#The Heroes of Fannen-Dar
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calemor · 6 years ago
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Introducing Robin, by the amazing Anita @pepperstrawberry!
Robin is the main character of my ongoing story The Heroes of Fannen-Dar (which I have been very bad about updating, but you can read the adventures so far at Tales of Calemor). Robin was living on her own in a dumpster with only her dreams of being a great thief to occupy her (actual thievery did not occupy her time because she fails every time she tries), until she found Bedlam, the worst gang in town with only 3 (now 4) members. Together they get into all sorts of trouble, such as robbing an orphanage, almost getting blown up (once for pretend, and once for real), and riding river rapids being chased by goblins!
She made the leather armor herself. Just tell her it looks cool, she’s really self conscious about it.
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calemor · 7 years ago
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Updated Patreon!
Hello readers! I’ve updated my Patreon goals so that you will get immediate rewards if you become a patron this week!
There are currently 3 new chapters of The Heroes of Fannen-Dar that are only available to patrons. Check it out here! If you want to read from the beginning, chapters 1-22 are currently FREE to read at calemor.blogspot.com!
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calemor · 7 years ago
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NaNo Progress Day 3
Words Written Today: 596 Total Words: 2642 / Target Words: 5000
Hopefully now that it’s the weekend, I’ll be able to get ahead.
Favorite Line: He had to face it, everyone in Fannen-Dar was a lawbreaker to some extent.
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calemor · 7 years ago
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Search for a Word Tag
Finally got around to this challenge that I was tagged on by @byjillianmaria!
Rules: Search for X word in your WIP and post the first sentence that comes up. If you can’t find the word then… search for whichever one pleases you! Tag as many people as you want, and choose a word for them to search in their WIP :)
My word was “cool”!
A while ago, she had managed to piece together a leather outfit from scraps and handouts, and she had always been proud of how cool it made her look.
Robin knows she’s not cool, but that doesn’t stop her from trying!
@brynwrites, @writingibberish, @menyoral-blog, @orionwritessomething, @katerbatewriting, @merigreenleaf
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calemor · 7 years ago
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NaNo Progress Day 6
Words Written Today: 160 Total Words Written: 5018
Favorite Line: “No more stupids walking through our tunnels!”
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calemor · 7 years ago
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NaNo Progress Day 5
Words Written Today: 371 Total Words: 4858 / Target Words: 8334
Oops. Welp. So much for that. At least I’m writing more than previously! Even if I hit 10,000 words, that would be a major improvement.
Favorite Line: “Slice! Dice! Twice! Thrice!”
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calemor · 7 years ago
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NaNo Progress Day 1
Words Written: 1708
Favorite Line: “Can I interest you in some rock cake? It’s made from real rocks.”
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calemor · 7 years ago
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Patreon Plug!
Just a reminder that I recently revamped my rewards on Patreon! Rewards include learning some extra lore about the fantasy world I’ve created; chatting with me about writing, reading, games, etc.; getting a monthly commission for short stories; and the highest tier lets you join a monthly D&D game set in the same world as my book!
Plus, there are milestone goals at each $25/chapter mark. At $25/chapter, I’ll be able to record The Heroes of Fannen-Dar as an audiobook for visually impaired readers. At $50, I’ll write a choose-your-own-adventure story set in Calemor. Higher milestones will allow me to commission an artist for the book’s cover art, work with musicians to create an album of Calemor music, and even create our own roleplaying game!
And of course you can read The Heroes of Fannen-Dar for free. I’d love to hear your thoughts!
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calemor · 7 years ago
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NaNo Progress Day 4
Words Written Today: 1845 Total Words: 4487 / Target Words: 6667
That’s more like it! Still a little behind, but this was my best day so far. I’m also at a part where I mostly know what will be happening, so it should be pretty easy to avoid writer’s block (fingers crossed).
Favorite Line: “What, you don’t remember clocking me two nights ago?”
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calemor · 7 years ago
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How about "before the beginning" for the ask game?
Before the Beginning - Write three sentences or more that take place before the events of your current project.
Robin landed heavily on the ground outside of her bedroom window. She grumbled at the pain in her rump as lights started to go on upstairs. Of course I can’t even sneak out without getting caught, she thought. She clambered to her feet and ran off down the street. It won’t be like that for long. I’ll get better. I have to if I’m going to be a thief.
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calemor · 8 years ago
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I’m trying something different! Here’s a Magic: the Gathering version of Robin, the main character from my ongoing story The Heroes of Fannen-Dar. This also happens to be the first official reveal of her surname. If you like card design, read on to see my reasoning!
Casting Cost: Robin wants to be a thief. Why? Well, she hasn’t had a lot of control over her life, and she lives in a town where the scoundrels and rogues rule from the shadows, so being a thief is being valuable. All very Black motivations. However, she also wants instant gratification. She doesn’t want to train herself in thievery, or work her way up, or make careful plans. She just tries to steal things without any thought and then runs away when it doesn’t work out. That gives her Red. She doesn’t need both; sometimes, she has the capability to act cautiously, and sometimes she has the capability to act without selfishness. It depends on who she is working with, hence, her hybrid cost. Finally, she only costs 1 CMC because she is desperate to be accepted into a gang, and it will take nothing to convince her to join.
Abilities: Robin has haste because she is so eager to please that once she is accepted, she will get to work immediately. She can’t block because when push comes to shove, she’s still a coward. Her activated ability has White in its cost not just because of the effect, but because Robin does actually have a good heart. She doesn’t always want to admit it, but when she sees someone in need, she wants to help. White isn’t in her mana cost because she tries to ignore this aspect of her personality and doesn’t let it guide her actions except in dire circumstances (e.g., she tries to act tough but wouldn’t actually murder an innocent person if she were ordered to). The ability’s effect represents, well, that she’ll just run away when the going gets tough, but not before making sure her friends are okay.
Power/Toughness: Despite her lofty goals, Robin is the lousiest thief around. She’s never stolen anything in her life. She lived in a dumpster eating trash until Bedlam took her in (they still don’t eat well), and she has never received any real combat training. Still, she can throw a punch in a pinch. This has left her with the lowest P/T a person can have besides 0/1.
What do you think? Does the design match her story so far? Is the card itself actually balanced for a legendary creature at rare?
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calemor · 8 years ago
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I think I’m going to try and publish a new chapter of The Heroes of Fannen-Dar every month. If I get enough of a backlog, maybe I can do two a month! I hope to start on the 1st of May. =)
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calemor · 8 years ago
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Clues
The Heroes of Fannen-Dar, Chapter 4
Chester sat with his back against the massive stone wall, looking away from the town.  The view outside the walls of Fannen-Dar has inspired some mediocre poetry in the past.  A verse floated to the front of Chester's mind.
Though light doth break through cloudy sky, The shadows are set free. The forest dark, the mountains high, Make it really hard to see.
He was looking towards the Shadir Forest as he sat on the spot where they found the dead boy.  While artistic talent may not be one of Fannen-Dar's primary exports, the stanza certainly spoke true about the lighting.  Murky clouds drifted in from the Thundertop Hills to the northwest, where the peculiar terrain caused miniature storms to form almost constantly atop the jutting cliffs.  Even when the clouds cleared for one brief moment, the sun was usually either behind one of the mountains to the east or the Shadir Forest to the west seemingly absorbed all the light.  And yet it somehow managed to always be stiflingly hot during the summer.
Chester had ignored the captain's advice to rest.  He visited the barracks to put away his armor, but then returned to the scene of the latest crime.  He scoured the area, but found nothing except dirt, rocks, and a rough patch of grass where the body had been dumped.  There was no single footprint pointing the way toward a villain's hideout, nor a torn piece of fabric from a fleeing killer.  If there were a less obvious clue, Chester didn't have the expertise to find it.  Investigation was not something guards were taught, it was something they learned after decades of experience.  They weren't hired for their skills; they were signed on for the fact that they have bodies that can swing swords and block arrows.
Maybe there really wasn't a connection, Chester began to think.  After all, the similarities between the cases are already barely existent.  It could just be in his head.  There are too many differences, too.  The victims each coming from different parts of the town, being different ages, dying in different places.  This boy was even brutally bludgeoned, while the others only had stab wounds.  Why would a killer need to beat up one victim, but not the others?
The hairs on Chester's neck stood up, brushing against the stones of the wall.  He turned and looked up.  The top of the thick wall looked back down at him, and winked.
Chester scrambled to his feet.  Maybe the bruises weren't the result of a beating.  Maybe the kid obtained them after his death.
There was a tower nearby that connected two segments of the wall, and where a staircase could be found that led to the top.  The wall was six feet thick, with a traditional battlement lining the outside through which arrows could be fired at attackers.  Fannen-Dar hadn't seen a battle since the Savage War decades ago, so security along the top of the wall was thin.  The small number of sentries ordered to walk the perimeter of the wall meant that any particular area would be unguarded for fifteen minutes at a time.  Plenty of time for someone to sneak up and commit murder.
In the bards' stories, whenever the hero was faced with a mystery, all would seem hopeless until he stumbled across the one piece of evidence needed to solve the entire thing.  A lesson that Chester had learned the hard way was that life wasn't like those stories.  There weren't magic arrows that could point you the way, there wasn't always someone strong seeking justice, and you could never really be sure about, well, anything.  Most of all, he learned that you would never be able to solve all the world's problems.  But Chester wouldn't be able to forgive himself if he didn't try.
Maybe life just wasn't like that in Fannen-Dar.  In the other parts of the world, they had heroes whose adventures actually resulted in major changes.  In Fannen-Dar, you had people and their problems, but not a hero in sight.
Chester reached the top of the wall.  The stones stretched out in front of him like a snakeskin turning to dust.  He walked over to the edge and peered out through a crenel.  He looked down and could see the spot where the boy's body had been found.  The dirt around that spot perhaps looked a little darker, but it could also just have been a trick of the light.
He looked around, but this section of the wall looked the same as the rest.  He knew he was on the right path, but there was just not enough information, too few clues.
The gray clouds parted momentarily, and the sun shone through.
Chester looked down to avert his eyes from the glare.  There, scorched into the stone as if with fire, was the shape of a dagger.
Chester resisted the urge to shout in triumph.  Instead, he rushed down the stairs and sprinted back into the town.
He recalled that the merchant's wife had been killed not too far from there, only a few minutes' walk into an alley right on the edge of the marketplace.  It was all too true that most murders happen close to the victim's home.  This was because either the killer had been waiting for them to come out, or had been following them and then struck before they could get inside to safety.  Several more happenedinside the victim's house, if they lived alone.
Chester found the spot, which had been given a quick sweeping up since the body was taken away.  There was no blood to be found, but if Chester was right, there wouldn't have been any in the first place.  All he could see were puddles of mud, wooden crates, and a bucket placed strategically under a second-story window.  He heaved a pile of crates aside.
A mark identical to the one on top of the wall graced the side of the building.
Maybe there was more to the bards' stories after all.  Chester took off again, his mind set on only one thing.  He didn't need to find the place where the elderly noble was killed; there was no doubt in his mind of what he'd find there.  He needed to find Darrik.
***
"You can take your findings and shove them in the sewers," Darrik said.  Chester had found him on duty outside the Coopers Guild hall.  Every official guild in Fannen-Dar received protection from the town, except for the Fighters Guild, who claimed that it would be insulting to insinuate that they could not protect themselves.  In actuality, it was because they gambled on illegal fights during the day, and because nobody wanted to mess with the Fighters Guild.
"But this is proof!" Chester hissed.  The other guard, a stocky dwarf woman, was trying her best to tune out their conversation.  It wasn't her concern whether or not there was crime going on in the town until her superiors made it her concern.  Chester was trying to keep his voice to a whisper, but the excitement was proving too much for him to handle.
Chester continued, "I knew the deaths were connected.  The same weapon was used for each of them, a heated blade."  He had one hand on Darrik's shoulder, using his other to emphasize every other word with a jabbing finger towards Darrik's chest.  The loyal guard stood tall and only allowed his face to show his disdain.  "The thing is," Chester said, "there was no source of heat near the murder scenes, but they were clearly killed there without being moved."
Darrik bit his lower lip.  "And you can't figure out why?"
Chester shook his head.  "I know you've been doing this for longer than I have," he said, "and that your father was a guard before you.  You probably know tons about the way these things work, way more than I do!  I need your help."  He smiled, and added, "Buddy?"
Darrik sighed.  "Okay, I'll bite.  I've heard of something like that before.  A fire-branded weapon.  They could be using magic to make the dagger hot."
"Why didn't I think of that!"
"Because it's really hard to come by illegally," Darrik said.  "The Enchanters Guild has never had more than four members at a time, and those kinds of runes are pretty complicated."  Chester blinked at Darrik, who sighed again.  "My mother had some arcanist friends that she invited over for tea a lot.  I picked up a bunch of random, useless knowledge."
"Not useless," Chester pointed out.  He put his hand to his head.  "We need to figure out who would be able to get their hands on that sort of thing.  I'd say Dominaurus, everyone knows they own over half the town, but they'd never flub up like this..."
The other guard coughed.  "I, uh," she said.  "I might have an idea."
Chester and Darrik looked at her expectantly.
"Sorry," she said.  "I couldn't help overhearing..."
"No, it's fine," Chester said.
"I didn't mean to intrude..."
"Please.  Do go on."
She spun her warhammer around in her hand.  "Well, I just thought, it sounds like something the Firemen would do."  Chester and Darrik looked at each other, realized that neither knew what she was talking about, and looked back at her.  "They're a gang that got noticed for their tendency to, well, set things on fire."  She started scratching at a notch on the head of her weapon.  "They've been known to use magical fire, so they must have access to that kind of enchantment.  There's a rumor that their base is in North Hill, but there's apparently not enough proof for the captain to give the order for a raid."
Chester put his hands on Darrik's shoulders.  "We've got to check it out," he said.  His eyes had the sparkle that Darrik had only seen on children the night before gift-giving on the Winter Solstice.
"But...I'm on duty!" Darrik said.  "You've already distracted me enough."  The dwarf looked around at the empty street and shrugged.
"This is your duty!" Chester said.  "Your town is being threatened from within.  Yes, we have murders here all the time.  Yes, the gangs are far too powerful for two fellows like us to stop.  Yes, your orders are to stay here and be useless."  Darrik tried to interrupt, but Chester plowed forward.  It was something he was starting to like.  "But I say there's more to it!  The status quo is simply not okay.  Gangs, murders, uselessness...We signed up as guards because we wanted to make a difference."  Again, Darrik began to argue, and Chester cut him off.  "We vowed to protect the town.  Even if that vow was just a formality, that's what being a guard means.  And when people are dying, it's our duty to try to put a stop to it.  Now, the only way we can do that is by investigating these Firemen.  Are you going to fulfill your promise to Fannen-Dar?  Or are you going to just play it safe?"
Darrik shifted his weight onto a barrel outside the guild house door.  "Safe sounds really nice," he said.
"Then I'll go myself!"
"That's dumb," Darrik said, "and you know it."
"It's my job," Chester replied.
Darrik blinked.  "You're being honest."
"Honest to gods."  Chester puffed up his chest.  "Honest to Just, even."
"Glory to her," the dwarf added.
Darrik groaned.  "You'll die if you go alone."  Chester shrugged but nodded.  "We'll both probably die if I go with you."  Chester tossed his head back and forth, but nodded in the end.  Darrik sighed, sounding as though his lungs were getting worn out from constant overuse.  He put his head in his hand.  "All right.  I'll go."
Chester smiled.  "I know.  Come on, we're wasting time!"
The two humans scurried off.  The other guard stood wringing her hands on her warhammer before shifting to the other side of the Coopers Guild door.  She looked up and down the street, seeing burglars and thugs where before there had been commoners.
"They could have at least invited me along," she whimpered.
***
A part of the northern district of Fannen-Dar was built onto one of the low hills of the Thundertops.  It was short enough that it wasn't always stormy, but a dampness usually clung to the air.  Dwarves had dug tunnels throughout the hill before the town had been founded, to use as a fortress in a time when war raged across all of Calemor.  Now, the tunnels were mostly used for food and material storage for the town, but there were a few forges and armories scattered throughout as well.  It had been uncreatively renamed North Hill.
Gaining access to the tunnels was no problem for two guards.  Chester was off-duty, but he kept his copper badge in his pouch should he ever need to, say, heroically step into a fight and threaten the villains with his authority.  It wasn't as impressive as the silver badges of higher-ranking officers, but it made its point clear.
The tunnels certainly looked dwarf-made, with great blocky pillars holding up the roof, and plenty of extra space.  Dwarves weren't much shorter on average than humans, but for some reason they adored building massive rooms underground.  Being only a hill, North Hill's tunnels couldn't compare to the great halls of Bjergstning, but they were still fifteen feet from wall to wall, and at least as high.
They were also as confusing to navigate as a maze.
"We don't need to check everywhere," Chester said as they turned another square corner.  "We've passed the light armory, the dining hall, and the soldier's quarters.  A whole gang couldn't make their hideout in those places."
"Could we stop walking in circles, then?" Darrik grumbled.
"What do you mean?  We haven't been this way."
Darrik pointed to words carved into the wall.  The top sign had an arrow pointing in the direction they were walking.  It read Dining Hall.
Chester licked his lips.  "Maybe they have two," he suggested.  Darrik slowly shook his head, which was starting to glisten with sweat.  The torches that lit the tunnels also kept the temperature nice and comfortable, if you were a dwarf who was used to being next to a furnace the entire day.  For humans, even those used to the humid heat of Fannen-Dar, the dry air of the tunnels was like an armored knight to a stumpy mule.
"We can't search the whole place ourselves," Darrik said.
"Well we can't ask for help either, can we?" Chester snapped back.  He wiped his face and took a deep breath.  "Maybe we can just peek in a few more rooms."  He glanced down the long list of arrows.  Training Hall, Buttery, Dungeon Cells...
"And what about the rooms behind those rooms?" Darrik said.  "This place is organized like a cobweb.  It made sense long ago, but it's a tangled mess now!"
...Washroom, Undercroft, Temple, Infirmary...
"Not to mention how ridiculous the idea that a gang would set up here is in the first place.  We had to show our badges to enter, for Hope's sake!"
...Infirmary?
"Why would they need an infirmary?" Chester muttered.
"For treating the injured," Darrik said.  "As they are usually intended."
"Exactly."  Chester knelt down next to the wall.  The sign pointing towards the Infirmary was low to the ground, faded from age.  "Back when this was a dwarven fortress, sure, but now anyone sick or injured goes to Holy Row.  And look."  He pointed up to a sign at eye level.  It had been carved into a separate stone and slotted into the wall, whereas the low signs were etched directly into the tunnel.  This one read Hospice.
"In case there's an emergency, they go there," Chester said.  "The old infirmary would be up for grabs to anyone who finds another way in."
Darrik wrinkled his nose.  "It's a long shot."
"I'm a terrible archer, but I think that means we should check, just in case."
The two followed the signs towards the Infirmary for a half an hour, winding their way through the passages. They passed fewer and fewer of the other soldiers, until all they could hear were their own footsteps and the flickering of the torchlight. Dust was collecting in the cracks of the stone. The heat was becoming less oppressive as fewer bodies were around to radiate it. “I feel like a fly in a Spiders Guild,” Darrik whispered. His voice barely rose above his footsteps.
Chester raised a hand to Darrik's chest to stop him. “Wait,” he said. He tilted his head back and forth. They were at a turn in the tunnel, their vision cut to no more than ten feet in any direction before all they could see was a stone wall. “Do you hear that?”
Darrik held his breath for a few seconds, then let it out slowly through his nose. “It's completely silent, goblin breath.”
Chester nodded. “Right. What's missing?”
“Our footsteps. Anybody else's footsteps. And...”
They looked at the walls. In the sconces were cold-torches, lighting the hallway with their signature heat-less, yellow energy.
“If nobody uses these tunnels,” Chester whispered. “Why use expensive cold-torches?”
Darrik thought for a moment. He was sweating despite the cooler air. “They're used by arcanists all the time,” he said. “To light their libraries. So that nothing flammable gets set on...fire.”
Chester broke out in a joyless grin just as a door slammed and heavy footsteps started moving towards them.
Chester scrambled forwards, hopping down the hallway on his toes. The footsteps were clattering quickly towards them from the direction they arrived, meaning the only escape was deeper into the Infirmary. Darrik fell behind him, moving slower, for he still wore his armor. Any quick movement would be heard throughout the whole area. Like the tremblings of a trapped insect in a silky web.
Chester pressed his ear against the first door he found. Hearing nothing on the other side, he opened it. A long room stretched out before him. Where once dwarf-sized beds for the injured warriors after whatever battle they had waged that week would have been, now wooden crates were piled high and haphazardly. A table and chairs were set up in the center of the room, lit by more cold-torches. Chester waved back at Darrik to hurry up. Darrik waved back, with his fingers in a slightly more rude gesture.
Chester grabbed the front of Darrik's armor as soon as he got close and pulled him in. Just as he saw a boot coming around the corner, he shut the door without letting it bang against the frame.
Darrik was breathing heavily, but managed to maintain a whisper. “This is not how I imagined my day.”
“They must not guard that entrance, since nobody ever uses it,” Chester said. “We just wandered into their turf without noticing.”
“As long as they also went without noticing,” Darrik gasped, “I'm happy.”
Voices sounded through the door, coming closer. Chester nodded his head and the two guards moved behind a pile of boxes, where they were out of view from the door and the center of the room. The door opened.
“You see, we can work something out, as we always do,” a man said. The footsteps moved to the table, there was the sound of chairs scraping against the stone floor, and a sheet of parchment being laid out flat.
“This is our plan, see?” the same voice said. He spoke through his nose, but with such vim and verve that Chester could only imagine his nostrils were the size of cats. “The Firemen have had a hard time lately with our work, and we need this to get our name recognized again. I'm telling you out of trust that you'll hold together with our agreement.”
Someone else laughed a humorless laugh, one bristling with sharp edges that were sheathed but clearly displayed. The laugh turned into a voice. “Trust is not something typically associated with success in your line of work...is it, Kelvin?”
Chester felt the blood drain from his face and rush back to his brain, where it had some serious work to do. He leaned ever so slightly out from behind the box, so that just one eye could see the center of the long room. He saw the back of the head of the man who had just spoken, but there was no mistaking who he saw.
Captain Ignatius of the town watch was making a deal with the Firemen.
Keep Reading Start from the Beginning
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calemor · 8 years ago
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This looks so much fun! Tagged by @merigreenleaf to answer the following ABC questions for my main character Robin (I guess it’s originally intended to be answered for myself, but that’s boring).
A is for Age: 23, that special age when you have no idea what you’re doing with your life, even in a fantasy world B is for Biggest Fear: Despite constantly running away from everything, Robin isn’t really afraid of everything. She just knows her limits, which are very very low. That said, her biggest fear is bees (especially wasps). C is for Current Time: It’s early summer when we first meet Robin, and so far the events have taken place over the course of only a few days. D is for Drink Last Had: Boiled water. You don’t get much when your last home was a dumpster. E is for Everyday Starts With: A wakeup call from Anzo. F is for Favorite Song: Robin sometimes gets a children’s tune called Follow the Gnome stuck in her head, but doesn’t listen to much music. G is for Ghosts, Are They Real?: Robin would say that she doesn’t know and doesn’t want to find out. H is for Hometown: Fannen-Dar, the melting pot of Calemor that was left on the stovetop for far too long. I is for In Love With: Not dying. Robin has been under a lot of stress lately, and romance is certainly not on the forefront of her mind. J is for Jealous Of: Gwynt’s optimism, Hudtan’s skill, Anzo’s determination, and everyone else’s gold. K is for Killed Someone: No, she hasn’t even managed to steal something yet. L is for Last Time They Cried: Three days ago, after she met King Dom and was thrown into the sewer. It was not a pleasant experience. M is for Middle Name: Middle names are not common in Calemor, and Robin does not have one. N is for Number of Siblings: Spoilers! 4 older sisters. O is for One Wish: Her dream is to become a robber and live off of what she can steal. Otherwise, she’s a nice woman. P is for Person Last Called/Texted: Robin has never even seen a sending stone, but she also doesn’t get the chance to write letters very often. The last time was probably years ago to a distant relative who sent her a gift, and her mother made her write a thank-you letter. Q is for Questions They’re Always Asked: "Were you just trying to steal from me?” after she ends up tripping over herself and falling face-first to the ground. Yes, she was trying, but that’s never good enough. R is for Reasons to Smile: She has finally found a gang that accepted her, and is on the way to regarding them as friends! Of course, they have also endangered her life more in the past three days than she did herself in the past three months, but that’s life in a gang for you. S is for Song Last Sang: She was caught (yet again) trying to steal from a tavern. They threw her up on stage and forced her to sing seven verses of The Apothecary’s Pig. T is for Time They Wake Up: Bright and early, as long as Anzo has anything to say about it! Otherwise she prefers to sleep in until noon. U is for Underwear Color: It used to be off-white. Now it’s very off-white. V is for Vacation Destination: Anywhere that’s not Fannen-Dar. She wants to steal a fortune and use it to get away to a southern mountain lodge, but there are a number of problems with that plan, least of which is the fact that mountain lodges are usually beseiged by mountain monsters. W is for Worst Habit: Robin makes weird noises when she’s nervous, which is most of the time, and she builds up a lot of anxious energy that she releases by tapping things. X is for X-Rays; Ever Broken a Bone?: Oddly, no. She’s been tossed about, kicked around, shoved over, pushed down, but her bones have stayed intact. Her diet has been getting worse lately, though, so her skeleton might be weakening. Y is for Youth: More spoilers! No clues this time... Z is for Zealous: What Are You Passionate About?: Thieving is her passion, but certainly not her talent.
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calemor · 8 years ago
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Plinth
The Heroes of Fannen-Dar, Chapter 5
As has been previously mentioned, the population of Fannen-Dar was booming.  Despite the wide diversity the town could boast (if anyone were to listen), more and more children were being born each month.  Of course, this was mostly happening to the commoners, as the nobility could hardly be bothered to listen to the town crier, much less reproduce.  And since the nobility took up a whole quarter of the town, with another half being used for places of business or worship, the living quarters for this exponentially expanding population were somewhat cramped.
It showed the most in the South-East quarter, commonly known as the Columns.  Due to the need for more living space, but because of the limits of the town wall, the peasants built upwards.  Houses were stacked on other houses, held up by support beams interconnecting the stacks like string cheese.  The tips of chimneys protruded from the tops of the Columns, one for each house in the stack, creating a tableau that, if viewed from above, was reminiscent of a bed of needles.  Most of the old Columns had access to the upper buildings by stairways inside, and these were often inhabited by extended families who liked to stay in touch.  As people became more mistrustful of one another, it showed in the architecture; the newer additions had to be reached from the outside by rickety spiraling staircases or, for the really poor, ladders.
As Robin followed Gwynt through the streets of the Columns, she felt the gaze of a hundred unseen urchins giving them the once over to see if they were friend or foe, or possibly rich.  Since nobody jumped out to mug them, Robin figured they struck an appropriately misfortunate impression.
Robin had spent some time in the Columns, but something about the community kept her from sleeping there.  It wasn't that they were all thieves, or unpleasant to be around.  The Columns were for the unsuccessful, and Robin didn't want their bad luck rubbing off on her.  Of course, she had realized a while back that the people who lived in the Columns were still luckier than her.
She had then tried to move into the neighborhood.  She was chased out, since the commoners used her own logic.
Gwynt suddenly stopped walking, and since his stride was more like a spasmodic sneak, Robin stumbled into him.  He caught her in his arms, and Robin felt the tips of pins press against her.  She quickly put five feet between them.  Gwynt smiled to see that she was standing on her own, as if it were a great accomplishment.
He then raised his arms towards the heavens.  Robin realized that he wasn't praying, but indicating the building they had come to.  It was the tallest in the Columns, stretching to the sky for almost a dozen stories.  Sunlight bathed the top floor, where the wood was just a bit less splintered, the windows a bit less dusty, and the chimney smoke a bit less smoggy.
"We have arrived," Gwynt said formally.
"You live all the way up there?" Robin asked in awe.
Gwynt laughed.  "There?" he said.  "No!  This way."  He stepped around the side of the building, away from the foot of the staircase that wound around the stack.  He bent over and opened a trapdoor jutting out from the wall of the Column.  He began climbing down a ladder.
Robin realized that she was about to enter a dark cellar with a stranger whom she had only just met less than an hour ago, and who had already attempted to kill her.  She was very well aware of the advice often given to young women about young men, and especially young alfar (the alfar live for more than three times the length of humans, so alfar in their thirties are mentally only just reaching that special age when their bodies start to change).
However, Robin also knew a lot of gangs in Fannen-Dar.  She had tried to join most of them, after all.  She couldn't name every leader or remember exactly where their territorial boundaries were, but she had come to recognize all their names.  Never in all her life living in this town had she heard of a gang called Bedlam.  The idea of a new, or better yet secret gang made her incredibly curious.
Also, never in all her life had she been invited to join any sort of organization.  She wasn't about to pass up this opportunity just because it might get her killed.  She followed Gwynt through the cellar door, down the ladder shaft.
The room she found herself in was no more than ten feet on a single side.  Wooden beams held back the soil that formed the walls, which were stained with rainwater and pockmarked with rabbit holes.  One corner of the room was taken up by a small cauldron and alchemical supplies, including brass vials and a dusty alembic.  Something green was dripping out of the alembic's spout, leaving a sizzling puddle on the ground.  Gwynt took off his cloak and hung it up on a splinter of wood next to a looking glass in that corner.
The back of the room was dominated by a long table, strewn with tattered scrolls and parchments.  A single quill sat in an iron ink well with streaks of dried ink crusted down its sides.  A chair draped in a large fur pelt sat behind the table, facing away from the entrance.  Gwynt stepped up to the table and waved Robin to join him.
"Anzo," he said, "I've really done it this time.  I've found us a new member."
The chair slid back slowly, and a hulking figure stood up from it.  The first thing Robin saw was his hair.  It was matted and brown, almost like fur, coming out of his head like knots come off the sails of a ship.  There was no mistaking that the man had ogre blood.  He turned around, and the second thing Robin saw was his smile.
It was somehow larger than his face, and lopsided.  It let out an enormous laugh.  Not one of mockery like Robin was used to, though, but one that came from somewhere deep in the half-ogre's belly.
"Welcome to the Plinth!" he boomed.  "Top-secret headquarters of Bedlam!"
"Bottom-secret, really," Gwynt added.  Anzo nodded solemnly.
"A new member, at last!  This is just what we needed," Anzo said to Robin.  He tried to sit back down, but the chair was still facing the wall.  After bumping into its back, he muscled it to face front.  Robin noticed a small footstool behind it before Anzo finished adjusting and sat back down.  "I see you've already met Gwyntmarwolaeth.  My name is Anzo, and I am the founder and leader of Bedlam."
Robin cleared her throat.  "I'm Robin, and it's very great to meet you.  I didn't expect such a warm welcome from a group who're named after the legendary city where people were supposedly slaughtered by the thousands in a single night."
Anzo laughed again.  "Very true," he said.  "We're nothing if not good to our members.  Even prospective members."
"Prospective?" Gwynt said.  "I thought you said I could recruit anyone I could get my hands on?"
"I did say that, Gwyntmarwolaeth, and now you will shut up!"  Anzo turned back to Robin and smiled.  "However, everyone must go through a test before becoming a fully fledged member."
Gwynt gasped.  "Not the Sewers Course?"
"The very same."
"But Anzo!  Not even Hudtan could make it through without...you know..."
"Yes, yes, but the test is necessary."  Anzo looked back at Robin.  "If you are willing to take the risk?"
Robin gulped, but wasn't about to back out.  She wasn't about to be able to hide her nervousness either.  "Yugh."
"Good!  Now, you should probably meet the rest of the gang..."
"Hold on," Robin said after shaking off her shivers.  "You want me to meet the whole gang?  You don't just have some secret pass phrase to help identify each other?"
Anzo stared back at her blankly.  "That..." he said, "...would be so cool!"  He clapped and stood up laughing.  "What a brilliant idea!  Secret pass phrases!  We'd be even more mysterious than we already are.  What do you think of that, Hudtan?"
A person suddenly emerged from a shadowy corner, causing Robin to let out a short shout and take a step backwards.  She was a dark elf, sporting the same pointed ears and thin frame as elves generally had, but with dark gray, almost black skin, solid white eyes, and streaked violet and azure hair.  She had a scowl where her mouth should be.
"I think many things, boss man," she said out of the corner of her mouth.  The room seemed to grow quiet save for her voice, even though no one but her spoke.  "More goes on in my head than you could possibly comprehend.  And each thought is as distinct as a full moon on a haunting night.  My mind is as sharp as the blades with which I cut down my foes."
"Yes, but what do you specifically think about Robin's idea?"
Hudtan's jaw slid sideways.  "What idea?"
Anzo waved his hand.  "We'll do an official briefing later, when I've had time to come up with some ideas."  He then smiled back and forth between Robin and Hudtan.  "Robin, meet Hudtan, the brains behind our best schemes.  Hudtan," he said as she was licking her lips in Robin's direction, "if you hadn't been listening, I'm thinking of allowing Robin here to join up."
"Hm," Hudtan said.  "That leaves many more things to think about."  She raised a finger, which after wandering around the room, found its way onto her cheek as she slunk back into her corner.  The room was quiet for another few moments as Hudtan continued to stare at Robin.
"Yes!" Anzo said, breaking Robin out of a daydream that involved her running like hell.  "That's that!  I'm sure you'd like to know more about the history of our great order..."
"Uh," Robin said, "sorry to interrupt before you get, um, all into that, but, didn't you want me to meet the rest of the gang?"
Anzo nodded.  "I did!  That is what I wanted, and I always get what I want.  I wanted that for you, and you got it.  So, moving on..."
"Bedlam is three people?"
"Three and a half," Gwynt chirped.  "Anzo always counts for extra in case of ties in voting."
"But there's three of you.  There would never be any ties."
"Well.  Just in case we ever had an even number."
"And he said he always gets his way."
"Yes, he does.  Voting is pretty much just a formality."
"We're very keen on formalities here," Anzo said.  "It helps keep things running efficiently, smoothly, and with much butter.  Ah, Gwynt, remind me to go to the market for that tomorrow."
"Absolutely, Anzo."
Anzo took the quill from its place in the ink well and reached for a piece of parchment.  He started talking to Robin while he wrote.  "Make yourself comfortable, young lady.  You've got a big day tomorrow with the Sewer Course and all."
"It's okay if I sleep here?" Robin asked.  "Before I become a member?"
"Yes," Anzo said, and Robin noticed that he was only scribbling random lines across the page in front of him.  "We like to keep things informal around here."
Robin chose not to remind him of his previous comment on formality.  "You're not even worried that I might steal something and just leave in the middle of the night?"
"I would just promote you right then and there, Robin!" Anzo said, with his big, sideways grin.
Robin nodded.  She was surrounded by insanity.  But craziness was better than pneumonia.
"Where should I sleep?" she asked.
Anzo pointed up.  Robin looked and saw three cloth hammocks hanging from the ceiling.  She looked back down at Anzo.  "There's only three," she said.
Anzo's smile wavered slightly.  "I don't think Hudtan would mind sharing.  Isn't that right, Hudtan?"
Robin turned around towards Hudtan's corner to see her licking the flat of a dagger and staring back.  Robin blinked.  Hudtan didn't.  Nor did she stop licking the dagger.  Robin turned back to Anzo.
"I'll just take the floor."
After the others had climbed into their hammocks, which involved Anzo gently lifting them there and then jumping up into his, Robin laid out Gwynt's cloak that he had offered her and made herself as comfortable as she could on the lumpy wooden floorboards.  She tried to ignore the large gaps between each board and the worms which were surely wriggling beneath them.  She kept her thoughts away also from the poisons, knives, and heavy bodies all posed to easily fall over and end her.  She couldn't think about her old home, which was now a pile of rubble, or the complete insanity that her day had included, or the debt she owed to the most powerful man within fifty miles.
All she could think about was that she had her first chance at belonging to a criminal organization.  She would finally be able to call herself a thief.  She went to sleep with a smile plastered to her face.  If Bedlam was insane, it was right where she belonged.
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calemor · 8 years ago
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Poison
The Heroes of Fannen-Dar, Chapter 3
Robin got home and closed the door behind her.  Or rather, she arrived back at the unused wooden dumpster behind the abandoned alchemical warehouse and shut the lid after she climbed in.  It wasn't a gorgeous place, but it was a place she could call home.  At least to herself.
She lit the lamp that had been given to her by a pitying merchant.  The light fell upon her one other shirt, a box with no lock, and a pot next to a sack of whatever edibles she had managed to scrounge up.  Crouching, since there was not enough room to stand, she moved over to the box.  She had once heard a story of a box with no lock yet could not be opened.  There was no key, no password, and no hinges, yet something rattled within it, so the story went.  Robin didn't keep a lock on her box because she hadn't found one that worked.  She opened it up and took out a dull knife.
Robin opened the sack and put the pot on top of the lamp.  It still had a bit of rainwater in it.  She dumped some of the contents of the sack into the pot; turnip stems, potato skins, and the rare slice of carrot floated in the murky water.  She took a brown apple core and began cutting it up with the knife.
She sighed as she prepared her supper.  She wondered how her life had reached this point, and how she was doomed to live like this for the rest of it.  It had seemed so simple; you take what you want and enjoy yourself.  It got more complicated, however, when you factored in the degrees to which people go to hold on to their things.  Thievery was her loftiest goal, but it wasn't her only option.  Street performing had gotten her nowhere.  Of course, no gang would let her join, even just as a messenger or lookout.  She had even tried begging, but that got her more kicks to the shins than iron coins.  It was a matter of her dreams and her talents not matching up.  She had dreams, but no talents.  She finished dicing the apple core and watched the perfect cubes bobbing in the stew.
Robin had just turned to her collection of discarded pamphlets when a dull, scraping sound caught her attention.  Robin looked back at the pot.  It was where she left it, the occasional bubble rising to the stagnant surface.  Another scrape thrummed down her spine.  It was the kind of sound only something terribly heavy could make.  Robin pressed her ear up against the side of the dumpster that was touching the warehouse wall.  When another scrape came, it pounded her ear, dragging it down into the depths of pitch where you could feel sounds.  Long, painful, dragged-out sounds, coming from the vague direction of upwards.  Then it was suddenly cut short.
Robin grabbed the pot and threw herself against the side of the dumpster just as an anvil came crashing down through the lid.
The cloud of dirt that the anvil had shuddered from its rest made Robin cough as she checked herself over to make sure she was still alive.  Her stomach was in her feet.  Her heart was in her throat.  Her brain was running around in circles, screaming.  Everything was where it should be.  Somehow, the stew had not spilled, and Robin only realized now that the pot was burning her arms where she was hugging it as if it were her newborn child.
The remnants of the dumpster's lid moved, and Robin blinked in the sunlight.  A hand reached down and picked her up by the collar of her leather shirt.  Someone did this about every other day, so Robin had patched up her collar so that it was baggy and easy to grab, but didn't tug on her neck when it was pulled.  The hot water sloshed as she shook and looked into the eyes of the three-quarters-orc from the Bloodroot gang.
"Hallo, there," he said.  "Member me?"
"Yugh."
"Fought so."  He grabbed the edge of the wrecked dumpster and effortlessly tore down what was left of the wall.  "Nice place you got," he said with a toothy grin.  Of course, it was hard for a half-orc not to have a toothy grin, what with the tusks and all.
Robin shivered.  "It...it was, I guess.  Can I...help you?”
"Oh, why, yeah, you kin help me, all right."  He now grabbed her with two hands.  Her neck remained unrestrained, but it still had the intended effect of making her even more terrified than she thought she could be.  "The Bloodroots are great.  You made us look like dingbats."  He leaned in, and Robin could smell his breath.  It was like a bouquet of flowers and a mug of apple cider were mixed together with a slab of three-week-old venison.  Robin tried not to look down at the chunky water she held.  "We don't like looking like dingbats," the half-orc snarled.
Robin swallowed, which she quickly regretted, as the smell was then turned into taste that slid down her throat.  Her brain, at least, had stopped running into the walls of her head, but it was now shrunk down against her temple.  It wasn't focused enough to prevent her from saying, "It wasn't me, it was King Dom!  He made you look like dingbats!"
"Did you just call us dingbats?" the half-orc grumbled.
Robin whimpered.
"Listen," he said, shaking her once.  The water sloshed again, and a bit landed on Robin's arm.  It was still hot enough to sting.  The half-orc continued, "You may think you're great, you may think you kin keep getting away with whatever you want because King Dom took some sore of shine to you, but I'm not letting it slide.  Broos may think it's good for us to listen to him, but I'm gonna give you the biggest pounding you ever had."
Robin sighed.  "All right.  But I just want to say one thing before we get started."
"Wuss that?"
"Hope you like garbage stew."
Robin thrust her arms forward and dumped the hot water over the half-orc's head.  He shouted and loosened his grip just enough for Robin to swing the pot, knocking it over his head, then slip to the ground and run like a devil that just found out it committed a virtue.
Robin instantly remembered that she had gotten no sleep and her legs were still sore from being chased halfway across town the day before.
She turned a corner and began to climb up the wall of the warehouse.  There were enough windows and loose bricks to act as footholds.  Robin grabbed onto the ledge above, tried pulling herself up, and found that she lacked the upper arm strength.  Her foot found a hold, and then her other foot found a higher one.  Her right hand shot up without a thought and reached for the slot of a missing brick above the window.  She heard heavy footsteps from the back of the warehouse.  When she looked down to see how far she had gotten, she froze in fear.
The half-orc came charging around the corner and picked her up from her spot three feet up the wall.
"Wait!" she shouted, squirming against his pincer-like grip.  "We can work this out, I can make it up to the Bloodroots!"
"Yeah, you can," the brute replied, "by sitting still and mergede-burg."
Robin took a few shallow breaths.  "Uh...can you repeat that?"
"Mordaga-ferv..."  A look of confusion spread across the half-orc's face, but it was quickly replaced with unconsciousness as his eyes rolled into the back of his head, his tongue lolled out of his mouth along with white froth, and he and Robin both collapsed onto the ground.
She twisted her body until she was free from his arms.  He didn't seem to mind.  Robin heard someone else click their tongue.
"Well, that didn't happen in quite the manner I expected," a voice said.  Robin looked up to the top of a shorter building next to the warehouse.  A man was lying on the roof, looking over the edge with his head in his hands.  When Robin looked up, he waved.  Not knowing what else to do, Robin waved back.  "Busy day, then?" the man asked.
"I...I suppose you could say that," Robin replied.  The figure above got to his feet and jumped, stuck to the opposite wall for a brief moment, launched off again, did a front flip through the air, and landed on his back on the alley floor.
He got up and brushed himself off, as if he had planned the whole thing.  Robin got the impression that it wasn't an attempt to cover his mistake, but rather a routine that happened so often he had forgotten he was striving for something more elegant.  The man himself, however, was incredibly elegant.  He was an alfar, a high elf, the ones you read about in stories who built towers that touched the moon, traveled the world through magic portals, and made faeries weep when they laughed.  He had straight, golden hair that framed his face and brushed down his back, with a single strand resting against his chest.  His ears were tapered, rising all the way up to the top of his head.  He wore sleek black leather, covered in buckles and studs, that displayed his thin but muscular torso.  He was the kind of thin you would call lithe, as opposed to Robin, whom you would merely call skinny, if you were trying to be polite.  She couldn't help crossing her arms in an attempt to use her pointed elbows to increase her visual width.
"Greetings," the alfar said, holding out a gloved hand.  "My name is Gwyntmarwolaeth."  Robin noticed a dagger sticking out of the sleeve on the arm he had held out to her.  She stared at it until he lowered his hand.  "Everyone just refers to me as Gwynt, though," he added, without losing a hint of cheerfulness.
"Did you have something to do with him?" Robin said, pointing towards the pile of half-orc.
Gwynt nodded.  "I was testing out a new sedative of mine.  I found a lovely little pot of water and thought, no better test subject than homeless dumpster-dweller whom nobody would miss, ha ha!"
"Ha ha!  Ha," Robin said, an octave higher than usual.
"So, it didn't work out exactly as I had planned, but the potion was tested in the end!"  He grinned at the unmoving body next to him.  His smile filled his whole face, causing his solid green eyes to squint.  Alfar didn't have crow's feet, for their skin never wrinkled, but no human could have put on a happier expression.
Robin coughed.  "So, he's just asleep, then?"
"Oh, no, he's clearly quite dead.  The potion was a complete failure as a sedative.  Of course, I should have known when I added another dose of deathvine."  Gwynt laughed, and while Robin didn't hear any faeries weeping, perhaps a crow did make a garbled attempt at singing.  "That's just the ups and downs of being an assassin, though.  Sometimes a sedative turns out to be a poison!"
"Of course."
"But you're not a helpless, homeless cretin after all!" Gwynt said, looking her up and down from head to toe.  "What is it you do for a living?"
Robin shuffled her feet.  "I've been told it's not true, but I consider myself a thief."  She wasn't too worried about confessing her illegal profession to an admitted assassin.
"Say!" Gwynt clapped and pointed at Robin as if he had just noticed her.  He then looked back and forth between her and the dead half-orc.  "Does this mean you can't work with him anymore?"
"Well, I wasn't working with him, but I do find myself without employment at the moment."
Gwynt raised his hand to his chest and his jaw fell open in shock.  "Employment?  You are too good to be merely working for another group.  You should be the one calling the shots!"
Robin couldn't remember ever being praised before, so at first she thought that Gwynt was demeaning her.  "Well, we can't all be fan-tratten-tastic assassins, as you so clearly are," she snapped.
"I'm honored, my lady," Gwynt said, a shade of pink creeping up his cheeks.
Robin closed her mouth, then opened it again.  "Wait, were you serious?"
"Absolutely."  Gwynt motioned for Robin to follow him, and they walked back to the rear of the warehouse.  Gwynt waved his hands over the scene, replaying Robin's daring and short-lived escape in his head.  "The way you ingeniously escaped that brute's clutches, adroitly evaded him for quite some time, and then cleverly stalled until my poison took effect...It was like watching a work of art spread across the canvas by itself."
It was Robin's turn to blush.  "Gee," she mumbled.
"I think you would fit right in with myself and my cohorts."
Robin's eyes turned into double moons.  Yesterday she (technically) stole something for the first time, and now she was being asked to join a gang!  It was almost too much excitement at once.  It was too much when you considered she hadn't gotten any sleep.  Robin staggered, then fell into a sitting position on a crate propped against the warehouse wall.
"You want...me?  To be a professional thief?" she said.
Gwynt shrugged.  "Well, it's not up to me, but I can introduce you and offer up my recommendation.  And you won't start with a leadership position, of course, since Anzo is...well, you'll meet him, and the rest."  He smiled.  "But, yes!  We're sorely lacking a good thief at the moment."
Robin looked over at the dumpster she had privately called home for the past three years.  It was now just a pile of wood surrounding an overturned anvil.  A ragged strand of blue cloth that she had used as decoration flapped uselessly in the breeze.  It was beyond repair, especially because no one else even remembered it existed.
"I'm in," she said.  Gwynt laughed again and cheered.  "What do you call yourselves?" Robin added.
Gwynt bowed formally, with an odd flourish of his hand.  "I am but a humble servant of the group, destined for greatness, known as...Bedlam."
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