pushing500 · 1 year ago
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For someone without DLCs how do mimes work?
Mimes are super creepy! They come from the Alpha Animals mod if I'm not mistaken, and basically, they're a time bomb.
You'll get a "Wanderer Joins" event, perfectly normal and not suspicious in any way. A new colonist shows up, they may or may not be helpful, whatever. In Eva's case, she is pretty good at construction and shooting, and she's a night owl which means she can get stuff done while everybody else is sleeping.
However, unlike normal colonists, mimes are super hungry. They eat so, so much. I've noticed that Eva eats 5-7 meals every day, and if I sit and watch her hunger bar, I can watch it go down uncomfortably fast.
Should a mime not get the meals it requires to sate itself, it will drop its human disguise and be revealed as a horrific monstrosity and begin attacking the other colonists. They can't be tamed, and the only way to stop their rampage is to kill them. I'm pretty sure they drop human leather and human meat when you butcher them, too.
I've never had a mime in one of my colonies (until now, if my suspicions about Eva are correct), but my brother has had a couple, and I've watched the havoc they wreak. I am hoping we can keep Eva satiated until our escape ship is constructed and we can leave her behind in Eureka with whatever unfortunate colonists get left behind with her.
I drew one of my brother's mimes once. A couple of years back. It was a staggeringly ugly colonist that I don't recall the name of. I drew it fighting a staggeringly ugly wild man that I do recall the name of (he was called Sheppard) because he's become something of a meme between my brother and me, and I have drawn him many times.
Here you go, the terrific battle of Staggeringly Ugly Wild Man Sheppard vs The Staggeringly Ugly Mime!
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