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#Photorealistic CGI Jeff Bridges never gets old
regallibellbright · 2 years
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Disney Worlds in KH are always funny because sometimes you’ll get this really interesting storyline that runs parallel to the arcs in the movie but in a way that fits the themes of the game like Halloweentown in KHI or the Stitch world in BBS, or follows up on it in an interesting way like Big Hero 6’s and Monsters Inc.’s KHIII worlds, and sometimes you get “The Disney Movie, But X is There.”
And I mean, sometimes they work! Agrabah is an “And Sora Is There” world but he has good chemistry with Aladdin and the Disney cast. The Princesses’ worlds in BBS are “And the Wayfinders Are There” worlds but having three people visiting in different orders leads to some very interesting dynamics (particularly with regards to Terra and his getting tricked into playing villain at first, and what Aqua does with that information.) But sometimes, you get a photorealistic CGI Jeff Bridges awkwardly expositing the plot of Tron Legacy to Riku in a cyber outfit, or “Let It Go” with Sora, Donald and Goofy just randomly there.
… Then again, those are VERY funny.
(In fairness to Arendelle, it’s such a complete mess that I have to believe either Disney was VERY strict about what Sora could do interacting with Elsa and Anna, and that resulted in a time-wasting ice labyrinth that doesn’t appear in the movie, or its development started before the movie came out and was working off a non-final script, the ice labyrinth made sense there, Disney then got a mega-hit and told them to make it more like the movie, and they had to get this game out eventually so we’re keeping the ice labyrinth. It’s still an incoherent, meandering mess of a world, but given Tangled’s was a fine “And Sora Is There” world I have to assume SOMETHING went wrong to make it as awkward as “dropping Sora straight from the end of the first movie to the climax of the third so Sora could leave with no loose ends” with The Caribbean.)
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