#Saint Valkyrie Armor
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whoishotteranimepolls · 2 months ago
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margueritedaisies · 9 months ago
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Havent uploaded this here yet
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❤️‍🔥Lucifers facial features being too sharp like a reptile but still handsome , like David Bowie. But I made his face also look like those saint statues. Uncanny weeping angel, and porcelain doll makeup would be good. His hair color turn reddish copper at the back resembling Thomas Jerome Newton. Idk its just that adding red kinda makes him more demonic and because it looks like his hair is a fuji apple now.
❤️‍🔥His armor is pretty much based on Polish hussars, and I just like the image of hussars mimicking Valkyries/archangels at war.Majestic af
❤️‍🔥His fur shawl was a gift from Beelzebub, his second in command during The Rebellion in Paradise Lost. It was a congratulation gift after his Infernal Majesty's coronation. It was said the fur was her of her best generals. It was their dying wish to give his fur to the crowned king. And Beelzebub kept her word.
❤️‍🔥His wings during that time were scorched by eternal fire, known to be crackling the tips of his feathers and made them ashen. It took 20 years for them to die down. His wibgs looked like a falcon after he fell, before he fell they were platinum colored and shiny. Laced with gold accents and had hat iridescent shimmer, giving the illusion it was burnished gold. Like blond Akhal Teke horses
❤️‍🔥His armor had a lotta imagery, suns , seraphim serpents and an apple at the center at the collar. His sigil forming Baphomet on his breastplate. And his robe underneath has carnations and stars embroidered . Carnations symbolize pride afterall.
❤️‍🔥His legs may look like regular human feet inside those boots. But they actually hooves with a peeptoe legcovering. You can see his hooves peeking out. The soles are avtually horseshoes but with heels. I kinda wanted to incorporate his humanoid goat hooves. The spurs are also morningstars.
❤️‍🔥The halberd's blade resembles a chopped apple. The holes resembling seeds and angel eyes, and the forked points looks like horns. Theres a decorative serpent wrapped around it.
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wispisstillverybored67 · 19 days ago
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(wonderful template idea here.)
"Mm... Oh, hello, Instructor. What, you want to learn about me? Er, heeheehee... Let's see, uh... My mother disappeared when I was 9, and I'm confident she's still alive, b-but I never bothered to look, no reason. And yes, again, I was born looking like this... Heeheehee. Thinking this up on the spot is so difficult."
>Dreaming Herbs: Herbs for people who are often carried away by bitter nostalgia. Will allow them to feel at peace.
Full name: Ozvaldo Noa Sgàthach
Nicknames: Oz (by most), Ozzy-boy (by Iris), Ozpera (by Hapi), Ozzykins (by Dorothea),
Birthday: 6th of the Wyvern Moon (October 6th)
Age: 17
Crest: (major) Crest of Scáthach
Family: Lord Bealtane, unnamed mother (possibly deceased), unnamed uncles, unnamed aunts.
Nationality: Morfithian
Titles: Prince of Ghouls, Quiet Boy, Deformed Creep.
Voice Claim: Shin-ichiro Miki, Armen Taylor
Interests: Cooking, reading
Likes: Going for night walks, mythology, plum jam, his father, magic tools, organ meats, secrets, loose desert clothing, new dishes, pomegranates, his homeland.
Dislikes: Being stared at, bright lights, marmalade, conflations of words, anything tight, putting things in or near his eyes, being alone, discrimination. 
Favorite Meals: Fruit and Herring Tart, Daphnel Stew, Sweet Bun Trio, Gautier Cheese Gratin, Super-Spicy Fish Dango, Onion Gratin Soup.
Liked Meals: Pickled Rabbit Skewers, Gronder Meat Skewers, Sweet and Salty Whitefish Sauté, Fried Crayfish, Cheesy Verona Stew, Pickled Seafood and Vegetables, Small Fish Skewers, Pheasant Roast with Berry Sauce.
Disliked Meals: Peach Sorbet, Vegetable Pasta Salad, Fish and Bean Soup, Saghert and Cream.
Tea Preferences: Tea of the Saints, Crescent Moon Tea, Rose Petal Blend, Ginger Tea, Kelp Tea
Liked Gifts: Tasty Baked Treat, Smoked Meat, Tea Leaves, Pitcher Plant, Ancient Coin
Disliked Gifts: Goddess Statuette, Riding Boots, Ceremonial Sword
Lost Items:
Lavender Invocation
A small paper containing instructions for a spell that calms targets. It probably belongs to an intellectual who has a menacing appearance.
Black Marble Statue
An exquisite looking carving of the patron goddess of Morfis; the Shadowed One, made of a stone extremely rare in Fódlan. It probably belongs to a religious native of that city.
Cosmetics Box
A thick carry-on case containing all sorts of cosmetics and products, highly sought after by the beauty focused. It probably belongs to someone who wants to look less offensive and corpse-like.
Starting Class: Preferred Class Path: Commoner, Monk/Myrmidon, Mage/Dark Mage, Warlock/Dark Bishop, Valkyrie, Mage Knight<>Dark Knight
Strength: Reason, Faith, Authority
Weakness: Axe, Brawling, Riding, Flying
Budding Talent: Riding
Personal Skill: Black Sabbath - Increases the range of Rally skills to all allies in range.
Weapons Starting Levels:
Sword: D Lance: E Axe: E Bow: E Brawling: E Reason: D+ Faith: E+ Authority: D+ Heavy Armor: E Riding: E Flying: E
Base Stats:
HP: 19 Str: 7 Mag: 13 Dex: 6 Spd: 6 Lck: 9 Def: 5 Res: 8 Cha: 1
Learned Faith Spells: Heal, Nosferatu, Seraphim, Recover, Fortify, Aura
Learned Reason Spells: Wind, Blizzard, Ruin α, Thoron, Ragnarok, Fenrir Ψ
Recruit Requirements: Complete Chapter 4, and share a meal with him before he approaches you on a free day.
Potential Supports:
Byleth
Iris
Edelgard
Bernadetta
Ferdinand
Petra
Linhardt
Dorothea
Caspar
Dimitri
Mercedes
Annette
Ashe
Sylvain
Lysithea
Marianne
Leonie
Yuri
Balthus
Constance
Hapi
Catherine
Shamir
Flayn
Crit Quotes:
AAAHAHAHAHAHAHA!!
Dance in the shadows!
Feast your eyes on me!
My lady alone may know...!
A corpse may never leave you!
(Post-timeskip)
The face of a Phantom! Feast your eyes!
Shine, lady of shadow!
SING FOR ME!
Stranger then YOU'D think?!
AAHAHAHAHAHAHAHA!!!
Defeat Quotes:
Queer... I ought to fall back. I don't recall this exhaustion. (pre-timeskip)
Hrmph... Certainly hope this won't draw much attention... (post-timeskip, casual mode)
Heeheehee, ugh... All I ask of you... is to ask if Mama's fine... Oh, Leto... (post-timeskip, classic mode)
A result we were blind to see... Tell me if Leto was okay, Iris... I... miss you... (Ashen Demon, Rivers in the Desert)
Skill Level Increase Quotes:
Bad: Ha? I... see.
Oh, okay. I get it now. (either critique or console)
Good: Hehe.
Great: Yes, yes, this should work.
Perfect: Yes yes yes! Oops. I... apologize, heehee.
You don't mean that... do you?! Hah, I thank you...
Level Up Quotes:
How... ghastly./Sure. Sure. (0-2 stats up)
This will do./This'll do. (3-5 stats up)
Hmm.../Yes, this is nice. (4-6 stats up)
Can I truly rest on this?/It might be okay to rest on this. (6-7 stats up)
Never thought I would see the day.../Suppose I only have my lady to thank. (level 99)
Gift Quotes
Liked Gifts: Oh, uh, thank you. Where did you get this?
Neutral Gifts: (Who put him/her up to this?) How curious. Thank you.
Disliked Gifts: How ghastly. Heeheehee...
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jaybird144 · 4 months ago
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Fire Emblem Oc drop!
Mackenzie
Name: Mackenzie Mythios
Nicknames: Mack (from family), Z (from Hapi), and Kenzie (from Black Eagles).
Day of birth: 14 of Lone Moon (March 14)
House: Black Eagles
Nationality: Adrestian, Hyrm territory
Crest: none
Gender and Pronouns: Male, he/him
Preferred Paths:
Commoner -> Monk -> Mage -> Valkyrie
Commoner -> solider -> Caviler -> Paladin ->
Dark knight
Strengths: Reason and Lance
Weakness: Axe
Family: unnamed father, unnamed mother, unnamed twin sister
Lost items:
Sea Shell notebook- It's a notebook with Sea shells on the cover. It seems to belong to Someone who lived by the shore.
Found in the library during Chapter 2
Old Turtle charm- A Small Sea turtle Charm with the Crest of Indech engraved on its shell. It Probably belongs to someone who worships Saint Intech.
Found in the training grounds in chapter 9
Lyre sheet music- A crumpled piece of paper that looks like old nursery song. It Probaby belongs to someone who plays an instrament.
Found by the pond in chapter 15
Favorite gifts: Fishing float, Gemstone beads, Dapper handkerchief, Riding boots, Legends of Chivalry, Book of sheet music, The history of Fódlan, Owl feather, and Book of Crest designs.
Liked Gifts: Floral Adornment, Tasty Baked treat, Hunting dagger, Watering can, Whetstone, Armored Bear Stuffy, Tea Leaves, Ancient coin, all flowers, Ceremonial sword, and Landscape painting.
Disliked gifts: Smoked meat, Stylish hair clip, Training Weight, Arithmetic textbook, Monarch studies book, Exotic Spices, Board game, Coffee beans and Blue Cheese.
Possible supports:
-Edelgard (C, B, A, and Platonic paired ending)
-Hubert (C, B, A and [haven’t decided yet] paired ending)
-Ferdinand (C, B, B+, A and romantic paired ending)
-Bernadetta (C, B, and A)
-Caspar (C and B)
-Linhardt (C, B, A and romantic paired ending)
-Dorothea (C, B, A, and Platonic paired ending)
-Petra (C, B, and A)
-Jeritza (C, B, A and romantic paired ending)
-Lysithea (C, B, and A)
-Marianne (C, B, and A)
-Seteth (C and B)
-Hapi (C and B)
-F!Byleth (C, B, and A)
-M!Byleth (C, B, A, S, and Romantic paired ending)
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iluvluvnutella · 2 years ago
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Spirit Dive: Saint Valkyrie Armor
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deltajellybean793 · 1 year ago
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Spirit Dive: Saint Valkyrie Armor
Black Clover, Chapter 295
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photog-crafty · 2 years ago
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My first "expensive" purchase in the GTA world was this Insurgent, back in 2015, because I loved huge armored vehicles. Explosives weren't quite as prevalent in the game world yet, but it was still nice to have the added protection from Kuruma nutjobs while repping the Saints.
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After the release of the SUV Insurgent and the Pegasus Gunsurgent, there was an outcry for a pick-up Insurgent without a gun. Those prayers were unintentionally answered in the form of the Insurgent Pick-up Custom, which had a glitch to remove the gun turret from the roof, turning it into a harmless-looking armored truck. However, the turret itself still worked, resulting in the gunner angrily shaking their fists while bullets spewed from the truck's grille. Discrepancies with the crosshair made it difficult to hit anything more than 200 yards away.
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The Anti-Aircraft Trailer always arrived with its faithful Sadler companion. Lots of people slept on the AA Trailer, not knowing that the flak turret was incredibly strong and could down even an Avenger in two direct hits. Hooking this thing to the back of a Nightshark or an Insurgent made for a fast and dangerous doom train. The downside was that, once again, it was kneecapped by the developers' poor decision to make the trailer take the slot of your personal vehicle, meaning that you couldn't tow it with any of your cool armored vehicles and were entirely dependent on having a friend who owned something that could tow it unless you wanted to hurt that poor Sadler.
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From the minds of mortal men, the mightiest of machines: Phantom Custom. Or, as our enemies liked to call it, the "god mode truck". The single most heavily-armored vehicle in the entire game is this unassuming big rig, able to soak up almost 70 homing missiles before giving up the ghost. This truck cab turned the tide of many, many battles against stubborn shitters and was a cornerstone of crew fights, having no weapons of its own but being unable to be ignored. Hundreds of hapless griefers would pour ammunition into its completely impervious backside, standing perfectly still for a single revolver shot. Even tanks weren't safe, as it was easy to take one down by strapping a load of stickies to the front and ramming it at full speed, armoring through the explosion like the mango Sentinel. The saddest part is that the counter to the Phantom Custom was as simple as getting in a plain old car and shooting the driver through the windshield, but none of these knuckleheads would ever dare risk their precious KDR by getting out of their shitter toys. They'd just keep bashing their heads against the wall and then cry that it was hacks. Some people never learn.
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They may as well have called the Avenger the B-17, because it was a flying fortress. A fully-crewed Avenger was legitimately terrifying and could retake control of an entire session all by itself. If the gunners knew how to use thermals, they could keep griefers locked down so hard that they wouldn't even be able to respawn. If the Hunter was the Valkyrie's big brother, then the Avenger was Mom and Dad getting up off of the couch. But to me, the real fun of the Avenger was flying it solo. Unlike most aircraft, the Avenger had a significant amount of armor, and it was so huge that it could "joust" other aircraft and utterly destroy them by body checking them. At worst it would lose an aileron or two, and then it could just go nto VTOL mode and land gently. For a while I had a good collection going of hostile aircraft getting clotheslined into oblivion by my Avenger, but that ship has sailed. The other trick up the Avenger's sleeve was being able to airdrop vehicles from two miles up. It was a laugh riot to load an Insurgent into the vehicle bay, pile eight friends and myself into it, and Operation Dumbo Drop that sucker onto the aircraft carrier. For such a big aircraft, the Avenger was able to fit in absolutely anywhere.
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The Terrorbyte was the developers' answer to players who wanted a luxury camper, because they're incapable of adding any sort of "comfy" vehicle or property without turning it into some kind of secret war machine undercover base thing reminiscent of a transforming action figure playset. The Terrorbyte was nice as a mobile wardrobe and ammo refill station, and it came in handy as a roadblock in a few missions, but that was the extent of its usefulness. You couldn't even load a regular motorcycle in the back, even if you glitched one into the bay. I would have taken this thing everywhere if I could have put a dirt bike inside it.
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The Oppressor Mk II needs no introduction. This is the vehicle that heralded the downfall of the entire game. What could be more balanced than a vehicle that's the size of a motorcycle, can fly, can hover, can rocket boost, can shoot dozens of missiles that can't be dodged, can block incoming missiles, can be spawned next to you instantly with no cooldown, can refill your health and double your defense, and can't be fallen off of? This cancerbike irreparably ruined public sessions and PVP to the point where the meta forced all other vehicles into two categories: those that could stand up to it, and those that couldn't. "Counters" to the memebike were just things that didn't instantly die to it or had more armor than its load of missiles could penetrate. It was like Akuma from Super Turbo in that it was so broken that the only counter to it was itself. That was the only reason I even owned one. People everywhere hated it, and the devs took years beating around the bush, giving it tiny "nerfs" that did nothing to address the problem, until numbers started dropping and they finally changed a number in the game's code to make the missiles less accurate, but the damage was already done. What the Oppressor Mk II really killed wasn't combat and PVP, but grinding and PVE. Innumerable calls for it to be removed from the game were shouted down with "but my grinding!" because it absolutely trivialized almost every mission in the game. You could play GTA without ever actually looking at the game, only the radar. Get on the rocking horse, hold forward until you reach the yellow dot, press the button until all the red dots are gone, hold forward until you reach the other yellow dot, watch green number go up. That was what the entire game had been reduced to. With the Mk II, every mission became a class of Harry Potter students flying their broomsticks to the magic castle and finishing the mission as fast as possible, and even one person speedrunning the objective would leave nothing left to do for the people who wanted to actually enjoy their cars and guns, unless everyone agreed beforehand not to use their memebike. Be it in peacetime or wartime, all it took was one meta slave to ruin everyone else's fun.
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One of the game's answers to the prevalence of the memebike was to simply build a better mousetrap. Much like the Stromberg was the natural predator of the Oppressor, the Toreador here was made to fight the Oppressor Mk II. It combined the armor and aquatic capabilities of the Stromberg with the rocket boost and stealth icon of the Vigilante. Its effectiveness against its seemingly intended target was debatable, but it proved to be an effective vehicle in PVP nonetheless. I personally didn't care much for it, because the glass cabin offered no protection from NPC bullet spam and passengers were unable to use drive-by weapons, but I still owned one because it was a fun car to jump around in and wasn't allergic to water like the Scramjet. It also had this rare livery hidden its files, unavailable to anyone except GTA+ subscribers and people with knowledge of merge glitches. Ironically, despite the war camouflage motif, my Toreador never saw actual combat wearing it as most of us were already on our way out by then.
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The Speedo Custom was good for delivering cargo as well as delivering death. This boxy buddy came free with the purchase of any nightclub to make dropoffs for it, and many people used it only for that purpose, not knowing how vicious the turret on its roof could be. It didn't have much armor, but in urban firefights it could poke its stubby little nose out from around a corner and snipe hostiles from well beyond minigun range. I had so much fun with this thing that I used to give crewmates a sales pitch along the lines of "buy this van and get a free nightclub".
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For deliveries above the 90-unit cutoff, the Pounder Custom came out to play. It was forced to play a more blue-collar role compared to its smaller sibling, because installing the rocket turrets on it would cause it to get hung up on overhangs like that 11-foot-8 bridge. It did its job, it did it well, and most importantly, it saved a lot of people from buying the Mule Custom.
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crystalelemental · 10 months ago
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Slightly less ridiculous team, but one I am still very much enjoying.
Hodrick
Valkyrie's Partisan (Skill: Passive Shatter. Hits a column for -1 PP)
Best Greatshield, aiming for the Divine Shard one that denies all debuffs/status)
Cloth Gauntlets (+30% guard rate)
Lapis Pendant (+1 PP)
AP skills are focused on Greatshield if PP is <1, essentially re-upping 2 PP ad keeping him guarding. Passive Shatter then happens if we need to hit a full column. Sting happens if foe is under 50% HP, ad Row Protection just happens if no other condition is met. I only have one other front row.
PP skills are Row Cover if a whole row is attacked, Heavy Cover and Guardian have no conditions, just go nuts dude.
Monica
Runic Sword for Magic Attack.
Unfettered Shield for Guard Seal and Passive Seal immunity.
Cloth Gauntlets
Lapis Pendant
AP is Saint's Blade if at max HP, Row Heal if anyone is under 50%, Magic Attack to prioritize Armor.
PP is Row Barrier if the row is attacked, otherwise Magic Barrier with priority set to armor. Hodrick cannot take magic. Holy Guard just happens.
Chloe
Zephyros' Spear (+1 AP, +10 initiative, +10 evasion)
Chloe's Charm (looking to replace with the next Warrior's Medallion I can get)
Ancient Crown (+1 PP, +5 to all stats)
Carnelian Pendant (+1 AP)
AP skills are chaotic. Honed Spear hits if there's a full column and she's buffed. If she's not buffed, Long Thrust. Javelin is thrown at flying units. Long Thrust is the default.
PP is set to Active Gift, set to prioritize the caster. Keen Call goes to highest magical attack. First Aid otherwise activates if their HP is lowest.
Ridiel
Apoliotes' Bow (+1 AP, +10 initiative, +10 evasion)
Carnelian Pendant
Warrior's Medallion
Green Beret (+10% physical atack)
AP is set to Mystic Conferral on highest Mag Atk, then Wind Arrow if flying. Icicle Arrow prioritizes Flying and Armor.
PP sets Pure Field right away, to immediately buff Chloe (and others) for debuff immunity. Quick Cure and Selfless Heal do whatever.
Yahna
Millenium Scepter (From the Divine Shard shop; gives Trinity Rain, a 3 AP skills that hits all foes 3x 100 magic power)
Silk Hood (+10% magic attack)
Carnelian Pendant
Sorcerer's Medallion (+2 Mag Atk, +10% mag Atk, crit rate +10%)
AP is Trinity Rain. If she gets the +1 AP from Chloe, Magic Missile hits if there are two or more enemies still alive somehow, Icebolt to prioritize armor.
PP is Quick Cast, but I don't want that activating I don't think it's that good. Maybe I'm being sour, but max initiative on a move that charges isn't that great. Focus Sight only activates if there's a Scout involved, while Magic Conferral is set to target the archer.
Game Plan Yahna is the win condition with Meteor Rain, the goal is to stop armor knights from guarding the attack so she kills. This is where Passive Shatter comes in, and why it's so high on the chain. Hodrick is ideally throwing out this attack, having an armor knight block, then losing a second PP on the hit. Alternatively, Magic Attack on Monica can really harm an armor knight, while Ridiel has the potential magic buff from Yahna to help truck those enemies. Because Yahna has to first use the skill, then wait for the charge time, you get a lot of attacks in to break past those PP (and this also means that her max priority effect isn't as useful; less time, more likely they'll be able to guard.
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veiledfox · 1 year ago
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} I really wish the Lakeland armor, Valkyrie armor, and Saint Moccaine/Pharos Sirius armors were dyeable, they're all great outfits but they're all fixed colors
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tactical-whorefare · 2 years ago
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A bit about Doll
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Illnesses/Diseases: NA Medical History: Trauma surgery 06.04.2021, Wisdom Teeth Removal 12.22.2020, Fractured Arm, (left) 03.12.2020, Gunshot Wound 03.12.2020 Broken Femur (left) 05.15.2015, Lacerated lung via broken ribs 05.15.2015 Addictions: NA Allergies: Latex Allergy Medications: NA Blood Type: A+                                     PERSONALITY INFORMATION
Name: Sara Aurora Sjögren Nickname: “Doll”
Birthday: May 1st, 1995
Age: 25
Sex: Female
Sexuality: Heterosexual Marital Status: Single Children: None.
Unit: Royal Norwegian Army Medical Service, Forsvarets Sanitet Women’s 1st Medical Battalion “The Valkyries” Rank: Stabssersjant OR-7 (Staff Sergeant E-7) Role: Combat Medic
Nationality: Norwegian Faceclaim: Dove Cameron                                             PHYSICAL DESCRIPTION
Height: 152.4cm (5’0”) Weight: 61.23kg (135 lbs) Body Type: Mesomorph Hair Color: Blonde Eye Color: Green Hair Length/Texture: Length is to lower-back, Wavy/Braided into double braids, Skin Color: Fair Scars/Marks/Distinguishing Features: Freckles across face and shoulders. Tattoos/Body Piercings/Body Modifications: Ear lobes pierced.                                             MEDICAL INFORMATION
Likes: She plays airsoft and paintball in her time off (and is a remarkably good shot), Gardening (Fall gardens are her favorite!) and is definitely a drink girlie. (One for energy, one for hydration, one for fun at all times.)
Dislikes: Coffee and other bitter drinks, Pork in every sense, and Dishonesty (like lying even about very little things). Strengths: 
-> Resourceful - Whether it being ways to carry enormous Operators off the battlefield to simply knowing who is best to ask for certain tasks, Doll has a great range of internal and personable knowledge at her disposal to get the job done.
-> Humorous - A social butterfly by nature, Doll has never known a stranger in her life and happily gets on with a menagerie of soldiers, civilians and other branches by the power of good humor. Quick with a come-back, mental sparring with her usually leads to a quick friendship. Weaknesses: 
-> Stubborn - A true Taurus, she is hard-sold to be swayed from what she deems as truth, and ever capricious atop that. Once given a proper fact that disproved what she might have thought was true, she just as quickly changes her mind and holds hard-strung to her new hill to die on.
-> Nitpicky - While not a perfectionist by any means, she’s as close as they come to tripping over the line head over heels. Her clinic area is religiously cleaned, her personal appearance is painstakingly ‘dolled’, and you better believe every get-home bag is filled to the gills after every mission. There is just a certain way things are done and that is how they are meant to be done! Fears: Snakes and Good liars (She trusts easily.) Pet Peeves: Stubborn patients who don’t obey medical orders. Traits: Sara is generally mild-mannered and polite to a fault, having never known a stranger in her life. She is warm-hearted and maternal. And while she is strict in her professionalism, she always makes time for her friends and fellow officers alike, allowing them space to vent and talk. In that way, she makes for a good sounding board for those who take her up on the opportunity. But that is not to say that she doesn’t have her negative attributes. Just as easily as she could have been painted a patron saint for the calming tides of kindness and understanding, she is also a horribly stubborn woman with a trigger temper and a surprisingly vengeful side.                                                         GEAR
Loadout of choice: (Primary) STTB 556, (5 mags, 1 loaded) (Sidearm) P890 (3 mags, 1 loaded) (Sidearm) SOG Tactical Knife Combat Medic Ruck Pack IFAK Thigh Harness
Body Armor Battlevest-Plate Carrier + Name, Medic Cross and Country Patches. COMTAC V Headset with Mic Forearm Gauntlets Rothko 1185 Tactical Kneepads Oakley Coyote Tac Boots Anti-slip Half-finger Hardback Gloves.
                                             BACKSTORY
Sara was born on Lofoten Island, Norway, technically the ‘second’ to oldest child of thirteen children total due to her twin brother Seth being born eleven seconds ahead of her. Life was always hectic and busy, no more so than playing ‘Army’ in their huge field of a backyard with the literal army of brothers and sisters she had. Even despite being one of the oldest, one should think she would be one of the lead commands, right? But Seth certainly would never have it. He was Captain, She was Medic- That's just how it was. But it ultimately fostered a rivalry between them that would last well into adulthood. Kids play rough and usually that was the way many games of Army ended was with a crying younger sibling and Sara patching wounds at the kitchen table, undeniably proficient despite her want of being in charge. Both parents thought this was a pretty standard play considering their father was a Marine himself. Seth desperately wanted to be just like him..and Sara did too.
It felt like a race to the top between herself and her older brother, a competition that always seemed to strain on the precipice between good, fun rivalry and actually throwing hands. They had both signed up for the armed forces as soon as they were of age, Seth having originally kept intentions of joining the police force, but with instigation to agitate his sister, instead joined the Royal Marines, and Sara, the Royal Norwegian Army after failing the Marine PFT. It was a devastatingly bitter pill to swallow knowing that her brother, who never had intentions of joining had done so with ease while she having wanted it more than anything was ripped away from her. It has taken several years for Sara to even talk to her brother from this. But her proficiency and determination was valued greatly in this field, allowing her to become sharply skilled and proud- determined to be more than just ‘playing nurse’ like her childhood games.
Sara was accepted into the Norwegian Military Academy in Oslo to take her NCO courses before formally enlisting into the Norwegian Army Medical Service in 2013. While in the NAMS, Sara took on several specialized training courses surrounding her homeland, namely, cold combat and survival and tactical combat casualty care. After thirty weeks of intensive training in her specialized area of care, Sara graduated and was expeditiously placed on a joint Norway/Sweden medical alliance MedEvac team (Forsvarets Sanitet 22nd Medical Battalion/ 12th Combat Aviation Brigade) set out of Mali during the later end of the insurgence and were initially to be integrated into Sweden’s Takuba contingent. During the very brief stay in Mali after having been part of the leading force in setting up the MASH unit, The Norwegian Defense Minister pulled the plug on the operation after being unable to reach an agreement for the safety of their medics as the war took on an increasingly violent swing. It was at the end of their six-week tour when they were given orders to head back to Oslo to await further orders when their UH-60 MedEvac Black Hawk was shot down by enemy fire over a mountainous region of the neutral zone, crash landing in one of the many desert ravines nearby. Several people jumped from the burning, spinning Black Hawk, one of them being Sara who had jumped while holding tight to an injured German Lieutenant, whom she may or may not have had a relationship with, who had been hitching a ride back to NATO territory. The Lieutenant quickly died of his injuries from the fall that left Sara and two others as the sole survivors despite grievous injuries. Sara had broken her femur in the fall along with several other injuries that prevented her from being able to move her more seriously injured survivors. With broken leg and all, she administered life saving care to her two battalion members, the three of them stayed downed in the desert for a solid 22 hours as they defended themselves from active fire against the armed insurgents that surrounded them while foot-backup arrived- Per one of Sara’s panicked radio transmissions that any air Evac would have been promptly shot down. To their rescue as the 24 hour mark hit was a regiment of German Bundeswehr who had responded to their SOS on foot. Once arrived, they disposed of the rogue insurgents in short order and rescued Sara and the other two survivors before quickly laying claim to the area, further decreasing the neutral zone size. 
Sara was an emotional wreck following the crash, overnight shootout and subsequent injury, and was unable to continue her tour due to the emotional and physical toll it had taken, but on a positive note was given a Silver Star Medal along with the other two survivors for being Wounded in Action as well as an invitation to join and train with one of the elite SpecOps of the Norwegian Army, the Women’s 1st Medical Battalion, the Valkyries. But the invitation would have to wait until she healed. From 2015 to 2016 she was placed on light duty, transferring to a UK joint base as a Norwegian Army Representative for the bilateral training co-op of combat medics following her treatment and release from the Oslo VA hospital. Once placed back on active duty, Sara was expeditiously placed onto The Valkyries training team, their first order of business being to set up a MedEvac station near the security force center of the Anbar Province where the majority of injuries were coming from, they would also frequent Baghdad serving something as a supply Heli as well. Sara worked and trained the Valkyrie Battalion clear until the Afghanistan war had ceased in 2021. Post war, the Valkyrie Battalion was put on OC reserve, disbanded for the time being and her soldiers split up.   This would be Sara’s first encounter with KorTac. Upon examination of Sara’s skills and aptitude and a few weeks after the Valkyrie Battalion was put on reserve, Sara was offered a contract with KorTac as a combat medic once more. Initially, Sara declined, unsure if she could manage herself without the structure of the Army she had known for so many years, but after a peek at the pay, she was suitably convinced by KorTac’s recruiters to sign the dotted line.                                         HEADCANONS -> Is unusually quiet and nervous inside transport Helis. She could really do with an anxiety pill. -> Surprisingly vicious in hand-to-hand- she does not have the weight or strength to make hard hits, so she is ruthlessly brutal the first time so she doesn’t have to fight long. -> Wants to be married and have a family some day. She knows it won’t be any time soon, but her end goal, if she doesn’t die on a mission first, is to retire out from the military, marry and start having children.
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shiiryon · 2 years ago
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Rant about designs and the story
I will just say now that I don't really enjoy 3rd muc lately, it's mostly negative, so you can ignore it or argue with me. Also spoilers, there will be stuff from CN. Also there may be bad grammar.
The design sucks. I actually hoped they will be good, because I hate gakuen HotE designs, yes all of them, okay, maybe the saint one looks alright, and godsbane/god killing armor Mei and Fire Moth final HoT. But 3rd's are somehow worse. Bronya is the best out of them as it still fits her, I just don't like it, but in terms of Kiana and Mei, they awful. I understand the change of colors. Mei references to Elysia, Kiana to HotE (the redesigned one), but they could keep a bit of their own colors. It also explains why Mei's braid was blue at the end in the collab art. But they also took away the yin-yang thing they had going on since since dependly on how you see Kiana if she's Sirin then since the beginning if not since gakuen. It was always one white, the other dark. HotE could easily be dark. I also feel like they don't really fit the characters and also lack of the valkyrie/warrior feel. That worked for Elysia, but not so much for them. It's almost like they completely forgot they supposed to be, well, the "valkyrie". May be my personal preference but I absoluty hate when they design something and they claim it's something when it's not. I think they tried for Mei, but completely failed. But with Kiana even though they said they did, it just doesn't even feel like it. It's just wedding dressish and princessy without other elements. Another thing, the "knight" theme for Kiana, well I wish they just forgot it if they were going to do something like this, especially with HoF. 'cause that one actually feel like the knight Kaslanas strive to be. Proof look at Kallen's design in gakuen, it look a lot like HoF, but dark and with a battle axe. It would be better to leave it as a thing of the past, rather than keeping it just to be changed. Stuff like this just gives the wrong idea about characters. Although I admit some animations look cool, a bit too much of let's call it "inspiration" from some series. But a lot of animations look awkard, hope they fix it and that they won't feel wonky to play. Even though I know they proabably will be and they will get boring after beating ER a few times like all the other valks, wish they would think more about the gameplay. Anyway I hope they will get good-looking skins.
Elf Kiana design is good. Although I've seen people saying it's has references to gakuen because of the bat and the chameleon, but I don't think so. Those are things that were taken from gakuen, but just there wasn't a big emphasis on them. You can see them in the comics and some event designs, the chameleon is also present. They aren't really references to gakuen.
Now story, I've seen people complainig about it, but I think they complain about the wrong thing, or just didn't pay attention to what 3rd's story is. Science talk was present a lot earlier, but mostly in the VNs, they just brought it to the main story, retcons and change of direction were always present too. I actually don't mind the science talk and I don't think it's hard to understand or anything, but the translators just don't do a good job as always and the explanations are way too long than they should be. I don't like retcons and change of direction this one especially when it feel like the writers are afraid of fans' reactions. Like with Lament of the fallen, it felt like they had planned something else for Mei, but backed off off it, for whatever reason. I do think Loft feels bad because of it. And people who are now disappointed with Mei's "change" just clinged on Lotf and some fans' Mei too much, without noticing that it was clear since HoS arc that she will be fine with Kiana being, well, Kiana. Mei doesn't have to deal with any consequences, she doesn't even do a lot for WS, it doesn't feel like it was a bad choice she had to make because she didn't have other options.
I think the problems with the story are that they are trying it speed run it and not thinking it out well (this one is also from the very beginning) and sometimes it seems like the writers just don't work together to me and lastly too much of being fan pleaser sometimes it feels like they do things fans would want and not the best ones for the story. Elysia is supposed to be "Himeko" to Mei, but there just wasn't enough time to feel like this. Most FCs feel lacklustre at least to me. HoB and HoDeath were skipped, all the antagonists are going easy on the protagonists, heck they even want to be beaten. Lack of theat from them and honkai, just makes it feel boring. The characters are acting weird sometimes even out of character lately. I also don't like the similarities to gakuen. Mostly because it shows how much better gakuen handled it. It would be a lot better if they just were more original or thought out a better way to illustrate them rather than stick to what gakuen set up or changing a little bit of it. Also they shot themselves in the foot with APHO. I don't have much hope for part 2.
Also I find it weird that gakuen story is going slow as fuck, I understand they hadn't had enough people, but the quality got noticebly better so why it's still so slow to update... And funnily 3rd story started to speed up the moment gakuen slowed down. Maybe they plan to do something together.
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multi-muse-transect · 4 years ago
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Alright, here’s a muse and rules list if someone is on mobile.
Genis-Vell (MCU)
Rin Mags Bridger/Raya Wren Bridger (SW OC)
Ishiro Serizawa (Monsterverse)
Carol Ward (Halo OC)
Monica Rambeau (MCU)
Shatter (Transformers)
John Price (COD)
Borderlands 3 Vault hunters
Kyle Halsey (Halo OC)
Wally Tannis (Borderlands OC)
Doom Slayer (Doom)
Crash (Doom)
Ace (Destiny/Kingdom Hearts)
Sydney Novak (I Am Not Okay With This)
Lydia Torres (Crysis OC)
Phyla-Vell (Marvel comics)
Robocop (Robocop)
Dokkaebi (Rainbow Six)
Mara (COD)
Forest Redfield (Resident Evil/Last Of Us OC)
Simon Riley (COD)
Conner Cage (MK OC)
Sektor (MK)
Cyrax (MK)
Ruin (COD)
Seraph (COD)
Skarlet (MK)
Wattson (Apex Legends)
Roze (COD)
Aloy (HZD)
Hal Jordan (DC)
Jason Todd (DC)
Frank Woods (COD)
Kipo Oak (Kipo and The Age Of The WonderBeasts) 
Ultimis Crew (COD) 
Sean and Daniel Diaz (Life Is Strange)
Rayla (The Dragon Prince) 
Dokkaebi (Rainbow Six)
Caveira (Rainbow Six)
Aku (Samurai Jack)
V (Cyberpunk) 
Jonathan Mason/Miller (Last Of Us OC) 
Tigress (DC)
Raven (DC)
Geoforce (DC) 
Sam Fisher (Splinter Cell)
Phyla-Vell (Marvel comics)
Damian Wayne (DC)
Windblade (Transformers)
Jonathan Kent (DC)
Blackout (Transformers) 
Terry McGinnis (DC) 
Doomsday (DC)
PowerGirl (DC)
Johnny Silverhand (Cyberpunk) 
Deathstroke (DC)
Victis Crew (COD) 
Masane Amaha (Witchblade)
Edward Buck (Halo) 
Sarah Palmer (Halo)
Chase Devineaux (Carmen Sandiego)
Julia Argent (Carmen Sandiego) 
Kate Kane (DC)
Heron (Blood Of Zeus) 
Nick Reyes (COD)
Barbara Gordon (DC) 
Miles Morales (Marvel)
Shion Sonozaki (Higurashi)
Liu Kang (MK)
Russell Adler (COD) 
Helen Park (COD)
Kali (Rainbow Six) 
Kitana (MK) 
Snake Eyes (GI Joe)
Wanda Maximoff (MCU) 
Grigori Weaver (COD)
Saint-14 (Destiny)
Frost (MK) 
Abigail Brand (Marvel)
Mikasa Ackerman (AOT)
Sonya Blade (MK)
Boba Fett (SW)
Bo-Katan (SW)
Caveira (Rainbow Six)
Jimmy Woo (MCU)
Eda Clawthorne (Owl House) 
Alex Mason (COD) 
Megan Danvers (MK OC)
Jesse Faden (Control) 
Alex Chen (Life Is Strange) 
Revy (Black Lagoon) 
Cloud Strife (FF) 
Mark Grayson (Invincible) 
Bucky Barnes (MCU) 
Booker Dewitt (Bioshock) 
Sam Wilson (MCU)
Sharon Carter (MCU/Canon divergent)
Isaiah Bradley (MCU)
American Kaiju (MCU) 
Chris Redfield (Resident Evil)
Lady Dimitrescu (Resident Evil)
Ethan Winters (Resident Evil)
Jill Valentine/Captain America (Resident Evil/MCU) 
Atari Kobayashi (Isle Of Dogs)
Chief, Duke, Rex, and Boss (Isle Of Dogs) 
Valkyrie (Apex Legends)
Trevor Belmont (Castlevania)
Jason Hudson (COD) 
Loba (Apex Legends)
Fem! Vision (MCU)
Exo Stranger (Destiny) 
Mar-Vell (EMH/MCU/Ultimate Comics)
Kari Imahara/Valkyrie (Apex Legends)
Lelouch Vi Britannia (Code Geass)
Kallen Kozuki (Code Geass)
Jack Cooper (Titanfall)
Marceline (Adventure Time) 
Immortal (Invincible) 
Mary Somers/Horizon (Apex Legends) 
Ellie Williams (The Last Of Us) 
Issac (Castlevania) 
Alice Shepard (Mass Effect) 
Frank West (Dead Rising)
Chuck Greene (Dead Rising)
Atriox (Halo)
Ilsa Zane (Halo)
Ash (Titanfall/Apex Legends)
Amity Blight (Owl House)
Shleemypants (Rick and Morty)
Hooty (Owl House)
Melina Vostokoff (MCU)
Alexei Shostokov (MCU)
Yelena Belova (MCU)
Captain Carter (MCU)
Sylvie Laufeydottir (MCU)
Miss Minutes (MCU)
Shleemypants (Rick and Morty)
Vivian Vision (Marvel)
Vin Vision (Marvel)
Virginia Vision (Marvel)
Peacemaker (DC)
Bloodsport (DC)
Rick Flag (DC)
Amanda Waller (DC)
Kat (Halo)
Ratcatcher (DC)
King Shark (DC)
Shang Chi (MCU)
Xialiang (MCU)
Wenwu (MCU) 
Natasha Romanoff (MCU/Any-verse) 
Polka-Dot Man (DC)
Sabine Wren (Star Wars)
Dr. Strange Supreme (MCU) 
Heist Nebula (MCU) 
Marcy Wu (Amphibia) 
Taskmaster (Tony and Antonia MCU) 
Pepper Potts (Armored Adventures)
Tony Stark (Armored Adventures-verse)
Namor (Marvel)
Zim (Invader Zim)
Richard Rider (Marvel)
Adam Warlock (Marvel)
Ko-Rel (Marvel)
Emma Frost (Marvel)
Carol Danvers (Marvel)
Drax The Destroyer (Marvel)
John Walker (Marvel)
Jinx (League Of Legends) 
Vi (League Of Legends)
Warwick (League Of Legends)
Caitlyn (League Of Legends)
Colt Vahn (Deathloop)
Julianna Blake (Deathloop)
Evil-Lyn (She-Ra/Noel-verse)
Adora (She-Ra)
Rey (Star Wars)
Trilla Suduri (Star Wars)
Clint Barton (Marvel)
Master Chief (Halo)
Hellboy (BPRD)
He-Man (Noelverse)
Nina Kovan (Halo)
Moon Knight (MCU)
VV Argost (Secret Saturdays)
Drew Saturday (Secret Saturdays)
Doc Saturday (Secret Saturdays)
Zack Saturday (Secret Saturdays)
Dani Rojas (Far Cry)
Anton Castillo (Far Cry)
Teela (Noelverse)
Hudson Griffin (Halo)
Thomas Lasky (Halo)
Chloe Price (Life Is Strange)
Max Caulfield (Life Is Strange)
Bruce Wayne/Batman (DC/The Boys verse)
Adrian Chase (DC)
Patricia Trayce (DC)
Greg Saunders (DC)
Jin Sakai (Ghost Of Tsushima)
Talanah Khane Padish (Horizon)
Tiny Tina (Borderlands)
Abby Anderson (The Last Of Us)
Tesler (Tron Uprising)
Paige (Tron Uprising)
Sasha Waybright (Amphibia)
Black Adam (DC)
Emilia Harcourt (DCEU)
Arthur Morgan (Red Dead Redemption)
Sadie Adler (Red Dead Redemption)
John Marston (Red Dead Redemption)
Chloe Frazer (Uncharted)
Salem (Halo/Predator OC)
Jin Sakai (Ghost Of Tsushima)
Talanah Khane Padish (Horizon Zero Dawn)
Abby Anderson (The Last Of Us)
Man-At-Arms (MOTU)
Salem (Predator/Halo)
Panam Palmer (Cyberpunk)
Lucyna Kushinada (Cyberpunk)
Adam Smasher (Cyberpunk)
Isaac Clarke (Dead Space)
Quiet (Metal Gear Solid)
Kratos (God Of War)
Lara Croft (Tomb Raider)
Elster (Signalis)
John Carver (Dead Space)
Haruko Haruhara (FLCL)
Tarn (Transformers)
Grimlock (Transformers)
Liara T’Soni (Mass Effect)
Scourge (Transformers)
Nightbird (Transformers)
Optimus Primal (Transformers)
The Armorer (Star Wars)
Tigress (Kung Fu Panda)
Death (Puss In Boots)
Turgle (Star Wars)
Cassian Andor (Star Wars)
Samuel Petrikov/Ice Prince (Adventure Time)
Also if you want to do an NSFW RP, please tell me your age. I don’t do straight shota, loli, water sports, scat, guro, necrophilia, beastiality, and aged up muses. All NSFW threads will be under read more.
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mermazing-art · 3 years ago
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Saint Valkyrie Armor 💦👑
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luminouslion · 2 years ago
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Marx Francois:
Chapter 362 “Information is the strongest weapon there is”
Black Bulls:
Asta and Liebe
Noelle Saint Valkyrie Armor
Chapter/Pages:
Chapter 1 Page 1
Chapter 1 Page 2
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darkpetal16 · 3 years ago
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Can’t wait until Overlord gets posted!!! I’ve only ever found one fanfic of it I’ve liked and it’s a HP crossover
:)
Character Sheet
Name: Momonga
Title: The Strongest Magic Caster with the Appearance of a Skeleton
Level: 100
Race: Heteromorphic Race; Undead
Job: One of the Almighty 42 Supreme Beings; Ruler of the Great Tomb of Nazarick
Residence: Great Tomb of Nazarick; Room in level 9
Alignment: Extreme Evil; Sense of Justice - 500
Racial Level: Skeletal Mage lvl 15; Elder Lich lvl 10; Overlord lvl 5
Job level: Necromancer lvl 10; Ruler of Death lvl 10; Eclipse lvl 5
Creator: N/A
Personality: Cautious, loyal, avid collector.
.
Name: Lumière
Title: High Priestess of Light
Level: 100
Race: Heteromorphic Race; Angel
Job: One of the Almighty 42 Supreme Beings; Lady of Light
Residence: Great Tomb of Nazarick; The Hidden Tower
Alignment: Extreme Good; Sense of Justice 500
Racial Level: Angel lvl 15; Archangel lvl 10; Seraph Empyrean lvl 5
Job level: Light Priestess lvl 10; High Priestess lvl 10
Creator: N/A
Personality: Demure, loyal, romantic,
.
Name: Albedo
Title: Warm and Caring Devil of Pure White
Level: 100
Race: Heteromorphic Race; Succubus
Job: Great Tomb of Nazarick Overseer
Residence: Throne Hall; and a room in level 9
Alignment: Extreme Evil; Sense of Justice - 500
Racial Level: Imp lvl 10
Job level: Guardian lvl 10; Blackguard lvl 5; Unholy Knight lvl 10; Shield Lord lvl 10
Creator: Tabula Smaragdina
Personality: Loyal, yandere, extremist
.
Name: Jack
Title: The Smiling Ripper
Level: 100
Race: Heteromorphic Race; Undead
Job: Great Tomb of Nazarick Head Researcher
Residence: The Hidden Tower; and a room in level 9
Alignment: Extreme Evil; Sense of Justice - 500
Racial Level: Skeletal Mage lvl 15; Elder Lich lvl 10;
Job level: Necromancer lvl 10; Researcher lvl 10; Assassin lvl 10; Master Assassin lvl 5
Creator: Lucille
Personality: Loyal, yandere, cruel
.
Name: Aura Bella Fiora
Title: Renowned Trainer with an Indomitable Will
Level: 100
Race: Human Race; Dark Elf
Job: Great Tomb of Nazarick 6th Floor Guardian
Residence: 6th Floor Giant Tree
Alignment: Neutral ~ Evil; Sense of Justice - 100
Racial Level: N/A
Job level: Ranger lvl 5; Beast Tamer lvl 5; Shooter lvl 5; Sniper lvl 5; High Tamer lvl 10
.
Name: Mare Bello Fiora
Title: Unreliable Envoy of Nature
Level: 100
Race: Human Race; Dark Elf
Job: Great Tomb of Nazarick 6th Floor Guardian
Residence: 6th Floor Giant Tree
Alignment: Neutral ~ Evil; Sense of Justice - 100
Racial Level: N/A
Job level: Druid lvl 10; High Druid lvl 10; Nature’s Herald lvl 10; Disciple of Disaster lvl 5; Forest Mage lvl 10
.
Name: Cocytus
Title: Ruler of Glaciers
Level: 100
Race: Heteromorphic Race; Vermin Lord
Job: Great Tomb of Nazarick 6th Floor Guardian
Residence: 6th Floor Snowball Earth
Alignment: Neutral; Sense of Justice 50
Racial Level: Insect Fighter lvl 10; Vermin Lord lvl 10
Job level: Sword Saint lvl 10; Asura lvl 5; Knight of Niflheim lvl 5
.
Name: Demiurge
Title: Creator of the Blazing Inferno
Level: 100
Race: Heteromorphic Race; Arch-Devil
Job: Great Tomb of Nazarick 7th Floor Guardian
Residence: 7th Floor Blazing Shrine
Alignment: Extreme Evil; Sense of Justice - 500
Racial Level: Imp lvl 10; Archdevil lvl 5
Job level: Chaos lvl 10; Prince of Darkness lvl 10; Shapeshifter lvl 10
.
Name: Shalltear Bloodfallen
Title: The Bloody Valkyrie
Level: 100
Race: Heteromorphic Race; True Vampire
Job: Great Tomb of Nazarick 1st ~ 3rd Floor Guardian
Residence: 2nd Floor Burial Chambers
Alignment: Great ~ Extreme Evil; Sense of Justice - 450
Racial Level: Vampire lvl 10; True Vampire lvl 10
Job level: Valkyrie / Lance lvl 5; Cursed Knight lvl 5; Cleric lvl 10
.
Name: Pandora’s Actor
Title: Ever Changing Man Without A Face
Level: 100
Race: Heteromorphic Race; Doppelgänger
Job: Great Tomb of Nazarick Treasury Zone Guardian
Residence: Treasury Zone Manager Office
Alignment: Neutral; Sense of Justice - 50
Racial Level: Doppelgänger lvl 15; Greater Doppelgänger lvl 10
Job level: Expert lvl 10; Craftsman lvl 10; Lord of the Castle lvl 15
.
Name: Cheshire
Title: Cackling with Madness
Level: 100
Race: Heteromorphic Race; Fairy
Job: Hidden Tower Guardian
Residence: Hidden Tower
Alignment: Neutral; Sense of Justice - 100
Racial Level: Fairy lvl 15; Trickster lvl 10
Job level: Illusionist lvl 15; Shapeshifter lvl 10; Stalker lvl 10
.
Name: Victim
Title: Sacrificial Fetus
Level: 35
Race: Heteromorphic Race; Angel
Job: Great Tomb of Nazarick 8th Floor Guardian
Residence: 8th Floor Tree of Life (Sephiroth)
Alignment: Neutral; Sense of Justice 1
Racial Level: Angel lvl 10; Archangel lvl 10
Job level: Patriot lvl 1; Saint lvl 4; Martyr lvl 1
.
A Sneak Peek
In the year 2138 AD there was a term: DMMO-RPG. That word was an acronym for “Dive Massively Multiplayer Online Role Playing Game”. It was a revolutionary new way to play games that used virtual reality and nano-technology. Among the myriad DMMO-RPGs that thronged the market, one of them stood head and shoulders above the others: YGGDRASIL.
That game had been painstakingly developed and released twelve years ago, in 2126.
Compared to other DMMO-RPGs of the time, YGGDRASIL’s selling point was player freedom; it had over two thousand basic and advanced job classes.
Every class had a maximum of fifteen levels, and so in order to reach the overall level cap of one hundred, one would need to take at least seven different classes. However, players could take as many classes as they wanted as long as they met each class’s prerequisites. A player could even take a hundred classes at level one each. As such, in that system, it was exceedingly difficult to make identical characters unless one was deliberately trying to do so.
One could use various creator tools (sold separately) to fully customize one’s armor, weaponry, flavor text, appearance, and other cosmetic settings. A vast playing field awaited its players. There were nine worlds in total: Asgard, Alfheim, Vanaheim, Nidavellir, Midgard, Jotunheim, Niflheim, Helheim, and Muspelheim.
In essence, YGGDRASIL boasted a massive world, numerous classes, and freely customizable appearances.
It was inevitable that it would skyrocket in popularity and infinite the muses of millions of creative players.
Of course… that was all in the past now.
.
A gigantic table carved of gleaming black stone sat in the center of a luxurious room, surrounded by forty two chairs. Of all of those chairs, only three were occupied.
One of the seated attendees was clothed in a magnificent black academic robe edged in violet and gold. The collar was excessively gaudy, but it still melded well with the overall design. The person’s head was exposed, revealing a bare skill. Points of dark red lights glowed in its large eye sockets. Behind that skull pulsed a halo of black radiance.
Further down the table was a being that was not human either, merely a mass of black, sticky substance. Its tar-like surface roiled and writhed continuously, never staying in shape for more than second.
At the very end was a person who at a glance could pass as human, if not for the pointed ears and wings at their back. That person wore magnificent priestess robes of silver and blue. Its halo at the back of its head illuminated its long curly white-blonde hair.
The first attendant at the table was an Overlord, the highest-ranked of an undead magic-caster. The second was an Elder Black Ooze, which boasted the most powerful corrosive ability of the slime families. The last was a Seraph Empyrean, the highest-ranked of an angel-raced healer.
One might encounter those monsters in the most difficult of dungeons in YGGDRASIL. Overlords could use powerful curses or spells of the highest tiers of magic; Elder Black Oozes were dreaded for their ability to degrade weapons and armor; and Seraph Empyreans were universally despised when found near bosses.
However, they were not game monsters, but players.
In YGGDRASIL, players could choose their character races from three broad groups: humanoid, demihuman, and heteromorphic.
Humanoids were the basic player type and comprised humans, dwarves, wood elves, and the like. Demihumans tended to be ugly, but possessed superior attributes to humanoids. Examples of demihumans were goblins, beastmen, ogres, and so on. Finally, heteromorphic races had monstrous abilities, but despite their stats being generally higher than those of other races, they also possessed various drawbacks. There were around seven hundred playable races in total, including the advanced versions of those races. Naturally, the Overlord, Seraph Empyrean, and Elder Black Ooze were among the high-tier heteromorphic races that were playable.
The Overlord—who was speaking at the moment—did not move his mouth. That was because even the most advanced DMMO-RPGs of the time still could not overcome the technological hurdle of properly modelling the changes on a character’s face in response to emotions and speech.
He spoke in a jovial tone, “It’s really been a while, Herohero. Although this is the last day of YGGDRASIL, we didn’t expect you to show up.”
The slime wobbled. “Indeed it has, Momonga.” The slime nodded in the direction of the Overlord, then at the angel who nodded back in return. “Lumière.”
“How has work been for you?” asked the angel.
The slime sighed, letting loose a small tirade of complaints. Momonga and Lumière listened patiently as their friend vented.
After about ten minutes, the torrent of words that flowed from Herohero dwindled to a trickle.
“...I’m sorry for making you listen to my whining. I can’t complain much IRL.”
“It’s really no worries,” assured Momonga. “We’re happy you were able to come by at all.”
“Ah. It was so nice to see you both after so long. I was afraid to find no one here.” Herohero’s tentacles waved at both of them. “But it is getting late… How long will you two be on?”
“Until we’re automatically logged out once the servers shut down,” answered Lumière.
“Since it’s still a ways off, we might get more visitors like you,” added Momonga.
“Ah. I hope so. I see you both have taken good care of this place.”
Momonga and Lumière did not respond, neither of them wanting to show the surge of mixed emotions Herohero’s words caused.
There were a few more parting words, but eventually, Herohero left and it was only the two remaining members once again. Momonga sighed again and Lumière spared him a glance. Their expressions could not be relayed through their avatars so she sent him a frowny face instead.
The quiet disappointment was understandable. Their guild, Ainz Ooal Gown, had slowly died out over the years as more and more members left the game. In the past two years only Momonga and Lumière regularly logged on. They had sent emails out to the other members of the guild asking for them to join them on the final day, but unfortunately only Herohero responded.
“I’m going back to the tower,” said Lumière. “Meet up later?”
“Yeah. I’ll talk to you in a bit.”
Lumière left after that point, teleporting to the Hidden Tower at the 10th floor of the Great Tomb of Nazarick.
The Great Underground Tomb of Nazarick had once been a six floor dungeon, but it had been dramatically altered after Ainz Ooal Gown took control of it. Currently, it was a ten floor dungeon, and each floor had its own unique theme. The First to Third Floors were modelled after a tomb. The Fourth Floor was an underground lake. The Fifth Floor was a frozen glacier. The Sixth Floor was a rainforest. The Seventh Floor was a sea of magma. The Eighth Floor was a wasteland. And the Ninth and Tenth Floors were the realm of the gods—in other words, the home base of Ainz Ooal Gown, which had ranked among the top ten of YGGDRASIL’s thousands of guilds. In the Tenth Floor there were a few hidden areas, although only one was regularly used—The Hidden Tower.
The entrance was hidden in the Throne Room. It was a tower built by Lumière, Blue Planet, and Amanomahitotsu as a hidden level. Not that it mattered since the only raid that came close to it was stopped in the Throne Room.
The tower had five levels, the first three dedicated as testing areas for Nazarick’s lead Researcher, Jack. The fourth floor was a luxurious library with a big fireplace, and lots of comfy spots to lounge in. At the top of the floor was Lumière’s room.
Upon entering the tower Lumière stopped before the Tower Guardian, Cheshire.
In a game like YGGDRASIL, guilds enjoyed several benefits if they possessed a guild base of castle tier or higher. The NPCs that the Great Underground Tomb of Nazarick could field were undead monsters. These automatically spawning NPCs—or “pop monsters”—had a maximum level of thirty. Even if they were destroyed, after a while they would respawn on their own, at no cost to the guild. However, players could not customize the AI and appearances of these “pop” NPCs. They were hardly useful in deterring intruders, who were universally players.
There was also another type of NPC; the ones designed from the ground up to their makers’ satisfaction. If a guild possessed a castle-grade guild base, the owning guild would be allowed nine hundred levels to be distributed between any number of NPCs they wanted.
Because the highest level in YGGDRASIL was one hundred, by those stipulations, a guild could make seven level one hundred NPCs and four level fifty NPCs, or any combination thereof.
When designing an original NPC, one could customize weaponry and other equipment in addition to clothing and appearances. As a result, one could create NPCs that were far stronger than the automatic spawns and place them in key locations. Of course, not every NPC had to be designed for battle. A certain guild which called themselves the “Kitty Kingdom” fielded no NPCs other than cats or cat-related creatures.
It was a nice guild to visit.
Cheshire was one of those specially crafted NPCs. It was a shapeshifting fairy created by Lumière. Its default form was that of a dark cat with stripes and an eerie smile that showed several rows of sharp teeth. It was heavily inspired by the Cheshire Cat from Alice in Wonderland, albeit with a more malicious mindset. It was designed to use “illusions” to trick players when entering such as changing what they see on screen to something else, or swapping what keys did what and so on.
Cheshire always floated down to whoever entered the tower. Its default setting would be to greet whoever came. It had a special message tailored for all the Supreme Beings.
“Welcome back, Mistress!” greeted Cheshire. As Lumière was its creator, she designed it to greet her as mistress, or my dearest lady. She gave the same order to her other creation, Jack.
Jack was stationed at the first floor of the tower. He was near some desks in the lab designed to look like a mad scientist laboratory. Lumière made up his character, leaning into an assassin-lich trope. She almost went with the skeletal appearance, but Bukubukuchagama talked her out of it. Bukubukuchagama bemoaned how there were already plenty of other “scary” monsters in the guild. She tried to bribe Lumière to make Jack a genderswap like her Dark Elves, but Lumière resisted. She compromised as a bishie. Or at least as much of a bishie as an undead could get.
Not that anyone could see it since Jack wore a mask.
That way he could appear as a “scary” monster to befit the evil lab, but in actuality, he was a pretty boy underneath which satisfied Bukubukuchagama. A happy Bukubukuchagama meant free visual novels for Lumière which in turn made for a happy Lumière.
Win-win all around.
Lumière brushed past both of her creations, stepping in to the laboratory and looking around.
Well, it is the last day, she thought as she glanced over at her creations.
“Come with me,” she ordered both of them.
Neither responded, both simply stepping closer to her. Er, well, Jack stepped forward while Cheshire hovered closer. She guided them up the tower to her favorite spot in Nazarick; the cozy little library.
With a wave of her hand she turned the fire place on and took a seat on the lush, red couch in front of it. She let out a slow sigh as she stared at the flickering flames.
[23:55:48]
She hadn’t even realized so much time had passed, she had zoned out watching the flames dance. That had been happening with greater frequency the past couple of weeks. Lumière’s body in reality wasn’t in good condition. It was a struggle to even get out of bed, her lungs slowly filling with fluid each day. She’d need another draining surgery in a month.
Her fatigue caused her mind to drift away, not quite falling asleep but close to.
What will I do when they shut the game down?
It was a question that had occurred to her several times, but she never found an answer. It wasn’t that YGGDRASIL was the only game she ever played--Civilizaiton CXI and Warhammer were nice ways to pass time, but YGGDRASIL was special to her. Ainz Ooal Gown was a place she finally had proper friends.
[23:59:58, 59—]
Lumière closed her eyes. What a shame.
[0:00:00...1,2,3]
?
Lumière knew something was immediately wrong when the first breath she took was not one hampered. She reflexively breathed deeper and found that it did not incite a fit of coughing. Her eyes shot open and she abruptly stood up from her seat.
Even the movement came with ease.
What in the?
[0:00:38]
Lumière twisted her body one way to another, breathing in the scents of--
Scents?! YGGDRASIL couldn’t mimic smells.
But lo and behold Lumière could distinctly smell the fire. It had a odd woodsy scent to it, as if it were scented logs burning inside. Lumière had never gone camping before, nor had she experienced fire first hand in her life. She marveled over the odd smell it emitted, sniffing delicately at it.
I quite like this smell, she thought.
“My dearest lady?”
Lumière twitched in surprise, looking over at Jack. The NPC had approached Lumière, a hand placed over his chest where his heart would have been had he not been undead. Jack, like all of Nazarick’s NPCS, had two default outfits: battle and casual. The battle would originally have only been triggered during a raid, so he currently wore his casual.
Lumière had been pretty huge into Sherlock and anime at the time of his design, so he was heavily inspired by an anime version of Jack the Ripper.
He had a black ulster coat with the collar flipped up. Underneath was a white button up shirt, and black and red suit vest. He had the classic dark white gloves, and black slacks to complete the look.
Oh, and of course the famous top hat. Could never, ever, forget the top hat for someone inspired by Jack the Ripper.
Lumière opened her mouth to say something but rapidly closed it. She placed a hand over her chest, breathing.
I can breathe easy. I have a sense of smell and touch. Is it--did I die?
Isekais were rather popular. Given her sickly body it wouldn’t have been too much of a stretch to say she passed away and had no memory of it.
The end result was still the same: she was in her avatar’s body. A body strengthened by a hundred levels and not plagued by illness or frailty. A smile curled her lips and she said, “Jack, how are you today?”
A question that an NPC could never answer unless specifically programmed for. Lumière had never given such line to Jack which meant that if he answered--
“Lovely now that I can gaze upon you,” he answered, stepping closer.
A surge of embarrassed adrenaline shot through Lumière at his intensely warm tone. Ah, wait--
She had almost forgotten how she programmed Jack’s personality. Leaning into the guild’s theme of “monsters” and “evil” she pushed on with his serial killer design. Cruel, sadistic, obsessive, and dangerously smart. She went all out, using a character design sheet Tabula put together. Lumière wasn’t as inventive or imaginative in the edgy department so she asked Ulbert to help. Ulbert had already made a pretty evil demon, Demiurge, and was delighted to try his hand at an evil undead serial killer.
At the end of the design she, as giggling joke with Peroroncino she added that he was a yandere for her.
Ahahahaha… I’m sure it’ll be okay.
「Message from Momonga」 Lumière?
Uwa! Momonga’s here?
「Message to Momonga」 Momonga! You came here too?
「Message from Momonga」 Came here… you’re really in the game, too?
「Message to Momonga」 It looks like it. I can breathe without trouble.
「Message from Momonga」 Ah. I’m happy for you. I’m going to conduct some tests to make sure I can cast more spells. Do you want to meet up in the arena?
「Message from Momonga」 Yeah, I’ll meet you there.
“Cheshire,” Lumière said, raising her hands up. “Come here.”
The fairy disguised as a monster cat floated over with a wide smiles. “Yes, Mistress?”
She reached out and the monstrous feline leaned into her palm. She felt his fur, his warmth, and beneath it all a heartbeat.
Jack responded with an answer on his own, Cheshire is warm and has a heartbeat, I can move freely… I’m here. This is real. They’re real.
Lumière smiled shyly, taking Cheshire into her arms. He was fluffy and warm. “We’re going to the arena to meet with Momonga.”
“As you wish, my lady,” demurred Jack while Cheshire flicked his tail.
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iluvluvnutella · 4 years ago
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💙 Noelle Silva 💙
Spirit Dive: Saint Valkyrie Armor
Feel free to repost but pls don't remove my watermark
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