✦ Soo... recently I've get into the Roblox game PRESSURE...
✦ AND IVE MADE A LITTLE GUYY
✦ He is Z-057, the Furtive. Real name is Muriel ■■■■■■.
✦ He is called like that because he is fast, sneaky and can flee situations by simply running through the vents and small places thanks to his squish body. We can just SQUEEZE him and he will be alright.
✦ Also, he may see all cute and everything but he got a mouth behind his head. That's kinda how he eats and talks...
✦ He is insecure of his translucent body :c
✦ Yes, that weird mouth he has is still capable to speak. But it is very.. odd..
✦ He is a nuisance to Sebastian, even tho he helps him to collect things to sell for the Expandables. Muriel doesn't mind Sebastian's annoyance towards him, as long he isn't all alone in the Hadal Blacksite 😭
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Nymph Searchlight
The Nymph Searchlight is a young [20 year old: a baby, for its species] Searchlight specimen that Urbanshade has carefully raised to document Searchlight behaviors and lifespans. Its purple coloration is due to its age, as Searchlights start off pink/purple in coloration to prevent Squiddles from becoming hostile to the otherwise defenseless babies.
[See below the cut for extra lore, explanation of mechanics, and transcript of the image.]
TRANSCRIPT OF REFERENCE
Found in Heavy Containment in an XXL tank. Spawns with 1-5 Searchlight Kibble nearby. No document, as this is a normal, non-experimented, but young, Searchlight.
This searchlight can be used as a flashlight-like item, needing Wall Dweller Flesh [80], Searchlight Kibble [25], and Party Special [500] to stay lit. Its light is dim, and it tends to stare at Squiddles, Turrets, False Doors, and hidden Wall Dwellers.
However, having this baby Searchlight in your inventory will wreak havoc upon you and your teammates when you encounter the Adult Searchlights in the Grand Encounters.
This Searchlight is only about a foot in length despite its age [23yo] and is purple due to an adaptation of Searchlights: they only gain their orange coloration later in life when they're capable of of easily killing and eating Squiddles, which are otherwise a big threat for these small babies.
TRANSCRIPT OF BADGES
You Monster
Kill the Searchlight Nymph by letting it out of its container in a dry room without picking it up within 30s.
Are you proud of yourself?
Take the Searchlight Nymph back to Urbanshade alongside the Crystal. Rewards the player with 100 extra kroner.
Happy Ending
Release the Searchlight Nymph to its family in the Final Encounter. Rewards the player with the Nymph jumpsuit: a black jumpsuit with orange and purple coloration on the bands and Urbanshade logo.
EXPLANATION OF MECHANICS
The Searchlight Nymph is a flashlight that requires Wall Dweller Flesh, Searchlight Kibble, or Party Special to stay charged. If you have a Gummylight, you can also give that to the Nymph, which it will slowly extract charge from [takes 1m] and then spit back out.
However, this cute baby is not just a flashlight, it is an actual living thing.. with parents that are looking for it. Searchlights aren't good parents, usually, having large communal clutches reaching to the millions, but this offspring is extremely healthy, and the last alive of its siblings, due to the Anglers, Squiddles, and Parasites killing the rest of them.
The Nymph only spawns at room 60 or higher, but cannot be found in The Ridge, as it only spawns in Heavy Containment rooms. You have to swim into its tank with the Nymph Container item, catch the Nymph [as it swims away or thwacks you with its hooks, dealing 1 damage every 10 seconds] and then it can be used.
It can be released into any room with water [though why would you want to do that?] and can be dropped into dry rooms, in which it will die after 30s if you don't pick it up again.
The Nymph is also, admittedly, not a very good flashlight. It looks wherever it pleases: though it can warn the player if there's a Wall Dweller, Squiddle, Turret, or Good People, as it likes to stare at these threats.
However, the Nymph's usefulness quickly turns to hazardous, as during the first Searchlight Grand Encounter, the Nymph will cry out to its parent, rapidly circling its small enclosure and bopping its head against the glass, causing the Adult Searchlight to spin around the room 15% faster than before. You can release the Nymph in order to get it to stop crying, but this will kill the searchlight, and that's just plain cruel, since you're doing it in sight of its parent.
During the second Grand Encounter, the Nymph will repeat the same bullshittery it did in the First Encounter, causing all three Searchlights to go into a frenzy looking for the crying Nymph, increasing their speed by 20%. However, they will occasionally butt heads, starting a small scuffle, allowing the player to continue repairing the cables.
However, you now have the opportunity to release the Nymph back to its parents, which will cause one of the adult Searchlights to stop looking entirely, instead, keeping an eye on the Nymph, retreating to the outskirts of the Trench. This will also change the Lucy cutscene at the end, in which two Searchlights chase after you instead: one being crushed, and the other narrowly escaping Lucy's foot, quickly turning back to care for the Nymph instead.
This also minorly changes the end cutscene as well, the Nymph poking its head out of the submarine dock, waving goodbye with one of its hooks, before popping back into the water. [This was something Urbanshade staff accidentally trained the Searchlight to do.]
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