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#Princes of the apocalypse pdf assistant
pinertecno · 2 years
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Princes of the apocalypse pdf assistant
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PRINCES OF THE APOCALYPSE PDF ASSISTANT FULL
PRINCES OF THE APOCALYPSE PDF ASSISTANT FREE
PRINCES OF THE APOCALYPSE PDF ASSISTANT FREE
Feel free to streamline it so the group doesn’t go to an area you haven’t read/prepared yet. This can be a very bewildering adventure, as it is so wide open. New DMs: If you are a new DM, keep in mind that you are free to change anything you want in this adventure. This works especially well with the “haunted keeps,” especially Scarlet Moon Hall. Stealth Phoenix: Sneak around/infiltrate. Faction Play: Team up with one temple to sabotage or destroy another temple. The four elemental temples do not get along and frequently clash. Wide Open: In this adventure, the group is free to approach each location how they like. It also doesn’t seem to make much sense for the heroes to search for the delegates in Red Larch considering where the ambush took place. There are a lot of situations where, if you look at the map, it doesn’t really make sense why the bad guys went all the way to X for Y. It says she’s in area W17, but there is no W17. The Map Scale is Off: It doesn’t match previous maps of the region One of the delegates (Teresiel) was supposed to be put in the fire node but she was omitted. Errors: This adventure has a number of errors in it. I would guess that for most groups, the Fire Node is the scene of the final battle. The group shows up and we have a big, epic final battle. The last surviving prophet starts a ritual in their node to summon their master. The heroes go to the Fane and kill another prophet. One goes to the Fane of the Eye, the others go to nodes. Once that happens, the other leaders hear about it and flee below. It will probably be Aerisi if the group goes to the Temple of Howling Hatred first. The heroes kill one prophet – their choice. Once the group gets into the elemental temples, things go like this: 1. Killing the Prophets: This has confused a lot of people, so I want to lay this out right at the start. Especially that dragon turtle hoard in the Temple of the Crushing Wave. To me, this adventure feels stingy on treasure. That said, if you don’t use them, you should pull out the magic items like Orcsplitter and place them in something you are running. Players feel like they’re playing through “filler” and enthusiasm for the whole endeavor begins to drain away. In my experience, when you deviate from the main story and go off on a tangent, it can really hurt your campaign. The problem is that this book has too many scenarios! Some of these side adventures have absolutely nothing to do with the plot.
PRINCES OF THE APOCALYPSE PDF ASSISTANT FULL
Chapter 6: This chapter is full of side adventures. There’s a lot of great material and it would be a shame to miss out on running it. I highly recommend that you read them, write down the ones you like, and then plan out when you want to use them. In my opinion, the coolest stuff is all of the little cult retaliations and side schemes that litter a number of sections. Information is Spread Throughout the Book: The hardest thing about running this adventure is that there are all of these cool little things that are hard to remember and find when the time comes to use them. The factions are mostly used for Adventurer’s League play. This is another thing you can scrap if it doesn’t suit you. The Factions Aren’t Important: There are quite a few faction NPCs in this book, but they’re of little consequence. There really isn’t a lot of interaction with the delegates and the heroes don’t rescue them for a very long time. You’ll just need to make up your own hook. The Delegates are Non-Essential: This is the hook for the adventure, but if you decide you don’t want to use them, writing them out takes almost no effort. Power Score RPG When you’re getting ready to run Princes of the Apocalypse, I think there are a few things to keep in mind. I also recap various D&D streams and wax poetic on a variety of D&D topics. I write guides to adventures and monsters. pdf is an extension of my blog, Power Score RPG. The goal here is to save you time when preparing this adventure and maybe even help you get a better handle on it without having to wade through a million pages, flipping back and forth. We’re going to go through the book and sort it out. Introduction and Overview This document is a guide for Dungeon Masters running the Dungeons & Dragons 5th Edition adventure Princes of the Apocalypse.
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theonyxpath · 7 years
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Another beautiful Chris Huth illustration from Cavaliers of Mars, this time in crisp, detailed, black and white line-art. Aesthetically, this is a look that our recent projects have tended to move away from in favor of staying current with audience expectations of full color, or at least some color. But it is a style and look I’ve always enjoyed and I was thrilled Rose wanted Cavaliers to embrace this style of art.
It’s also a style that I started with and love working in; pen and ink, mostly with a crowquill pen and some brushwork. As far back as the graphic novel I wrote and drew in grad school (based on a series of adventures in my D&D world), and a style I returned to recently for Nocturnal Media‘s re-push of the “Storypath Cards”. (No relation to our StoryPath System). Which are still coming soon, I hear.
    Lasombra for Prince’s Gambit clan card by Mark Kelly
      To continue the theme of what I’m up to, and you can see what else we’re all up to down in the BLURBS! section, here’s a rundown of the things on my To Do list for this coming week with no explanations provided:
Contact FG
C20 needs bookplate and dice- Q
Remind Q-Workshop *
Guys for Roll20/FG projects
Modify and create 2yr contract
Reply Ben
DE2 BackerKit finish*
Need W20 emails for Dice Roller
Write note for Pentex cover*
Reply Ed
Reply Rand
Start CtL2 KS
Talk Rose’s friend
Talk Eddy- SP rules
Sure would like to see Blade Runner
That’s what I’m starting the week with, and the real start on these items is always after getting this blog done each week.
    Beast Players Guide illustration by Brian LeBlanc
      The good news is that at the end of the week I’m going to attend the Save Against Fear convention in Harrisburg, PA. About 90 minutes away in the center of the state. Long time readers of this blog will no doubt recognize this con, and may even recall I’ve a big supporter since it started.
Why this con? Well, it’s run by the Bodhana Group, a non-profit organization of therapists, and proceeds go towards their efforts to meld their therapeutic techniques with tabletop gaming. This is a smart group of folks, and their mission to help people using RPGs is one that I’m proud that Onyx Path can be a part of.
Time and again, I’ve been told stories by members of our community about how X-game changed their lives. People who were able to confront their fears by first facing them in-character. Who learned how to deal with a social issue by playing through the permutations in-game. Who found a way to better face and understand their own lives through roleplaying sessions.
And people who were able to just generally deal with the real world by spending time in fictional ones. Some of you may have heard these sorts of things too, or even had this kind of experience while playing, yourselves.
The Bodhana Group are taking those general examples I’m giving here as springboards to a well-considered program of healing and therapy that provides tangible assistance to those who need it. They are doing the work to take these projects Onyx Path and other RPG companies create as entertainment and turn them into transformative tools that can intentionally change people’s lives.
Making cool games is very satisfying, and I love doing it, but what they do: that’s what art is all about.
    Giovanni for Prince’s Gambit clan card by Mark Kelly
    So come by to the Save Against Fear con if you are anywhere near the middle of Pennsylvania and lend your support for their great cause. (And if you are, it might just be the only thing to do in the middle of PA.) I’ll be there Saturday and I’ll be on a panel or just walking the show and talking to folks, and I’d love to say hi.
Different Worlds, One Path!
      BLURBS!
ON SALE!
YOUR COVER IS BLOWN! The Demon: The Descent Bundle of Holding  runs until the 23rd – unlocking new books as it runs!  http://ift.tt/ZkIwwy
      KICKSTARTER:
  The Cavaliers of Mars Kickstarter is closing in on 700% funded, with Stretch Goals including an Exclusive T-Shirt, an increased art budget, Postcards from Mars, and we’ve passed the goal that completes an additional book: City of the Towered Tombs, describing the bustling canal city of Vance, from the brooding waters and desperate criminals of the Dredge to the beautiful environs and macabre spectacles of the Hangman’s Garden. Delve into the affairs of colorful nobles and the schemes of the desperate criminals in this look at Mars’ greatest remaining city! If all that sounds interesting to you, here is the link: http://ift.tt/2jF6HdQ
  ON AMAZON:
  We’re delighted to announce the opening of our ebook store on Amazon! You can now read our fiction from the comfort and convenience of your Kindle. Our initial selection includes these fiction anthologies: Vampire: the Masquerade‘s Endless Ages, Werewolf: The Apocalypse 20th Anniversary Edition‘s Rites of Renown: When Will You Rage 2, Mage: The Ascension 20th Anniversary Edition‘s Truth Beyond Paradox, Chronicles of Darkness‘ God Machine Chronicle, Mummy: The Curse‘s Curse of the Blue Nile, and Beast: The Primordial‘s The Primordial Feast!
And now you can get these books in the Barnes and Noble Nook store too!
Vampire: The Masquerade: The Endless Ages Anthology
Werewolf: The Apocalypse: Rites of Renown: When Will You Rage II
Mage: The Ascension: Truth Beyond Paradox
Chronicles of Darkness: The God-Machine Chronicle Anthology
Mummy: The Curse: Curse of the Blue Nile
Beast: The Primordial: The Primordial Feast Anthology
  And here are six more fiction books:
Vampire: The Masquerade: Of Predators and Prey: The Hunters Hunted II Anthology
Werewolf: The Apocalypse: The Poison Tree
Werewolf: The Apocalypse: Songs of the Sun and Moon: Tales of the Changing Breeds
Vampire: The Requiem: The Strix Chronicle Anthology
Werewolf: The Forsaken: The Idigam Chronicle Anthology
Mage: The Awakening: The Fallen World Chronicle Anthology
  Andand six more more:
Vampire: The Masquerade: The Beast Within Anthology (Kindle, Nook)
Werewolf: The Apocalypse: W20 Cookbook (Kindle, Nook)
Exalted: Tales from the Age of Sorrows (Kindle, Nook)
Chronicles of Darkness: Tales of the Dark Eras (Kindle, Nook)
Promethean: The Created: The Firestorm Chronicle Anthology (Kindle, Nook)
Demon: The Descent: Demon: Interface (Kindle, Nook)
And even more books are going up on Amazon and the Nook store on Wednesday!:
Vampire: The Masquerade Dark Ages: The Cainite Conspiracies
World of Darkness: Strangeness in the Proportion
Vampire: The Requiem: Silent Knife
Mummy: The Curse: Dawn of Heresies
Scarred Lands: The Walled Warren
    We’re working with Studio2 to get Pugmire out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the Screen, and the official Pugmire dice through our friends there!
http://ift.tt/2w0aaEW
    Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://ift.tt/1ZlTT6z
You can now order wave 2 of our Deluxe and Prestige print overrun books, including Deluxe Mage 20th Anniversary, and Deluxe V20 Dark Ages! And Screens…so many Screens!
And you can now order Pugmire: the book, the screen, and the dice! http://ift.tt/1pOsnTb
    ON DRIVETHRURPG.COM:
A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. The most populous continent of Scarn, Ghelspad, plays host to vast unexplored regions, hides unsolved riddles from ancient cultures, and taunts adventures with the promise of undiscovered riches hidden among the ruins of older civilizations.
Yet the myths of the Scarred Lands are relatively recent events. The effects of the Titanswar still ripple through the world, and the heroines and villains of many of these stories are part of living memory, if not still living.
The Award-Winning Fantasy Setting Returns
Scarred Lands has been a favorite fantasy setting since the release of the Creature Collection for the d20 System in 2000. In subsequent years, over 40 titles were published for Scarred Lands, making it one of the most fully supported fantasy RPG settings ever and the premiere product line of Sword & Sorcery Studios.
Available in both 5th Edition and Pathfinder compatible versions! PDF and PoD formats available this Wednesday!
  Heroes, Villains, and Others in Between! 
This tome is a revision of the original book by the same title, originally published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), for use with the Scarred Lands Player’s Guide. 
Champions of Gods and Titans 
The Wise & the Wicked introduces a rogue’s gallery of the Scarred Lands’ movers and shakers, characters who carry out the will of the gods or the fallen titans. These non-player characters can be friends, enemies, or simply convenient resources for the player characters in your game.
Inside, find villains such as King Virduk of Calastia, the Black Dragon, along with his wife, the beautiful (and black-hearted) Queen Geleeda; the Grand Vizier to King Virduk, the wicked warrior-mage Anteas; and the sinister general of Virduk’s northern armies, Archduke Traviak the Steel-Fisted. At the other end of the spectrum, meet the gracious Lady Ariniel, the Swan Knight, champion of Madriel; Kimer the Shatterer, bearer of the Earth Sword of Scarn and tenacious foe of the titanspawn of the north; and King Thain the Just, the Aleking, ruler of Burok Torn. And many others beside!
Here you’ll find a fascinating compendium of characters from the Scarred Lands, but easily transported into campaigns set elsewhere. In addition, find multiple appendices full of new magic items and artifacts, class archetypes and prestige classes, new feats, new creatures and races, and more.
Available in Pathfinder and 5th Edition versions! PDF and PoD formats available this Wednesday!
        From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: God’s Own Country (Geist: The Sin-Eaters New Zealand 1950s). World War II is over and a new age of technology is coming, but a hidden storm threatens to overwhelm both the Maori and the European New Zealanders, flooding the world with the restless dead. The Bound are the last line of defense between a spirit-world gone mad and a sleepy island nation concerned with the advent of rock and roll and mourning their lost soldiers.
On sale in PDF and physical copy PoD versions on DTRPG! http://ift.tt/2kCGjSn
      EX3 Music Suite #1: Fanfare for the Chosen sounds off long and proud on DTRPG! http://ift.tt/2fHws8A
Fanfare for the Chosen includes inspiring soundtrack themes for each of the ten types of Exalted (Solars, Lunars, Sidereals, Dragon Bloodeds, Abyssals, Exigents, Getiminans, Liminals, Infernals, Alchemicals), to set the tone as you encounter these Exalted in your games or are seeking inspiration for new stories.
        From out of the Dreaming, the C20 Jumpstart: Yours To Keep PDF and PoD are now live on DTRPG.com: http://ift.tt/2fmlF3s
There is magic hiding everywhere. You just need to know where to look.
You are a changeling, a faerie soul hiding in a mortal body, fighting the chill of Nightmares and the oppressive weight of Banality with the pure creative power of Glamour. You have lived many lives, but the story of this one? It outshines them all.
In this hidden world, knights in steel and leather clash sword to sword outside the homecoming dance, dragons fly between skyscrapers, and fantastic castles rise from suburban lawns. A world of magic, intrigue, and adventure, and now that your fae side has awakened, it’s your world too.
“Yours to Keep” includes a rules and setting overview, as well as pre-generated characters and a complete introductory scenario for Changeling: The Dreaming 20th Anniversary Edition. It’s perfect for jumpstarting a new Changeling chronicle!
    The PDF and PoD versions of C20 are now on DriveThruRPG.com: http://ift.tt/2w4Eq2m
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised the World of Darkness. Seen by some as a lighter, more fantasy-based setting in the modern-day, and by others as the darkest game White Wolf had yet created, players had to face the question of what happens once creativity and magic fades from their world.
This 20th Anniversary Edition of Changeling: the Dreaming returns to that deceptively bright yet terrifying world and both compiles and completes the concepts of the previous two editions. Led by veteran White Wolf and Onyx Path developer “Blackhat” Matt McFarland, our writing team consists of longtime Changeling creators like Ian Lemke, Jackie Cassada, Nicky Rea, and Peter Woodworth, as well as familiar names such as John Snead, Maggie Carrol, Matthew Dawkins, and Krister Michl. One and all are dedicated to making Changeling: the Dreaming Twentieth Anniversary Edition the most playable edition yet – while not losing the wonder, awe, and majesty that Changeling is known for.
A revised and up to date look at the World of Darkness through the eyes of the Kithain – what has happened to the Dreaming in the last 20 years, and what is the state of Glamour and dreams?
Rules for all of the kiths including in 2nd ed, plus fan favorites from other books: selkies, piskies, clurichaun, and both Arcadian and Concordian sidhe.
Rules for the Gallain: The inanimae, the hsien, the Nunnehi, and others!
An overhauled and reimagined system for fae magic, including new Arts and the powerful but dangerous practice of Unleashing!
New full-color beautiful artwork as well as classic Changeling illustrations including remastered full page pieces of the kiths by Tony Diterlizzi.
          Calling all Good Dogs! The Pugmire Core Rulebook PDF is now available on DTRPG.com!
http://ift.tt/2wAaAp3
And the actual physical book, screen, and dice, are available to order on the IPR and Studio2 websites!
Studio2: http://ift.tt/2w0aaEW
          Satyr Phil Brucato beckons you once more into the Annex of Mage: The Ascension with this 300 page follow-up to M20. The M20 Book of Secrets is NOW on sale in PDF and PoD versions at DTRPG.com! http://ift.tt/2tKyJtb
More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book of Secrets features updated rules and setting material, such as…
An M20 FAQ Genres & Resources
Matters of Focus Justice & Influence
New Abilities, Archetypes, Merits & Flaws
Expanded Rules for Combat, Resonance, Wonders, Computer Systems, and More
This Ascension Continues…
        What dark secrets do the eldest vampires hold? Find out in Thousand Years of Night for Vampire: The Requiem! Advance PDF version available now on DriveThruRPG.com. http://ift.tt/2sV8lZR
You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up. Instead, I find myself restless, looking for the next thing.  There’s always a next thing, and I for one am not yet ready to die.
– Elder Kincaid, Daeva Crone
This book includes:
• Detailed instructions on creating elder vampires, including how to base chronicles around them
• A look into the lives of elders, how they spend their nights, who they work with, and why including their roles in both their clans and covenants
• New Devotions, Merits, and Rituals for elder vampires
• The kinds of creatures that pose a threat to elder vampires, including Inamorata, Lamia, Sons of Phobos, a new elder conspiracy, and more!
          CONVENTIONS!
I’ll be at Save Against Fear in Harrisburg PA on Saturday, walking the floor and chatting with folks. Might be on a panel or two. See above for my thoughts on this very worthwhile convention. http://ift.tt/2cE742J
  Fast Eddy Webb will be running Pugmire during the online convention Gauntlet Con: http://ift.tt/2sSctbs which runs from Oct. 20 – 22. Here is the sign-up link for the event which will be live-streamed. Currently three of six seats are still open: http://ift.tt/2xt3HaM
  In November, we’ll be at Game Hole Con in Madison, WI. November 2-5: http://ift.tt/2xsOnuzMonica Valentinelli (Hunter: the Vigil 2e, Dark Eras), Manda Collis (Exalted 3e), Scott Holden (Scarred Lands), Matt M McElroy (Operations Manager) and other folks from the OPP crew will be there!
  Also in November, the Onyx Path crew including Rich, Matt, Lisa, Neall, Dixie, and Meghan will be at the first ever PAX Unplugged in Philadelphia, November 17-19. http://ift.tt/2kBzmfv
  Planning ahead for 2018, we’re heading back to Midwinter Game Convention in Milwaukee, January 11-14, where we’re going to be bringing a big crew of many of your favorite Onyx Path designers and we’ll be running demos and making some special announcements at the show!  http://midwintergamingconvention.com
  And now, the new project status updates!
DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week):
First Draft (The first phase of a project that is about the work being done by writers, not dev prep)
M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition)
Monarchies of Mau (Monarchies of Mau)
Night Horrors: The Tormented (Promethean: The Created 2nd Edition)
Deviant: The Renegades (Deviant: The Renegades)
They Came From Beneath the Sea! Rulebook (TCFBtS!)
  Redlines
Kithbook Boggans (Changeling: the Dreaming 20th Anniversary Edition)
Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition)
  Second Draft
WoD Ghost Hunters (World of Darkness)
Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire)
Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition)
  Development
Signs of Sorcery (Mage: the Awakening Second Edition)
SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition)
Ring of Spiragos (5e – Scarred Lands 2nd Edition)
Scion: Origin (Scion 2nd Edition)
Scion: Hero (Scion 2nd Edition)
Trinity Continuum Core Rulebook (The Trinity Continuum)
Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
GtS Geist 2e core (Geist: the Sin-Eaters Second Edition)
The Realm (Exalted 3rd Edition)
  WW Manuscript Approval:
  Editing:
Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition)
Pugmire Pan’s Guide for New Pioneers (Pugmire)
Dragon-Blooded (Exalted 3rd Edition)
  Post-Editing Development:
W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition)
Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition)
DtD Night Horrors: Enemy Action (Demon: the Descent)
  Indexing:
    ART DIRECTION FROM MIRTHFUL MIKE:
In Art Direction
W20 Pentex Employee Indoctrination Handbook
Cavaliers of Mars
W20 Changing Ways
Ex3 Monthly Stuff
Scion Origins
Ring of Spiragos
Book of Freeholds
DtD Enemy Action
C20 RMCs – Finishes coming.
Changeling: the Lost 2 – ADing. Getting art in for KS a priority.
Trinity Continuum – Splats for core book with Mr Jones
  Marketing Stuff
  In Layout
Beast PG
Becket’s Jyhad Diary – Adding typo corrections and tweaking some of the textures.
Pugmire/Scarred Lands Community Content
VtR Half Damned 
  Proofing
Ex 3 Arms of the Chosen 
Wraith 20
Prince’s Gambit – Going to WW for approval
M20 Cookbook – With Phil for proofing.
  At Press
Beckett Screen – Shipped to shipper.
Scarred Land PGs & Wise and the Wicked PF & 5e – On a boat to the US. PoDs on sale Wednesday.
VTR: Thousand Years of Night – Files updated and PoD processing.
Changeling: the Dreaming 20th Anniversary Edition (Changeling: the Dreaming 20th Anniversary Edition) – Deluxe Edition cover and Screen in the works.
CtL Huntsmen Chronicle Anthology PDF – getting PDF ready.
Art of Mage – Ordered PoD proofs.
Pugmire Trick, Condition, and Initiative Cards – PoD proofs ordered.
V20DA Jumpstart – PDF going out to backers this week.
  TODAY’S REASON TO CELEBRATE: Today is the day that some people celebrate a traditional event that may or may not be about a guy who might have been a daring explorer and/or a vile abuser. History marches on, and our understanding changes. Both our personal understanding, and our society’s. To me, that’s this day’s lesson and reason to celebrate: that we can grow and understand more and look behind the simplified lessons learned in our childhoods.
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kayawagner · 6 years
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Summer Indie Game Expo [BUNDLE]
Publisher: Fat Goblin Games
This special bundle product contains the following titles.
4Saken Regular price: $9.99 Bundle price: $1.00 Format: PDF Horror gaming that’s easy and exciting- it’s…  4Saken! “Jamie?  Dave?  Where are you guys?  They must be in that dark cabin up ahead…” Are you a fan of exciting horror cinema?  Does your top ten favorites include Invasion of the Body Snatchers, Evil Dead, The Fog, They Live, An American Werewolf in London, Gremlins, The Fly, Re-Animator, Night of the Living Dead or 30 Days of Night?  Then 4Saken from Purple Duck Games might just be the tabletop role-playing game for you!   Based on the popular 4C System for superhero roleplaying, 4Saken is a toolkit for crafting and playing your own horror-genre games, all nicely contained in less than 100... A Festival of Blades: A Cavaliers of Mars Jumpstart Regular price: $1.99 Bundle price: $1.00 Format: PDF Return now to dying Mars in its last age of glory. A planet of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where fortune and death are two sides of the same obsidian chit, where lost cities and dry oceans stretch between the last bastions of civilization. Where the First Martians, the monument-builders, are but a haunted memory. Where the Red Martians become decadent and reckless in their last days. Where the Pale Martians rule the wastes, remembering a history whose weight would crush a lesser people.  In this adventure, you’ll find yourself in Vance at festival time. When revolutionaries strike a visiting prince, you’ll need to explore the city’s dark underbelly, before racing across its towered tombs!  Liv... Blood & Bile Regular price: $1.00 Bundle price: $0.10 Format: PDF The dead have risen from their graves, and the zombie apocalypse is now at hand. Your hometown has been overrun, and who knows how the rest of the world is faring? But here’s the twist: you aren’t some weak and puny mortal; you’re a vampire, a terrifying creature of the night. You were resting when the outbreak started, but now you’re awake, and your food source is being wiped out—so what are you going to do about it? Blood & Bile is a narrative, lightweight RPG of emergent storytelling, where vampires manage their human resources in a world that’s fallen to the zombie horde. The reader is presented with a sandbox-style scenario that can be played with or without a Game Master, requiring no preparation and minimal bookkeeping. You will need a mixtu... CAPERS Preview Edition - FREE Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF CAPERS RPG A Super-Powered Game of 1920s Gangsters Preview Edition NOW AVAILABLE FOR PRE-ORDER ON BACKERKIT! GO TO THE KICKSTARTER PAGE AND CLICK THE PRE-ORDER BUTTON! CAPERS is a superpowered RPG of 1920s gangsters. Players portray gangsters and bootleggers looking to make thieir fortunes in a wolrd of illegal alchohol, gambling, prostitution, and racketeering. And you have superpowers. But so do the cops and feds. This preview edition of the CAPERS game gives you everything you need to give the game a whirl. Full rules, some setting info, a smattering of powers, an introductory adventure, and some pre-generated characters. This version features simple layout and b/w artwork. The final version of the game will be much fancier and 150+ pages of full color super-powered gangster... Doodle Dice Monsters Regular price: $2.50 Bundle price: $1.00 Format: Watermarked PDF What's All This Then? Doodle Dice Monsters is a dice game in which players make doodles of monsters and then use dice to give those monsters abilities. The monsters then duke it out in a manner reminiscent of many collectible card games players might be familiar with. Players battle to the last die for bragging rights, honor, and as an excuse to draw bizarre, murderous monsters. System Features Easy to Learn (Only basic math skills required) Quick-Play (Game time ranges from 15-1h+ depending on agreed upon game size) Great Party Game (You'll laugh yourself half to death with this game!) Use Your Dice (Lets face it- you probably have a dice bag. We all do. Wouldn't you like to use ALL of them at once? And who doesn't LOVE to roll dice!) Bring O... For Coin & Blood Regular price: $9.99 Bundle price: $1.00 Format: PDF FOR COIN & BLOOD is an old school fantasy roleplaying game with a twist... ...a twist of the knife! Embracing the literary genre known as "grimdark", and inspired by stories of mercenaries, sellswords and blackguards, FOR COIN & BLOOD keeps you on your toes, as you tell stories about the terrible things that happen to people, when they head out in search of coin, passion, and revenge... FOR COIN & BLOOD uses a modified version of Swords & Wizardry: WhiteBox, but is a complete game. IMPORTANT: ALL ART IN FOR COIN & BLOOD IS BLACK AND WHITE. In order to offer premium paper quality copies, they have to be printed on "color" paper. However, the interiors are fully Black & White. The softcover edition features the excellent art by Jeremy Mohler on the cover (as p... Free Wars + Pioneer Setting (Open Source Wargame System) Regular price: $2.99 Bundle price: $1.00 Format: PDF “Free Wars” is an open table top wargame system designed to be used with whatever you have at hand. We expect and encourage you to develop your own content for this. Feel free to use models from other games, paper depictions of units, or any sort of proxy for this wargame. In the era where 3D printing model is as simple as downloading a free model- anything is possible. The following rules are for a simple skirmish game between two more more players. In general: Two or more players spends “battle points” to buy squads (comprised of “units”) to fight on a battlefield. The players alternate turns giving their squads one of three commands: “Advance!”, “Destroy!”, or (if injured) “Recover!”. The game ends when a pred... Kaigaku Premium Edition Regular price: $2.00 Bundle price: $1.00 Format: Watermarked PDF Kaigaku brings dramatic samurai action back to your tabletop! It's based on the innovative Black Hack rules set originally created by David Black. This game is easy to learn and you can get a party of characters created and a game started in just minutes. This samurai RPG allows you to become a mighty bushi, a devious courtier, a stealthy ninja or a powerful ascetic martial artist and defend the realm of Kaigaku from threats of monsters, foreign invasion and internal strife. This book presents you with a fully fleshed-out game setting that's detailed enough to jumpstart your imagination but light enough so you can make the stories that you want to tell. Customize your characters with their own  skills and samurai school abilities to help them stand apart from the rest and to &... Midlands Low Magic Sandbox Setting Regular price: $8.00 Bundle price: $1.00 Format: Watermarked PDF THE MIDLANDS The Midlands PDF (softcover & hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system (free PDF via DTRPG or the LFG site), a d20 variant under the OGL, but is easily adapted to any fantasy RPG. The Midlands is half setting, half DIY toolkit (per the Contents in the preview); filled with tables and tools to assist the GM to run an improvised sandbox, including fifty Adventure Frameworks to sprinkle around the region (mini adventures with enough meat to kickstart an adventure, but enough flexibility to expand/adapt to player choices). The Midlands' main themes include: Grim Cities Humanity shelters ... Monarchies of Mau Early Access Regular price: $1.99 Bundle price: $1.00 Format: PDF Before we were six. Now we are one. We differ on many points, but on these we agree: always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  — Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and m... Morgalad Fantasy RPG Core Rulebook Regular price: $10.00 Bundle price: $1.00 Format: Watermarked PDF One book to encompass everything: Player's Guide, Host's Guide, and Creature Compendium, all within one cover. Morgalad is a tabletop roleplaying game set in a pre-medieval fantasy world, taking an alternative approach to such settings with a unique combat and magick system. It offers the old-school, high-fantasy charm with a more narrative flair. Mechanically, Morgalad uses a dice pool system comprised of D6 based upon a character's skill, level, and attributes. Your character is built by choosing a base species and applying a profession template upon it. With over 100 species in the creature compendium and 50+ abilities available to each profession, every player has the ability to customize their character to be unlike any other. ... Murders & Acquisitions RPG Regular price: $14.99 Bundle price: $1.00 Format: Watermarked PDF Murders & Acquisitions RPG The Murders & Acquisitions Roleplaying Game puts you smack dab in the middle of a cut-throat corporation in an absurd, alternate version of our world where literally anything goes in terms of corporate advancement. You portray an employee seeking power, prestige, and wealth…at any cost. You’ll sabotage your rivals’ pet projects, destroy them at social events, steal their secrets, or even kill them and cover it all up. In the process, you’ll rise up the ranks, make new enemies, and discover new goals. All-in-One Game This is an all-in-one game book with full rules for players and GMs. Character creation. Full rules. GM guidelines. Setting information and several backdrop companies. NPCs. Story Ideas. Beyond th... OWB001: WWII: Operation WhiteBox Regular price: $3.99 Bundle price: $1.00 Format: Watermarked PDF The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII. Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact, it is that commonality which gives such stories their power. But what gives World War II its true power is that it was all real. It happened. Real men and women fought and died—including many of our own living ancestors. They laid down their lives when faced with unfathomable evil. And that is legendary. WWII: Operation WhiteBox is an homage to these heroes, both living and fal... PERK Core Rulebook Regular price: $5.99 Bundle price: $1.00 Format: Watermarked PDF P.E.R.K. is a low-cost, rules-lite role playing system with in-depth stretegy and a huge array of character options. The goal of P.E.R.K. was to come up with a game that was easy enough for new players to learn and follow along while at the same time allowing more experienced players to enjoy themselves and be mentally stimulated as well. The ending result, we feel, is a system that beautifully balances game play in an original and intuitive way using a fast and simple set of rules that still allow for an impressive amount of character customization and variance between personal play styles. The Core Rulebook provides the basic rules to the system and generic modern and medival fantasy content but can be used for any setting/world and can be easily adapted to any character type. Check ba... PERK Urban Horror Regular price: $5.99 Bundle price: $0.00 Format: Watermarked PDF P.E.R.K. Urban Horror: A sourcebook for the Pretty Easy Roleplaying Kit that allows players to take control of monsters from gothic fiction such as vampires, werewolves and other unique creatures in a dark and twisted modern day Earth. Make deals with powerful spirits to discover the arcane secrets of Soul Magic and confront what horrific and terrible corruption lies in wait beneath the veil of modern society in P.E.R.K. Urban Horror. This is a sourcebook that contains information for playing specific characters types in a specific world. The P.E.R.K. Core Rulebook is required to play.... PERK: Hollywood Ninja Class Perk Regular price: $1.00 Bundle price: $0.00 Format: Watermarked PDF The Hollywood Ninja Class Perk is more than what the name suggests. Yes, it is a single Class Perk for the PERK roleplaying system, but it's also a 13 page 'microsetting' source book that gives you all of the gear, skills, perks and ninjitsu powers you need to play/run a movie ninja themed game. If you like high flying martial arts action, mystical ninja powers and skulking around in the darkness shooting things with a blowgun then this is for you. Not all ninjas are created the same! This text allows for many configurations of ninja skills and they mix well with any of the PERK Roles to ensure that your ninja is unique. Note: this is just a supplement and requires the Core Rulebook to play.... Polyhedral Dungeon Regular price: $2.99 Bundle price: $1.00 Format: Watermarked PDF InfiniBadger Press Presents IBP1600 Polyhedral Dungeon 50 pages (42 content, 3 notes, 3 covers, 1 blank, and 1 character sheet)  POLYHEDRAL DUNGEON is an ultralight modern take on old school roleplaying. Using the new and simple to use and extend POLYHEDRAL SYSTEM, you can have countless hours of fun delving into dungeons and stealing dragon's hoards. Features of the game include: Create new characters for play in about 5-10 minutes. Choose from the classic old school character tropes, but with slight twists. Play classic dungeon crawls with a flexible unified system that’s easy to learn and extend - make up your own content, or use any of the official Expansions, including The Advanced Rules which provides many new options for play, The ... The Hero's Journey Fantasy Roleplaying [Swords & Wizardry] Regular price: $3.99 Bundle price: $1.00 Format: Watermarked PDF "So you fancy yourself a hero? Well, it's a dangerous thing to set off into the wild places of the world, into the realm of legend. Dragons and monsters and worse await you. But if you've both blade and heart as strong as steel, then perhaps you might become a legend yourself - if you're willing to set off on The Hero's Journey." The Hero's Journey Fantasy Roleplaying™ is a complete tabletop roleplaying game based on and compatible with Swords & Wizardry WhiteBox™. It provides fourteen classes, a complete bestiary, rules for adventuring, with optional rules to help you tailor your gaming experience and tell the legendary stories that you've always imagined. All you need is this book, a few dice, and a stout heart. Inside these pages you've find a information ... The Secret of Vinsen's Tomb: A Pugmire Jumpstart Regular price: $1.59 Bundle price: $1.00 Format: PDF "You! You are the ones that must be destroyed in the name of the Monarchies!"  One-Eyed Molly  A cat living in Pugmire disappears, but neither the police dogs nor the cats of the Cat Quarter know why. When zombies attack the heroes, however, all signs point to an invasion by the Monarchies of Mau. But how does this intrigue tie into the lost tomb of the first king of Pugmire?  “The Secret of Vinsen’s Tomb” is a Pugmire story for three to six characters. This jumpstart contains all the rules and characters you need to play — just grab some dice and go! You can also use this adventure with the full version of Pugmire.  The Secret of Vinsen’s Tomb contains:  An evocative and mysterious setting that’s... vs. Dragons Regular price: $6.95 Bundle price: $1.00 Format: PDF Old-School inspired fantasy adventure! Using the vs. M Engine created by Phillip Reed!  vs. Dragons is an old school inspired roleplaying game where you take on the persona of a Hero of the realm. You will delve through dungeons, fight monsters, defeat villains, and rescue damsels (or princes… they need rescuing just as much as the ladies!) all for glory and treasure just like you did when you were a kid. The difference here is that you will do it around a table with a bunch of like-minded friends using paper and cards and the most powerful weapon at your disposal… your imagination.  vs. Dragons is a complete roleplaying game using the vs. M Engine. Even novice gamers will have no problem creating interesting characters, learning the rules, and ... vs. Ghosts Regular price: $11.95 Bundle price: $1.00 Format: Watermarked PDF Ghost Hunting was never so much fun! Welcome to the exciting world of Vs. Ghosts! Using the VsM Engine created by Phillip Reed! vs. Ghosts is a roleplaying game in which players suit up to battle strange hauntings in their neighborhoods while dealing with the mundane non-believers that try to prevent you from doing your job. Be it hotels, art museums, or even the classic haunted house, ghosts need busting and to be contained. This book contains everything that you and your friends will need to play. All you need are friends and two decks of normal playing cards! - Quick Start Rules to get you in the game in a flash! - Bestiary of strange ghosts and other haunts to hunt! - Plenty of adventure hooks to get you on your way to Ghost Hunting fame! So, whom do you call when things go ... vs. Moon Men Regular price: $12.99 Bundle price: $1.00 Format: Watermarked PDF They Didn’t Come in Peace! Send Them Back in Pieces! Using the VsM Engine created by Phillip Reed! vs. Moon Men is a roleplaying game in which players take up arms against alien invaders from another (but very nearby) world! Steal a ray gun and take the fight to them, or fight from the shadows while avoiding spies and collaborators. Fight for freedom, stay out of the way, or help the invaders (but only if you’re a jerk). From the streets of Moscow to the backwoods of Tennessee, the Moon Men are here, and somebody needs to stop them!  To play vs. Moon Men you need at least two players (but more players means more fun) and somebody to be the Moon Master. You also need some paper, some pencils (or pens if you really like to live on th... vs. Stranger Stuff: Season 2 Regular price: $11.95 Bundle price: $1.00 Format: PDF Adolescent Supernatural Mischief In The 1980's! Using the vs. M Engine created by Phillip Reed! vs. Stranger Stuff is a rules-light tabletop roleplaying game of 1980’s inspired adventure, horror, and science fiction, where you play as “Kids” in their teens. But it’s not just homework and asking someone to the dance that are the terrors they need to face. Clearly influenced by the hit Netflix series, but also the great films that inspired that show, vs. Stranger Stuff — Season 2takes the original mini-game released by Fat Goblin Games and offers revised rules with some optional changes like playing the game in Easy, Normal, or Hard Mode, and clarifications that help to keep the game compatible with existing&nb... vs. Stranger Stuff: Send in the Clowns Special Edition Regular price: $9.95 Bundle price: $0.90 Format: PDF Send in the Clowns A Special Edition of vs. Stranger Stuff  What you have here is a complete tabletop roleplaying game experience and a new experiment from Fat Goblin Games. You have a complete game system, with three short adventures, and the tools you’ll need to do much more, all in one single book. Send in the Clowns is a complete roleplaying game experience created for the vs. Stranger Stuff  RPG! vs. Stranger Stuff is a mini-rpg of 80’s inspired adventure/horror/sci-fi, typically involving children and teens. Of course, we were influenced by the recent hit Netflix series Stranger Things, but also those great films that inspired that series. What does this mean? It means that a game off vs. Stranger Stuff will involve you playing an adolescent during the 1980&...
Total value: $144.77 Special bundle price: $20.00 Savings of: $124.77 (86%)
Price: $144.77 Summer Indie Game Expo [BUNDLE] published first on https://supergalaxyrom.tumblr.com
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kayawagner · 6 years
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Summer Indie Game Expo [BUNDLE]
Publisher: Fat Goblin Games
This special bundle product contains the following titles.
4Saken Regular price: $9.99 Bundle price: $1.00 Format: PDF Horror gaming that’s easy and exciting- it’s…  4Saken! “Jamie?  Dave?  Where are you guys?  They must be in that dark cabin up ahead…” Are you a fan of exciting horror cinema?  Does your top ten favorites include Invasion of the Body Snatchers, Evil Dead, The Fog, They Live, An American Werewolf in London, Gremlins, The Fly, Re-Animator, Night of the Living Dead or 30 Days of Night?  Then 4Saken from Purple Duck Games might just be the tabletop role-playing game for you!   Based on the popular 4C System for superhero roleplaying, 4Saken is a toolkit for crafting and playing your own horror-genre games, all nicely contained in less than 100... A Festival of Blades: A Cavaliers of Mars Jumpstart Regular price: $1.99 Bundle price: $1.00 Format: PDF Return now to dying Mars in its last age of glory. A planet of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where fortune and death are two sides of the same obsidian chit, where lost cities and dry oceans stretch between the last bastions of civilization. Where the First Martians, the monument-builders, are but a haunted memory. Where the Red Martians become decadent and reckless in their last days. Where the Pale Martians rule the wastes, remembering a history whose weight would crush a lesser people.  In this adventure, you’ll find yourself in Vance at festival time. When revolutionaries strike a visiting prince, you’ll need to explore the city’s dark underbelly, before racing across its towered tombs!  Liv... Blood & Bile Regular price: $1.00 Bundle price: $0.10 Format: PDF The dead have risen from their graves, and the zombie apocalypse is now at hand. Your hometown has been overrun, and who knows how the rest of the world is faring? But here’s the twist: you aren’t some weak and puny mortal; you’re a vampire, a terrifying creature of the night. You were resting when the outbreak started, but now you’re awake, and your food source is being wiped out—so what are you going to do about it? Blood & Bile is a narrative, lightweight RPG of emergent storytelling, where vampires manage their human resources in a world that’s fallen to the zombie horde. The reader is presented with a sandbox-style scenario that can be played with or without a Game Master, requiring no preparation and minimal bookkeeping. You will need a mixtu... CAPERS Preview Edition - FREE Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF CAPERS RPG A Super-Powered Game of 1920s Gangsters Preview Edition NOW AVAILABLE FOR PRE-ORDER ON BACKERKIT! GO TO THE KICKSTARTER PAGE AND CLICK THE PRE-ORDER BUTTON! CAPERS is a superpowered RPG of 1920s gangsters. Players portray gangsters and bootleggers looking to make thieir fortunes in a wolrd of illegal alchohol, gambling, prostitution, and racketeering. And you have superpowers. But so do the cops and feds. This preview edition of the CAPERS game gives you everything you need to give the game a whirl. Full rules, some setting info, a smattering of powers, an introductory adventure, and some pre-generated characters. This version features simple layout and b/w artwork. The final version of the game will be much fancier and 150+ pages of full color super-powered gangster... Doodle Dice Monsters Regular price: $2.50 Bundle price: $1.00 Format: Watermarked PDF What's All This Then? Doodle Dice Monsters is a dice game in which players make doodles of monsters and then use dice to give those monsters abilities. The monsters then duke it out in a manner reminiscent of many collectible card games players might be familiar with. Players battle to the last die for bragging rights, honor, and as an excuse to draw bizarre, murderous monsters. System Features Easy to Learn (Only basic math skills required) Quick-Play (Game time ranges from 15-1h+ depending on agreed upon game size) Great Party Game (You'll laugh yourself half to death with this game!) Use Your Dice (Lets face it- you probably have a dice bag. We all do. Wouldn't you like to use ALL of them at once? And who doesn't LOVE to roll dice!) Bring O... For Coin & Blood Regular price: $9.99 Bundle price: $1.00 Format: PDF FOR COIN & BLOOD is an old school fantasy roleplaying game with a twist... ...a twist of the knife! Embracing the literary genre known as "grimdark", and inspired by stories of mercenaries, sellswords and blackguards, FOR COIN & BLOOD keeps you on your toes, as you tell stories about the terrible things that happen to people, when they head out in search of coin, passion, and revenge... FOR COIN & BLOOD uses a modified version of Swords & Wizardry: WhiteBox, but is a complete game. IMPORTANT: ALL ART IN FOR COIN & BLOOD IS BLACK AND WHITE. In order to offer premium paper quality copies, they have to be printed on "color" paper. However, the interiors are fully Black & White. The softcover edition features the excellent art by Jeremy Mohler on the cover (as p... Free Wars + Pioneer Setting (Open Source Wargame System) Regular price: $2.99 Bundle price: $1.00 Format: PDF “Free Wars” is an open table top wargame system designed to be used with whatever you have at hand. We expect and encourage you to develop your own content for this. Feel free to use models from other games, paper depictions of units, or any sort of proxy for this wargame. In the era where 3D printing model is as simple as downloading a free model- anything is possible. The following rules are for a simple skirmish game between two more more players. In general: Two or more players spends “battle points” to buy squads (comprised of “units”) to fight on a battlefield. The players alternate turns giving their squads one of three commands: “Advance!”, “Destroy!”, or (if injured) “Recover!”. The game ends when a pred... Kaigaku Premium Edition Regular price: $2.00 Bundle price: $1.00 Format: Watermarked PDF Kaigaku brings dramatic samurai action back to your tabletop! It's based on the innovative Black Hack rules set originally created by David Black. This game is easy to learn and you can get a party of characters created and a game started in just minutes. This samurai RPG allows you to become a mighty bushi, a devious courtier, a stealthy ninja or a powerful ascetic martial artist and defend the realm of Kaigaku from threats of monsters, foreign invasion and internal strife. This book presents you with a fully fleshed-out game setting that's detailed enough to jumpstart your imagination but light enough so you can make the stories that you want to tell. Customize your characters with their own  skills and samurai school abilities to help them stand apart from the rest and to &... Midlands Low Magic Sandbox Setting Regular price: $8.00 Bundle price: $1.00 Format: Watermarked PDF THE MIDLANDS The Midlands PDF (softcover & hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system (free PDF via DTRPG or the LFG site), a d20 variant under the OGL, but is easily adapted to any fantasy RPG. The Midlands is half setting, half DIY toolkit (per the Contents in the preview); filled with tables and tools to assist the GM to run an improvised sandbox, including fifty Adventure Frameworks to sprinkle around the region (mini adventures with enough meat to kickstart an adventure, but enough flexibility to expand/adapt to player choices). The Midlands' main themes include: Grim Cities Humanity shelters ... Monarchies of Mau Early Access Regular price: $1.99 Bundle price: $1.00 Format: PDF Before we were six. Now we are one. We differ on many points, but on these we agree: always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  — Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts of Mau agreed to after years of political conflict. The world is dangerous and m... Morgalad Fantasy RPG Core Rulebook Regular price: $10.00 Bundle price: $1.00 Format: Watermarked PDF One book to encompass everything: Player's Guide, Host's Guide, and Creature Compendium, all within one cover. Morgalad is a tabletop roleplaying game set in a pre-medieval fantasy world, taking an alternative approach to such settings with a unique combat and magick system. It offers the old-school, high-fantasy charm with a more narrative flair. Mechanically, Morgalad uses a dice pool system comprised of D6 based upon a character's skill, level, and attributes. Your character is built by choosing a base species and applying a profession template upon it. With over 100 species in the creature compendium and 50+ abilities available to each profession, every player has the ability to customize their character to be unlike any other. ... Murders & Acquisitions RPG Regular price: $14.99 Bundle price: $1.00 Format: Watermarked PDF Murders & Acquisitions RPG The Murders & Acquisitions Roleplaying Game puts you smack dab in the middle of a cut-throat corporation in an absurd, alternate version of our world where literally anything goes in terms of corporate advancement. You portray an employee seeking power, prestige, and wealth…at any cost. You’ll sabotage your rivals’ pet projects, destroy them at social events, steal their secrets, or even kill them and cover it all up. In the process, you’ll rise up the ranks, make new enemies, and discover new goals. All-in-One Game This is an all-in-one game book with full rules for players and GMs. Character creation. Full rules. GM guidelines. Setting information and several backdrop companies. NPCs. Story Ideas. Beyond th... OWB001: WWII: Operation WhiteBox Regular price: $3.99 Bundle price: $1.00 Format: Watermarked PDF The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII. Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact, it is that commonality which gives such stories their power. But what gives World War II its true power is that it was all real. It happened. Real men and women fought and died—including many of our own living ancestors. They laid down their lives when faced with unfathomable evil. And that is legendary. WWII: Operation WhiteBox is an homage to these heroes, both living and fal... PERK Core Rulebook Regular price: $5.99 Bundle price: $1.00 Format: Watermarked PDF P.E.R.K. is a low-cost, rules-lite role playing system with in-depth stretegy and a huge array of character options. The goal of P.E.R.K. was to come up with a game that was easy enough for new players to learn and follow along while at the same time allowing more experienced players to enjoy themselves and be mentally stimulated as well. The ending result, we feel, is a system that beautifully balances game play in an original and intuitive way using a fast and simple set of rules that still allow for an impressive amount of character customization and variance between personal play styles. The Core Rulebook provides the basic rules to the system and generic modern and medival fantasy content but can be used for any setting/world and can be easily adapted to any character type. Check ba... PERK Urban Horror Regular price: $5.99 Bundle price: $0.00 Format: Watermarked PDF P.E.R.K. Urban Horror: A sourcebook for the Pretty Easy Roleplaying Kit that allows players to take control of monsters from gothic fiction such as vampires, werewolves and other unique creatures in a dark and twisted modern day Earth. Make deals with powerful spirits to discover the arcane secrets of Soul Magic and confront what horrific and terrible corruption lies in wait beneath the veil of modern society in P.E.R.K. Urban Horror. This is a sourcebook that contains information for playing specific characters types in a specific world. The P.E.R.K. Core Rulebook is required to play.... PERK: Hollywood Ninja Class Perk Regular price: $1.00 Bundle price: $0.00 Format: Watermarked PDF The Hollywood Ninja Class Perk is more than what the name suggests. Yes, it is a single Class Perk for the PERK roleplaying system, but it's also a 13 page 'microsetting' source book that gives you all of the gear, skills, perks and ninjitsu powers you need to play/run a movie ninja themed game. If you like high flying martial arts action, mystical ninja powers and skulking around in the darkness shooting things with a blowgun then this is for you. Not all ninjas are created the same! This text allows for many configurations of ninja skills and they mix well with any of the PERK Roles to ensure that your ninja is unique. Note: this is just a supplement and requires the Core Rulebook to play.... Polyhedral Dungeon Regular price: $2.99 Bundle price: $1.00 Format: Watermarked PDF InfiniBadger Press Presents IBP1600 Polyhedral Dungeon 50 pages (42 content, 3 notes, 3 covers, 1 blank, and 1 character sheet)  POLYHEDRAL DUNGEON is an ultralight modern take on old school roleplaying. Using the new and simple to use and extend POLYHEDRAL SYSTEM, you can have countless hours of fun delving into dungeons and stealing dragon's hoards. Features of the game include: Create new characters for play in about 5-10 minutes. Choose from the classic old school character tropes, but with slight twists. Play classic dungeon crawls with a flexible unified system that’s easy to learn and extend - make up your own content, or use any of the official Expansions, including The Advanced Rules which provides many new options for play, The ... The Hero's Journey Fantasy Roleplaying [Swords & Wizardry] Regular price: $3.99 Bundle price: $1.00 Format: Watermarked PDF "So you fancy yourself a hero? Well, it's a dangerous thing to set off into the wild places of the world, into the realm of legend. Dragons and monsters and worse await you. But if you've both blade and heart as strong as steel, then perhaps you might become a legend yourself - if you're willing to set off on The Hero's Journey." The Hero's Journey Fantasy Roleplaying™ is a complete tabletop roleplaying game based on and compatible with Swords & Wizardry WhiteBox™. It provides fourteen classes, a complete bestiary, rules for adventuring, with optional rules to help you tailor your gaming experience and tell the legendary stories that you've always imagined. All you need is this book, a few dice, and a stout heart. Inside these pages you've find a information ... The Secret of Vinsen's Tomb: A Pugmire Jumpstart Regular price: $1.59 Bundle price: $1.00 Format: PDF "You! You are the ones that must be destroyed in the name of the Monarchies!"  One-Eyed Molly  A cat living in Pugmire disappears, but neither the police dogs nor the cats of the Cat Quarter know why. When zombies attack the heroes, however, all signs point to an invasion by the Monarchies of Mau. But how does this intrigue tie into the lost tomb of the first king of Pugmire?  “The Secret of Vinsen’s Tomb” is a Pugmire story for three to six characters. This jumpstart contains all the rules and characters you need to play — just grab some dice and go! You can also use this adventure with the full version of Pugmire.  The Secret of Vinsen’s Tomb contains:  An evocative and mysterious setting that’s... vs. Dragons Regular price: $6.95 Bundle price: $1.00 Format: PDF Old-School inspired fantasy adventure! Using the vs. M Engine created by Phillip Reed!  vs. Dragons is an old school inspired roleplaying game where you take on the persona of a Hero of the realm. You will delve through dungeons, fight monsters, defeat villains, and rescue damsels (or princes… they need rescuing just as much as the ladies!) all for glory and treasure just like you did when you were a kid. The difference here is that you will do it around a table with a bunch of like-minded friends using paper and cards and the most powerful weapon at your disposal… your imagination.  vs. Dragons is a complete roleplaying game using the vs. M Engine. Even novice gamers will have no problem creating interesting characters, learning the rules, and ... vs. Ghosts Regular price: $11.95 Bundle price: $1.00 Format: Watermarked PDF Ghost Hunting was never so much fun! Welcome to the exciting world of Vs. Ghosts! Using the VsM Engine created by Phillip Reed! vs. Ghosts is a roleplaying game in which players suit up to battle strange hauntings in their neighborhoods while dealing with the mundane non-believers that try to prevent you from doing your job. Be it hotels, art museums, or even the classic haunted house, ghosts need busting and to be contained. This book contains everything that you and your friends will need to play. All you need are friends and two decks of normal playing cards! - Quick Start Rules to get you in the game in a flash! - Bestiary of strange ghosts and other haunts to hunt! - Plenty of adventure hooks to get you on your way to Ghost Hunting fame! So, whom do you call when things go ... vs. Moon Men Regular price: $12.99 Bundle price: $1.00 Format: Watermarked PDF They Didn’t Come in Peace! Send Them Back in Pieces! Using the VsM Engine created by Phillip Reed! vs. Moon Men is a roleplaying game in which players take up arms against alien invaders from another (but very nearby) world! Steal a ray gun and take the fight to them, or fight from the shadows while avoiding spies and collaborators. Fight for freedom, stay out of the way, or help the invaders (but only if you’re a jerk). From the streets of Moscow to the backwoods of Tennessee, the Moon Men are here, and somebody needs to stop them!  To play vs. Moon Men you need at least two players (but more players means more fun) and somebody to be the Moon Master. You also need some paper, some pencils (or pens if you really like to live on th... vs. Stranger Stuff: Season 2 Regular price: $11.95 Bundle price: $1.00 Format: PDF Adolescent Supernatural Mischief In The 1980's! Using the vs. M Engine created by Phillip Reed! vs. Stranger Stuff is a rules-light tabletop roleplaying game of 1980’s inspired adventure, horror, and science fiction, where you play as “Kids” in their teens. But it’s not just homework and asking someone to the dance that are the terrors they need to face. Clearly influenced by the hit Netflix series, but also the great films that inspired that show, vs. Stranger Stuff — Season 2takes the original mini-game released by Fat Goblin Games and offers revised rules with some optional changes like playing the game in Easy, Normal, or Hard Mode, and clarifications that help to keep the game compatible with existing&nb... vs. Stranger Stuff: Send in the Clowns Special Edition Regular price: $9.95 Bundle price: $0.90 Format: PDF Send in the Clowns A Special Edition of vs. Stranger Stuff  What you have here is a complete tabletop roleplaying game experience and a new experiment from Fat Goblin Games. You have a complete game system, with three short adventures, and the tools you’ll need to do much more, all in one single book. Send in the Clowns is a complete roleplaying game experience created for the vs. Stranger Stuff  RPG! vs. Stranger Stuff is a mini-rpg of 80’s inspired adventure/horror/sci-fi, typically involving children and teens. Of course, we were influenced by the recent hit Netflix series Stranger Things, but also those great films that inspired that series. What does this mean? It means that a game off vs. Stranger Stuff will involve you playing an adolescent during the 1980&...
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Price: $144.77 Summer Indie Game Expo [BUNDLE] published first on https://supergalaxyrom.tumblr.com
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