna name this reboot?
Sonic the Hedgehog
Just, Sonic the Hedgehog. Yep. All in, indeed.
Audience, Tone, and Genre
I feel maybe I should’ve split these into multiple sections, but, they really all go hand-in-hand. 
If we’re gonna remake Sonic, we gotta first decide how Sonic should feel, and who he’s going to appeal to. So, let’s consider what we’re working with first, based on the history of who Sonic has appealed to.
The whole point of Sonic’s young, hip, snarky personality was to appeal to the American youth of the 1990s (kids, teenagers, and young adults), the young, hip, snarky and coolest people around. Sonic sought to identify with these kids by being a little bit ‘edgier’ and ‘cooler’ than most other cartoon characters of his era, but still with the capability to be as cute, wholesome and inherently charming as his competition. Like the perfect little blend of the sarcastic wit of Bugs Bunny and the lovable personability of Mickey Mouse and Felix the Cat.
Many Sonic clones of the 1990s like Bubsy, Aero the Acrobat, and Zero the [CENSORED] Squirrel tried to piggyback off of Sonic in this manner by trying to play up Sonic’s edgy, snarky appeal, but what they lack is that more wholesome, laid back, simple, round and friendly aspects of his design. It’s why Sonic can look like this:
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but also like this
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like this
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but also like this.
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It’s why Sonic works so well as a cartoon character in animated shorts and cartoons, as well as an action character in high octane blood pumping action anime, and one of the reasons why I think his design is so appealing. It’s this, this perfect balance between cool superhero and cuddly, wholesome cartoon character that makes Sonic such the iconic character he is.
So what’s the point of me telling you that?
Well, lots of people disagree on what Sonic the Hedgehog’s tone should be, and what audience Sonic should appeal to. Many argue Sonic is a series strictly meant for children, and therefore shouldn’t take any risks and be cutesy, wholesome and bouncy. Others argue Sonic should market itself to teenagers and young adults by pushing its envelope with it’s material and turning itself into a giant melodrama with three-dimensional characters, intertwining relationships and giant, epic Dragon Ball Z style showdowns with blood, guts and the crunching of noses and teeth.
You know what’s popular right now though and seems to have been for a while? A blend of those exact two things.
It sounds dumb but, think about it. Video games and cartoons have been taking this turn toward being a little bit of the best of both worlds. Steven Universe, Undertale/Deltarune, Star Vs. The Forces of Evil, even stuff like Super Smash Bros. Ultimate, that sort of thing.
So, I think a new Sonic reboot should be an Action/Adventure-Comedy. It’s a series about long, lengthy quests and the ongoing war between nature and machine, but it’s also about a quick-witted cartoon character having fun picking on an overconfident evil scientist and his lackeys.
And you know what? I think Sonic is and has shown that this is the environment he flourishes in. Think about why Sonic Mania Adventures and Team Sonic Racing: Overdrive work so well, or why OK KO: Let’s Meet Sonic! is so great! It places Sonic and co. in an environment in which they have the opportunity to be funny and cartoony, but also leaves itself open to lead into more strict action sequences or serious, emotional moments, should it feel the need to. It lets the characters be the characters, without being impeded by everything needed to be babyproofed, but also not interrupted by fanfic-tier melodramatics every 2 and a half minutes. And, considering how much any media featuring Sonic relies on its characters to garner appeal, this is important.
Besides that, this is also important for something I think is going to make this reboot go from good to great.
: ✧・゚: U N I F I C A T I O N ! :・゚✧ : 
I’ve said this before in my other essay on how I’d reboot Sonic, but I truly feel that bringing together a lot of different elements of Sonic’s history together for this reboot is a top-notch idea for not only bringing the series back together whilst maintaining a wide appeal but also broaden the scope of potential characters, settings, and plot points we can work with, rather than just limiting it to just the classic era, or just the modern era, it also might leave veteran fans wondering just who or what was going to show up in the next game, or next episode!
Why limit ourselves to just a classic-style series or just a modern-style series? Why not mix it up a little?
Let’s take the cute classic stuff and mix it with some of the cool modern stuff!
I mean of course there’s gonna be purists but, hey, if we have a little bit of both we might just start seeing eye to eye!
So, what does that mean for the audience? Well, I think in that sense, Sonic should be able to appeal to, about anyone, really. Adults, Kids, Teenagers, anyone. It’d be like going to see a Marvel Superhero movie in the theaters or watching Spongebob on TV, yeah, it’d be something kids enjoy, but also something young adults can appreciate too. Although if we absolutely have to stick to a demographic, I’d say the ideal targets for a Sonic the Hedgehog reboot are two groups of people specifically.
Older fans of the series who grew up with the Adventure and Classic games, and Younger people who are more familiar with the modern games. As far as drawing new people or embittered old fans in?... Well, we’ll get to that.
Plot synopsis
It may seem like a no-brainer what the plot of Sonic the Hedgehog is, right? Well, of course it is. It’s been the same for over 20 years, and, I think the premise? Is fine.
“Sonic the Hedgehog is the fastest thing alive and a protector of nature who loves adventure. He’s smarmy and mischevious, but with a heart of gold and an unshakable sense of justice with a can-do attitude. His archnemesis, Dr. Eggman, wants to take over his natural, sprawling home and begin building his planet-conquering empire in its place. It’s up to Sonic and his group of friends to defeat Dr. Eggman, and restore peace to the world, and the green back to the hills.”
This? Right here? This is Sonic the Hedgehog. No matter who you ask, from any branch of the franchises thousand-foot tall family tree, this is Sonic the Hedgehog. There’s a couple of doodads and twists here and there depending on the specific game, but that’s really honestly it when you break it all down, that’s the plot of almost every Sonic game. But this can easily get lost and bogged down between all of the God-summoning and all that shit that other Sonic media does.
So, let’s keep the focus on this, and this alone. Just the ongoing misadventures, setbacks, leaps forward, threats and triumphs between Sonic and Co. and the forces of evil.
...(But let’s add the Chaos Emeralds and Master Emerald, I don’t think I can stand having a Sonic continuity without them and they make for good plot fodder, plus, I’ll be damned if I’m not seeing Super Sonic by the time a series finale or end-of-game hits.)
Setting + Background Lore
So, to set a location, let’s dumb down where Sonic actually lives. (Figuratively anyway, Sonic has no true home, just places he likes to be at any one time.)
In the Genesis days, Sonic lived on a tiny island called South Island, and the game’s settings often took place on South Island or on it’s neighboring islands Westside and Angel Island, and, given how important these old zones, like Green Hill and Chemical Plant Zone, are to the current Sonic Canon, I propose that maybe the setting for this potential reboot takes place on said islands, with one island for each of the cardinal directions on a compass, but also some of the other islands that are included in the Sonic series (as well as some adjusted ones!)
And, as a reference to the days of yore, we could even call it
The Mobius Archipelago
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Each of these islands would have their own unique areas (referred to as ‘Zones’ for both nostalgia and convenience’s sake) based on the different levels from Sonic games. I’m unsure of the exact geography of these islands in question, but, you get the idea if you’re at all familiar with the canon, South Island has all the zones from Sonic 1 (16 and 8 Bit), Sonic Chaos and Sonic 2 (8-bit), Westside Island has all the zones from Sonic 2 and a couple from Sonic Mania, Angel Island has all the Zones from Sonic 3 & Knuckles, North Island is essentially a fusion of all the different Eggman Zones (Crystal Egg, Sleeping Egg, Scrap Brain, Metropolis, Eggmanland, Robotropolis, Robotnik Winter, the zones from SegaSonic the Hedgehog, etc.), Flicky’s Island has all of the zones from Sonic 3D Blast, Cocoa Island has all the zones from Tails Skypatrol and Tails Adventure, Mirage Island has all the zones from Sonic 4 and also Never Lake, and Little Planet (and hence all the zones from Sonic CD) you get the idea.
I’m unsure what exactly Eastside Island would have on it, but I figured that Sonic games have so many zones and levels across so many games, surely something would find a nice home on that island, perhaps some of the zones from Sonic Mania, Sonic Blast, maybe even the Adventure games, who knows? But, inevitably, space is going to run out on those other islands and we’ll likely have zones or locations that’ll be good for the series to have.
And then, we also have a mainland sprinkled with City. This is where your Adventure/Modern style cities are, Station Square, City Escape, that sort of thing.
It may not seem like much, considering some Sonic games have settings that span entire planets, but when you think about how many zones are crammed into a few little islands in the genesis titles alone, it’s hardly a limited setting.
The natives of this island chain would be Mobians and Mobini. Mobians are your typical Sonic characters, your Sonics, your Tailses, your Knuckleses, and so on and so forth. They’re the more humanoid animals. Mobini, on the other hand would be all of the smaller animals, the kind that Sonic frees from badniks or are just knockin about doing little woodland creature things. For more information on Mobini, I’ve included a little blip about them in the ‘Side Protagonists’ part of this little shanty ‘pitch guide’.
Humans would live on the mainland, although some researchers and scientists would visit the Archipelago every so often because of it’s mysterious ‘new frontier’ kind of appeal, even if Mobians find their research a little weird.
Generally, Humans also keep to the mainland, and Mobians keep to their islands, but, make no mistake, Mobians and Humans don’t hate each other. Some Mobians and Mobini have taken to the urban lifestyle, whereas some humans have taken to the natural wonder of the Archipelago, starting environmentally friendly cities and towns in the sleepy groves and corners of this untamed wilderness.
This Archipelago would be the point of focus for our Main Characters because, well, it’s their native home, and it’d draw our Main Villains because this island is also home to the Seven Chaos Emeralds, and their Master Emerald.
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The Chaos Emeralds are the main MacGuffins of the Sonic series, and for good reason! Gathering all seven of these things grants their holder infinite access to chaos energy, a kind of force that will turn their thoughts into power, whether positive or negative. While most Mobians would prefer to leave the Chaos Emeralds alone, due to them causing, well, chaos, villains seek these gems out on purpose so that they can easier accomplish their goals. However, if a hero were to gather all seven chaos emeralds, and had enough purity, desire for good, and strength in their heart, the emeralds will grant them immense power, too.
Upon a vast amount of energy being used however, the Emeralds will scatter across the Archipelago, waiting for their next holders to come, and initiate chaos once more.
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And then, there’s the Master Emerald. The Master Emerald is very similar to the Chaos Emeralds, and contains tenfold the amount of energy of a full set of Chaos Emeralds, but also acts as an on/off switch for the Chaos Emeralds. The Master Emerald can completely drain the Chaos Emeralds of their power, or multiply their power exponentially if one knows how to control it, making the Master Emerald incredibly valuable too. However, villains usually tend to opt for the Chaos Emeralds instead, not only because legends of the Master Emerald are believed to be false, or even if it is real, no one knows how to control it, but the Master Emerald is also said to have a guardian. A very, very angry guardian.
There’s also the lesser-known Time Stones.
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The Time Stones reside on Little Planet, an anomalous celestial body that appears only once every year over Never Lake on Mirage Island. These stones seemed to have formed in a similar fashion to the Chaos Emeralds, but rather than bending SPACE to the will of their holders, the Time Stones will instead, bend Time. The Time Stones, for this reason, are even more dangerous than the Chaos Emeralds and are responsible for many of the temporal anomalies within the Archipelago. Due to their danger, the Time Stones see much more infrequent use than the Chaos Emeralds, and keeping them on Little Planet as opposed to bringing them to the surface of the Earth is much safer, as the Time Stones will only seemingly affect the time stream of Little Planet and not the Earth.
The Time Stones won’t matter until later in the series when Sonic and Co. start tampering with time, and for a while, the focus will remain on the Chaos Emeralds and Master Emerald.
But enough about where Sonic lives, let’s look at him and the rest of our colorful main cast, shall we?
Main Protagonists
Hooh, boy I am not gonna make many friends with this decision, am I?
This is kinda where my reboot starts to get a lot little tiny bit more personal, but, I have reasoning behind picking who I pick. The characters I’d pick to be the main protagonists, as in the characters that the viewers of the cartoon series, readers of the comic, or players of the games are going to be:
A) Playing as
B) Rooting for
C) Following throughout most of the adventures.
are as follows:
Sonic the Hedgehog
Miles “Tails” Prower
Knuckles the Echidna
Amy Rose
Mighty the Armadillo
Ray the Flying Squirrel
The first two seem obvious enough, Sonic and Tails are the two spotlight protagonists of most Sonic games and are the two chief playable characters in most games of the Genesis Era. Knuckles should come as no surprise either for the same reason, although I’ll touch on Knuckles later when I assess the protagonists on an individual level. 
I chose Amy as one of the leads because, well, Amy frankly hasn’t seen that much time in the sun as a true character, and I feel like that’s a shame given her longevity in the series, being with us ever since CD. Her most complex appearance was in Sonic Adventure 1 and even then, she’s kinda reduced to the same traits as her white-bread, palid, boring, Genesis counterpart. While I would like to have another female character so Amy isn’t a ‘token chick’, I don’t really want to shake up the formula too much.
Mighty and Ray are a little bit different. With the release of Sonic Mania Plus though, I feel that Mighty and Ray are more relevant now than they ever were, and considering their placement as main characters in Mania Plus, I think that we could really benefit from their addition to the main lineup of Sonic’s friends! Sure, Mighty and Ray don’t have much personality, but maybe this is where we can change that and give these lost stars a chance to sparkle as main characters after spending so long in the shadows of the past!
However, I do wanna state, that I understand if some people feel Mighty and Ray are irrelevant. I get that, really, I do. It’s one of the things in this projected reboot that I feel is much more personally appealing to me than it is ‘what I think is best for the Sonic franchise’. Put plain and simple, Mighty and Ray are just... not as popular as other Sonic characters. And, adding these two to the roster of main characters means that the main character count skyrockets from an easily manageable 4 to 6, which can seem like a bit much to some people I’ll agree, and means that they’ll likely see more screentime than other popular protagonist characters like Cream, Silver or even Blaze. But, at the same time, I also feel that if they’re popular enough to be included in Sonic Mania Plus, then there at least is some interest in the fan community of them being relevant, regular characters again. And, what better niche for them to fit into than being two of Sonic’s close friends again while going on adventures with him regularly?
(Side note, I also felt like including Sticks as a main character, and I may come back to that idea later if I end up making any content for this reboot, but as it stands I felt 7 main characters were just a bit too much, although it would’ve been cool to have a character for each Chaos Emerald, and I think there are a lot of real, genuine comedic possibilities, as well as some unique action choreography from her.)
I also don’t think Sonic’s design or the design of his friends need to be changed around too terribly much for a reboot? (Although there are some characters I think could benefit from a rework, but Sonic and MOST of the main characters are okay imo) There’s a lot of contention on Sonic’s design in any sense but, personally? I think Sonic’s designs can actually be pretty well unified, all things considered. I think Sonic could benefit from a few design ADJUSTMENTS, but maybe not a full-scale redesign like Sonic Boom.
For instance, these early concepts for Dreamcast Sonic are an excellent starting place, as I feel they capture the spirit of all three versions of Sonic pretty well all things considered, save for their quills being a little long. the proportions on them are a little off, however, with a couple of adjustments, I think this could actually be a really good idea.
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Nendoroid Sonic is also pretty close to what I think a unified Sonic design could look like, if someone held a gun to my head and told me to pick an ideal new design for Sonic, it’d probably be very close to this.
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(Credit to JaysonJeanChannel on DA for this render of Nendoroid Sonic.)
Or, even moving back a little bit, “Toei Sonic“, although kind of overrated in my opinion, is a really nice compromise between the cutesy, cartoony nature of the original versions of Sonic, while still updating Sonic to be more obviously sleek, sharp and spring-loaded for his modern audiences, and is full of personality. That’s not to say I think Toei Sonic should be the new face of Sonic the Hedgehog for years to come, but it’d be a great starting point to work from, given that Toei is a version of Sonic suited for intense, rubberhosy, slippery animations.
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In the end, the only thing that truly matters is that Sonic looks like Sonic, and not like a weird little blue goblin if the backlash on the first pass of the Sonic Movie is any indication? We shouldn’t try to fix what isn’t broken, I just think that maybe trying out a hybrid between classic and modern Sonic to see how people feel about it might be a nice compromise between those who prefer Classic Sonic vs. those who prefer Modern or Adventure Sonic, again, unification, the best of both worlds.
That being said, let’s have a look-see into each character individually, shall we? For this, I’ll give a name, my projected voice actor for them, and a little blurb about their personality, as well as a short list of their abilities.
I’ll also try to justify my reasons for some stuff that people may consider odd after all of the character bios.
Sonic the Hedgehog:
Voice Actor: Ben Schwartz/James Arnold Taylor
Sonic is heroic, ambitious, and a complete adrenaline junkie. He'll take on any challenge that's given to him in the history of forever, even if absolutely knows it's impossible or he could get hurt trying to do it or he's absolutely not skilled enough at what he's doing to do it. Hence, Sonic is extremely competitive and gets easily absorbed in things he does, even around friends. Sonic tends to not look before he leaps as he's able to get himself out of situations so easily, preferring to live on his feet without thinking too hard about anything, although he's not dumb by any stretch of the imagination and will slow down and strategize if he absolutely needs to, and will always be willing to slow down for someone in need. Sonic is cocky, snarky, and believes a little too much in himself, he has an ego the size of the sun and will do anything he has to protect his image, especially how he views himself. Sonic also has an incredible amount of attitude and makes fun of people he doesn't like or thinks deserve it with insulting nicknames or cruel jokes, often being sarcastic and witty even at the worst of times to be. Although Sonic tries as hard as he can to keep his cool a lot of the time and prefers to live without consequences or regrets on his mind, when he's angry, sometimes he can lash out at people and can become downright completely rude when upset. Sonic is also something of a juvenile delinquent, often breaking rules just because he can or he thinks it's fun or funny, which often gets him into trouble. Sonic EXTREMELY Dislikes being called 'slow' or things being faster than he is (often wanting to prove his mettle against whatever is faster than him even if it hurts him), and has even less patience for slowing down unless he absolutely has to. He hates to wait and hates to be kept waiting, oftentimes getting bored and leaving in mere seconds if a situation doesn't matter that much to him, although he's known to show much, much more patience when people are hurt, or upset, and has an affinity for relaxing for long periods of time with friends after lengthy expeditions and adventures. Sonic hates to see innocent people cry or have their feelings hurt and will often get  extremely upset at the cause depending on the person/situation, and believes that any situation he can tend to is important (as he often can do things so quickly it's often no trouble for him.) 
Abilities:
Insta-Shield (Allows Sonic to deflect incoming projectiles with precise timing. This also extends Sonic’s hitbox a bit so it can inflict damage, and gives him invincibility frames!)
Wall Jump (Sonic can wall jump, but they need to be timed properly, as when Sonic lands on a wall, he’ll begin to slide, sliding down a wall for too long will cause Sonic to slip and eventually fall.)
Super Spin Dash (Sonic can rev his spin dash up much faster and much more efficiently than other characters, Sonic’s spin dash also has higher maximum propulsion, and will break walls much quicker.)
Super Peel Out
Light Dash (Using the light dash on a trail of rings will allow Sonic to pick up vast amounts of speed instantly by traveling along a trail of rings, being slingshotted out of the trail at an intense speed, the longer the trail of rings is, the faster he’ll be when he comes out of the trail, but also the more vulnerable he’ll be when he’s flung out of the trail. Sonic can also easily reclaim his fallen rings by light dashing, but there’s no guarantee you won’t go flying into the hazard you just tried to avoid when you do.)
Can use the abilities of elemental shields
Miles "Tails" Prower: 
Voice Actor: Collen Villard 
Tails is Sonic's closest friend. Tails is very intelligent and is something of an amateur technician, roboticist and mechanic, although he specializes in work with aircrafts, small-scale robotics, and computer systems. Frequently he prefers a much slower, methodical approach to problems as opposed to rushing into everything headfirst like Sonic does. Often relies on his intuition over instinct. Tails feels he and Sonic hold a kind of 'mutual responsibility' over each other to keep each other safe, hence Tails keeps Sonic out of trouble or from doing things that are REALLY REALLY stupid, but most of the time, Tails likes to indulge in Sonic's antics with him and even enjoys being kind of silly or being a rebel with him. Tails really looks up to Sonic and wants to have the same kind of respect, cool and wit that he does, however, in doing this, because of his low self-esteem, Tails will often ignore a lot of his more positive traits and attempt to mimic Sonic instead in an effort to seem 'cool', which can really make him do some out-of-place or seemingly strange things at times when he doesn't mean it because he can be a little shy to be himself. Tails is a firmly humble inventor and often attributes his successes to the support of others more often than his own work, and he will not ever invent anything for the purpose of competing with someone or for the sake of jealousy, believing that his best work comes from his heart.
Abilities:
Flying (This would be nerfed significantly from Sonic Mania and S3&K so Tails couldn’t just fly over everything. Tails’ gameplay should encourage exploration in more ways than just one.)
Spin Dash
Tinkering (Allows Tails to reverse conveyor belts, turn off sawblades, and do other shit to help him get through mechanical levels.)
Ring Bomb (Short range projectile at the cost of rings, explodes in a small radius)
Remote Robot (Allows Tails to explore places he can’t otherwise get to at the cost of 1 ring per second)
Knuckles the Echidna: 
Voice Actor: Dan Green 
The key word to Knuckles is STRESS. Knuckles is the guardian of the Master Emerald, and boy does he take his job seriously, being the very last living Mobian Echidna, and being very in-tune with his family and extended tribe's history. He has an inherent connection with the Master Emerald that allows him to sense it's location, wherever it might be, if this feeling of his is tampered with only slightly, it sends Knuckles into an incredible, panicked rage that can only be quelled by returning the gem to where he left it, or by retrieving the gemstone from whoever stole or moved it. He will only leave the emerald alone for long periods of time once he is one-hundred percent confident no one will touch it or move it (and even then he oftentimes gets worried about it anyway) and hence, interacts with Team Sonic on a more infrequent basis because of this (although he still has plenty of moments dedicated to him.) However, when not guarding the Emerald and forced to loosen up and relax, one can find that Knuckles is rather stoic and full of quote en quote 'sage-advice' (or rather stuff that seems and can be profound but can also be kind of insane ramblings from someone who spends too much time alone with some rock.) He often doesn't understand Sonic's more urban lifestyle, preferring his more traditional, simple 'off the fat of the land' kind of life, but he's surprisingly receptive to new things (unless said new thing gets the emerald stolen of course.) Knuckles is also incredibly suspicious and paranoid of people, even believing people he's close to having the capability of turning on him, and because of this, he's incredibly gullible when it comes to people 'changing' or 'turning evil' or 'wanting to take the Master Emerald', although he's usually smart enough to not fall for the same trick twice... or at least, not for a while after it happens once. Because of his ability to be tricked so easily, and because tricking him often leads to bad things, Knuckles' temper and patience are very short, and very small things easily can make him very upset. Knuckles actually has a weakness for romance, being such a lonely soul, he often gets shy and acts noticeably different (read: Happier) around people that can charm him, but often won't admit it.
Abilities:
Gliding
Climbing
Spin Dash
Burrowing (works sort of like the burrow mechanic from Sonic Adventure 1 and 2, except Knuckles can remain and move underground for a bit to be invincible, although this ability is very limited and cannot be done on metal or synthetic flooring.)
Melee Attacks (Knuckles can punch things in a short range, nuff said.)
Amy Rose: 
Voice Actor: Kristen Schaal 
Amy is positive, bubbly, loud and honestly kind of a silly airhead sometimes. Although at first, it seems there's very little to her, there's actually a lot more to her than her outward appearance would suggest. Amy tends to not judge people by their looks or by their behaviors, and is very open-minded and emotional, often getting choked up over things she really doesn't need to. Amy is also pretty selfless, willing to help people without any benefit to herself or any reason besides being a good person, although that's not to say she just lets people walk all over her. Amy is also something of a social butterfly, having connections with about everyone anyone else even remotely knows, and can easily tell you all about them and will want you to meet them upon even the mention of their name. Her inherent energy makes her a lot to deal with at once, even people like Sonic, Tails, and Mighty can get tired of her very quickly, even if it's very clear that she means well. She also makes for a great therapist and is willing to help anyone with problems they might be having, even if they push her away at first. However, Amy isn't all the girly girl she seems sometimes and has kind of a violent edge, anyone who pushes her around or says anything bad about her friends is gonna get walloped with her hammer, and believe me, you don't ever quite forget a feeling like being Piko'd by Amy Rose. On this note, Amy also kinda... doesn't know her own strength, and can seem stronger than Knuckles, or even Mighty at times because she just absolutely does not know her limits, expect lots of spine-crushing hugs.
Abilities:
Triple Jump (Amy can jump three times in succession, however, each jump significantly degrades in height boost. Her normal jump will go the highest and her third jump will go the lowest. Because of this ability, Amy also does not spin when she jumps, meaning she can’t defeat Badniks or damage enemies by jumping on them, she won’t take damage from bouncing on them, it just won’t destroy them.)
Hammer Smash (A mid-range melee attack that will destroy most enemies instantly.)
Hammer Spin (Both an Aerial attack to make up for the fact Amy can’t spin jump and a dash attack to make up for the fact Amy can’t spin dash.)
Peel Out (Functions similarly to the peel out in Sonic Advance or Sonic 2: Pink Edition, replaces the Spin Dash.)
Mighty the Armadillo: 
Voice Actor: Beck Bennett/Travis Willingham 
Mighty is one of Sonic's oldest friends and is his foil in a lot of ways. He prefers to take his time with a lot of things and doesn't really mind going slow. Mighty is something of a 'meathead', he's naive, and kinda absentminded at times, even if he doesn't mean to be. Mighty is very strong and takes incredible pride in his abilities much like Sonic. He adores his own strength and quote en quote 'manliness' and will do anything to keep his ego inflated and his muscles bigger than everyone else's' (as opposed to Knuckles who views his strength as a humble reward for his years of training). Despite this, he has a very brotherly (read: dudebro) sense of personality though and likes to call people 'bro' and 'sis', and has a habit of saying 'not cool' when things don't go right or when people wrong him. Most of the time, Mighty's slow and naive ways can make him easily influenced into believing things (like conspiracies and the idea protein powder actually does things), and he's not afraid to speak his mind, often coming off as insensitive (which is how he got kicked out of Team Chaotix), when really, he just doesn't happen to know any better, although most of the time he really does mean well. Mighty also really likes to hear himself talk, oftentimes telling long-winded stories or going on long-winded rants or explanations. He tends to butt heads with Sonic and Knuckles, who get annoyed sometimes by his easygoing, borderline dim-witted nature, oftentimes reminding him of obvious things that are happening/have happened. However, Mighty greatly cares for his friends, and the one thing he absolutely will never bend on is he will not ever hurt someone who didn't do him wrong, and despite his naivety, Mighty's incredible sense of justice always triumphs over his unassuming nature. He's also Ray's best friend and will defend Ray over any other person.
Abilities:
Natural Armor (Allows Mighty to take one free hit from spikes, and defeat spiked enemies without being harmed. If a projectile hits Mighty while he’s spinning or jumping, the projectile will bounce off of his armor. This is only while Mighty is spinning, attacks from the back or while Mighty is running will still land.)
Hammer Drop (A ‘stomp’ attack that allows Mighty to crush most Badniks instantly, and will also instantly crush breakable objects and solid blocks much faster than other characters.)
Spin Dash
Mighty Arm (If Mighty presses an action button near an enemy, monitor or breakable item, Mighty will pick it up. While picking something up, Mighty will move slower and his jump will be downgraded, but he can throw the item to deal heavy damage to whatever it hits! And, picking up certain enemies or items may just come with some surprises!)
Super Wall Jump (Mighty can wall-jump much like Sonic, but upon sticking to the wall, Mighty will hang there, and will only slide down at the player’s discretion.)
Ray the Flying Squirrel: 
Voice Actor: Debi Derryberry 
Ray is neat, quiet, shy, easily disturbed and has a bit of a stutter to his voice. Ray tends to be sort of asocial compared to other members of Team Sonic and prefers not to get in the way if he thinks he's being a bother. However, despite this, Ray is much smarter than he might seem and has a level of resourcefulness to a point that even trumps Tails (who is much more intelligent) at times. Despite being so shy and cowardly, when he gets the chance, Ray is more than willing to do whatever it takes for the greater good, even if he's afraid to do so. Mighty is his best friend, and he gets obsessively worried about Mighty when he's not around, often worrying that he's wandered off or might have been hurt, kidnapped, etc. this often leads to Ray trying to find his friend or panicking that he's 'gone missing', even if Mighty was right under his nose the whole time, ironic, given his intuition and incredibly eagle-eyed nature. Much like Mighty as well, Ray can also be a little bit naive, although usually less so than Mighty himself.
Abilities:
Soaring (Ray will glide and can sweep upwards to gain height at a cost of speed, but also dip downwards to gain speed at a cost of height.)
Lite-Climbing (Ray can climb, and he can climb much faster than Knuckles, but players will need to position themselves carefully, as Ray can’t climb forever, and will eventually slip and fall, the more speed Ray has when Ray collides with the wall, the faster and longer he can climb it.)
Scout-Sense (Ray is able to detect hidden items nearby like Giant Rings, 1up Monitors, and power-ups, once Ray moves close enough to an item, an exclamation point will appear above his head, and the item he notices will be outlined in yellow.)
Dismantle (With similar timing to Sonic’s insta-shield, Ray can choose to land on a badnik instead of destroying it (even if he lands on something like a Shellcracker’s claw or Bubbles when spiked out), and he will begin to unscrew the badnik until it breaks. This rewards Ray with rings or more hidden items, and can make tricky badniks like Asteron and Shellcracker more bearable to deal with! This also works on bosses, except dismantling a boss will only cause a hit of damage to the boss, although Ray can stay latched on to deal multiple hits of damage if he isn’t knocked off!)
Hookay, if you’re not winded by all those character bios, let me try to explain some of my reasoning. I won’t be doing this with later characters because this post is already the size of a fucking dump truck, but, here we go anyway.
Yes. I chose Ben Schwartz over Roger Craig Smith and Jason Griffith for Sonic. No. I don’t hate Jason Griffith or Roger Craig Smith’s voices for Sonic. Yes, I realize Ben is going to play Sonic in the Movie. I know. But, you know what? I think Ben is the perfect person to play Sonic, he’s able to inflect a real smarmy teenager vibe and I DO like that a LOT. But Ben can also play a deeper or moodier teenager too, and I feel like that’s important for Sonic’s character just as much. Jason Griffith and Roger Craig Smith make a 15-year-old sound like he’s 24. Moving on.
I think Sonic needs to not be such a prep sometimes like he is in Colors, Generations, and Forces. Like, I get that Sonic is all about doing the right thing, but, Sonic is also a smarty-pants delinquent who disrespects authority because he can. There’s this great video on the design analysis of City Escape from Sonic Adventure 2 that shows just how much of a jerk Sonic is toward people he doesn’t care for, and how he feels about obeying rules and regulations. I feel being an asshole toward people he doesn’t like, is part of Sonic’s character, it’s just we need to make him an asshole in the right direction. Sonic can be a Bugs Bunny if we let him, it’s just that it shouldn’t be completely overblown... otherwise, we get STC Sonic.
Tails needs to do more things, and not sit on the sidelines like he does in Unleashed, Colors, and Forces. He does things in Sonic Adventure and Sonic Boom, hence this version of Tails is based more on those versions OF Tails. I don’t hate Unleashed and Colors Tails, but I feel the objectively superior version of Tails comes more from Boom (who I also feel captures all of the good things about Modern Tails ANYWAY) and Adventure (which is Tails at his most resourceful, intelligent and helpful.)
Knuckles needs to be not stupid. We can make other characters stupid, but Knuckles is not stupid, Mania made Knuckles stupid and I hate that because it’s never been who Knuckles is. Sure, he’s a bit of a dense knucklehead, but he’s not dumb, just dense, which is my problem with Boom Knuckles. There’s more to his reasons for why he does things the way he does than he doesn’t know better. He’s stubborn, he’s prone to anger, he’s traditional and very much centered on the past he never had, he worries, he panics. I don’t think Boom Knuckles is a bad character, I just think making KNUCKLES the character to get this personality was kind of a bad idea. 
Amy just needs a better-developed personality. Seriously, she’s, already kinda set in stone in terms of who she is, it just needs to be expanded upon. But, Amy kinda already has the groundwork laid out for her with Boom and Modern, it’s just it needs to be molded a little bit.
Mighty comes from the classic era, and he, therefore, has no real, defining personality traits besides being a wall-jumping armadillo. I think Mighty could easily inherit Boom Knux’s personality, (as I feel a character named ‘Mighty’ would have kind of a strongman, meathead personality) but maybe changed up a bit. Instead of being just, dumb, I think Mighty being more oblivious than just stupid is better, plus, at any one time, most of the characters in-game or onscreen are able to deduce what’s going on instantly, having Mighty be a contrast to that is interesting. I also think a slow, easygoing lifestyle is kinda befitting to the Mighty we’ve seen recently, given that he doesn’t seem to emote all that much when Ray finally finds him after he’s been missing for, well, a good while, and doesn’t seem to know his own strength all the time. The only other information I know about Mighty is that he doesn’t like to fight all that much and he’s similar to Sonic, so I tried to include aspects of Sonic in his personality, but also make him kind where he can be.
If Ray’s SegaSonic sprites are anything to go by, Ray just might be a little bit of a scaredy-cat. And, I think this would make for an interesting dynamic between Ray and the rest of the team, he’d make a nice Luigi to everyone’s Mario, a character who is afraid, but willing to set aside his fears for the greater good and even for himself. He’d also be #relatable to the stressed-out teenage and young adult audience he’d be appealing to. 
Side Protagonists
Here are my choices for side-protagonists in this reboot. These are ‘friendly characters’, characters that the main 6 characters regularly interact with, but are just not focused on as much. These characters would probably not be playable (except for Silver and Blaze MAYBE.)
The Mobini
Espio the Chameleon
Charmy Bee
Vector the Crocodile
Cream the Rabbit (and Cheese the Chao)
Big the Cat (and Froggy)
Silver the Hedgehog
Blaze the Cat
Now, I know what you’re thinking.
wHerE’s TeaM DaRK?!
Just, chill out..., okay? I’ll get to Team Dark in a minute.
I’d also like to clarify if this became a series, Silver and Blaze are probably not going to become relevant characters until much LATER in? I feel like Silver and Blaze should be saved for a very specific time in the reboot’s continuity and I’ll explain that later when we get into how I’d set this series’s continuity up, but there’s a very specific reason why I want to save Silver and Blaze for when the time is right, not because I hate Silver and Blaze, but because I think it’d make the most sense.
I also feel like the Chaotix should appear a lot more and play more of an active role in this new hypothetical reboot than they do in most modern Sonic games... and let’s make them a team of vigilantes instead of detectives. A team of vigilantes that uses TEAMWORK!... And combi-rings!
...Oh and while we’re here, let’s make Cheese a Hero Chao, mkay?
But enough talk about general things! Let’s dive into each of them individually!
The Mobini:
Voice Actor: Various, it’s likely mobini won’t need voices so much as varying sound effects.
The Mobini are the local, native, feral fauna of the world of this new Sonic reboot, all your normal birds, insects, lizards, fish, mammals, et cetera are all Mobini. Mobini, are mysterious creatures, as they harbor an inherent connection to the Chaos Emeralds, and are believed to contain small fractions of the Emeralds’ infinite energy. The Mobini are what first drew Dr. Eggman to the Archipelago in which South Island resides, as with this small portion of infinite energy within them, they can be used as organic batteries to power machines indefinitely!... Although this makes them very unhappy. Contrary to what you may think, Mobini are actually sentient, and remember friendly faces... and unfriendly ones too, so be kind! If you’re ever in trouble or lost in the sprawling forests of the Mobius Archipelago, Mobini may just be able to help you out. The most curious kind of Mobini are Flickies, small little birds native to Flicky’s Island and South Island (although they’ve seemed to branch out more recently), who are said to have an even closer connection to the Emeralds, and can even hold a super form! The phenomenon of Super Flickies is incredibly rare, but when it happens, Super Flickies will be more than willing to lend their power to someone who needs it.
Chao are a special type of genetically unstable Mobini that have no ‘Earthly’ counterpart. From the time a Chao is born to the time they pass away, a Chao will gain the traits of its parent, it’s friends, and or it’s caregiver. This makes Chao ideal pets, as their personality will adapt to suit their owner, this makes Chao not only incredibly diverse but surprisingly intelligent. Just be kind to Chao... you don’t want to know what kind of horror being unkind to these little creatures can lead to.
Espio the Chameleon:
Voice Actor: Phil LaMarr
The de-facto leader of the Chaotix, and the most responsible of the team, Espio is a lot quieter than most of the main cast, and much prefers the sound of a rushing, serene stream over loud, punchy rock music. With a powerful, free-flowing fighting style inspired by martial arts, Espio is an honorable fighter, believing only in fighting fair and straight and without exploiting an opponent’s extreme weaknesses. While he tends to be sort of reclusive and becomes easily annoyed by the antics of the Chaotix and Team Sonic, he’s a lot more unshakable than he looks, and actually kind of likes the excitement from time to time. He also has a long, sticky tongue which he happens to be embarrassed by, but sees more use as a tool than he’d like to admit. Espio will often dictate his mood or state of mind to people by changing his color.
Espio’s weapons of choice are giant shuriken, which he seems to be able to pull out of hammerspace.
Abilities:
Color changing
Partial Invisibility (Espio can cloak himself to appear invisible, as long as he stands still and isn’t connected to anything. This ability sees more frequent use when Espio is alone, as it doesn’t really apply much when he fights with his team.)
Combi-Ring Fighting Style
Tornado Spin (Similar to Sonic’s Spin Dash, except Espio spins horizontally instead of vertically, the tornado spin is very slow compared to the Spin Dash, but it’s just as deadly.)
Tongue (Much like Yoshi, Espio’s tongue can be used to grapple onto things with a surprising amount of force, either to pull them toward Espio, or Espio can ‘tongue punch’ things. He hates to do this.)
Charmy Bee:
Voice Actor: Sam Lavagnino (Ideally anyway, I understand if he’d be unable to, but imagine it! Catbug as Charmy Bee!)
A ‘junior member’ of the Chaotix, Charmy is a little bee in training to become a vigilante! However, he’s a little too excited about that fact sometimes. He’s meant to be cute and lovable, but also a realistic child fighting against things he probably shouldn’t be fighting against. It’s hard to hate him when he means so well though and tries his very best at anything he does. In this new reboot, Charmy also gains a small affliction toward electricity!
Abilities:
Flight (no duh.)
Combi-Ring Fighting Style (Charmy is surprisingly adept at carrying his fellow Chaotix members around with a Combi-Ring in hand, with Charmy around this can make for some high-octane, high-momentum fighting due to Charmy being so lightweight and quick.)
Volt Sting (Charmy can use his stinger, and believe me, it hurts. Fortunately, Charmy can sting more than once! and his sting will deliver an electric shock to anything it touches, this is bad news for anything mechanical, or wet!)
Thunder Shoot (Charmy can instantly ground any flying enemy by electrifying an ally and tossing them at the flying enemy!)
Vector the Crocodile:
Voice Actor: Keith Silverstein (Although I’m open to someone else if everyone else if sick of FIND THE COMPUTER ROOM!)
The Chaotix’s greedy, but fiercely defensive ‘leader’ (he’s able to make tough decisions a lot better than Espio, but he isn’t very responsible in many ways). Vector got into the whole vigilante business because of the money he could gain from it, but after meeting Charmy and Espio, his whole world changed, and the rough-and-tough reptile has found a new calling, being a leader. Although Vector is often harsh, blunt, and dismissive, he’s also incredibly resourceful and has an eye for small details, so if he does push you away, it’s likely because he has a hunch on something related to it.
Abilities:
Air Dash (Vector can dash in any direction while in the air. This does not protect him from harm.)
Death Roll (Vector’s trademark donut-like Spin Dash, it’s a bit less controllable than a traditional Spin Dash but it’s immensely powerful because of Vector’s spiked back.)
Combi-Ring Fighting Style (Vector specializes in a ‘wrecking ball’ sort of display with his fighting style, performing a Death Roll followed by his opponents flinging him into something by way of Thunder Shoot or Espio’s speed.) Vector can also achieve the same effect by flinging Charmy or Espio into an opponent, or by ‘holding’ (think Knuckles Chaotix) them.
Fire Combination + Volcanic Dunk* (While Espio is tornado spinning and Charmy is spinning as well, Vector can grab the both of them to make ‘fighting gloves’ of sorts. With this, Vector can perform the Volcanic Dunk, in which he turns Espio and Charmy into powerful fireballs which can smash into enemies to deal tremendous damage!)
*Yes I know this is what Team Sonic uses in Sonic Heroes but do you honestly want Vector Breath to be something that’s regularly used?
Cream the Rabbit (and Cheese the Chao):
Voice Actor: Michelle Ruff (I’d list a voice actor for Cheese too but... do I HAVE to? Chao can be easily voiced with stock squeaks or Chao sounds from SA2.)
A pleasant little girl who seems to get caught up in the ongoing war between Sonic and the forces of evil. Like Charmy, she’s a kid, although Cream is much more patient and polite than Charmy. Cream in this reboot would sorta fill the niche that Tails filled in SatAM, rarely going on adventures, but looking up to the main cast and always being ready to support them in times of need.
Abilities:
Flapping (Cream can flap her ears to gain a little extra height, although it’s made very clear this isn’t exactly equal to Tails’ flight and is very limited.)
Cheese (Cream can sic Cheese on anything she wants, although Cheese isn’t very tough, he’ll do his best until he’s knocked away!)
Big the Cat (and Froggy):
Voice Actor: Jon St. John
Big is large, and not very bright, even less so than Mighty. But he’s terrifyingly strong, he may just be one of the strongest characters in this new reboot in terms of raw damage output, probably second only to Omega actually. But, Big’s not a fighter and prefers to spend his days by the lakeside, fishing with his companion Froggy.
Unbeknownst to him, though, Froggy harbors a dark secret, and, in fact, is the current owner of the tail of the ancient God of Destruction, Chaos. How Froggy exactly came upon Chaos’ tail is unknown, but it’s gotten Big and Froggy into trouble before.
Abilities:
Super Strength
Fishing Sense (Big can sense what kind of fish or how many fish, or even foreign objects or other animals are in bodies of water. It’s unknown how he does or knows this, but he does.)
Silver the Hedgehog:
Voice Actor: Scott Menville
Silver is from an alternate future, a long-forgotten timeline in which Robotnik succeeded in conquering the world, But his massive cities and factories were later laid waste to by the sands of time, and ancient forces of nature, throwing the future Silver resides within into complete Crisis. And now, filled with a sense of vengeance and justice, Silver has come back to the past, determined to find the one responsible for whoever did this to his future, but... there’s just a couple problems. 
He’s only fourteen years old.
Silver is also rather bright-eyed and gullible, and him messing with the streams of time might have a bigger domino effect than he realizes, even if he has no intention of messing anything up.
Abilities:
Psychokinesis (Silver can move, and throw objects with his mind. Silver’s telekinesis is limited only by his focus and stress, as if Silver gets too stressed, he may release some of the objects he’s holding, the same goes for if he becomes unfocused. Using said telekinesis can make Silver very physically exhausted though, especially if Silver moves HIMSELF with his mind, which he can do to hover in the air for a while. Objects held by Silver will freeze, suspended in whatever state they were in when Silver grabbed them, and the objects Silver holds are denoted by a cyan aura.)
Psychic Knives (Silver can condense his energy into crescent-shaped blades of energy, which he can fire off at his discretion, again, only limited by his physical exhaustion)
Teleportation (Silver has the limited ability to teleport short distances, although he doesn’t seem to have a very good handle on it, as he often messes up his positioning and seems to almost... forget he can do it?)
Blaze the Cat:
Voice Actor: Tara Strong
Like Silver, Blaze is from an alternate future. Blaze is Silver’s best friend, but also kind of a sisterly figure to him. Blaze is older than Silver, and is much more reserved, mature and wary than Silver is, although she’s still more than happy to help Silver, and ensure a good future for both him and herself. Blaze is proud, trying to make the best out of her situation by trying and believing herself to be the best around, in a way, she sort of views Silver more like a sidekick, even if Silver does tend to pull his weight.
Abilities:
Pyrokinesis (Blaze can summon, control and is immune to fire. Her ability to do so is limited, although her fires are known to become more intense whenever Blaze is enraged. Blaze can use her fire either for offense by spraying jets of flame from her hands, or defensively by cloaking her entire body in flame, or using the power of fire to float for short periods of time.)
Tornado Spin (Like Espio, Blaze tends to spin horizontally rather than vertical, this, combined with her pyrokinesis, makes her incredibly fearsome to deal with.)
Main Antagonists
You know what the fuck’s going on already. These are all my picks for Major Villains in the reboot. The big bads. The guys who are gonna come in and try to take all those Chaos Emeralds and Time Stones and shit I was talking about and wreak havoc on the peaceful Mobius Archipelago.
They are as follows:
Dr. Ivo “Eggman” Robotnik
Orbot and Cubot
Metal Sonic
Heavy King (And the Hard-Boiled Heavies)
Great Battle Bird Kukku XV
Chaos
Emerl
Mephiles, Iblis, and Solaris
In the end, it was hard to decide on what villains to choose to be big bads, Sonic has so many good ones, but this is what it all bled down to eventually. I feel kinda like Dragon Ball Z or... like, any fucking action anime or cartoon ever tbh. I wanted to give some more underrated villains a chance to shine like Kukku and Emerl, while also bringing back some old favorites like Chaos and Mephiles.
...ALSO, I’M GONNA GET TO TEAM DARK DON’T WORRY!
Dr. Ivo “Eggman” Robotnik:
Voice Actor: Mike Pollock (as if there were any other choice.)
Dr. Ivo “Eggman” Robotnik is the biggest bad in this reboot, as he should be. Robotnik was formerly a young, gentleman scientist, who arrived on South Island with his colleague, Dr. Madonna to study the Mobini that lived there, however, using the grant money meant for his research, and not much caring about nature himself, Robotnik instead betrayed Dr. Madonna to begin forging an empire with his own two hands, an Empire he believed would eventually be able to conquer the world. And he would’ve gotten away with it, too... if all not for a meddlesome blue hedgehog child, who REALLY liked to compare the doctor to an egg. Since his first outing against the blue blur, Dr. Robotnik tried tirelessly, day and night, to get his empire up and into the air, coming back with bigger, and better firepower each time, even succeeding in conquering South Island and collecting six of the seven chaos emeralds at one point, but he was thwarted by this blue hedgehog, and later, his friends each time. This war has gone on for over 5 years now chronologically and maybe more in the actual scheme of things, and all those years of trying have really quite nipped at the doctor, who had gained a significant amount of weight, became a social pariah and had torn all his hair out, save for his mustache, which has overgrown and has become frayed, and the doctor had taken the name ‘Eggman’ as a shallow attempt to mock the blue blur. It’s not to say that Eggman hasn’t succeeded, his conquest and lust for power had bled everywhere, his Badniks, a series of small robots built by him, are an epidemic across the archipelago, he has factories, operations, and eyes everywhere, and Robotnik eventually succeeded in taking one of the Archipelago's many islands for his own, renaming what was once ‘North Island’ into ‘Eggmanland’, this little island is only a twisted glimpse into the madness of what a world under the doctor’s control could look like, his own personal carnival of evil, smog and dust, celebrating him, and only him. It’s these little successes, as well as his never-ending stubbornness and undying believe that man can and will always triumph over nature, that has warped Dr. Eggman from a nefarious, dashing gentleman, into a balding, crazed, nasty old coot. If trouble’s brewing on the islands, and you smell smog wafting by, you can be assured Dr. Eggman isn’t very far behind. To call him a ‘mad scientist’ is an understatement, but even through his delusions and megalomania, he really is a genius.
Orbot and Cubot:
Voice Actors: Kirk Thornton, Wally Wingert
Orbot and Cubot are the Doctor’s trusted aides and second-in-lines, and... probably the Doctor’s only friends as of current. Orbot and Cubot have special AI hand-crafted by the doctor and are arguably his most advanced and most sentient creations crafted by his own two hands. Orbot is serious, intelligent, and bitingly sarcastic, as he was meant to relay information about factories, schemes, and developments back to Eggman, whereas Cubot is dim-witted, slow, and lazy, as he was more meant to perform basic duties like keeping Robotnik’s living space neat and tidy (although he doesn’t always do the best job at this.) However, Orbot and Cubot have become more than that as time has gone on. Unlike the Modern games, Orbot and Cubot can actually hold their own in combat... well, sort of. They have their own unique ‘Scratch and Grounder’ style of dealing with Sonic and Co. and they don’t usually make much progress or get much done in this regard. In this reboot I want Orbot and Cubot’s designs to be updated besides being just ‘ball’ and ‘cube’ so that they can fight alongside Eggman and just look a lot more interesting in general.
Metal Sonic:
Voice Actor: Ben Schwartz (with an intense, robotic filter) if we HAVE to give him a voice. I’d really just prefer Metal to be silent or voiced by music cues and sound effects.
Metal Sonic is Dr. Eggman’s greatest creation. Designed and built by a Dr. Eggman from the future, Metal was sent back in time to aid the Eggman of the past, this, however, proved to be a mistake, as with Metal under his belt, the Doctor became easily overconfident in his victory, thinking now that he had his supposed greatest creation to aid him, nothing could possibly stop him. 
Which made it all the more disappointing when Metal Sonic inevitably failed and was defeated by Sonic.
However, that wasn’t the end of it for Metal Sonic, after being recovered from the future on Little Planet, Metal was repaired, and sent to do reconnaissance on Sonic and Tails during their visit to Mirage Island. In the process of getting there, however, Metal absorbed an artifact while patrolling around the Lost Labyrinth Zone, which superseded the limits of Metal’s hardware, and not only restored Metal to his former greatness but gave Metal something that few of Eggman’s creations can ever claim to have. True sentience. 
Now fully aware of who he was, and what he was doing, Metal easily made it to Sonic and Tails, and upon seeing his organic counterpart for the first time in so long ever since their duel on Stardust Speedway, Metal was filled with rage. Rage, unlike anything The Mobius Archepeligo had ever seen.
The artifact has given Metal all sorts of mysterious abilities, like the ability to manifest a near-indestructible shield, the power to harness the electricity flowing through his circuits to send himself into overdrive and utilize his own overloading as a weapon, and along with being a creation of a Dr. Eggman who has seen the fall of the Earth...
Who knows what kind of sadistic, inhuman thoughts lie behind those synthetic, glowing eyes?
Abilities:
Hyperspeed Thrusters (Metal’s thrusters easily make him as fast as Sonic, and, like Sonic, Metal can still spin, although Metal can also fly with his thrusters.)
Black Shield (Metal can form a defense matrix around him using the power of the artifact he absorbed in Lost Labyrinth, the Black Shield is completely indestructible. Nothing can break through it. Not even something as powerful as Super Sonic could even crack it.) The only caveat is, using the Black Shield renders Metal completely immobile, and unable to attack, and it has a slight warmup and cooldown period.)
Overdrive (Metal can use the artifact he absorbed to utilize the electricity flowing through his circuits to send himself into Overdrive. While in overdrive, Metal Sonic’s entire body sparks with electricity, and Metal can manipulate how he uses that electricity, whether it’s to cloak himself in sparks to beef up his physical attacks or create pillars of sparks and arcs of electricity to attack foes from a distance. The only thing is, Metal cannot do this too much, as doing this can easily cause Metal to overheat, or completely overload and have a ‘blowout’... in other words, explode.)
Heavy King:
Voice Actor: Jim Cummings (Yes, I know Jim did SATAM Robotnik but that’s not the voice I’m imagining for Heavy King. Jim can do more than just Robotnik you know, even though my decision was partially influenced by it being a nice callback. Again, these voice actors are only projections.)/Barry Humphries
Heavy King used to be EggRobo, a robot (which later became a line of Robots) built in the image of Dr. Eggman himself and meant to serve as a decoy for him, and as a stand-in to carry out his own ends.
But the energy of the Phantom Ruby changed that.
Now, Heavy King is the leader of an elite squadron of his EggRobo brethren known as the Hard-Boiled Heavies. They used to serve Robotnik, before breaking free of his control and serving their own ends, beginning a new (albeit, much, much smaller) empire under their own names. He and the other heavies are a force to be reckoned with, few are able to match the ruthless, cold, metallic hand of Heavy King. Despite this, however, Heavy King is known to be much more diplomatic and reasonable than Robotnik, ironically enough, because he believes himself to be vastly superior in every way to organic life. However, his inflated ego pays a steep price if you catch him at the wrong time. However, Heavy King is the current holder of the Phantom Ruby, and that alone should scare you.
(Also I won’t go over each of the Heavies individually because I don’t feel like it, but, I will list their voice actors.)
Heavy Gunner: Patrick Warburton... or at least a cheap impression of him.
Heavy Rider: Eliza Schneider
Heavy Magician: Alexia Khadime
Heavy Shinobi: Seth Green (I picture Shinobi having much more of a nerdy weeb voice than having a serious Japanese accent like Espio.)
Great Battle Bird Kukku XV
Voice Actor: Tom Kenny
A lesser-known big bad, or rather, big bird, Great Battle Bird Kukku XV (he gets upset if you don’t say the full name), is the leader of the Battle Bird Empire, a battalion of birds who, at one point, sought to take over the archipelago in a similar manner to Dr. Eggman, however, Great Kukku XV was thwarted by Tails. Tails, funnily enough, doesn’t remember him at all, in fact, no one does. As a villain, hardly anyone takes Great Kukku XV very seriously, even with his massive armies and capability. Fact is, Great Kukku XV is just a little too immature to be a leader, and hence, he’s not very dangerous. However, his battalion did give rise to a certain, screwy, trigger happy, fellow green bomb-throwing bird who happens to be a defector of his...
In this reboot, there would probably be a lot of jokes about people not knowing who Great Kukku even is, or how dangerous he is, but don’t worry, he’ll get his time in the sun eventually. 
Chaos
Voice Actor: N/A, Chaos only speaks in water sloshes.
Chaos is one of the many original forces of nature that populated the Archipelago many years ago. Legend has it that Chaos was responsible for the mass extinction of the Echidna on Angel Island, and was the one responsible for flooding Hydrocity Zone, and the former Hidden Palace Zone. Chaos was formed when a Chao, who happened to be very old and unhappy due to the Echidna tribes of the day treating his people very unfairly, mutated due to the exposure of Chaos Energy to the Chao’s genetically unstable body. Chaos is a being of pure hate and pure destruction. It’s almost entirely composed of a thick, water-like substance that can take on liquid or solid properties at Chaos’ discretion. His body hungers for Chaos Energy, and he is willing to destroy anything that stands in his way to have it, specifically by absorbing the Chaos Emerald. With each emerald Chaos absorbs, Chaos only becomes bigger, and stronger, becoming harder and harder to defeat. And if Chaos gathers all Seven of the Emeralds? You’d better hope you can find some way to calm this Great Old One down, otherwise, your world may just end up underwater. Luckily, Chaos was sealed inside of the Master Emerald by its former guardian, Tikal, and there he shall remain... for now, at least.
Emerl
Voice Actor: Various (copies the voices of others. To speak it splices lines that it’s heard together.)
Originally created directly to counter Chaos whilst the Echidna tribes were facing extinction, Emerl is a Gizoid, a kind of Robot created to copy the physical data of others. Although one can initially defeat Emerl pretty easily, it’s advised not to vary your tactics too much, as Emerl’s original purpose, and his ultimate capability, is to copy any behavior he’s seen, in order to not only replicate it, but replicate it better, and hence, conquer its original user. Terrifyingly, Emerl can even copy phenomenon that he otherwise wouldn’t, or shouldn’t be able to use, such as Chaos Control, Sonic’s Maximum Speed, or Tails’ intellect. The only thing truly limiting Emerl... is the kind of opponents he faces. And, if you give Emerl to someone who understands him and knows how he works, you may just be dealing with one of the most fearsome fighters the Mobius Archepeligo has ever known.
Mephiles, Iblis and Solaris
Voice Actor: Dan Green (Mephiles only) (This is just because Dan also voices Knuckles ideally but, again, if Dan doesn’t wanna come back to Sonic after being replaced, I understand that.)
If Chaos was the patron saint of water, Solaris is the patron saint of fire. Born from a sacred flame created by the Echidna, Solaris was worshipped by the surviving Echidna as a force that could potentially vanquish Chaos, as the ‘’sun’ to dry the rain. However, the tribes’ malicious intents caused their newly formed ‘God’ to become more of a beast, and it only helped Chaos in driving the Echidna extinct. Solaris later retreated to the bottom of the ocean after all was said and done, slumbering beneath the surface in an underground cave, in a damaged, unstable state.
Solaris has re-awoken twice since this has happened, and both times, his unstable shell split and formed two halves, it’s raw power, known as Iblis, and it’s mind, and spirit, known as Mephiles. The two halves of Solaris first re-awoke in an Alternate Timeline where Robotnik had conquered the world, re-awakening as the folly of the dictator had driven the Sun God’s split soul to awaken when the intense greenhouse heat began to boil the ocean. Mephiles’ primordial form simply died off in the intense heat, but Iblis remained awake, laying waste to the already horrible wasteland that was Robotnik’s Bad Future. Many survivors who reside within this future came to blame Iblis for their problems, even though Robotnik was what had destroyed it centuries earlier.
As for the other time The soul and body of Solaris re-awoke?...
Well... we’ll get to that. Let’s come back to someone I’m sure you’re all waiting for.
Antiheroes
HERE HE IS, OKAY? YOU HAPPY? I was saving him for a good reason! I actually want Shadow (and Rouge, to an extent, she kinda keeps her evil side tbh) to start out as a big bad! After Shadow’s done BEING a big bad though, he’ll become similar to his post-adventure 2 self, specifically how he behaves in Sonic 06 and Sonic Heroes, except with a bit more sympathy. Modern Shadow has a lot of brooding, edgy bite to him, and while that’s cool and all, I feel like there should be more to Shadow than just brooding and standing around crossing his arms and saying ‘tch’ all the time.
Shadow the Hedgehog
Shadow the Hedgehog:
Voice Actor: Anyone that’s not Kirk Thornton. I actually don’t have a good answer for who Shadow’s voice actor should be but, honestly, anything would be better than his current one in my honest opinion.
Shadow was synthesized fifty years ago on a small, man-made satellite called the Space Colony ARK by the brilliant scientist Dr. Gerald Robotnik. He was born from a desire to find a cure for the seemingly incurable disease for his granddaughter, Maria. However, due to an accident when splicing the genes of the quill of a Mobian Hedgehog, and experimental biomaterial found on the fragments of an asteroid that collided with the Earth millions of years ago, the doctor accidentally created something he absolutely didn’t intend, Life. And thus, Project Shadow was born. Gerald felt attached to his creation, viewing the resulting creation, which he called ‘Shadow’ as one of his own. Shadow developed rapidly, quickly maturing into an infant, and then juvenile, yet seemingly normal Mobian Hedgehog. Shadow’s equivalent age later capped once Shadow was done growing, and he remained that way, immortally perfect. The Ultimate Lifeform. Tests with Shadow later showed his destructive capabilities, as it seemed the asteroid’s DNA had morphed Shadow to be far beyond the capabilities of any normal Hedgehog, even in peak physical condition at that age, capable of creating explosions, firing bolts of energy, and even freezing time, appearing to ‘teleport’ in the process. Despite these curiosities, Shadow grew fond of Maria in his stay at the ARK, although Shadow couldn’t help her recover, he did make her much happier. However, a raid on the Space Colony by the mainland’s military led to a massive capsizing of the project, with the intention to destroy Shadow, who was viewed as a dangerous, alien, unholy abomination. Before he could be killed though, Maria shot Shadow down to Earth in an escape pod, where he subsequently landed deep in the jungles of Cocoa Island... but, Maria was murdered in the process of doing so. Shadow was later recovered by Gerald’s other grandson, Ivo Robotnik, 50 years after the tragedy. Hesitant to release Shadow immediately, it’s known that Robotnik has spoken to Shadow in his pod, although about what matters is unknown. For now, Shadow slumbers deep within the confines of Eggmanland, waiting for his proper, strategic time to be unleashed and to wreak his horrible vengeance upon the Earth.
I’ll bring up Shadow again later when we talk about how I project the series to actually go, for now, just sit tight and let’s talk about the rest of Team Dark... and some familiar faces.
Abilities:
Spin Dash
Homing Attack (Shadow can automatically home in on opponents while also performing an Air Dash.)
Burning Rollout (Inspired by the flame ring of Sonic Adventure 2, Shadow can cloak his spinning form in fire by turning on his shoes when rolling, doing this will significantly up the strength of his spin, and make a nice little ring of fire around his spinning form.)
Chaos Control (Can be used as short-distance teleportation, as a way to buff Shadow’s speed immensely, or as a way to freeze or dramatically slow Shadow’s relative perspective of time by dramatically increasing his speed.)
Chaos Spear (These are green bolts of pure, chaos energy. The energy used to form these bolts is so unstable that once hurled at something, the ‘spear’ will likely explode, although, if it doesn’t, it will easily pierce through whatever it hits. Shadow likes to shout ‘DISAPPEAR!’ before hurling these at things for some reason.)
Chaos Blast (Shadow’s Chaos Blast can be considered his ‘ultimate’ attack, Chaos Blast sees Shadow creating a kind of ‘mini-singularity’ with chaos energy that will detonate after a short time, easily eradicating anything caught in the explosion’s radius, even the ground around Shadow. The only problem with this is, doing this is a huge strain on Shadow’s natural supply of Chaos Energy, so a lengthy cooldown period is inevitable.)
and of course, we can’t forget
The Roundhouse Kick
Minor Antagonists
These are characters who are villains but are also more likely to show up in arcs that are only a couple episodes long or are side or off-boss fights. 
I’ll be honest, most of you know these characters already, so I’m just gonna run through them super quickly and give my suggested changes and my justifications for them.
Rouge the Bat
E-123 OMEGA
Dave the Intern
Fang the Sniper (Nack the Weasel)
Bean the Dynamite
Bark the Polar Bear
Rouge the Bat:
Voice Actor: Karen Strassman
Rouge is a thief and a treasure hunter but is also working for the military agency of the mainland, G.U.N. Rouge is sly, sneaky and has a silver tongue, easily able to manipulate people into what she wants by pure wordplay alone. Rouge is a lot less active of a fighter than Sonic and Co. as she prefers to stalk quietly in the shadows, and strike when the time is right. In this reboot, Rouge is gonna wear something a bit more modest. I’m sorry, I hate Rouges’ clothes in canon. That fucking catsuit? has gotta go. She can still look cool and... *gag* “”sexy”” but, I’d rather her not wear... THAT? But, I do want her personality to remain mostly intact because in full honesty? She’s not a bad character on paper. Like Shadow, though I do kinda want Rouge to be a straight-up antagonist at first, and a very greedy one at that.
E-123 OMEGA:
Voice Actor: Vic Mignogna
What can I say? Omega doesn’t need to change much at all, really. He works in about any Sonic setting tbh. He’s loud, and he likes to blow things up, and he doesn’t emote very well, what else is there? In this reboot though, Omega will be the only E-Series Robot, or rather the only... surviving one. And, yeah, like Rouge and Shadow too, I think Omega should start out as an antagonist.
Dave the Intern:
Voice Actor: Ben Schwartz (What? We gotta keep up the tradition of Dave sharing a voice with Sonic!)
An odd choice for a minor antagonist I know, but Dave the Intern is REALLY funny? And I love the idea of a character just hating Sonic for no discernable reason other than ‘he’s popular and cool and I’m not.’ I also thought it’d be cool if Dave frequently got way in over his head with the shit he does, and put himself into trouble that Sonic (reluctantly) had to get him out of. Plus, I really wanted to include some representation of Sonic Boom in this reboot because Sonic Boom as a show is really funny and really good, and I think taking a page from it might be good, plus, Boom is a part of Sonic’s history too!
Fang the Sniper (Nack the Weasel):
Voice Actor: Dwight Schultz
Fang is the leader of Team Hooligan, and in a similar vein to Great Kukku XV I think he’d take himself way too seriously, but would play off of other characters. In Fang’s mind, he’s a trained assassin, like an evil Aussie-accent Batman or something of that stretch. But, really? He’s just a sleazy conman with a popgun. I feel like a good joke to make in this series would be Fang reaching for what he thinks is his actual pistol, but then he’d pull it out and fire it and it’d be one of his fake popguns. And, do I even need to make a joke about the comedic possibilities between him and Shadow using guns? Also, his real name being Nack the Weasel but he wants everyone to call him Fang the Sniper is funny. I’m sorry but ‘Fang the Sniper’ is just a silly name and I like the idea of Fang being the equivalent of one of those nice guys with Otaku Katanas who think they’re WAY cooler than they actually are. I wanted to choose Fang as a minor antagonist in the reboot just because of the kind of character I think he is, he thinks he has everything under control and has all the cards laid out in front of him when in reality, this setup of his just fails dramatically. The kind of interactions between him and Sonic this could spell out are amazing.
Bean the Dynamite:
Voice Actor: Eric Bauza
What do you get when you throw Daffy Duck and Woody Woodpecker in a blender and make him an unstable arsonist? Bean the Dynamite, that’s what. I’d want Bean in this reboot to be an off-the-wall, screwy, but surprisingly resourceful and clever, explosion-crazed maniac. He wouldn’t be... *gag* ‘insane’, so much as he would be just hyper and unable to calm down, again, like Woody Woodpecker or Daffy Duck. He’d be quick-witted, fast-talking and zippy, even more than Sonic himself is. (In the end, Sonic would always outpace him, but the reflexes on THIS bird are crazy.) Also, I feel like the idea of Bean being a defector of the Battle Kukku Armada is just... great, considering they’re all bomb-throwing birds, but THIS one was a little too off-the-handle for even them? He’d be a real character and a surprisingly dangerous threat for Sonic and Co.
Bark the Polar Bear:
Voice Actor: I’m... actually not too sure who to cast Bark as tbh. Mostly because I see him being very quiet and not... speaking, much at all?
Bark is a quiet tough guy. He’s smarter than he looks, but he’s big, he’s mean, he’s tough, and he will Hulk slam at least one character in the length of this reboot. I don’t really have much idea on where to take Bark, I just think he deserves a place as a minor villain.
Projected direction for canon
So, we have all the pieces of the puzzle, let’s see how they all fit together! I’ll be going through these with the assumption that one game can be made to represent each season of the show in its entirety.
For this, I honestly think it would be best if we split this reboot up based upon Sonic the Hedgehog’s current history with its elements. Think, almost, the way Sonic Generations told its story. We’ll start with something with a more Classic Vibe to it, then move into something more Adventure-like, and then, finally, we do something a bit more Modern! It’ll be a little less linear, and we’ll double dip here and there, but it’ll all line up!
Because of this, I’d like to establish what games have already PASSED before going into this series. This is what all has happened going in, in roughly the chronological order they happened in.
Sonic the Hedgehog 1 (16-bit)
Sonic the Hedgehog 1 (8-bit)
Sonic the Hedgehog 2 (8-bit)
SegaSonic the Hedgehog
Sonic the Hedgehog 2 (16-Bit)
Sonic CD
Sonic the Hedgehog 3 & Knuckles
Sonic Chaos
Sonic Triple Trouble
Sonic the Hedgehog 4: Episodes 1, 2, and Metal.
Sonic Mania
The intention is to begin sort of... around the time JUST before Sonic Adventure 1 happened in the old rudimentary timeline before Sonic Forces came out and clarified Classic and Modern Sonic were different beings.
Season 1/Game 1: Genesis
The first few episodes of the series will be more dedicated to introducing the characters and Sonic’s new home. We’ll see the new Sonic, the new Tails, the new Knuckles, Amy, Mighty, and Ray for the very first time, and we’ll also get to see some of the characters’ new capabilities as they take on some minor villains or assaults led by Orbot and Cubot for the first couple episodes; but not at all subtly tease at something bigger and better coming, although we’re also shown how frequent scuffles between Sonic and Eggman exactly are, as we see plenty of mention of the Doctor, but he never physically appears.
Then, I’d say at about Episode 5 or 6 out of say, 22-24? Eggman steps in and introduces us to his new Master Plan, as he does. To build a new Death Egg (which, Sonic obviously chides him on doing the same thing a THIRD time.), but, as Robotnik does, he turns out to be serious, and the episodes from there on out are a race against time for Sonic and co. to gather all the Chaos Emeralds from various different zones of various different challenging geographies, fight off villains and giant robots, learn valuable morals, run into some familiar faces, and have a couple laughs along the way.
The climax of the season would come with a few episodes left, where Sonic and Co. finally have all the Emeralds, and they chase Eggman down to the New Death Egg, maybe there could be an encounter with Metal Sonic along the way because nostalgia and to introduce Metal into the continuity, and of course things’ll play out from there, Robotnik gets the upper hand and shows his shit, gets in a giant robot, dukes it out with Super Sonic, and BAM! End of Season/Game!
At the very end of season 1/Game 1 though, I’d like to include a little teaser for Season 2/Game 2 in the form of a familiar-looking escape pod in the middle of a jungle, full of green bubbling fluid, and a flash of red eyes.
Season 2/Game 2: Chaos Emerald Chaos
Right out of the gate in Season 2/Game 2, we’re back in the game as Sonic and Eggman are seen duking it out a while after the first game/season has ended, but in a much different area than we’d seen in Season 1/Game 1. This fight would lead up to the pod in the teaser after Eggman lures Sonic into a dark room with the green glow in sight. By one way or another, maybe on purpose or on accident, this pod breaks open, and something is released from it. Sonic is understandably confused, but then, is knocked down, and a panning shot reveals one of three of our major antagonists for the season/game, Shadow the Hedgehog.
Shadow fucking wipes the floor with Sonic in this first encounter, but instead of finishing him off, Eggman instructs Shadow to leave him be and search for the rest of the Chaos Emeralds instead. Shadow nods and simply leaves via Chaos Control. Eggman, on the meanwhile, begins transporting Sonic back to North Island via dropship, revealing by surprise that this isn’t on North Island, but rather a much smaller place Eggman was using as a trap.
Meanwhile, Sonic’s friends (with Knux noticeably absent) are confused to learn that Sonic has been... committing crimes, upon his return back from a scuffle back with Eggman, and seeming very much unlike himself, always hiding away in the dark and staying away from everyone. When they go to confront him, it turns out that this was actually Shadow, disguised as Sonic, who was simply searching for the emeralds for Dr. Eggman.
Sonic’s friends demand to know where Sonic is, but Shadow kicks all their asses instead, and something about the Master Emerald is mentioned after the fight. We then cut away to Knuckles, who is soon confronted by Shadow.
Shadow puts up a hard fight, but, with the help of the chaos emerald he already had, defeats Knuckles, and goes to take the Master Emerald. But, in a last ditch effort to save the gem, Knuckles shatters the Master Emerald, causing the shards to scatter all across the islands. Shadow, understandably frustrated by this, scoffs and leaves, seemingly fooled into thinking the Master Emerald WAS destroyed. Unknowingly, however, shattering the Master Emerald caused Chaos, slumbering within the Emerald, to awaken.
Knuckles, obviously horrified by what he’s done, abandons Angel Island and sets to work on finding both the pieces of the Master Emerald, and any Chaos Emeralds he can, to stop Chaos before anything goes wrong.
At this point, we go back to Sonic, who finally escapes as the dropship taking him to EggmanLand and, by extension, escapes from the city as he hurries to try to reunite with his friends and tell them what happened.
From there, a combination of the events of Adventure 1 and 2 (with the addition of Metal Sonic and some other characters of course.) would transpire, with Rouge the Bat getting involved with Knuckles due to her finding the shards of the Master Emerald, and the Chaos Emeralds trading hands several times, all up until the Season/Game’s climax.
It would all build with Robotnik planning to use Chaos to terraform the Earth by transforming him into Perfect Chaos, who, once he takes form, begins wreaking havoc on a coastal city on the mainland. At this point, the Chaos Emeralds seem shut off, and even though the Master Emerald is restored, it seems like there’s nothing that can be done. Shadow, having already begun to go through a change of heart when he sees the kind of destruction the doctor’s plans have wrought, and after some choice words from Amy, decides instead to join Sonic and Co. in what seems like their darkest hour. And, Shadow mentions that Chaos only absorbed the negative energy of the emeralds, being in-tune with Chaos Energy himself, he’d know this.
And so, Super Sonic and Super Shadow defeat Perfect Chaos together, Knuckles and the spirit of Tikal work together to seal Chaos back inside the Master Emerald, and the city begins to drain.
Shadow, having felt satisfied with this, then decides to go off on his own for a while, and mentions something about ‘wanting to discover himself’, and ‘trying to decide what Maria would have wanted me to be.’ 
Oh, and Eggman is finally thrown in prison for literally capsizing an entire city. But don’t worry, he’ll be back.
End of Season 2/Game 2.
Season 3/Game 3: Triple Trouble!
This Eggmanless Season/Game would feature a ‘Triple Threat’, in the form of 3 major villains! And all three of them brand new to the series! We’re introduced to Emerl in this season, as well as Great Kukku XV, and Heavy King.
The entire season would be intense, Team Sonic rushing to get the Chaos Emeralds once again, while the Battle Birds (frequently interrupted by Bean the Dynamite, calling out to his ‘brothers’) and Heavies scramble to get them before the team does.
All the while... Emerl grows stronger and stronger by the minute.
And, in a surprise twist, Emerl, having copied the data of Great Kukku XV and the Heavies, among many others, grows the strongest he ever has, and, like Mecha Sonic in Sonic 3, uses the Master Emerald (likely stolen by Heavy King or Kukku at this point) to attain a Super form, and Emerl becomes a terrifying conglomerate of everything that has led up to this point, Perfect Emerl, the thing originally meant to take down PERFECT CHAOS.
But, luckily, Kukku and King realize when they’ve been beaten, and decide to help Super Sonic take down Perfect Emerl. 
End of Season 3/Game 3. But like Season 1, let’s end off on a teaser. How about a small, flickering flame, with a visible shadow?
Season 4/Game 4: Return of Solaris
This is the final season/game I have planned out, although that’s not to say more couldn’t be done with this concept, it’s just about as far as I got. Essentially I was thinking this season could be a retelling and retooling of Sonic 06 with some details omitted or changed up like, for instance:
The romance between Sonic and Elise being outright axed! Matter of fact, while we’re at it, let’s just NOT make Elise a focus character so she doesn’t eat up screentime?
The weird time shit in this season/game being altered with Time Stones instead of Chaos Emeralds!
Less plotholes!
Focus on NONLINEAR timelines with LINEAR storytelling.
Silver is less silly!
Metal Sonic!
The Chaotix! AND THEY’RE HERE TO ACTUALLY BE HELPFUL!
Important Sonic characters being important!
Hey guess what? Eggman’s back and busted out of jail and he’s kicking ass! And he’s totally gonna release Solaris even though that didn’t work out so well for him last time!
Mephiles is still a cool villain! And he gets cool new designs for this series too that don’t stray too far from his original form!
I feel like this season/game would be kind of a hard fusion of Sonic CD and Sonic 06, with elements of Sonic CD being changing the past to ensure the future, and the future/present changing as a result. 
The climax of this series would be, well, you know by now. Sonic getting shot in the back, but then revived using the Chaos Emeralds and Time Stones together. But, even with Super Sonic, all seems hopeless, but, Sonic and Knuckles seem to have an idea, and it leads up, to our grand finale:
Solaris, the extra-dimensional being of ultimate power.
Versus
Hyper Sonic, Super Shadow, Super Silver, Super Tails, Super Knuckles, Super Amy, Super Mighty, and Super Ray.
With Solaris finally felled, Sonic and Co. use the last of the energy of their super forms to do two more things. 
Vanquish the flame of Solaris and Mephiles, and ensure that Solaris may never return to any Time Stream.
Silver’s future, although still broken, now looks much brighter, and the world is saved for the final time.
End of Season 4/Game 4.
I’m sure these ideas could be tweaked or changed around to span more seasons/games if certain characters or aspects of the series become popular, or if demand for certain characters appearing gets to be enough. Sonic has an immense library of games to do over or retell in this reboot, why not? 
And, this is just my idea for it, it doesn’t have to go this way explicitly. My only goal with this was to try to unify the Sonic lore in an interesting, unique manner, but also in such a way that it was new, fresh, and it made sense, most of all!
Opening
This really applies more toward the cartoon part of this reboot, that’s not to say the video game COULDN’T utilize the cartoon’s opening or something, it’s just that the opening is more for the show than it is for the games.
There’s a number of ways to go here, but in my mind, the best way to open a Sonic cartoon? Is the way you’d open a Sonic game. How about a condensed ‘remake’ of Sonic CD’s opening, with a few short clips from the first few episodes thrown in there to get people curious and excited about the show when it first airs?
There’s a cover of Sonic Boom by Crush 40 and Cash Cash just waiting to be used for this very thing!
I also think a condensed (that is to say, censored. I hate to censor a great song but ‘kicking-ass fast’ is a bit much for a show that’s likely gonna be PG-rated.) version of the Zebrahead (aka the BEST) version of His World would make for a GREAT opening.
Or if we wanna piggyback off of the recent success of Mania, how about a condensed version of Friends? Maybe we could even end the intro off on a remake of Sonic Mania’s title theme if we wanna have like, a classic Sonic emblem at the end of the opening.
I’d say the opening should be about... 60% new animation with Sonic platforming around and parkouring like he does or whatever, and about 40% old animation of various clips from the show or maybe even the games if we’re feeling kinda frisky to show off the series we’re about to watch, but also for budgetary reasons and to, again, get people interested in what’s actually IN the show, or maybe we could even do it like Jojo’s Bizarre Adventure’s part 1 opening or something where a couple of important scenes from the very beginning of the show or games are re-animated in a flashy way to achieve the same effect, but also wow the audience. That'd be a huge budget sink though and going a classic clip-show-and-new-shit route may just be the ideal compromise.
Marketing
This next part is also a lot more cartoon oriented, and kinda heavily depends on who’s gonna be sponsoring the show and who’s gonna be running it, but, hear me out.
Part of Sonic’s rise to popularity in the 90s was controversial, competitive advertising. And you know what? I haven’t seen anything really quite like this in a long time (except maybe for cleaner commercials), but, lots of people remember how pushy and in your face these commercials were, and how much they really pushed the superiority of the product they were advertising. So you know what? Let’s bring this back. Let’s bring back Sonic’s violent guerilla marketing campaigns.
It’d be a great throwback as well as a statement about Sonic REALLY comin’ back and comin’ back hot; which might get some new people interested to at least watch a few episodes, and in the process of that, they may find they like the new show/games a lot!
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(NOTE: I DON’T HATE NICKELODEON, AND THIS ISN’T EXACTLY WHAT I THINK THE SHOW’S SONIC SHOULD LOOK LIKE, THIS IS JUST A PROOF-OF-CONCEPT OF WHAT I THINK THIS SHOW’S ADVERTISING COULD LOOK LIKE)
Or, if we want to opt for more positive, passive marketing strategies, why don’t we revisit an idea that was misused and make it better?
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Idk about anyone else but I actually really like the ‘blue streaks to show where Sonic’s been’ idea that the movie posters did, and I think it has potential to make a really memorable-looking advertisement.
Or, why not opt for a more nostalgic passive approach and recreate some of Sonic’s old box art?
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Again, it’d be a great throwback as well as a way to get people interested in the show. Although, if we go this route I WOULD say maybe we should make it a little more interesting than just ‘Sonic 1 pose on a black grid or popart background’? Maybe we should combine these box arts and add the pop-art details for little pops of color while Sonic bursts out of this black-grid frame with a richly detailed drawing of Green Hill in the background? I dunno.
Conclusion
Okay, so. I didn’t get to everything I wanted to explain (like other marketing stuff, merchandising, the new actual GAMEPLAY for these new games, how to write the characters and humor, how I think the general ART STYLE of these new cartoons and games should look, etc.) as a matter of fact, I still have a ton more ideas for this reboot, but, here’s the main point:
Sonic the Hedgehog, right now? Sucks. Because it’s such a mess. It has too many ideas that are going off in too many different directions. The best way to change that, in my eyes, is to start over and try to unify all these broken-up ideas into one. I believe this is possible, while still maintaining a pretty widespread appeal and giving broken, old ideas a second chance to shine, but still being fresh and new enough to have a lasting impact and leave the door open for new content later.
I’m really bad at ending posts like this, but, if you went into this post thinking that Sonic can’t or shouldn’t change, I hope I’ve at least provoked thought on the matter. And, maybe, all those hardworking people at SEGA will decide one day that things need to change, whether by a reboot, rewrite or just... doing something a little bit different.
Maybe then, just maybe.
Our blue blur will really shine again.
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- Jenny, of @jennikkugoesoff and @jennikku
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looselucy · 6 years ago
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The Forgotten Lane
October 25th I’d spent at least half an hour looking over the three short words that Harry had text me, trying to make sense of them, wondering if he’d maybe sent them to the wrong person. H: Come to mine.
It didn’t seem right to me! I knew for a fact he was incredibly private and sensitive when it came to his home, so to suddenly be invited round so flippantly didn’t exactly add up. I couldn’t comprehend it. I was sat behind the counter in the shop, staring at my phone, brows low, Louis pottering around and sorting out everything for the next day, not noticing my state of confusion. I hadn’t replied to the text, because what the hell was I supposed to say? The only thing I’d even been able to think of replying was simply questioning if he’d accidentally sent it to me, but as much doubt as there was, deep down I knew it was for me. I imagined he wanted to address what had happened the day before in our one on one session, smooth things over, get back to normal. We’d both gotten so carried away, lost in the heat of the moment; we needed to talk about it all, make sure we didn’t let it fester and become something so awkward we couldn’t move on from it. I liked Harry a lot, I liked spending time with him and having him be a part of my small group of friends, I didn’t want to ruin that, and I imagined he didn’t either. The whole reason I thought he hadn’t taken Chloe up on her many offers was because he liked having friends, and what we’d done had the potential to ruin that. We needed to talk, that much was clear, but I hadn’t thought he’d want to do that at his house. “Quiet day today.” Louis groaned, making me finally lift my eyes from my phone screen. “Yeah, I guess so. How do you fancy taking tomorrow off and just opening for the weekend?” “You think?” “Yeah, why not. I’m aching like fuck today anyway, I think I need a day in bed.” “Harry’s class?” “Yeah.” “How’re they going?” He asked. “Yeah, good!” I tried to be casual about it, even though all I could think of was his hand down my pants. “He’s really good. Really knows what he’s talking about. He’s slowing killing me, but in a good way.” “Good, I like that. I like that you’re feeling better. You seem better, recently. It’s good.” “I do feel loads better.” “Good. Oh and uh… Tom finally heard back from Sam, y’know.” Although I’d never told him, and I trusted that Harry had kept the whole thing quiet too, I think Louis knew on some level that something had happened between me and Sam, the thing that had made me so tense, the thing that resulted in him leaving. I was sure he couldn’t fully guess at exactly what had taken place, but I figured he had a loose idea that something negative and aggressive had happened just before he left. I could tell by the way he asked about Harry’s classes, about how I was feeling, updating me on what he knew about Sam and his whereabouts. I might have been wrong, but me and Louis had been good friends for a long time, and we knew each other exceptionally well. “Really?” “Yeah. He rang, said he’s with his mum for now. I don’t think he’s coming back, Alf.” “Oh. Did Tom tell you that?” “Yeah. He was at the pub last night. Why didn’t you come?” “Um… I was knackered. I just wanted to go to bed.” I hadn’t really been able to face any more time around Harry, which was already proof of how badly we needed to sort things out. The group class had been hard enough, seeing him with fresh eyes that way; by the time I’d gotten home my bottom lip was redraw thanks to how much I’d be gnawing on it, just watching him. I was knackered and flustered and I had just wanted to go home, sleep it off. I’d woken up that morning not feeling much better. “Right then, shall we shut up shop?” Louis clapped his hands together, clearly eager to get home. “Let’s do it.” We were out the door a few minutes later, Louis practically skipping down to the street to get home, calling his goodbyes over his shoulder. I lingered, watching him go, waiting until he was out of sight, having a split second where I thought I should just go upstairs and call it a night, but then I changed my mind, heading towards the bridge, towards Harry’s home. I was absurdly nervous, checking around myself to make sure the streets were quiet, that no one was seeing where I was going. I didn’t want my trip to his place to be the new town gossip, I didn’t want the gang finding out I’d gone to his house, because it was bound to bring up questions that I couldn’t answer. Thankfully, it looked pretty quiet, and that combined with my speed-walking meant that I was soon making my way down the dingey path towards his home completely out of sight, without being spotted. His house was buried rather deep into the woodland, hidden away from the rest of Rosebury, as he clearly desired. The road beneath my feet was barely there, two tracks leading around a corner, the setting sun disappearing behind the tall trees, swelling my anxiety. I wrapped my arms around my frame, feeling increasingly cold, wondering why on earth someone would want to live in an area like that, where it was so dark and cold and secluded when such a gorgeous village was sitting just minutes away, bright and green and welcoming. That was until I turned the corner and his house came into view. It was beautiful, not just the house, but the whole area around it. It was like the sun was shining directly down onto it, searching through the shrubbery and finding it, making the whole building glow. He’d worked wonders on it. What had once been a beaten and chilling building was now absolutely stunning, like he’d renewed the beauty I was sure it had once had. Everything seemed so fresh, the white paint making the building look like a welcoming haven, a representation of perfect escapism. It was unreal. I was in awe. I couldn’t believe that someone my age lived there, had done all that work by himself. Him being away from things suddenly made sense. I picked up the speed before I lost my nerve, bolting up the stairs onto the porch at the front of his home, going straight up to the door and knocking a few times before wrapping my arms back around me, going back to biting my lip, impatiently waiting for an answer. A few seconds later, the door swung open. He looked both baffled and happy seeing me there. He smiled, brows low, clearly much calmer about the whole thing than I was. “Hi.” He grinned. “Hi.” “You wanna come in?” “Uh… Okay. Thanks.” He stood aside, holding the door open for me as I stepped indoors. I’d felt okay immediately after what had happened between us, we hadn’t let things be awkward or uncomfortable, but after some time out of his company, I felt as awkward as I knew I would. “Let me take your coat.” He offered. “Thank you.” I shrugged it off and he hung it beside the front door, accompanying many others. He looked at me again, likely gathering how uncomfortable I was feeling. “You wanna brew?” He offered. “Yeah, that’d be nice.” “How do you take it?” “Um,” I’d taken the sentence much more sexually than he’d offered it. “Milk, no sugar.” “Okay, c’mon, through here.” He walked through into the room on our right, me following behind, looking around myself as I went, finally getting a bit of an insight to the boy who’d moved to our village and been so quiet about himself, seeing a space I didn’t think I’d ever get to see. I could tell he’d spent a lot of money restoring the glory of the place whilst also making it his own. We’d walked into his living room, sofas I immediately wanted to sink into facing the windows, art on the walls, a large log fire in the corner of the room. There were still a few things that clearly needed organising, boxes and piles of things that had yet to find their home, but nothing could take away the affect of all the work he’d put into building such a beautiful home. “Harry, this is stunning.” I commented. “Dining rooms through there,” He gestured to a door to the left, walking forward. “Um, got a reading room at the other side of the house. Just bedrooms and stuff upstairs, the usual.” “You’ve done an amazing job with it.” “Thanks.” I began to question all the more why he wanted to keep that place private, and why that had changed for just me. We wandered through the door at the far side of his room, finding ourselves in the kitchen. Before I could even look at the actual kitchen itself, my eyes immediately wandered to the left of the room, noticing deep red curtains, closed, blocking out a part of his home from sight. There was a very minor gap, enough that I could see glass, but nothing else. I shot my eyes away from the part of his house I clearly wasn’t supposed to see as soon as I heard him flick the kettle on, looking anxiously around the room, remaining quiet. There was something exceptionally intriguing about Harry. From the tattered pink converse on his feet to the word TOLBINY that he’d painted messily onto what was otherwise a pristine, white wall. Although he’d invited me into his home, I still felt like I was intruding. His life was laced within every single aspect of the room, chipped mugs and dinted floorboards and boxes that he had yet to unpack. There wasn’t much I knew about the boy ahead of me, mainly that he liked to drink local beer and had recently taught me how to near kill a man if I wanted to, but his silence, and the sights of his life, made me want to learn more. “So,” He said, turning and leaning against his kitchen counter. “You wanna fuck?” “I’m sorry?” My eyes were immediately like saucers. “Do you want to fuck?” He asked again, looking directly at me. I fell silent, just staring at him. He was so fucking casual, waiting for me to find some words, acknowledge his proposition. He simply folded his arms, his face flat, relaxed, like he’d asked me the most simple and platonic question he could, nonchalantly awaiting my response. “Uh…” I grumbled, slowly managing to speak. “I dunno. I-I can’t say I’ve thought about it.” “Really? I have.” He shrugged. “You have?” “Yeah, and I think we should.” “Oh! Right… Well… Shit.” “I think there’s an energy between us and I wanna explore it.” He was still so cool, collected. “No pressure, if you don’t want to, but… I haven’t stopped thinking about what happened in our class yesterday. I’m driving myself mad with the thought of you, so… Yeah. The offers on the table.” I didn’t know how to respond. I could barely process what he’d said, never mind think up an answer to his proposal. I was dumbfounded. “Um… I… I don’t really know what to say.” “That’s not a good sign.” He smirked. “No! I mean… It’s a very nice offer, I’m just a bit… taken aback. A bit confused.” “Confused?” “Yeah… I mean… I dunno. So… Okay. Well… Do you- No. So-” “You’re struggling.” He sniggered. “I know. You’re messing with my head.” I laughed with him. “So… I mean, did you just wanna do it the once?” “Um… I dunno. Multiple, preferably.” “Shit.” “I was thinking we could do that whole… friends with benefits, thing. Just sex. Whenever we want it.” That did sound obscenely tempting. With Rosebury being so small and everyone knowing everyone, since breaking up with Sam, sex sort of felt like it wasn’t even an option for me and wouldn’t be for quite some time. I’d been trying to make my peace with that, but it hadn’t been easy. This thought of having sex with someone, with fucking Harry of all people, definitely had its appeal. “Um… Can I… have some time to think about it? You’ve kinda… caught me off guard.” “Really? I thought I made it pretty obvious yesterday.” He grinned. “I actually think I made myself obvious a few times.” “You did?” “Yep. You don’t pick up on this stuff, do you?” “I guess not.” “Take your time though. I’m not… rushing you, or anything. If you wanna go away and think about it, I get it.” “Yeah, I think I need some time. I mean, it could get complicated.” “Not if we don’t let it.” He shrugged. “It’d be ours, no one else needs to know. Finally Rosebury would have a secret.” I smiled, wanting to tell him that he was enough of a mystery all by himself, but instead I simply blushed, and began the process of getting out of there, backing out the door, so I could have a minor meltdown and think about the deal he’d offered me. “I need to… weigh up my options.” I took a few steps backwards. “Forget the brew, I’m uh… M’gunna go home, think about it. I’ll let you know.” “Alright, that’s fair. I’ll see you out.” I wasn’t too sure how I was feeling as I made my way back to his front door, really. In a way, I was flattered! Harry was interesting on every level possible, but besides that he was insanely attractive, appealing in every way a person possibly could be. He’d had Chloe practically flinging herself at him since he’d arrived and he’d done nothing about it, and I imagined he’d had similar everywhere he went. I couldn’t figure why it was that he was drawn to me, but I was thrilled by the fact he was. However, I did feel like I needed to give it all serious consideration. It would be another secret to add onto my ever-growing pile, another lie, another thing to hide. Introducing this new dynamic to our friendship could easily get messy, too. I needed to think all of this over before I decided what was the best thing to do. I was hoping I could be sensible, think logically. Harry stood by my side as I put my coat back on, keeping his eyes on me as I gave him a small smile, wishing I could reach his level of calmness. “Um… So I’ll let you know.” “No rush.” He said again, opening the door for me. “Thanks.” “Uh, one thing, before you go.” With speed, he reached his hand behind my neck, practically yanking me forward to annihilate the gap between our bodies, lowering his head and pushing his lips to mine. The kiss was hard, lustful, frenzied. Our tongues met almost instantly, Harry moving his hand to grasp at my cheek, one of my hands routing through his hair as the other pulled on his t-shirt, dragging him closer to me. I couldn’t believe that was the first time I’d kissed him given what had happened in his gym less than 24 hours earlier. We’d been so ridiculously intimate, and yet this was the first time I’d felt his lips on mine. He pulled at my waist, the two of us both clearly needing to be as close as possible, our bodies crashing together, my tongue loving his. I was breathless and gutted when he pulled away, his mouth still agape, forehead pushed against mine. “Okay.” I took a step back and began shrugging my coat off, letting it drop to the floor behind me. “I made my mind up.” “What?” “We’re doing this.” I slammed the door shut. “Alf-” “Don’t talk.” I threw my arms around his neck, pulling him back to me, kissing him again. For a while, he couldn’t question any more than that, taking my waist in his hands again and stumbling with me so he could back me up against the wall, groaning into our kiss. That was all it had taken for my to throw logic away, one kiss, one moment, and I was totally carried away with his plan. I couldn’t have walked out the door after that; I’d had two tastes of him and I was utterly starving. “Are you sure about this?” He gasped against my lips, barely halting the kiss to speak. “Yes.” “Thank fuck.” He smirked. “Let’s go upstairs.” “We could…” I stopped the kiss, catching my breath and smacking my head against the wall behind me. “We could go to mine, if you want? I know you’re private about your house. I don’t wanna-” “I trust you.” He told me. “I’m… I’m okay having you here.” He'd seemed somewhat unsure when he said that, but I thought maybe this was him pushing his own boundaries as much as he could. When we’d been in the pub the other week and he’d gotten so tense over the thought of having people in his home, after talking with him outside it appeared to me like it was something he wanted to change, like he wanted to stretch his own limits, open up a little more. Even if he was simply starting with me, it felt like a step forward. “As long as you’re okay with it.” I spoke quietly. “I want you in my bed. It’s all I can think about. I want you here, I’m okay with you being here. I promise.” “Okay, good. I wanna be here.” “Then let’s go upstairs.” “Oh shit.” I suddenly went into a small state of panic. “I was not prepared for this! I haven’t shaved my legs!” “Do you really think I give a fuck?” He sniggered. “I dunno! I give a fuck though!” “Okay, so you can go home and shave your legs, or you can stop caring and get upstairs.” A smile grew in the corner of his mouth, the backs of his fingers smoothing up my tights as he grabbed the bottom of my skirt, slowly bunching it upwards. “M'gunna have to… not give a fuck, aren’t I?” “Best to start that way,” He shrugged, tweaking one brow. “Because we’re gunna be doing this a lot. I’m not gunna expect you to have freshly shaved legs every time I turn up at your door.” “You’re gunna be turning up at my door?” “If I’m welcome.” “You’re definitely welcome.” I groaned, pulling his head closer so I could kiss him again. I was excited by the thought of it, the idea of him turning up at my flat whenever he pleased, us doing this so regularly, having it become part of my routine. I’d not even slept with him once and yet I couldn’t fucking wait for it to happen again. He was grinning into our kiss, pushing his groin against me as his hands snaked upwards and clasped around my neck, soon pulling me away from the wall, dragging us towards the stairs. We gradually made our way upwards, finding it difficult to detach our bodies, which resulted in slight stumbles and intervals where we were too involved in our kiss to move, but eventually we found ourselves on level ground, Harry clasping at my hair briefly before pulling away from me entirely. “Gimme a second.” He spoke quietly. “Round the corner, last door.” “Okay.” I whispered back. “Don’t be long.” “I won’t.” His grin was one of pleasure and excitement, tugging at my skirt again as he backed away from me, walking through a door on his right into what looked like the bathroom from my small glimpse, leaving me to gather myself and make my way through his home on my own. Even the hallway was impressive; it was so large that he had a sofa there, an ideal reading spot, the sun seeping in through the windows, the room aglow thanks to it, even the shadows seeming light and airy. There were two doors on the left, the first shut tight, the second looking like a bedroom, but my focus was getting into the door at the end of the hall right ahead of me. I was baffled as soon as I got inside. There were plants everywhere. The room was large, long, two giant windows at the far end, allowing a beautiful flood of light to complement the off-white room and give life to the plants in there. There were so many, a mixture of species and sizes, an illusory burst of colour in what would have otherwise been an extremely plain room. He'd gathered most of them down near the windows, but there were a few up beside his bed, which was low, barely off the light wood floor, a dishevelled, plain duvet strewn on top. There was literally nothing else in there. No wardrobe, drawers, just his bed and this jungle of greenery gathering at the end of his room. I was bewildered by it. Before I could go and inspect closely, Harry stepped into the room, a condom clutched between his fingers. Somehow, it only really sunk in what we were about to do in that moment. “Shit. We’re really doing this, aren’t we?” I gasped, eyes glued to the condom. “If you want. Are you having second thoughts?” “No, I’m just… It’s all happening very quickly. I was not expecting this.” “Why did you think I asked you to come round?” He couldn’t contain his smile. “I thought you were gunna say like… how much you regretted what happened yesterday!” I cried. “Well… I don’t regret what happened, so that’d be a weird thing for me to say.” He laughed. “Why would I?” “It was all just a bit… heat of the moment.” I shrugged. “I like the heat. I want more moments.” I liked how forward he was being. I knew I’d be feeling much more hesitant if it wasn’t for how straight-talking he was, how obvious he was making himself. I thought if we were both feeling how I was, unsure, nervous, we’d just overthink the whole thing before it could even happen. “I… I do too.” I replied. “Yeah?” “Definitely.” “Good.” He grinned, then tipping his head backward. “C’mere.” Biting my lip, I slowly made my way towards him, noticing him sliding the condom into his pocket, reaching for me as soon as he could, his hands grasping around my neck, lowering his mouth back to mine. We started gently, his smile still detectable against my lips, but it didn’t take long for things to intensify, driven by me taking the hem of his t-shirt and lifting it upwards, letting him drag it off completely as I did the same with my own, breaking our kiss for only a second or so before we were all over one another again, Harry grabbing at my waist and walking the two of us closer to his bed. I ran my hands through his hair as he tugged viciously at my skirt, yanking it downwards so that it dropped to the floor, his fingers then immediately lifting to tweak the clasps of my bra, his work done in a second, pulling it off my body. Our lips parted so that I could lean and drag my tights downwards, pulling my knickers with them as quickly as I could, moving to put my lips on his chest as soon as possible, loving the feeling of his soft, warm skin against my mouth, his hands always finding their way back to my body. “Lay down.” He requested, voice deep. It was strange how comfortable I was feeling as I fell down onto his bed, completely nude, keeping my eyes on him. There was something about the way he made me feel, this sense of ease, like everything that was happening was so natural, a given, like we’d already been doing this for months. He had created this atmosphere where there was no pressure, no expectations, nothing too serious that I couldn’t handle. I never thought on my way there, when I had been so apprehensive, that I’d be laying on his bed wearing nothing and feeling self-assured doing so less than an hour later. He was untying his laces as I made myself comfortable, tugging his shoes off and then throwing them across the room as soon as he could, his hands next moving to the belt around his pants, his movements sharp and harsh and quick as he yanked it loose, making me all the more eager for what was about to come. He retrieved the condom from his pocket before pulling his pants down completely, only giving me a second to eye up the size of him before he was on the bed and climbing over to me, finding himself between my legs, his lips back on mine. I felt his hand on mine, which made me open my own wide, expecting him to weave our fingers together, but he simply placed the condom in my hand. “Will you put it on?” He hushed. “Okay.” I whispered back to him. He kissed me briefly before biting beautifully at my bottom lip as he dragged himself away from me so he was knelt proudly upright on the bed, grasping his hand lightly around his dick, pulling gingerly up and down as I sat forward, tearing the wrapper of the condom with my teeth. I took that as my moment to fully inspect how large he was, how it even seemed to drown the vast circumference of his hand, striking in both length and girth, which he clearly knew judging from the smug look I caught on his face once I’d finally torn my eyes away. Staring down to me, he let go of himself, waiting for me to take him in my hands, put the condom on. Before I did, and still looking up to him, I reached up just to position him, before slowly edging my mouth closer, first flattening and then running my tongue up the underside of his length, from the base of his dick right to the tip, taking my time, refusing to blink, encouraged by the way he stared back, bit his lip, leisurely ran his hand through my hair. I took him into my mouth, closing my eyes so I could concentrate solely on the way it felt for me, almost distracted by the way he groaned, pushing his hips forward just slightly. I lost patience quickly, desperate to be with him, pulling my head back and taking him back into my hand, rolling the condom onto him as swiftly as I could. His hand was already in my hair as the condom snapped into place, pulling down on it with just enough strength to force my gaze back to him as he brought our bodies back together, lowered his mouth to mine and we lay down. I widened my legs so he could land between them. “Are you sure?” He asked me one last time. “Just fuck me.” “Yes, boss.” He grinned, licking over his lips as he guided himself into me. I hadn’t necessarily been expecting the zap of pain that crossed through me once he was fully inside, making me suck in a harsh sting of air, my face tightening. I’d been naive to just how big he was. I hadn’t been with anyone other than Sam in my whole life, who was by no means small, but nothing compared to Harry. I just hadn’t been expecting it to feel so different, for there to be such a noticeable change. “Are you okay?” He asked, a little panicked. “Mm.” I nodded, unconvincingly. “You… You’re big.” “Yeah.” He let out a small chuckle. “Gimme a sec.” “Okay.” “Maybe… move, a little.” “Okay.” He complied, keeping watch on my face, trying to gather how much pain I was in. “M’sorry, this isn’t sexy.” I chuckled as he slowly pursed his hips my way. “I actually think you’re insanely sexy.” He practically groaned. “Really?” “You wouldn’t fucking believe how attracted I am to you.” He kept his movements steady, gradually grinding into me, and then slowly back out, lowering his head and placing soft kisses against my neck, whispering his next words. “I’ve been losing my mind.” With his words and the way he’d been moving, my body began to accept what was happening, those shots of pain disappearing and being replaced entirely by pleasure, burying my head into the cushion, giving him complete access to my neck. I couldn’t imagine him losing his mind over the thought of me, but hearing that he’d been feeling that way introduced an overbearing smile to my lips, my heart beating harder. “How do you feel?” He asked against my skin. “Amazing.” “Am I hurting you?” “No.” “Good.” With that confirmation, he picked up both the pace and the strength of his thrusts, bringing his mouth back around to hover against mine as he released a gasp of air onto my lips, clearly quite relieved. It felt so exciting to be with someone new. Already, I was experiencing an enthralling level of exhilaration, just being with him, tracking my hands down the side of his body, feeling his lips pattering sweetly against mine. Kissing someone new and taking in how different he felt even so soon was intoxicating, never mind everything else he was doing, all the feelings he was inflicting. He pressed one hand against the wall behind me, his body elevating upwards as his other hand found my breast, his touch heavy and harsh, driving into me striking vigour. His satisfaction was so visible upon his features, so much so I couldn’t take my eyes off his face, watching etches of joy make minor changes to his eyes, lips, the colour of his skin, this timid pink that flourished over his cheeks. I couldn’t believe I was there, with Harry, in his house, his naked body atop mine. Only 24 hours earlier, nothing had happened between us, he still felt new, this person I knew so little about, had seen so little of. We’d spent quite a lot of time with him since he moved to our village in August, but he had still felt hidden, an intricate netting of secrets that I hadn’t even tried to unpick. Simply by being in his home and being with him had made my fingers itch, yearning to pick away at him, discover more, see if I could figure him out. I agreed with his plan, that what we were doing should be strictly based around sex; I’d just got out of a five year relationship, I wasn’t looking for love or commitment, I wanted fun and freedom. But he was too interesting, it felt like a basic instinct, the way I wanted to dive into his soul. I was clawing at his skin, searching over him, from his backside right up to his neck, amazed by how good I felt, the pressure of his body with mine. It dawned on me then that there might have been some tensions building up between us that I hadn’t really noticed until the day before, or maybe not even then. Being with him felt like pure liberation. He lowered back down to me so that his body smothered mine, so close it was like every inch of him was mine, kissing me fully once again like he’d been craving it ever since our lips last parted. There was something about his kiss, completely hypnotic. It was so forceful, concentrated, like her was putting every ounce of himself into it. “You’re bliss.” He groaned, our bodies turning together thanks to his strong hold on mine, so we were on our sides, my arms lacing around his neck. I should have known that intensity I felt from his classes would transfer to how he was in the bedroom, not just in the way he moved but how he spoke, his confidence, his poise, the way it all seemed to be flowing so authentically. Even after so many years with Sam, so often we were still clumsy with one another, like we’d never fully understood the others body, like there had been this connection missing between us and we’d chosen to ignore it. Yet this was my first time with Harry and it was so smooth, like it was all just happening around us, supple, stunning. He lost his hands within my hair, biting at my lip, the jolts of his hips moving from tranquil and sweet to sudden stings, rapid, severe. “Touch me.” I asked almost desperately. He did as I’d asked in seconds, sneaking his hand down between our bodies so he could press his fingertips against my clit, smoothing down between my folds for a second before lifting back up, having felt how wet I was, how wet he’d made me. Letting out a satisfied groan, he lolled his head backwards, so I immediately flung forward and began kissing at his neck, feeling his Adams-apple rebound below my lips, his free hand still in my hair, tangling further. I couldn’t keep track of my own hands, one second they were in his hair, the next they was voyaging down his back, like I had to really feel every inch of him to believe it was happening. I began panting pathetically against his neck thanks to the way he was touching me, Harry dipping his chin so he could see my face again, watch me begin to unwind. “Are you close?” He asked. “So close.” “Me too.” I found that so appealing, his admittance that he was close to his end. Sam’s ego had always forced him to hold out for as long as he could even when that meant pleasure was replaced with frustration, his concentration focused solely on lasting for as long as he could, like that was where I drawing my pleasure from. I liked that Harry was blunt, admitted it, was okay with it. There was nothing to be forced, no pretences, no bravado. Abruptly, he reached and grabbed my chin, holding my head in place and joining our lips again, completely controlling, but in a way that made me feel like my damn insides were melting, rolling my hips even closer to him, my moans brushing between our lips. “I like how loud you are.” He managed to grin. “I fucking loved it when you covered my mouth yesterday.” I pulled at his hair. “I wanna hear you this time.” I hadn’t realised just how close I was, until he said his next few words. “Scream for me.” He rolled us back over so he was on top again, his thrusts so fucking intense that I lost myself within mere seconds, conforming to his request, snapping my neck and losing my senses as I came, trembling beneath him. I was completely lost in it. I was floored and awed and when I eventually opened my eyes and saw his face, those feelings strengthened, just capturing that brief moment, where his eyes were locked on me and I knew he’d drank in every single moment of my orgasm, what it had done to me. I was still woozy when he started kissing me again, his hand on my jaw, his grunts partnering up with his thrusts, only last a few more seconds before he had to stop to accommodate his ejaculation, gritting his teeth, scrunching his nose, resting his forehead on mine. I watched him in the same way I knew he had watched me. His face eventually unclenched, keeping his forehead on mine, eyes closed, chest pulsating so much that it could reach mine. I couldn’t take my eyes off him, smiling slightly as I spoke. “Do you always look so angry when you come?” He laughed huskily, opening his eyes but not distancing. “I dunno, I’ve never seen it.” He sniggered. “Once wanked in the mirror, but I closed my eyes for the finale.” “Thanks for that… mental image.” “You like it?” One brow tweaked. “Mm, I do.” “You’re welcome. I’ll give you some more real-life stuff to go off, in the future, if that’s alright.” “I’m totally fine with that.” “And you can tell me if… I always look so angry when I come. When you’ve had a few more experiences and we know for sure.” “Sounds amazing. I can’t wait to give you some feedback on that.” We were kissing again before I could even fathom it, no less lustful than it had been the first time he kissed me, and during our most heated moments. It took some time, but eventually the kiss cooled down, and Harry fell to the side of the bed, the two of us laying side by side. The authenticity of our current situation was returning quickly, feeling strange when I kept my eyes on the ceiling as he took the condom off, simply hearing it snap away from his skin. The two of us then resumed our silence, staring upwards, taking it all in, still catching our breath, coming down from our highs. “That was-” “Yeah.” He agreed, understanding from the tone of my voice alone. “It’s uh… Yeah. It’s what I had in mind.” “I hope that’s a good thing.” “Yeah, it’s a very good thing. The legs were a little hairier than I’d been expecting, but-” “Fuck off!” I leaned across and hit his arm hard, smiling at his loud sniggering. “I hate you!” He continued chuckling away to himself after faking some pain, laying his hand on his chest, delightfully closing his eyes. I liked quipping with him so soon after we’d finished, still feeling at ease by his side, because whenever we went silent, I was reminded of the possible implications of what we’d done, how awkward and complicated things could get. We seemed to have a good connection, one that was likely to see us through this, I was just hoping that I wouldn’t overthink everything and ruin something for myself, something I really wanted. There were glimmers of hope that were bright, ones that were telling me we could do this, we could have this kind of relationship without it ruining anything. Our impromptu workout had introduced a prompt flood of exhaustion, my eyes closing themselves and then struggling to open again, my subconscious slipping to somewhere foreign when I felt Harry moving around, leaning to grab the duvet and cover the two of us. “I should probably go.” I spoke torpidly. “I’m falling asleep.” “Or you could stay, and we’ll do that again when we wake up.” “No, yeah, that’s a much better idea.” I groaned, rolling on my side and snuggling up. “Ignore me.” “Can’t ignore you,” He sounded just as tired. “That’s my problem.” I opened one eye as slyly as I could, watching him make himself comfortable, his words subconsciously making the corners of my lips lift. I could almost see it then, as I took a few seconds to myself of simply staring at him, how relieved he was. I loved that thought, of me being on his mind so much, of him wanting me so much that this moment was one of utter ecstasy, enough to bring harmony reigning through his figure, fatigue painting over his whole body in pink and red. I had one more question that I just had to ask before we slipped away. “How come you have so many plants in here?” He looked down to the bottom end of his room, eyes searching through the jungle he’d made, seeming to look for an answer to a question he’d probably never been asked before; judging by how isolated he was, he probably hadn’t had anyone there to see that and question it before. “I dunno, really.” He answered quietly. “I guess… I like having something to look after.” And although I knew so little about Harry, that made perfect sense to me. From what I’d seen of him, the sparse information I had, it seemed entirely conceivable that he would be the type of person who liked to take care of things, nurture them, and keep them at their finest. We didn’t say another word, we simply drifted off to sleep, side by side, blissfully unaware of what we’d gotten ourselves into.
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