#Rosmontis (arknights)
Explore tagged Tumblr posts
Text
Arknights: Before Summer
#arknights#muikagifs#arknights gif#arkn#ak#arknightsource#arknights amiya#arknights kal'tsit#arknights rosmontis#ak amiya#ak kal'tsit#ak rosmontis#amiya#kal'tsit#rosmontis#arknights edits#ak edit#akedit#amiya arknights#rosmontis arknights#kal'tsit arknights
796 notes
·
View notes
Text
el wiwi...
555 notes
·
View notes
Text
ㅤ❥ㅤassorted cats @pridewishes event day iv. felines do not edit. like / rb / credit to use.
#pridewishes2000#arknights#goldenglow#goldenglow arknights#rosmontis#rosmontis arknights#jessica arknights#kazemaru#kazemaru arknights#kal'tsit#kal'tsit arknights#heidi arknights#icons#pride icons#arknights icons#★ ALL#★ EVENT
55 notes
·
View notes
Text
Most powerful casters at Rhodes Island:
80 notes
·
View notes
Text
for me one of the best scenes in lone trail was when Rosmontis was calmed down by Ifrit, since the context behind it makes it so good. From what we know the only two people that can deal with Rosmontis when she's like that are A. Amiya who has weird empath power, and B, Logos who from what we've seen is very good at shutting down arts. Both of which making them exceptionally good at handling Rosmontis when her arts are out of control.
Ifrit has none of those things, but what she does have is empathy for what Rosmontis went through, having her own experience that's a lot like hers. They we're both put through horrible experiments with long lasting side affects in an attempt to turn them into super weapon nearly dying in the process for each of them. Both of them were also taken in by a new family (elite ops kal'tsit and later doctor for Rosmontis and Rhine fam for Ifrit With this family acting as an anchor for both of them. The two of them were essentially sacrifices for Columbia's scientific growth. And it's through these similar experiences that Ifrit is able to reach out to Rosmontis and calm her down with out any special powers just her empathy and a touch of tenacity.
#arknights#rosmontis arknights#ifrit arknights#I really like rosmontis and ifrit this event there both really well written#and rosmontis especially shines in scenes without the doctor since I feel they baby her to much when their around
80 notes
·
View notes
Text
very SPOOKY rhodes island halloween costumes!!!
#arknights#amiya arknights#rosmontis arknights#hoshiguma arknights#durin arknights#ethan arknights#manticore arknights#kal'tsit
94 notes
·
View notes
Text
today's rosmontis breakdown moodboard
9 notes
·
View notes
Text
In Rosmontis' files, Kal'tsit writes:
[In the old mythologies, there exists a miraculous plant that helps those who cannot face their memories to be brave and courageous. From here on out, her codename will be Rosmontis.]
The "old mythologies" here, of course, is Precursor civilization gamer culture.
One of the funniest things about AK is still Rosmontis' codename.
You see, they really wanted to hammer home the rosemary motif, as rosemary stands for remembrance and can also strengthen brain connections, thus stimulating memory. The scientific name for the rosemary plant is Ros marinus, meaning "dew of the sea".
So why is she named Rosmontis, instead of Rosmarinus (or perhaps Rosmarina)?
Well, we all know what the sea stands for in Terra, don't we. Most bodies of water there are "fake seas" as the real seas are...well, the Seaborn are there and many people thus fear the sea. The sea bears negative connotations for most.
Which is likely why they instead opted to go for "mountains" instead of "sea". Which makes "Ros montis", aka..."Dew of the Mountains".
Rosmontis is literally named "Mountain Dew".
604 notes
·
View notes
Text
You did well , my darlings
#arknights#arknights fanart#arknights amiya#arknights rosmontis#arknights raidian#anime aesthetic#anime style#simple art#anime fanart#illustration#arknights art#cute#artists on tumblr
857 notes
·
View notes
Text
BIRTHDAY DAUGHTER!!!
#i could say more but i worked on it all night long and its now 7 am#help#arknights#stalkiwiart#ifrit#mayer#magallan#ptilopsis#olivia silence#saria#rosmontis#kafka#eyjafjalla#muelsyse
447 notes
·
View notes
Text
How the Arknights Community was Wrong on One of Arknight's Most Powerful Classes
Or, alternatively, you all need to apologize to Rosmontis right now.
Flingers are experiencing a modern Renaissance right now. Thanks to the release of Wis'adel and the introduction of Rosmontis's absolutely busted IS module, it seems like things are on the up and up for Flingers. Even Greyy the Lightningbearer is a common sight in high level IS runs, and he doesn't even have a broken module.
How on Earth did this happen, when it wasn't very long ago that Flingers were the butt and punchline of their own joke?
The Original Let's start with how the archetype was introduced into the game: Rosmontis. Rosmontis was released alongside Mudrock for the Chapter 8 release event, and the reception was pretty mixed. Rosmontis was a limited operator, and to this point, limited operators in Arknights had been pretty middling. Nian wasn't really conclusively better than Hoshiguma, and W was good but nothing special. We were not at the point yet where Dusk or Skadi the Corrupting Heart had been released, so the running joke was typically to roll on the other operator on a limited banner. Mudrock was a really strong laneholder that still sees a lot of use today, and Weedy is by far the strongest shifter operator ever released.
It's also worth noting that Rosmontis was released during a general downturn of opinions on AoE ranged operators. Leonhardt and Meteorite were considered actually quite strong in the early days of Arknights, and I know this must sound crazy, but Mostima and W were actually super hyped for their release. People thought Mostima, base-ass Mostima with no modules, was good. But after CC Blade, and a general stint of CCs where AoE operators made relatively poor performances, the tide had shifted. Operators like Eyjafjalla and Angelina (god remember when Angelina was considered really good. Well I guess she is now. Regardless) had AoE capabilities but were much cheaper in DP and had solid secondary skills for dealing with single enemies. So people were generally pretty down on AoE operators, which wasn't helped later on by the release of Passenger, an operator considered so bad it resulted in several attempts by Hypergryph to make him better (the retrospective view is that while Passenger was bad, he was made out to be a lot worse than he was, a view I agree with).
These two factors did not help the views of Rosmontis as an operator, but it was also further not helped by what content was available to use Rosmontis in: Contingency Contract. Rosmontis, tragically, released after the first theme of Integrated Strategies came and went, and so the only high level content available to use her in was CC. CC is particularly harsh to Flingers as we'll discuss, but this is also something that Wis'adel has managed to avoid as there hasn't been a CC since her release. The only difficult content since Wis'adel's release has been IS and RA, two game modes that honestly favor Flingers as we'll discuss later on. There was just nowhere to use Rosmontis in more difficult content where she didn't feel bad.
Flingers are a pretty interesting subclass, and Arknights has really not designed any subclasses to be like them, ultimately. They have a very impressive attack range, higher bulk than other ranged operators, and a unique gimmick to their attacks: they will deal an additional hit of damage, but one that only has 50% of their ATK. In addition to this, Flingers are the only Sniper subclass that cannot hit aerial enemies without certain conditions being met (Wis'adel's S3, Rosmontis S3 with an aerial blocker).
In general, this results in a class that is very good at dealing with large groups of enemies with only modest DEF stats. This is because DEF ends up having an increased effect on Rosmontis' damage, because it will apply to both of her hits. An enemy with 375 DEF will, after the 175 Def ignore from her talent, reduce her attack damage by a total of 400.
This for a lot of people was sort of the final straw that broke the Rosmontis back. Her vulnerability to enemies having DEF was a problem, and it was generally stated to be in a way that other DPS checks would avoid. In addition, if we take a look at ideal DPS scenarios with the introductory 6-star for each Sniper class:
Ray: 1,346.22 Narantuya: 1,062 Schwarz: 880.28 Exusiai: 815.99 Chen the Holungday: 647.17 Rosmontis: 601.71 Fartooth: 583.88 Rosa: 539 W: 373.93
Rosmontis is very middle of the pack, losing in particular to Exusiai. Now, Exusiai also had the problem of being very soft to enemy DEF stats. Honestly, it should be noted that Rosmontis was always hitting higher DPH than Exusiai would for her normal attack damage.
(I've been getting really into Desmos lately)
Now this is all just auto-attack stuff and I don't want this to be exclusively a Rosmontis analysis by any means (although it's coming). The point here is that there was a pretty common conception that Rosmontis didn't really have a place in the meta, because Exusiai was so dominant in that spot. It's not hard to understand why. If we look at their S3 DPS really quickly...
At low DEF values, Exusiai is overdominant. This isn't super surprising, as she has a lot of factors working in her favor: a busted 5 hit S3, an attack interval reduction as well as a sizable ASPD buff from her talent. But it doesn't take a huge amount of defense for Rosmontis to come out on top. The specific DEF number is 580, roughly. Then, the perks of Rosmontis's S3 come to light: it's larger DEF ignore, it's halved attack interval, and it's much larger ATK buff.
This being said, there are still things working against Rosmontis, like her skill cycle being very long, and her own ATK buff resulting in Warfarin's buff being diluted compared to Exusiai. If you take a look at CC results, it is true that Rosmontis only has one top to her name: CC Spectrum, where she is part of a Risk 31 clear alongside Exusiai, which is pretty cool. But CCs, which often increase enemy DEF while reducing friendly ATK, are just very harsh to Flingers. Given that it is a class so sensitive to DEF and ATK changes to hit breakpoints, most CCs just hit Rosmontis in a double bind.
Funnily enough, Exusiai also doesn't have any top clears in CC past this point too, which is interesting to point out.
(For those counting: Rosmontis: CC5 Exusiai: CC1, CC5)
Rosmontis' position probably wasn't helped past this point by the release of Chen the Holungday either, and the rest is history. Rosmontis goes down as one of the weaker 6-stars in the game. People feel bad when they roll her. People on this website nurse weird ass grudges against her.
The Blip
It would be remiss of me to not remind people about Greyy the Lightningbearer. Greyy was a 5-star, which means that 99% of players ignored his existence, Gamepress made a dogshit summary about him that was made by people who don't play the game, and life moved on. We're going to talk about Greyy in more detail later on because he is important to talk about...
Oh well right now
Lone Trail: The Update That Should Have Changed Everything
Lone Trail was a super massive event, releasing three 6-stars that can be kindly regarded as "good but nothing amazing, bad, and my wife". It also introduced to the game the Flinger Modules, and I'm going to tell you all a secret. You and me, real close now.
It's fucked up these modules didn't receive more hype.
These modules gave Flingers a second shockwave hit. Now that doesn't seem all that impressive. After all, you might think to yourself, that shockwave still deals 50% damage. But the addition of an extra shockwave really changed the numbers of the game, because it meant a huge chunk more damage.
At minimum (673 DEF roughly) this module improves her damage by about 45%. That's pretty crazy for a module as it stands, but if you want to see the full chart, here you go. Arknights Youtubers hire me.
The extremely high peak there, where Rosmontis is doing more than triple the damage she was originally is actually getting to the exact point where Rosmontis without a module moves towards dealing scratch damage. This is pretty common with modules involving physical DPS operators, such as Blaze, to have very unique high points.
But this is 45% just off of, what is essentially
An extra shockwave
60 more points of DEF Ignore
+75 ATK attribute
This is a remarkably tame talent upgrade. The base effect, the second shockwave, is pulling so much work here. These numbers will be a bit more tame when you compare with S2 (already comes with +2 shockwaves) or S3 (already has some DEF shred) but this is still a very impactful module.
It also impacts the stun chance on her S2. Without her module, and having 4 total hits per attack, this puts her stun chance at roughly 59.04% per attack. The additional hit raises those chances to 67.232%. Not a massive increase, but it does help to patch up her odds.
This is also why Greyy's module was so important. Greyy's slow is tied to his talent, and hence the jump from 2 hits to 3 hits is very notable. Without his module, Greyy has a 64% chance to slow the enemy with every attack. With his module, those chances go up to 78.4%! That's pretty significant! He also deals 15% more damage to Slowed enemies too, which is a pretty strong mod on top of the extra shockwave. I haven't actually done Greyy's numbers, but it really does make him a lot more consistent at slowing enemies.
So now we're here, with Flinger's getting a surprisingly good module. They now deal 3 hits per attack, with Rosmontis dealing 5 hits per attack with her S2, which is actually relevant for Lone Trail (Rosmontis can remove a clean 250 DEF with every one of her attacks during her S2 against Arc Screenguards). So what happened?
Well...Flingers weren't popular, were widely regarded as a flawed class, and mostly passed over. It just wasn't worth it to people to raise Rosmontis or Greyy the Lightningbringer even if you had some inkling their module was good.
The Return of Integrated Strategies and Reclamation Algorithm
A miracle the likes of which Hypergryph may never do again...well okay maybe they will, they do be kind of nailing it on the alternate gamemodes, we have the return of Integrated Strategies and Reclamation Algorithm. These modes are actually uniquely situated in comparison to CC to benefit Flingers over other classes. This is largely because of how these modes chose to scale difficulty and the tools they give you to combat this.
In IS, enemy difficulty typically results in scaling HP and ATK buffs, and that's it. It's rare to see enemy DEF buffs in IS. In addition, many relics in IS focus on increasing ATK or ASPD or improving damage dealt. Flingers get much and much better when they deal damage with their shockwaves, and it is pretty easy to do that in IS. Rosmontis's S2 is of special note here: with her module, it deals 5 hits of damage, which means it benefits from ATK buffs to the same degree as Exusiai does, but with a lot of added perks. DEF ignore, a moderate AoE radius, and a chance to stun. This skill is way more dangerous with additional ASPD.
Greyy also benefits a ton here. Extra ASPD allows him to basically permanently lock down entire groups of enemies with slow. This is something that can also sort of be done with Chain Casters, but notably, Chain Casters can only slow down a certain number of enemies at a time with each of their attacks. Since slowed enemies tend to create clusters, Greyy can slow down entire waves of enemies with his attacks, while still dealing pretty impressive damage.
The only issue is the aerial enemies. I haven't mentioned this up until now, because in my opinion, it is the single most overhyped drawback in the entire game. There are tons of events and chapter releases where this basically doesn't matter. Aerial enemies are, for all intents and purposes, rather rare in Arknights. But in IS this is important. Flingers need some degree of map knowledge to use well. But your Sniper ticket is not necessarily the only solution to aerial enemies in any IS, and chances are you'll find more than one. For IS3, you can pick up Kroos Alter and Rosmontis and in the grand majority of situations be completely fine.
Of course, if you play IS5, this basically isn't an issue and Rosmontis is the second stronger Flinger in the game, and I think arguably the second strongest Sniper pick?
I almost forgot RA by the time I went to post this, so it's a good thing I went back because, yes, Flingers and Rosmontis are also good there too. It's literally designed for Flingers to be good, it's huge mobs of enemies all clustered closely around each other. You can use Provisions to give Rosmontis a ton of ATK or ASPD and watch her go ham on like 115 exploding spiders. They also have amazing range for vision on resource maps and have multi-hit mechanics for those stupid locks.
It's like, impressive how nicely Flingers slot in here. I'm really curious how Greyy feels when you give him one of the ASPD provisions so he has +60 ASPD.

Rosmontis CRAVES your Coagulate Supplements!!!!
The End-Times: Wis'adel and Rosmontis's Busted Module
If you've ever wanted to know how we got to this renaissance, it was Wis'adel being released, having absolutely busted numbers on her kit that basically ensured that her shockwaves would always do damage, and then going and soloing IS3 A15 like it was fucking nothing.
Wis'adel proved Flingers could be fucking fantastic.
Rosmontis has actual problems in her kit, she's ultimately a pretty early Limited operator with all the design choices that carries. Wis'adel is what you get when you ask "how far can a Flinger go?" The shockwave mechanic works well with her huge numbers and her shadow status effect. Her summons work to keep as many enemies as possible attached with a shadow. Her blast radius is massive. Honestly the fact she can blow up the UFOs in IS3 barely matters.
Soon after that, Rosmontis got her specialized Module. I've seen people complain about this. You're wrong. There's no fucking way this module should be allowed to be used in general content. It is, in fact, maybe the most busted specialized module they've released. It completely changes Rosmontis as an operator. Benefitting from Caster relics is insane for themes like IS3 which has a ton of genuinely broken ones, her new and improved equipment are insanely powerful, and the fact that she allows every Sniper and Caster to create a free rather tanky blocker with a crazy debuff effect is like
You understand this module is nuts? Surely?
The trait wouldn't really make Rosmontis meta anyhow. It would improve her damage by a lot but puts her, rather frustratingly, into the camp of mixed offensive operators who now have to worry about enemy RES values coming into play. Plenty of the enemies with decent DEF stats that Rosmontis struggles with now also come with sizable RES stats. As I've mentioned in my brief thoughts on Dagda, there are a ton of enemies Dagda hits harder by brute force than Indra does by trying to side-step the bigger stat.
It's also okay that the module is IS only, because IS is where Flingers are just at their best. Nothing is stopping you from using Rosmontis in general content, especially with her still really good BOM-X module!
Flingers, ultimately, are just a well-designed class. They have great range, AoE, and having extra instances of damage is always incredibly powerful. I do think Rosmontis has some kit issues, but I also think that a lot of people immediately dismissed her as bad based on community consensus. You want to know a cool thing about Rosmontis I haven't brought up yet? She can attack invisible enemies with her S3. Invisible enemies feel a lot more common than aerial enemies do, hell Lappland the Decadenza's event is literally a bunch of invisible enemies.
But like, that's never seen as a positive to Rosmontis unless you're a Sniperknights player and then you might just say Totter is better (and I get that, he is a bit more consistent). Rosmontis can hit an entire enemy type with her S3 that Wis'adel can't, but it's seemingly never mentioned. It's just...this community is very strange, you know?
Try Rosmontis out, hell try her out with Shamare or Warfarin. If you use Exusiai a bunch (godspeed soldier it's been rough since the Chen days), you probably already have those operators. Try Greyy out too. Then, if you really want the challenge, E0 Level 1 Wis'adel. Come on. You know that's better than like half the cas-
167 notes
·
View notes
Text
Now I draw the characters my friends like
i drew some of the characters i like
#valen's art#my art#fanart#arknights#arknights fanart#rosmontis#rosmontis arknights#Pallas#pallas arknights#goldenglow#goldenglow arknights#cronin#cronin arknights#surtr#surtr arknights#heidi#heidi arknights#blemishine#blemishine arknights#ptilopsis#ptilopsis arknights#andreana#andreana arknights#manticore#manticore arknights#shout out to the person that noticed I like a lot of medics btw#it didn’t happen on purpose but I love all the medics#and it’s a funny coincidence because I’m a nursing student myself#also my friends and I share similar tastes in characters obvs.. so I drew some of their faves already
629 notes
·
View notes
Text
The IS exclusive Healer Touch is pretty neat in general and I like her design quite a bit:
But my favorite thing about her is this voiceline of her's which is just so very over-the-top edgy to me in a way I think is hilarious. (respect):
It's even funnier when you think about how the Rhodes Island Elite Operators are basically Rosmontis' family and the influence they've definitely had on her.
314 notes
·
View notes
Text
Arknights Blorbissimo Series
#201 – #210
#arknights#leto#sussurro#ling#breeze#lin#czerny#specter#chilchuck#rosmontis#projekt red#yup we already got#dungeon meshi#in here#animalified#blorbissimo series#gaemms art
188 notes
·
View notes
Text
Forgot to reupload this for Valentines. I did not make it for Valentines but I might as well upload it for Valentines because... it fits the theme.
I do not talk much about shipping related stuff. But my actual headcanon regarding Amiya is that she is gay but she is too focused on other stuff to have time for a relationship right now.
There is some cute Amiya/Zuo Le art but I tend to still prefer reading Amiya as gay. Or at least preferring women.
3 notes
·
View notes
Text
I was re-reading the Rhine labs manga and really liked the parallels between Silence and Saria/Rhine and Silence and The Doctor/Kal'tsit/Rhodes.
Also bonus page
202 notes
·
View notes