#Rp wishlist
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rpdepartment · 6 days ago
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WISHLISTS!
send me 📚 + a number for me to tell you something I'd like to rp regarding...
something from my muse's backstory
something from my muse's canon
a missing moment in canon
an AU
something funny
something angsty
something violent
something romantic
something sad
a ship i'd love to play
an antagonistic relationship i'd love to play
a non-romantic relationship i'd love to play
a character i'd like to play with
a character i'd like to play as
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shiftingmuse · 1 month ago
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AU Wishlist; {The Spinner's Return}
Let's all be honest. One thing that could have been an interesting AU on OUAT would be Rumple becoming 'The Spinner' after his dark one curse is taken from him, and he loses his memories of Belle as he becomes the man he was before the curse.
Do you see how amazing and tragic this would be?
Belle is trying to convince this man of who he was to her and who he was during the curse. I feel like he would be terrified to know what he became… but also it would be interesting to see how he would try to regain the curse to accept that he was truly worthy of Belle. 
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bearlydruid · 3 months ago
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// This is a permanent starter call! If you are a multi-muse blog please reply with who you'd like a starter for! This also serves as a meme-friendly post, so if you like this I'll look for a meme to send in!
See tags below for quick links on my blog, but my DM's and discord are both open! I am a shy thing so sometimes I will be really nervous but I warm up quickly!
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immortalmuses · 4 months ago
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Fanlore Info Dump | Sentinels & Guides
So thanks to the babe @leschanceux and feral encouragement from folx in the Dev Tea Room, I'm going to info dump about my very specific interest: the Sentinels & Guides Trope!
What Even Is the Sentinel/Guide Trope?
The origin of this trope is from a TV Show in the 90s (literally called The Sentinel) where one main character has latent hyper-enhanced senses triggered by being stranded in an extreme situation, revealing that he is a Sentinel. Through the show's narrative, we learn that Sentinels are an evolutionary role in mankind that has existed throughout all historical societies, manifesting in people who are biologically granted abilities to serve as "Protectors" of a community. This means Sentinels have (at least 3, sometimes all 5) exceptionally enhanced senses, which they can dial up or down as the situation calls for it.
But the thing about Sentinels is that their enhanced sense are a double edged blade. Yes, they're powerful and tend to have the advantage in a fight or encounter, but those senses can also present a significant weakness due to what's called 'Zoning' Or 'Zoning Out.' This is when the Sentinel becomes too hyperfocused on one single sense to the detriment of everything else, and is unable to pull themselves back. Zoning can also happen if they have a sense dialed up (like their hearing in order to track something far away) and an unexpected input overwhelms that sense (such as a loud explosion into a heightened sense of hearing). When a Sentinel zones, they are both incredibly physically vulnerable because they're immobile and unresponsive, and they're at risk of never being able to find their way back from their hyperfocus (which would ultimately lead to their death). This is where Guides come in.
Guides themselves do not have any canon enhanced abilities in the original content. In fact, they're technically fanon as a result of one episode in the TV show. But their presence is widely accepted as adopted canon in the Sentinel/Guide trope, and pretty much everyone writes them as the unique "other half" of a Sentinel -- if not uniformly empowered. Guides are the biological companion to Sentinels, possessing the ability to connect with a Sentinel on an astral or spiritual level. The original show used the concept of a "Sp!rit World" and "Sp!rit Animals" alot when relating the Guide character to the Sentinel character, a detail I don't personally adhere to nor promote because of its typical appropriative 90's TV shaman stereotyping. But the trope itself has moved beyond those origins to instead keep the basic concept of a metaphysical "soul-bond" connection between a Sentinel and a Guide. This means that the Guide has the ability to empower and protect the Sentinel's senses from harm. A bonded Sentinel/Guide pair are meant to be inseparable, and are often considered incredibly powerful because the Guide unlocks the potential of the Sentinel.
(Sidenote: As you can tell from my note above, the show had some good stuff, but overall it was kind of poorly done? Low budget, etc etc. The vast majority of the audience keeping the fandom alive were early era slash fans who saw the two main male characters and immediately built up fanlore around them. When the show was cancelled in 1999, many of those fans kept the concepts introduced in it alive by injecting this trope -- with improvements -- into other fandoms. We salute you, Fandom Elders! )
Tell Me More About the Connection Between a Sentinel & a Guide
The Sentinel/Guide bond can be written in a wide variety of ways, often tailored to suit whatever fandom the Trope is being applied to. But there are some universalities. Such as:
Guides can convene with the Sentinel at a metaphysical/transcendental level (sometimes interpreted as a telepathic connection), guiding the Sentinel to focus on or repress one sense over another and fine tuning their abilities in the process.
Sentinels with Guides have notably more powerful senses and better control over them. They are often consider the most powerful iteration of a Sentinel.
Guides can reel back a Sentinel's senses, even shield a sense from sensory input in order to avoid being overwhelmed.
Guides can also pull a zoning Sentinel out of their zone by giving them a lifeline to follow back to the physical world (note, a Guide does not need to be bonded to a Sentinel to accomplish this)
There are more elements of the Sentinel/Guide Pairing that are considered flexible to the trope, often applied in writing and art but not labeled as requirements. Such concepts include:
Sentinels and Guides are generally believed to have been biologically destined for one another. A Guide's scent will be pleasing to a Sentinel, for example. The sound of their voice is naturally calming and grounding.
Some Sentinels and Guides have full-on telepathic bonds, sometimes they just have a merging of souls and a sense for one another. Almost always, and Guide can sense what a Sentinel is feelings unless the Sentinel closes himself off from his Guide.
In some scenarios, Sentinels can let Guides perceive the world through their own heightened senses, so a Guide can experience those same abilities.
Sentinels can be territorial of their Guides, and sometimes just territorial in general. They occasionally get written with overlap in the A/B/O lore, where Sentinels are Alphas and Guides are Omegas. This means that two Sentinels tend to be written as kind of aggressive towards one another.
Sometimes a Sentinel/Guide Bonding includes the "bond bite' (yet another thing that tends to overlap with the A/B/O Dynamics in the writing). These are bites on the neck that seal the bond between Sentinel and Guide and can trigger the psychic/telepathic connection between the pair.
Guides are sometimes treated like coveted prizes in fictional societies. Sometimes the premise will be that there are more Sentinels born than there are Guides, and so Guides becomes highly sought after and sometimes aren't given much autonomy or rights (this has some similarities with the social dynamics of Witches and Familiars in our other verse)
Guides aren't always depicted as the weaker of the pair, but there is sort of an implication there. The concept is that while Guides are not weak, they are an Sentinel's weak spot. A villain to seek to control a Sentinel by taking the Guide hostage, for example.
Again, none of the above details are necessary to depict the Sentinel/Guide trope. They're just additional features I have observed in the concept as it has evolved over the past 20-odd years.
Let's Talk Power Sets
Sentinel Ability Specifics
Hyper-acute Senses of Smell, Hearing, Sight, Taste, and Feel: This means they can sense things completely indiscernible to regular humans, sometimes miles away in different locations or behind seemingly impenetrable barriers. Examples: They can hear the heartbeats of goons in a underground compound they plan to infiltrate; They can smell the diesel of an incoming military vehicle that hasn't even crossed a border control checkpoint; they can feel the heat of a fire that started hundred of hectacres downwind; They can see a termite crawl on the wooden window sill of a cabin on the opposite side of Lake Michigan.
Detect Physiological Responses: This ties in to a Sentinel's acute awareness to detail, in that they can focus their senses on an individual to determine whether they are lying or having a response to something. Examples: they can focus on the sound of a person's heartbeat to catch heartrate spikes as a sign of lying; They can smell the flopsweat on a person who is suddenly nervous; They will see any tics that betray a person's true intentions.
Accompanying enhanced strength/speed/reflexes: This isn't present in all depictions of Sentinels, but does occasionally come up as another way to make Sentinels seem more like superhuman protectors. In addition to their enhanced senses, they also react more quickly, which gives them the appearance of being faster and more agile. Or by shutting down senses that transfer pain, they can push their bodies beyond normal human limits.
Guide Ability Specifics
Grounding a Sentinel: A Guide's attributes are all meant to be a natural focal point for Sentinels, so Guides use their voice and touch to draw a Sentinel's attention onto them, or will have them focus on their smell or their heartbeat to settle and orient their own senses.
Dialing up/down a Sentinel's Senses: The 'Dials' concept is often used in this trope for visualizing how each set of senses can be scaled up or down with the assistance of a Guide. Guides will often instruct Sentinels to think of each sense as having an accompanying dial that goes from 0 to 10. If they dial a sense down to Zero, it can actually disable that sense for a Sentinel entirely, which is dangerous but sometimes necessary to protect a Sentinel from zoning. Equally, a Guide will rarely have a Sentinel dial any sense up to 10 without first considering the risks of overexposure and zoning out.
Empathic Sensitivity: some Guides are also written as empaths that can sense the feelings of those around them, not just their Sentinel. When this is the case, the empathic connection between Guide and Sentinel is often exponentially stronger than anything they can pick up from regular people around them. This often leads to the telepathic bond with the Sentinel as well.
Tap into a Sentinel's Active Senses: Some Guides can perceive things through the eyes/ears/nose of their Sentinel, an experience passed through the telepathic/psychic bond so that Sentinel and Guide can share information seamlessly. Again, your mileage may vary on this element of the trope.
Ok I'm going to end this lengthy post here, but this is my way of documenting beloved fanlore that has managed to survive nearly thirty years as a community driven idea. It's a creative concept spanning media platforms (from analog to online), fan-driven social circles for diverse storylines and topics, and the everchanging nature of time and memory on our collective consciousness. I hope this trope, like others before it, finds a way to live forever.
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a-hell-of-a-time · 7 days ago
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((So I am thinking about this wishlist thing from the other day:
As for my wishlist: Andrealphus really opening up to Vassago about everything he's thinking/feeling, admitting his self hatred/loathing and how he was raised to believe that he wasn't worthy of love, nor could he return it. I just really want Andrealphus to be vulnerable, open and personal as a sign that Vassago's melting of the ice around his heart worked. More importantly, I want Vassago to be there for him through all of this and show him that he IS worthy of being loved and that he IS loved just for who he is and that will never change.
While I do want to do this with Vassago, I also want to do this with either a friend of Andre's, or another of his ships, or even an outside party.
I do want Andre to finally open up about his childhood, his parents, and why he is the way he is. I want him to find a safe person to confide all of his fears, anxieties and worries in, because I believe that is something he truly needs.))
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themosthatedbeingg · 5 months ago
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//— Ships and relationships I’d like to explore more /flesh out in any context , platonic romantic , frenemies, enemies ; whatever .
Adam and Luci - goes without saying would really love to flesh them out beyond the whole hating eachother trope it’s kinda common lol .
Any exorcist/Lute and Luci; I just find it neat and think it be a cool dynamic to explore in any setting flesh that out see what the characters do or how they grow from that . Enemies to friends or lovers or whatever trope.
Sera and Lucifer: please please I wanna know we’re they past friends /lovers ?? Always butting heads I would love to explore this ( give me ex lovers my heart or even future lovers ahh )
A winner/Lucifer : just so much potential or funny shit here it would be so neat !! And interesting .
St.Peter and Lucifer: Daren criss and Jeremy Jordan duet ~ lolol but srsly this would be sooo cute and funny also I Hc they have some personal history with eachother ( I think he pranked Peter once or has an embarrassing photo of him from the last angelic /demon mixer )
Sins and Lucifer: IDC what the studios say or what Viz says they are besties and can’t be separated I refuse to have my Luci isolate from his OG support system ! <3
Hellhound/Imp and Lucifer: this could be fun to explore with HB’s class system :)
Goetia and Lucifer: GIVE ME STELLA AND LUCIFER SHE DESERVES TO BE A QUEEN <3 also AppleOwl raahhh with Paimon ! But really anything to flesh out the world a bit more and how they all interact .
Eve and Lucifer / Eve Lilth Lucifer: give me the Apple trio <3 all is love or war who knows :3
{ Edit cause my dumb as forgot}
More of the hotel residents and Lucifer : just him slowly getting used to being around sinners again making friends ( Royalflush shippers unite )
Give me Husk X Lucifer OwO
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lcftcult · 20 days ago
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PSSSSST would any moots be interested in a soul contract plot w/BStar? Being the anxious and desperate little thing she is, she honestly WOULD sign her soul away if she was guaranteed protection/shelter/all the food she could eat.
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jigsawscarred · 2 months ago
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// tbh one of my fave relationship dynamics is cop x criminal
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bearllydruid · 3 months ago
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// Okay but Halsin experiencing a rut
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escortingsecrets · 4 months ago
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Wishlist stuff for Shivan
- Love to explore more of him working the dirtier parts of his job. He's not always flitting around at the Honeybee or looking cute on someones arm after all.
- Any AC stuff. He's working a small little restaurant/cafe, he's trying to offer help to those with stigma, and offer help to Seventh Heaven
- CC Era. Shivan was just starting to get tangled in Wall Market at this point, and hated Shinra. So it could be interesting to build some dynamics at this point before he learned to navigate everything
- Any darker aspects of his work at the Honeybee. Or reslly any brothel he works it. It's not all the nice clients and good pay, and I would love a chance to explore it a bit more (only if anyone is comfortable with it!!)
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anithikos · 2 months ago
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ngl idc if its problematic one of my fave tropes is "womanizing dickhead guy with commitment issues has trouble with relationships bc hes actually gay/queer and disconnected from his true self
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evershiftingmuse · 7 months ago
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I want to add a character by Sam Neill on my account but I'm just stuck on Alan Grant. Does anyone have any interest in writing with him?
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bearlydruid · 25 days ago
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// Why do I want to see Halsin provoked some? Let the claws come out >>
I also wanna do a soulmates au with a reunion specifically so like. Let’s go!
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immortalmuses · 5 months ago
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The Summer Olympics are here once again, so I am once again thinking about The Old Guard Summer Olympics AUs
Nicky in multi-event sharpshooting, including 50 meter rifle three position, 10 meter air rifle, and 25 meter rapid fire pistol
Quynh in Women's and Mixed individual Recurve Archery, 70 meters
Andromache in (yup, you guessed it) the Equestrian sport of Three Day Eventing, individual and team. She fucking hates the Dressage phase (don't blame me, I'm an eventer too), but she's also got the steadiest hands and the quietest seat in the sport, so good luck getting a lower score.
Joe in.... Football? Rugby Sevens? Maybe Fencing? the Man is too multi-talented, I am open to ideas.
Booker is another likely candidate for Football. Or, interestingly, Handball? Apparently France is like the four-time European champions of Handball. 🤷‍♂️
Nile is another multi-talent, but since Team America is known to dominate in Athletics (344 gold medals!), let's consider her for 110 or 400 meter hurdles, pole vault, maybe high jump? Anyway she's a badass, she could do the Decathlon and make it look like a walk in the park.
Obviously they are all great friends that get up to a variety of shenanigans in the Olympic Villages (of which they do not all belong to the same ones, because who puts Equestrians with Sharpshooters and expects the place not to burn down?). There's shit-talking, romance, broken carbboard beds, you get the idea....
PLEASE SEND YOUR THOUGHTS SO I CAN WRITE SOMETHING
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elxgantcaptain · 4 months ago
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/ Hook bathing in a rock pool or an oasis... Hook chillin in a hotspring.... Hook doin that nude >>
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paleancuninarc · 4 months ago
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// Like this for a starter <3
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