Tumgik
#Thalantyr
(In High Hedge)
Thalantyr: How did you guys get in here?
Charname: We just walked in.
Thalantyr, raising an eyebrow: And there weren’t lasers or golems or anything like that?
8 notes · View notes
likeyua · 2 years
Text
The party finally arrives at High Hedge! Let's go speak to Thalantyr to solve Melicamp's problem
Tumblr media
Rude. Let's try again :
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Interesting...Thalantyr is clearly not happy to see Melicamp. Why?
Tumblr media Tumblr media Tumblr media Tumblr media
uh oh.
Tumblr media Tumblr media Tumblr media Tumblr media
Netherese magic. Great. Just great.
Tumblr media
Nevertheless, Kaelyn wants to help :
Tumblr media Tumblr media Tumblr media
Let's go kill some some undead! It should be easy.
Tumblr media
This is the outside of High Hedge. It's a big manor!
Tumblr media
Let's hope for the best...
Tumblr media Tumblr media Tumblr media
Success! Melicamp is alive and human!
(Interisting trivia about this quest: there is a random chance that Melicamp could die at this point of the quest, due to the spell )
Tumblr media Tumblr media Tumblr media
All's well that ends well 🎉
" I wish you intelligence" : Kaelyn is a wild mage, so she gladly accepts.
Next destination is Beregost, to complete some quests.
10 notes · View notes
orth-plays · 1 year
Text
Orth Plays Baldur's Gate Part 29: Thalantyr and Kivan
We explore the High Hedge area.
0 notes
blackaddersplays · 6 years
Photo
Tumblr media Tumblr media
If you meet a talking chicken in Apulia, Italy, bring it to Thalantyr the mage in Castel del Monte, for the Antichickenator.
Via Beamdog
34 notes · View notes
ibethalantyr · 2 years
Note
What are your most favoured spells, o wise Thalantyr?
These days: identify, dispel magic, permanency. I'm a shopkeeper after all. Also, fly: for taking walks when your house is surrounded by skeletons.
In my adventuring days: acid arrow and flame arrow. And good old fashioned magic missile for disrupting a spell mid cast (I hope in the future that someone invents some sort of counter-spell for such disruptions. That'd be pretty cool.) Invisibility for scouting and escapes.
When I'm feeling fancy: teleport. The plain of water is lovely for a visit, any time of year.
3 notes · View notes
kariachi · 6 years
Text
@gangler wanted a fic involving the (rather rude) mage Thalantyr from the Baldur’s Gate series, and a fic he so has! This is a mage having a bad day...
Thalantyr slunk about cautiously, green robes drawn tight around him, face marred by a vicious scowl, magic at the ready. He’d suffered a very rude awakening only a fraction of an hour ago, brought into the day by a loud thud and the discovery of both his flesh golems stuck at the bottom of a pit trap that had been dug beneath his own paved floors. Worse, though they still functioned they had been speared through by a number of sharpened branches arrayed below. Clearly this was more than just some fool’s prank, and even if a prank was all it was, anyone who could break into a mage’s tower and go undetected long enough to arrange such a trap was of great concern.
So, he crept, using the keen eye of an ex-adventurer and a handful of useful spell scrolls he kept about for just such worrying occasions to scout out clues as to who could have defiled his home. There had been little luck so far, whoever it was had cleaned up after themselves well. All he’d found was some dark fur, meaning whoever had done this had been at work since the colder weather weeks before. It was not a discovery that filled him with confidence.
“Of course,” he grumbled low under his breath as he turned a corner heading for the kitchen, “probably some adventurer getting froggy. I knew I shouldn’t have settled in such a backwoods-”
The kitchen wasn’t a complete disaster, but it certainly wasn’t how he’d left it the night before. The leg of a chair had snapped in two, pieces of bread were scattered about. After a quick glance around, in case the intruder was still there, right in front of his nose, Thalantyr stepped inside. Really? Was nothing sacred, that somebody would defile a man’s home and his kitchen?
Again, besides the mess already mentioned nothing much appeared out of place. Pots and pans seemed to be where they should, drawers were shut, there was more fur- who was still wearing fur in this weather?- but beyond that, at first inspection everything seemed in line. It wasn’t until he opened the pantry that he went from annoyed to angry.
He knew perfectly well he’d had a fully stocked pantry, loaded with preserved meats, pickles, jams, hardy fruits and vegetables like apples and winter squash. No longer. The crate that had held dry fish had been prized open and a fair chunk of the contents devoured. A jar of raspberry jam lay open and cleaned on the floor. There was a half-eaten apple in amongst what remained in the barrel. And Thalantyr was seeing red. How could he not? Someone digging holes in his floor, breaking his furniture, eating his food-
When the thud sounded out in the hall, he didn’t bother to stop to think. Scowl itself twisting he resummoned his flesh golems, sending them out ahead of him as he stormed towards the sound. He didn’t know what they wanted and he didn’t care, he was getting this person out of his home in however many pieces it took! Golem feet and leather boots thumped against the stone in a small racket until, not twenty feet down the hallway, the stonework again gave way, Thalantyr’s golems crashing down into a mess of sharpened branches.
It was another fucking pit trap.
He plastered himself against the wall, working off the assumption that they would’ve stuck to the open areas of floor rather than risk having to shore up walls as well, glancing down into the pit. Same as the one before the walls and branches were rough, and he could see where thinner branches had been stuck into the sides of the pit to barely support the flooring above. Somebody had done this twice, had planned ahead. Clearly this was an attack on himself, one that would not go unanswered.
There was another noise up ahead, a scuffling, and Thalantyr cast a Flame Arrow in its direction, grinning wide at the sound of impact.
“Yes, take that you little-” Show whoever they were that even at his age, he could still go with the best of them. He darted forward as fast as he could while still hugging the wall, pulling back when he reached a window just in time to see a flash of black and fire near the front door. “Oh no, you aren’t getting away that easily!” In a flare of magic he teleported himself from his home into the woods where the intruder had seemed to flee. Tracking them from here was no difficulty, he need only trail the glow and smoke until he found the smoldering cloak snagged against a bush. He glorious victory was sort lived though, as he closed in to find the cloak shifting and tugging too low to belong to any of the sentient peoples of the land…
“What in the world is this?” he asked, a horrible feeling creeping up his spine as he grasped the article of clothing and yanked it free, pulling with it the large, dark rat around whom’s neck it had been firmly clasped. “Oh…” This wasn’t whoever had caused him such trouble, not unless they had somehow polymorphed themselves without his noticing the flare of magic. No, this was a decoy- Stamping out the flames, Thalantyr tossed the clothed rodent aside and called upon his magic again to return him to his home.
Nothing happened. He cursed to himself. Clearly he had done too well with the wards and protections, and he would have to be inside to modify them, gods damn it all. The mage broke into a run, crashing through low shrubbery and ducking under and around trees and branches on his way back to his towers, up the stairs and
SLAM
up against a door that wouldn’t open. He yanked at the handles, pounded against it with his staff, threw out every spell on hand, even kicked the damn thing, all to no avail. Whoever was behind all this, they were still inside. Whoever this villain was, they had tricked him.
And insult to injury, they had locked him out of his own damn house.
~~
At the center of the keep, on the second floor, was a study as those had by all settled mages. The walls were lined with shelves and cabinets, loaded down with everything from books to scrolls, components to artifacts. Magic buzzed through the room like bees through a summer field. On the floor was a rug, plush, warm, and woven with protective enchantments.
On the rug, children played. Two of them, wrestling with joyful abandon, safe and with full bellies. Their watchful mother stood close by, leaning against the dark oak desk that took center stage in the room, inspecting a piece of parchment she had found in a locked drawer. The deed to the plot of land on which the keep stood. With a confident murmur she began to scrape away at some excess ink with a sharp claw before picking a quill from the desk up between her toes, dunking it into the nearby inkwell, and fixing what had clearly been a grievous error on the document.
Property of
Blueberry the Bear, Esq
8 notes · View notes
ciathyzareposts · 5 years
Text
Let’s Play Baldurs Gate EE (Blind), Part 8: Thalantyr & High Hedge
youtube
source http://reposts.ciathyza.com/lets-play-baldurs-gate-ee-blind-part-8-thalantyr-high-hedge/
0 notes
Text
Baldur’s Gate: Taking the Pacifist’s path to becoming the Lord of Murder pt33
Hold the Baldur’s Gate For Me
We decided to build ourselves up and check we were up for the battle to come when we re-entered the Gate, so we decided to retry our luck at the Section HQ in Beregost.
With the help of a lot of wands (sleep and monster summoning) we managed to change a 20 on 6 fight to a more manageable number, and defeat this organisation. All 4-5 levels of them. I honestly lost count how many levels of them there were - just lots. And lots of operatives. It wasn’t easy. And we had a few casualties along the way, but thankfully we came prepped with Raise Dead scrolls and potions galore.
Then off to High Hedge we went to sell our loot, and also some old tome that Thalantyr had been looking for. He was almost friendly to us, almost.
Finally we steeled ourselves and re-entered BG, heading straight to the Flaming Fist HQ to tell Scar what had been happening, alas it twasn’t to be - Scar was dead, some imposter named Angelo had taken his position and Duke Eltan was dying upstairs.
We swallowed our pride and lowered ourselves to be helped by a nefarious child-murderer, Neb, avowing to kill him later. Then went straight back into the HQ, fighting our way through a bunch of guards and mercenaries to find Eltan. We got there in the nick of time and took him to the Harbour Master’s for recovery. 
We wandered the streets seeking information of what had happened, and being pursued by Flaming Fist every turn, but managed to avoid them with minor cuts and scratches and without having to engage in battle.
Ending up in the Undercellar we were acosted by two assassins. Their death providing us with clear evidence (as if we needed it), that Sarevok was indeed behind all this and plotting so much more.
Our next move was straight to the Duchal Palace to try to stop all this.
Immy does her looting thang, and dodges several rounds of Flaming Fist (hooray for Invisibility potions). Then it’s down to business, Sarevok spurts a bunch of bs and then it is revealed a group of the attendees are actually doppelgangers (surprise, surprise), we try our best but Liia dies in the skirmish that ensues, but we manage to keep Belt alive, and after a bit of a fight Sarevok escapes.
Belt divines Sarevok’s whereabouts, and transports us to the Shadow Thieves hangout to pursue Sarevok. We hope we are ready for this battle. But first, oozes and jellies to battle, hate those. Actually I hate doom guards more. Nope, skeleton warriors, hate them way more. Yeah, not a fan of invisible stalkers either.
We step over Sarevok’s dying mentor, fight off some of the Sembian Throners and prep to enter what could be our doom......
True to our suspicions, within seconds of the fight starting Gavin dies (he was caught in a web and stinking cloud). Once we are down to just Sarevok, we revive Gavin and after getting Sarevok held by some of those magical arrows of freezing, we just pummel the crap out of him to.....petrification, then death - we were not taking any chances!
So that’s that done. I’m not sure if I’ll continue this into Siege of Dragonspear or not. It was so much harder than I thought it would be, and I really miss being a bard, and using fireball, and life being way easier, but you never know.....
0 notes
likeyua · 2 years
Text
Strange things in the wilderness that Kaelyn didn't expect to find : a talking chicken.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Despite the surprise, Kaelyn decided to help the poor chicken and she killed the big bad wolf.
Tumblr media Tumblr media Tumblr media
Charname's hilarious dialogue options:
Tumblr media Tumblr media
Of course, Kaelyn chose the last option
Tumblr media Tumblr media Tumblr media
Melicamp tried to leave, but he is stopped:
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
At last, the party set off for Thalantyr's abode, High Hedge.
[Mods : BG1 NPC Project , Drake NPC for BG:EE and SoD]
6 notes · View notes
Text
Thalantyr: Bro you straight up cannot invite my Virgo ass out to drinks. Did 7 shots of elixir and turned my apprentice into a frog.
5 notes · View notes
ibethalantyr · 3 years
Text
Dear Trespasser,
On Midsummer’s Eve, I had the dubious pleasure of receiving you at my home. While the magical skill you displayed during that meeting was impressive, for me the experience was somewhat marred by your employing that skill to break into my house, attack me, and then read my personal papers. And it does not seem that you found the visit satisfactory, either. You mentioned an interest in “information,” but seemed frustrated by what you attempted to steal from my writings. By way of consolation, let me offer you some information, though not I suspect the information you were seeking.
I know your name.
As you may have learned from your uninvited perusals of my memoirs, I apprenticed under an elven enchanter. I will not be sharing her name with you, and frankly even if you knew it once, you have probably forgotten by now. Such is the way of old age, as we are both discovering. But I couldn’t help but notice, as you rendered me paralyzed in my own study, that you use the same musical mnemonic in the bridge of the hold spell that she did, a mnemonic she taught to me, and that she herself learned in the courts of Suldanesselar long ago.
She taught me a great many things. About life, and decency, and the proper use of magic: to give and to help and to lift others up. She also taught me about those who do not, those who have try to use magic to plunder and kill, seeking life, power, and knowledge without limit, but finding instead that their expanded power is not even sufficient to fight off the disease and decay with which they are afflicted. They may harvest young flesh and bone to recreate a body now lost, but the rot always sets in, arising as it does from the soul. They may peal the cataracts from their aged and failing eyes, but their vision is ever clouded, for the defect is in the mind. They may seek to steal life and spirit from others to repair the cracks of their soul, but such missing stolen shards will never fit together as did the now shattered original.
As I said, I know your name.
But before you return to unleash terrible punishment upon me, here is the information I offered. Your own name could hardly be of interest to you, after all. I have written name in this book, a book that you are continuing to read without my permission, on the bottom of this very page. It is not visible at present, of course, but in the event of my death (or incapacity, and not only at your hands either, so you may save the time you might spend devising tortures short of death or procuring hands not your own to deal it) the letters will appear. They will appear here, and they will appear on dozens of similar pieces of paper which I have scattered among my friends and acquaintances across the Realms. They will also appear carved in the walls of my stately house and in radiant slashes across the air itself wherever I fall: letters, twice the height of a grown elf, spelling out your name. That is an event that is likely to attract attention, and powerful as you are, work like yours surely will not thrive under scrutiny.
That is the information I offer you, and to it I add a warning. If you are ever seen in Beregost again, I will attack you with every power at my command. Our last encounter suggests that you will have little to fear from such an attack, though who knows? Life is long, and magic is fickle. But even if I die, I will hinder you all the same, writing your name in lightning as I breathe my last. It would be in your interest, then, to stay far, far away from this town. Even a person of little might can do much for their home and their people. A little wisdom, from one old man to another.
With many wishes for the failure of all your schemes, I remain as ever,
-Thalantyr the Conjurer
Whereas you, of course, are
20 notes · View notes
ibethalantyr · 3 years
Note
Heya! For the "Send me a fandom and I’ll tell you my:" I'm not going to be very inventive. 😄 Baldur's Gate?
Lovely! I fear my answers won't be that interesting...
Favorite Character / Think About the Most: I hope it's not too boring if I say Thalantyr here. Imoen is also in the running: so fun in the first game, and with such a good story in the second.
So Shaped: Kivan, I think? Not cute, per se, but he is very Character.
Underrated / underappreciated fave: I'll jump to 2 for this one, and say Mazzy Fentan. She is my hero and it would be an honor to die with her. But maybe this is a widespread opinion. Valygar is a close second in this category, though I wish there was more to his story.
Obscure Fave: I won't say Thalantyr again. I will go even weirder and say Silkie from Beregost. What was the deal with her? Using random adventurers to steal potions from guys then throwing lightning bolts when it doesn't work? That's really weird! Oh, and Lavok: "I have been denied the Material Plane. I will have my revenge!"
Unpopular/Problematic: for unpopular, I'll say Nalia. It seems like people don't like her, and I think I understand why, but I do. She seems like a good kid. Problematic: Jon Irenicus. A powerful enough wizard just seems cool, even if he's evil (and he super is).
Torment for fun: Edwin. Fuck that guy.
Superhell: Sarevok's dad, who decided to bring an entire region to the brink of war so he could overcharge on iron he tricked a trusting dwarf into giving to him. That guy sucks.
6 notes · View notes
Text
Baldur’s Gate: Taking the Pacifist’s path to becoming the Lord of Murder pt24
Level Up
We left Thalantyr’s place only to be besieged by 8 skeletons and 6 flinds concurrently. Easy enough task, but a bit rude when we weren’t fully awake for it.
We ducked back into Thalantyr’s to sell off their loot and then tried to make our way to the Lighthouse. We got waylaid by wolves and skeletons before we made it. And then turned to walk straight into a pack of hobgoblins, with poison ammo. Kivan couldn’t help but throw himself onto said ammo several times and he had to chug down a bunch of our potions to save himself, but all ended well. 
More hobgoblins, some worgs and taslois (don’t remember seeing taslois this way before, maybe because I usually clear this area before Cloakwood), and then we bumped into a fortune teller. She saw something in me but wouldn’t say what. We pushed for answers, and she turned against us. Another body in our wake without any intent to kill. 
We hit another team of hobgoblins and just at the edge of our sight is a single sirine who decides to join on in without provocation. Jaheira is soon dire charmed and has taken to hacking at Immy. Just as Gavin goes to throw a heal at Imoen, he gets dire charmed and Imoen dies. So I took her bow.
After convincing another bunch of sirines we are good peoples (we kinda are), we went and raided the nearby cave and found a dusty tome. I identified it and it was a tome to help boost constitution, Kivan, it’s our lucky day. Maybe now you won’t suffer from chronic fatigue so much.
We rescued a small boy from a pack of worgs and some sketchy fella came and basically told us to rack off. Guess we should go check out what’s going on in that place that looks deserted but clearly ain’t.
So we went into the left most place and there’s a door we can open, but can’t go through.....maybe there’s a quest we need or some sort of key or something. Very odd.
We went into the right most place and ol’ mate was there and attacked us over some treasure (not sure if he meant the stuff we raided outta that cave already or other stuff), and summoned his posse too. Once we’d dealt with everyone, and looted them for good measure, we looted the place too.
Kivan seems to have picked up an invisible, unremovable item and now can’t pick up stuff like usual via the red diamond on the main screen. And we tried to get through that door, and still no go.....
We finish checking out the area and move on down the coast to try to find more experience and level on up.
0 notes