seldompathic · 3 days ago
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So stressed out he forgot
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sonic-wildfire · 2 days ago
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(game screenshots from @/sonicbible)
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raptorwozhere · 2 days ago
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‼️MAJOR SHADOW GENERATIONS SPOILERS‼️
I need to talk about that final cutscene. I NEED TO TALK ABOUT THAT FINAL CUTSCENE.
I think the most important part of Shadow and Maria’s conversation here is its ending.
When Maria tells Shadow that “if fate draws us apart, I know I will always be in your heart” his first instinct is to fight it, to tell her to “wait” so that he can think of a solution.
But he hesitates. He allows himself to process her words, after all like Rouge said Maria is the only one who could ever talk him down, and it makes him angry.
He’s angry because he’s listening to her.
He’s angry because he knows she’s right.
He’s angry because he doesn’t want her to be right.
And most importantly he’s angry at himself, that despite everything, despite knowing that this is the last time he will ever see her, he can’t bring himself to watch her go. Not again.
So he sprits off and doesn’t look back, immediately focusing himself on the task Maria has encouraged him to peruse. To help his friends. And the task he promised Maria he would undertake, to follow her wish for everyone to be happy.
I think deep down he knows that includes him too, and chasing after something he lost so long ago will only make that impossible.
He’s finally moving on and it hurts him. But he takes it head on like he always does.
Yet this time he lets himself cry. He lets himself hurt. He lets himself heal and let go.
He’s going to be ok now. Even if it hurts. He’s going to let himself move on now.
Because he knows now, without a doubt, that that’s what Maria wants for him.
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Shadow Generations as text posts!
(Spoilers obviously so please scroll past if you don't want to see)
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e-vay · 3 days ago
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My In-Depth Review of Sonic X Shadow Generations (Spoilers!)
I completed Sonic X Shadow Generations so I'm ready to talk about it! Remember, these are just my personal opinions about the game, so don't take this review as me saying that my opinion is "right." I'd hate to accidentally spoil the game for you, so all my thoughts are below the cut:
Did you mean to click "Keep Reading"? I warned you, there's gonna be spoilers here! One last chance to back out...
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Okay here we go!
THE SHADOW PORTION
Let's start with what we've all been hyped about: the Shadow portion of Sonic X Shadow Generations. If you single out the Shadow story of this game, I think it is an absolute masterpiece! Everyone who worked on it gave it their all, and it clearly shows. I'd give it a 9.75/10.
THE GRAPHICS
The visuals of this game are STUNNING. These new models for Maria and Gerald Robotnik are perfection! I am so glad they went with the more 'cartoon' style for the human models, similar to what we saw in Sonic Unleashed. They feel like they belong in this world among these peculiar looking anthropomorphic animals, but they aren't so odd looking that they feel goofy. They found a perfect balance and I couldn't be happier with them. Speaking of character models, to see all the bosses throughout the years in this new high definition was a sight to behold! Though I do feel nostalgia for the lower-poly version of the Biolizard, it was great to see it as the creators originally envisioned. It went from this loveable (and admittedly silly-looking) salamander to a truly intimidating and disturbing looking beast. The animation is superb. The characters move so fluidly and the poses are dynamic and striking! The frame rate makes everything look and feel fast and smooth which is exactly what you'd hope for in a Sonic game. I also appreciated the variety of poses/animations even just for the different stage ranks. I found myself purposely replaying stages to get different ranks just so I could see the different animations Shadow had regarding his "performance" evaluation. That really adds to the replay value! I am a graphic designer for a living, so of course I have to gush about the design, too! The graphic elements that appear before, during, and after each stage are straight up BADASS! I love the 2D animated flame that appears along the stage name and the color scheme and sharp lines are so appropriate to Shadow, and are a very strong contrast to Sonic's graphic elements that are colorful and round in shape. These are small details that most people might not outright notice, but it really enhances the overall aesthetic of the game.
THE STORY
LOOOOORE! Sweet nectar of the gods, we were given so much more lore with this game! Even though the Shadow portion of this game was fairly short, they jam-packed a ton of information and I am forever thankful for it! If you didn't do so while playing, I highly recommend playing again and talking to the NPCs regularly for little nuggets of lore. I was initially worried that this was going to be a rehash of the same 'origin' story we've heard a dozen times already, but that was not the case! Instead of focusing entirely on the tragedy that happened on the ARK, we got to learn what life was like on the ARK while times were still good! Learning that Shadow didn't used to be confident at all, to the point where Maria basically doesn't recognize this confident version of him that we've all known him as. And that Shadow never did his homework??? HA! I loved the confirmation that yes, Maria WAS INDEED the person who gave Shadow his name, and the meaning behind it was EVERYTHING TO ME! (Also works so well for my my AU. IYKYK hehehe) Plus all the Robotnik family history?! MARIA HAD A LITTLE SISTER?!?! She'd be old now, if she's even alive, but will we ever meet her? Will Shadow ever meet her (and would he even want to, or does he feel like that chapter of his life is closed now)? What was she like, and how did Maria's death impact her and her parents??? I hope we'll find out some day! Plus getting to learn a little bit more about Gerald's sons was exciting too. Will more Robotnik family members make appearances down the line? What do they think of Eggman's misdeeds? I'm so curious for more! It was heartbreaking in the best way for Shadow to get to interact with Maria and Gerald again, especially knowing he can't do anything to change what will inevitably happen to them. His sense of desperation paired with the growing affects that Doom's powers were having on him really had me worried about what was going to happen to Shadow's state of mind and overall well-being. It was amazing to see the toll it was taking on his body and his mind. In particular, I'm thinking of the scene where Shadow goes to fight Sonic and you see him having to actually restrain himself and go easy on Sonic. I thought it a great scene to demonstrate how easy it would have been for Shadow to just give in to the rage and take Sonic out without hesitation, but his willpower was able to win in the end. I have heard some people saying they're disappointed that Shadow lost his Doom abilities by the end of the story, but I think it made complete sense for the story. Black Doom is insistent that Shadow isn't 'complete' yet and he has to be more like him in order to be 'perfect.' But that isn't true! Shadow is already the ultimate life form, especially because there's more to him than his Black Doom DNA. By rejecting Doom's influence in the end, that was Shadow's true evolution. He's perfect as he is. Obviously I could gush forever and ever about all the Shadow and Maria scenes, but words aren't going to do it justice. It was just so moving to see how different he is when he's with her. In fact, at the end of this game I believe this is the first instance we ever see a true, genuine, heartwarming smile from Shadow and it DEVASTATED ME! We are used to his smirks, but when he's trying to reassure Maria that everything's going to be okay, we get to see him truly smile and we aren't seeing Shadow the Ultimate Lifeform or Shadow the Destroyer/Weapon, we are seeing Shadow the Brother and it felt like the warm embrace of a security blanket. God bless the writing in this game.
THE ACTING
The acting in this game is incredible from a visual and auditory performance. The animators really pushed the acting of the character models and you can feel Shadow's transformations throughout the game and the toll it's taking on his body. The emotions are cranked up to the max and they didn't pull any punches. In the past, Shadow was often limited in his portrayal of emotions, but that wasn't the case in this game at all. We saw anger, we saw resentment, we saw panic and sadness, and affection. There was so much thought put into the shaking of his hands, the gritting of his teeth, the shrinking and dilating of his pupils, all to show what's going on in his head without even resorting to words. SO MUCH ATTENTION was put into how these characters moved and interacted with each other and it truly tugged at my heart strings. There were too many wonderful moments for me to break down, so I will just single out one for now and applaud the creative direction and the animators for these scenes as a whole. There's this moment right near the end of the story, when Shadow is trying to stop Gerald and Maria from disappearing for good. His gestures are wild and panicked, his pupils and irises are small due to fear, but then Maria simply frames his face and rests her forehead against his. It's subtle, but Shadow's eyes widen and then return to their regular size and everything from his stance to how his shoulders fall show what a calming presence Maria has and how she helped (and will continue to help) him find his inner piece. Those performances are going to stick with me forever! Mike Pollock as Gerald Robotnik was truly *chef's kiss* MP is such a fantastic actor with great range. Though his voice is easily recognizable, the manner in which he speaks as Gerald is so different compared to Eggman, that you couldn't mistake the two characters even just by listening. We have been so used to only hearing from the angry, driven-insane-by-grief Gerald that it was so refreshing to get to see and hear the calm, brilliant, caring genius that created The Ultimate Life Form. P.S. I'm going to be crying over hearing Gerald call Shadow "son" for the rest of my life, thank you very much. I don't care about the future crimes he commits, we got to witness Shadow's father in this game and I'm weeping. Kirk Thornton is not my favorite Shadow. That being said, he really gave it his all and I was pleasantly surprised by what he accomplished. One of the performances that surprised me the most was Mephiles! This is a credit to the writers as well as the voice actor. The sense of wild desperation in his voice as he fights to even 'exist' in this timeline was so visceral and terrifying. Sure the other villains had their "I'm the best, this world belongs to me" lines, but Mephiles' voice lines were on a completely different level to me. What a treat! Lastly, if you can, please replay the game in Japanese! Kōji Yusa's performance is STUNNING. Ooh I'm getting shivers just recalling his voice lines while you're playing through the stages. I don't mean to discredit the English voice actors, but I think this game is even better when listening in Japanese. Give it a try yourself!
THE MUSIC
This is a Sonic game we're talking about, of course the music is going to be fantastic! The score did not disappoint one bit. It was great to hear all the callbacks to songs in the past as well as new tracks that were catchy and enjoyable even after playing the stages several times. "All Hail Shadow" has always been one of my favorites, but the new instrumental version used for majority of this game was so haunting and eerie. It was a delight to my ears as well as my emotions.
THE BOSSES
I loved the chosen bosses for Shadow's story. It was great fun to revisit some of the more iconic baddies throughout Shadow's history, and even though some of the gameplay was the same, the battle would then shift and offer the player something new. However, it's actually the boss fights where I dock the game a few fractions of a point. The boss battles were far too easy to defeat, and I actually found them easier and easier as the game progressed. I beat Mephiles and Devil Doom so quickly that I didn't realize their fights were over already. One could argue this was intentional by design. After all, throughout the story Shadow is evolving more and more into the 'perfect' killing machine. It would make sense that the more Doom Abilities he acquires, the weaker these bosses would seem. Still, as a life-long gamer, I appreciate when I have to actually work to achieve the ending of a game. I would have liked more of a challenge.
OVERALL GAMEPLAY
Whether you're roaming about White Space or you're actually playing through stages, the Shadow portion of this game is an absolute blast. Even having played the Shadow the Hedgehog game (which I'm a fan of, btw), I feel like this game really gave you a better feeling of what it's like to be Shadow. I LOVED that I got to use Chaos Control way more than ever before in previous games. If you had the ability to stop time, wouldn't you take advantage of it every chance you could??? The opportunity to use Chaos (and Doom) Spear as frequently as you wanted and Chaos Control almost constantly really shows how formidable of a character Shadow is and just how different it is to play as him compared to playing as Sonic. I loved the 'free-roam' aspect of White Space compared to the 2D version in Sonic's story. Hunting for rocket parts or figuring out how to unlock collectibles was a lot of fun and let the player really explore these new Doom abilities to the fullest. I'll admit that I struggled with navigating some of the Doom abilities, but even so I still had a ton of fun. I already mentioned replay value, but before you even have to go about replaying the game, there is SO MUCH to this portion of the game! The amount of stages, challenges, collectibles within stages, FINDING the unlockables USING the collectibles you obtained from stages, even the mini challenges available AFTER you've completed the key challenges (I'm talking about the bell that's located above the challenge portal), all of it made for a ton of opportunities for play. I found myself wanting to take on every quest instead of begrudgingly going through it just because I'm a completionist.
My biggest gripe is that the game was too short. Am I greedy for wanting more? Probably, but I can't help it. The developers gave us a ton of content in the Shadow story, but I still would have loved to have a full length game of just this gameplay. I managed to complete the Shadow portion in a few hours, and that was even with me leisurely taking my time to get collectibles and get S ranks for stages before progressing through the story. I miss the days where games took much longer to complete. But hey, I'm a nostalgia-prone 33 year old, so I guess that's to be expected of me haha.
THE SONIC PORTION
Here is where Sonic X Shadow Generations loses more points for me, which is a shame because I think it's a great game overall. Admittedly, I was disappointed when I first learned that the Sonic portion of the game was just a remaster of Generations. I had really hoped we were going to receive something new to help elevate SXS Gens as an entirely new game, instead of just "Sonic Gens + Shadow DLC".
Don't get me wrong, the stages in Sonic Generations are fun to play. However, when you go from playing Shadow's story to Sonic's story, Sonic's side drastically pales in comparison in my opinion.
My other complaint is that for a remaster, they really didn't improve Sonic's portion of the game significantly (at least from what I can recall, as I haven't played the original Sonic Generations since it first came out in 2011). This was a missed opportunity to correct more of the drawbacks of the original game. However, I will admit there are some minor changes that were made that I was thankful for. Let's start with the positive before I point out some of the negatives.
THE STORY
As mentioned earlier, I acknowledge that Sonic Generations is just a remaster so it makes sense that the story didn't change much. That being said, there were some small changes that I did really appreciate and helped improve the story. One of the things that always bothered me about the original Sonic Generations was how indifferent/annoyed Sonic was regarding his friends. I mean, the story is about time being erased! His friends and home are literally getting removed from the fabric of time and Sonic seemed more inconvenienced than concerned. In more recent games, the writing has really focused on the value Sonic finds in his friendships and found family. He always has his signature cool, aloof attitude, but I think the writers in recent years have successfully showed just how much he cares about his group, whether the games were serious (Sonic Frontiers) or silly (The Murder of Sonic the Hedgehog). The story wasn't drastically changed for Sonic X Shadow Generations, but some altered dialogue and blink-and-you-miss-it edits helped to cut that jackass attitude from the original and gave him more realistic reactions. Especially by having him respond when he rescues everybody this time! It never seemed right when Tails was first rescued and he's trauma dumping on Sonic about how awful the experience was and Sonic just sits there in silence haha. At least in the new version, Sonic reassures Tails that he's safe now. Also, huge kudos to whoever decided to alter that scene where Sonic is shoving Amy away by the face. I always hated that. Ship or not, you don't treat your friends like that when they're throwing you a bday party!
This is me getting nitpicky, but there were a few things I had really hoped they were going to improve, but remained untouched:
THE GRAPHICS
I was never happy with the visuals of this game outside of the stages (the visuals within the stages are great!). The colors are extremely oversaturated and the characters are way too intense and some are even off model (ex: Amy is so blindingly vivid magenta in this game instead of her signature blush pink. What the heck?!). What's worse, the cutscenes during the birthday party scenes are SO GREEN. The light bounces off the neon green landscape and reflects onto the already oversaturated characters, giving them an unappealing green glow. I get that the Sonic world is not realistic, but it felt like the scenery in these cutscenes made it look like we were watching a bunch of toys interacting on a playset instead of characters living in their world. Sure the visuals during the levels are great, but it's a real disappointment when I'm specifically not looking forward to the cutscenes in a game. I wish they would have tweaked that.
THE ANIMATION/GAMEPLAY
I have zero complaints when it comes to Act 1 (the "Classic" version) of the different stages. These look great, play great, and if you've played classic Sonic games then you can appreciate how identical the map of the level is compared to the originals. The issue for me lies in Act 2, aka Modern Sonic's gameplay. For the most part these levels are good, but there were a couple of small things that always bothered me that I was sincerely hoping they'd fix (and they did not). There are portions of Modern Sonic's gameplay that is SO. SLOW. I'm referring to when you are jumping from one Grind Rail to another, or when you are sliding under an obstacle. These animations are so bizarrely slow and make absolutely no sense when your character is running blindingly fast. I don't understand why they didn't use this opportunity to fix those animations. When you're playing the Shadow side of the story, his animations are constantly fast moving and appropriately paced. Why wouldn't they apply these physics to the Sonic side?
As a whole, the Sonic portion of Sonic X Shadow Generations is still a fun game, but I think it could have used a little more attention to help it feel more balanced compared to the Shadow portion.
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This game also has some notably fun DLC and the promise of more DLC in the future! I have my Sonic side of the story set to the Sonic Adventure Legacy skin and Sonic Jam Legacy skin and they are so CUTE! They win all the nostalgia points! I'll be honest with you, I have never been a fan of Terios' design hahaha. BUT! I love that they made a Terios skin for this game so players have the chance to play as him if you choose and we get to see how he was intended outside of the initial sketches we've all seen. (Still, y'all can keep your Terios skin. I won't touch it LOL!). And I am OVER THE MOON ECSTATIC for the upcoming Movie Shadow addition to the game! I still can't believe they got Keanu Reeves to voice lines for it! I'm sure it will be a small thing, but I am on the edge of my seat to see what that will be like.
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Overall, I'm super happy with the game as a whole and I enjoyed every minute I played of it!
If you read all of this, thank you for reading! Again, my opinion isn't fact and if you disagree with what I had to say, that's totally fair. And if you haven't played the game yourself, please go play it and see what you think for yourself!
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shawshankshadow · 2 days ago
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as of this most recent game, we’ve now seen maria snapped at black doom - a literal space demon thing that looks like THAT - on top of smiling through gunshot wounds while saving shadow and telling him to protect earth’s people - despite being actively murdered by said people. maria is an unflappable badass and fucking FEARLESS, especially when a situation calls for her to defend shadow. if she’d lived in don’t think shadow would have fought a day in his life, because she would have mowed down any potential threat to him before he even realized what was happening
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Actually devastated Maria and Sonic didn't meet in Sonadow Generations
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exar547 · 1 day ago
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HE'S SMILING HE'S SMILING HELLO??!???!!?
dude this game had me in a chokehold because like.. this is the most emotional and vulnerable we've ever seen Shadow in the main games and his reactions and dialogue in all these cutscenes are so interesting andRAAHHHHH
and don't even get me started about THIS scene.
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radicalcircuit · 2 days ago
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It’s kind of weird to think about Maria’s family now that they’re canonically mentioned since I was always given the impression it was always her and Gerald on the Ark and nothing before that.
It’s nice because it makes her more human rather than a saint since all we heard about her is through Shadow, and a little bit of Eggman too I guess, but it was clear that he does not have much strong emotions towards her.
The mention of Maria having a younger sister is interesting, I suppose her parents had her knowing they will never see their first daughter again if she was born after her departure. But her possibly being alive will bring some interesting stories.
Like I’m sure GUN gave the Robotnik family hush money so that they can’t say anything about the Ark incident.
And has this sister ever interacted with Eggman? Was she raised to be a genius like the rest of her family (I believe Maria would likely go down that path if she were alive) or was the incident too traumatic that she or her parents believed it is too dangerous?
I can’t remember exactly if it was mentioned but does she know of Maria’s existence? How does she view the rest of family through her eyes?
And to be clear, I don’t think anyone in the family is aware of what specifically was happening on the ark, just that the raid happened. At least for Eggman and un-named sister seeing that Eggman was learning about Shadow in SA2.
Are we taking this Maria’s younger sister fact as a footnote? Because I find it funny that this was mentioned, this line was approved by the supervisors after all.
A thought came to me, it would be so hilarious and uncanny to see one of the main casts meet her in the most mundane situations (nurse, teacher, mechanic, gardener, whatever) ask for her name and she will casually say her first and last name without knowing what Earth crumbling news she just brought to them. Bonus points if she looks like Maria and was with Shadow.
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waypastblogging · 1 day ago
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Hello?? Did I miss something??? Are people talking about this????
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big-cheesy-productions · 2 days ago
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Team Dark, my beloveds <3
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seldompathic · 3 days ago
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Idiot (affectionate)
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infizero · 2 days ago
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i love everything they gave us with maria's character in shadow gens because not only has it made her a much more interesting character, but it's also strengthened how much she and sonic would for sure get along
shes brave and isnt afraid to speak her mind!! i loved her standing up to black doom, the fact that she had the courage to yell at him like that really shows her character. we can also see her standing up for shadow when abe calls him a monster in one of the cut dark beginnings scenes.
and tied in with that is that she finds the unknown and things others would probably find scary or offputting to be interesting!! her parents were worried about sending her to space but she just thought it was cool! and rather than being scared, she finds white space interesting!
and that alongside her talking about the aurora borealis in dark beginnings, and her dialogue about their teacher, we can tell that she also had that scientist-like curiosity and love for knowledge that the rest of her family has :) it makes you wonder what she would've ended up doing if she had gotten to grow up...
i just really like the further details we've gotten, as it honestly lines up with how i've liked to think about her for a while. she wasn't just a whispery sick little girl, she was smart and brave and fascinated by the unknown!!!
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raptorwozhere · 3 days ago
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‼️MAJOR SHADOW GENERATIONS SPOILERS‼️
(For the final cutscene)
MY BOY FINALLY GOT CLOSURE!!!
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“If fate draws us apart, I will always be in your heart”
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fettiboop · 2 days ago
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Sonic x shadow generations spoilers
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HELLO
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kittydoremi · 3 days ago
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tbh i think Maria and Elise both have the same problem
their characters are fine, but they weren'ts able to properly shine because of their utilizations in their stories
Maria does have more to her character then what was shown in the game, as shown in Gerald's Diary. But from the way she was utilized in sxsg, she just comes off as this generic perfect angel of a character that's just there to be Shadow's therapist when he has angst and motivate him. And ngl it got me rolling my eyes after a while
With Elise, she got kidnapped alot during the main story of Sonic 06, so it limited our screentime with her as well as her and Sonic together.
HOWEVER, I still think despite Maria and Elise's issues in their stories being similar, I still think Elise's character is able to shine through in 06 better than Maria does in sxsg.
Elise's character traits and flaws are still shown throughout the story, as well as character growth and an arc. The excecution was messy at times, but it's still there. And we're still able to see growth with her bond with Sonic, despite it's limited time onscreen. She wasn't just there to be perfect nice girl who motivates Sonic.
We saw glimpses of other sides to Maria's character, like when she talked back to Black Doom, as well as her resilience. But majority of the time she just came off as so generically nice and caring imo and it was just boring and at times groan worthy.
I don't hate Maria. I don't even think she was bad. I just wish we could've gotten more from her character in Sonic X Shadow Generations than what we ended up getting.
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