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#Skyrim Beyond Reach
rabbittwinrithings · 2 years
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I’m finally making it, My Beyond Reach Review
Disclaimer: While I didn’t have the best time with this mod, that doesn’t mean you may not. I never want my opinion to sour someone else’s, and have the risk of them not playing the mod. So I highly recommend you check it out. 
I’m putting this disclaimer as well since my playthrough of the mod is a bit unfair. I played it with godmode (since I suck at game combat,) and after a while started to clip through dungeons to get them over with. This started to happen around halfway through as I found myself more frustrated with the mod and kinda wanted it done. I also played through only mostly the main quest. However, a friend of mine did tell me about one sidequest I do have a problem with. So keep this in mind with my review that I may be treating it a little unfairly. 
There’s also the point that mods are hard to make, let alone one of this scale. The mod author did an amazing job at creating this mod and I never want to invalidate that. With all that said, let’s get going. 
CW: Sexual Assault, Child Abuse, Ped*****, Cannibalism, and Harm Towards Women.
And Obviously Spoilers!
First off, I’m not the best at writing reviews. It won’t be wonderfully crafted or anything, just mostly detailed bullet notes of what I liked and disliked. While there is more I disliked, I did find some positives and will be layouting things in a sandwich review (that’s the right word?) going from positive to negative. Here we go!
This is a review for the mod, Beyond Reach by razorkid. 
Good: Grimdark. I will always love me some Grimdark. Hell, my current playthrough of Skyrim is currently a grimdark playthrough all with dead trees, gallows, horror monsters, ect. And while I think some parts of Beyond Reach’s grimdark-ness falls flat, most of it holds up and creates an eerie atmosphere. There were bodies hanging, creepy monsters, creepy dungeons, and a lot of stuff that fit the tone of the mod. However... some of it did not... 
Bad: A lot felt like shock value. In grimdark there’s always a tendency to add a lot of stuff for shock value, and sadly, BR had an abundance of it. I knew the mod got dark, but still I decided to play the uncensored version as I did want to get all the content. However, some it felt just... unneeded. At one point the player is tasked to go raid an Orc stronghold where there are legionnaire prisoners. However, you end up finding two of them, both women, one alive, one dead. The player can piece together what happened from that alone, and yet the mod goes as far as to have the alive prisoner wail at one of the soilders about how she was raped and would have an Orc child. The only purpose of this scene felt like to show how horrible these Orcs were. But why not just do that with dead prisoners (doesn’t need to be SA,) or why have her go on a whole speech about it.     After playing through this part I really was trying to rack my head around how it could have been done better. And honestly, after a day, I was reminded of Red Dead Redemption 2, and the scene were Arthur finds a woman who was also SAed. The only difference is that the scene added more than just “wow, those guys we killed were pretty bad,” instead, it added to Arthur's character. He helps the woman home. When she’s about to explain what they did he simply said “I know.” Subtly in situations like this tend to be the most powerful. As people our brains peice together what we want to see and having the woman simply say “They...” and the solider reply with “I know,” would have made the scene much more powerful. (She’s also naked during the whole ordeal, let me give the woman a blanket, something!)    There’s other darker themes that I felt like were shock value (mainly the ending place with some children, however, talking about will just make me sick. So I think I’ll just move on. Basically, some stuff happens to kids and again I feel like it’s only there to prove how bad someone is and doesn’t give much of anything else. I feel like something horrible and big like that need to have numerous reasons to be there than a singular “look how terrible this dude is!”)
Good: Cool enemies. I don’t really feel like there’s much to say on this part. I just thought some enemies were really cool. I think the ones that stuck out to me are part of Vicn’s Creature Pack, but could be wrong. Mostly it was the bloody skeleton monsters. Very cool to see. 
Bad: Not much role playing. Honestly, this part kinda made me the saddest as after one sidequest (which may have been my favorite part of the mod,) I had become an enemy of the state. It felt super in character as I was playing Alllin and despite being a serious guy, is also a little chaos gremlin who will flip off authority. But despite all that, I still ended up becoming a knight of the very state I was an enemy of and was forced to pick dialogue options that bended my knee to the king and was very formal. I’m not saying multiple path options in the way of a knight or criminal are needed, I just wish there were more dialogue options. 
Good: Neat dungeon horror design. So this one is a bit here and there as the dungeons I went through had super neat astrosphere that did have the grimdark feel to them. One was an asylum dungeon which I found pretty neat. However, there was also a problem with length... 
Bad: Long Dungeons. While this whole review is subjective, this part may be the most as I hate dungeons. If they’re neat looking I don’t mind. But when they take around thirty minutes to complete and little progress has been made I get real tired of them. This is why I started clipping through dungeons to just get the thing I needed and get out. 
Good: Music is nice. (But as I type this I went to go find the composer. But I don’t see any credits to music, so a slight bummer. If you know who did the music, please let me know and I’ll edit this part with credits.)
Bad: A lot of dead women. And I get it, a lot of people in general die in this mod. And maybe I’m misremembering stuff, or looking to deep, but in the main questline there was one main female character. And she is killed. And then there are several spots that are just about women in harm. (Like the SA I mentioned before, a part where a little girl is killed by a griffin, an Orc woman being tortured, a brothel getting massacred.) And I just didn’t see so much focus on men. And that sounds weird. But when it leans to one side so much, it is just super noticeable. 
Good: Voice Acting is nice. I know there isn’t too much to say there. I just really liked it. There were some unvoiced lines, but I don’t have too much of a problem with that since they are still looking for voice actors for various roles. I think the only problem I have with the unvoiced lines is that there’s no white noise for the line so the dialogue would just blink in and out and I couldn’t read what was said. 
Bad: Very railroad path. You are forced to be a knight, and see red flags of the nobility and yet you can’t do anything. Most of the time when you question a noble why you should do something it’s “well I’ll just have you killed,” and sure, not dying is great, but then the next line I’ll talk as if my life wasn’t just threatened.     A friend of mine who tried to be a bit more through in the mod took a sidequest where it told you a noble (who turns out to be evil later on in the main quest,) is a cannibal. Can we confront the noble about it? No. Can we warn those who may be hurt by him in the future? No. Do we talk to him as if we don’t know that he eats people? Yep! It’s all just odd and I think again it just falls back to the lack of player choice. 
Good: So on my list I wrote “Liked sick town,” which makes no sense to those who haven’t played it. So to explain it better there was a Side quest I really liked. Not only did it give a ton of player choice, but it actually made me feel like a good person, and the people were nice to me!    During my playthrough I made a rule that if someone was mean to me, I wouldn’t help them outside of the main questline. Cause why would I help someone who is rude to me? (There’s also an issue that most of the place is filled with mean people, so it creates little to no agency to help High Rock.) But one event was with some guards at a city I had to get into. I had to help them with an issue of some sick people and one of their guards who went missing. Come to find out the guard got sick and was trying to find medicine for the town so that they could live about three more years in peace. And in the end I was given a choice to kill the town, or help it. Obviously I helped it and became an enemy of the state. But I loved it! While the sick people would threaten you if you got to close to them, the guard with them was understanding. And his compassion for these people really stood out to me. It’s a shame I later had to bend my knee to the very people that wanted to kill them... 
Bad: Lore Friendliness. This one is very short as I see lore in ES as free real estate. I don’t care what you add in your mod. That what makes it fun. However, I know this will be a turn off for some so I thought I would say it. I think the main factor is you talk to Mara on various occasions and I’ve been told that isn’t possible. 
Good: City Design. I just like the layouts and looks of the city. What else can I say? Districts were interesting. (I think I'm running out of typing juices...)
Bad: Too much going on at one. There’s an Orc extremist group, there’s reach men attacking, there’s Namira shit, there’s a plague, and there’s a civil war starting. That is a lot, and it’s just the main quest. I realize it’s good to have a lot going on in a location, but not all of it needs to be in the main quest. All this stuff makes it super confusing and hard to keep track of what is really going on. 
Bad: Buggy. I’m doing two bads in a row as I do want to leave the review off on a good note. There were quite a few buggy stuff. However, considering how I played through it I wouldn’t doubt if a lot was my fault. That being said, I know some who did play through it correctly did also suffer from bugs. That being said, I know the mod author is still working on the mod so bugs will most likely get fixed.
Good: Dialogue explanation. One thing I really found helpful was that in front of dialogue options were [lore], [quest]. These little tidbits made it super easy to tell what dialogue I was picking or which one I needed to pick. Very small detail, but works wonders. 
Oh me, oh my, that is long... Sorry about that. 
TLDR: The mod is successful in it’s eerie astrosphere, but is dragged down by heavy writing. lack of player choice, and shock value issues. 
Thanks for reading all this and want to say again I don’t want to sway anyone away from this mod. I think it’s always important to try out something for yourself. Though, if the Content Warnings from above upset you, I recommend playing through the censored version (it will ask you in the game.) I haven’t played through the censored version, but it says it get’s rid of those events. 
I may try and do more reviews in the future, but understand these reviews are never an attack on the modder as I get modding is extermley difficult. My reviews are here to be optional constructive critism, and if I’ve said anything wrong or you disagree with I’m more than happy to have a conversation in the comments.  (I also say optional as sometimes modders aren’t looking for critism and just want to mod/create and that is 100% valid.) 
Thanks for reading again, and hope y’all enjoyed! 
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rollingsim · 6 months
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Andromeda — my OC for the Beyond Reach Skyrim mod
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aztarion · 6 months
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prince damian from my fav skyrim mod beyond reach
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kiiitasticgames · 1 year
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peppergrim · 7 months
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I'm so fixated with daggerfall, even tho I never played it. Lol I'm also interested in seeing every provinces, Can't wait for beyond skyrim lol
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(Skyrim mod: Beyond Reach, PC screenshot)
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myscreenshotdumpblog · 4 months
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started Beyond Reach today... then decided I wanted to finish the main quest first before I did any landmass mods 🤦‍♀️
So I wasn't there for long but what I did see of it I liked. Can't wait to go back lol
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totally-not-deacon · 2 years
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"My game is so slow!" I say as I cram another 2gb mod into my poor Skyrim.
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thugnificent305 · 1 year
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capuletsoath · 1 year
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I do want to talk more about my oc and beyond reach so.. spoilers ahead!
I'm currently roleplaying as a telvanni mage who's had dealings with daedra before, mainly azura and mephala.
She wasn't expecting namira to be behind everything. She suspected daedric involvement from the start, but since she's unfamiliar with reachman culture namira didn't come to mind...
Now I understand Remiel, who's being the voice of reason during this whole thing and is understandably traumatized, being pissed at how unaffected she acts.
Going into the scuttling void DID affect her. Dealing with daedra now and then isn't the same as literally going into an oblivion realm, one of the most disgusting ones at that. But she's repressing that because 'im a wizard of house telvanni. a prodigy. i can't let a pesky oblivion realm affect me. what would my superiors think.'
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rabbittwinrithings · 2 years
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Decided to try Beyond Reach finally. I decided to leave everyone else at home except Khash and Meeko and it's the funniest shit. Just this horribly, in utter chaos land and their heroes? Two tiny gremlins and their dog.
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unsettlingcreature · 1 year
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i have baldur's gate 3 at home...................
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kiiitasticgames · 1 year
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Honestly, 10/10 for including trigger warnings and the ability to censor things
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darling-leech · 2 years
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So just how big was/is Blackreach anyways? Like was is the entire length of the Skyrim province or bigger?
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coldau · 6 months
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I'm playing Beyond Reach, a skyrim mod, as a backstory for my character who I just restarted after a whole lot of faffing about doing nothing and getting my mods straight.
This mod honestly is so... nostalgic feeling? I've NEVER played it before, but gods it really reminds me of Dragon Age Origins vibe wise. Something unsettling in a fantasy world. It's the condensed essence of all the fade parts and the darkspawn parts in vibe.
It's dark and gritty and I feel like your character is going to come out of it traumatized as hell.
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(Skyrim mod: Beyond Reach, PC screenshot)
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