#Or maybe some of the animatronics/nonhuman characters?
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hyenasfnafaus · 1 month ago
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Toothache, Headache, Heartache, Placate. All 4, both shaded and flat color versions all together. Some "Spooky" (I guess?) Portraits of the main 4 human characters in my currently running FNaF AU fanfic: A Wound Left Bleeding. Sporting their designs for part 2 of the fic that, I'm still working on, slowly but surely.
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monsterblogging · 2 months ago
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There's definitely a compelling story happening in Attack of the Clones. Anakin scans as a young man who has reached the absolute end of his rope from years of people telling him to practice spiritual bypassing instead of giving him true emotional and psychological support. It's very telling that the minute he's alone with Padme, he starts dumping his grievances with Obi-Wan on her. It's not really surprising that he falls for her so fast and secretly marries her; he is just that starved for human connection.
We can also see that Anakin has internalized a kind of toxic perfectionism. After Anakin kills the Tuskens in a rage, Padme tells him "To be angry is to be human," Anakin responds with "I'm a Jedi. I know I'm better than this."
Better than feeling angry.
And then he internalizes the guilt for Shmi's death, because somehow, Anakin has come to learn that it's all his fault, always.
The moment that broke my heart the most - the moment that made me cry - was when Padme agreed to go to Tatooine with him and he apologized. Imagine how traumatized you have to be to feel like you need to apologize when someone acts supportive when you want to go and rescue your mother.
This is also very interesting to me because there's something incredibly honest happening here: the way Anakin behaves really is what happens when someone internalizes the kind of stuff Obi-Wan and Yoda were teaching Luke in the OT. While watching the OT I was kinda horrified at how bad their teachings often were. ("Do or do not, there is no try" is the kind of thing that will absolutely fuck you up.) Anakin as depicted in this movie is basically just what happens when you bring a kid up on this stuff. (This isn't something that will only just fuck you up if you're mentally ill or traumatized, either; if you're mentally healthy, it will sooner or later traumatize you and make you mentally ill.)
Lucas is also pretty decent at pulling together political plots. I know a lot of people didn't the prequel trilogy's more political angle back in the day, but like... honestly, if we're going to let the man do anything, this is what we should let him do. Oh, and Jedi detective stories; pretty much everything that was Obi-Wan tracking down Kamino was good.
Unfortunately the movie has its problems; the whole thing of the Tuskens kidnapping Shmi is rooted in IRL anti-Native racism. The dialog and direction also could have been better in places (same problem as TPM where a good part of the dialog sounds unnatural).
I also think Padme's writing could have used help, too. Just as ESB never really made me understand why Leia wanted to smonch Han, AotC never really made me understand why Padme wanted Anakin so bad. Both stories feel to me like they're written from the assumption that women will just fall in love with conventionally attractive men in their vicinity.
And then there's that thing where Lucas seems to think battle scenes need comic relief, and... I dunno, maybe there's some people who like it, but I find it incredibly jarring to have this crucial fight scene interrupted by slapstick jokes. Jedi are getting killed, and C-3PO is complaining "this is such a drag!" while his head is literally getting dragged across the ground.
Finally, I actually think moving to CG was a reasonable choice for the prequel trilogy. No, the CG aliens don't look "realistic," but neither do the puppets and the animatronics in the OT, and it's evident that CG allowed for a much greater range of motion in nonhuman characters. I think both methods have advantages and disadvantages, and for what the PT wanted to do? I think CG was the right choice. IMO, the only place it really looks bad is where Lucas decided to insert a bunch of CG into the OT, because the looks don't match, and each one ultimately makes the flaws of the other stand out more.
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authoramalgam · 1 year ago
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Man. I completely forgot about a hypothetical fnaf game I wanted to make until I randomly remembered the main character. Sooo. Imma post about it. Yee.
The game would partially work like a dating sim (but no actual dating or romance cause my aroace ass cannot write a relationship for love nor money) So it'd just all be platonic, meeting people, making griends, helping them out, learning more about them etc.
At least part of the game was that. I imagined it as having day shift and nightshift sections. In the day shift, you would do all the talking to people and etc. During the night shift you were trying to investigate the animatronics and what shady shit was going on with them and Fazbear Entertainment. )I don't know if the game was set in any particular fnaf location, possibly fnaf 2?)
The main character was named Ange. They were in their late twenties, lost their job, and decided to work at Freddy's to make ends meet while they looked for a better job. I didn't have much fleshed out for their background though.
Then there were the rest of the employees.
Sal (Short for Salvatore) was the manager/owner. He was like, an intentional red herring type guy. Very purposely played up as shady, possibly Mafia type. But he's actually not. He's a bit rough, having grown up doing a lot of shady stuff, but after his brother and sister in law died, leaving him to raise his nephew Seth, he decided to try and make himself better. He's like, the uncle that shows up, gives sage life advice, and then 'jokes' and says to tell him if anyone messes with you and he'll 'deal with them.'
Seth, as previously stated, is Sal's nephew. He mostly got hired because of nepotism, and he doesn't really do much other than hang out in the break room, high (medical marijuana for chronic pain) and eat snacks. Also, might've been able to see ghosts, but was so freaked out by them that he just avoided them (Another reason he stayed in the break room all the time.) Chill as hell.
Marcell was the restaurants 'chef.' In reality he lied on his resume, saying he could cook when he can barely operate a microwave. He lied because he was desperate for a job, and his criminal record (Petty theft, shoplifting, etc) made it hard to get a job. Thankfully (or maybe not?) Sal could give a fuck less about the food, since all the pizzas are just pre frozen. Sal is pretty hard on Marcell, because he sees himself in him, and wants him to get his shit together.
Leto was was some nonhuman entity (with no association to the murders or Afton) who just hung out in the building. Sal got sick of it scaring people, and said to basically either do a job, or he'd exorcise it himself. (Unclear if that'd have even worked.) In the end, Leto chose to be the janitor cause it liked collecting stuff people accidentally left at the pizzeria.
There was also an idea for a waitress character. She didn't have an official name, so Cierra was a placeholder (cause there were too many names that started with an S sound ;-;) And I went back and forth like crazy between her either being chill as hell and only really being there because she had nothing better to do over the summer, or like, a stereotypical mean rich girl who's parents forced her to get a 'normal job' to humble her. (Maybe I split both those ideas and make two. Eh.)
I also messed with the idea of phone guy or Afton showing up, because fnaf 2. But I wasn't sure if I was gonna do that much.
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starlit-mansion · 10 months ago
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I hate to say it but i do have funko pop opinions, yeah. these opinions are about aesthetics and not the ethics of pumping out vinyl figurines or mistreating employees or whatever funko as a company has done wrong. i mostly buy these secondhand when i do, which is often not true of me buying other toys. part of that is because they cycle out of print so quickly. part of that is that they're disposable impulse purchases that people move on from, or perhaps tried to mine value from due to artificial rarity. but that's just... all toys, to some extent.
As for my opinions:
The eyes aren't that bad. maybe it's just that i am a toy liker and someone who doesn't shudder at porcelain dolls. but they're literally just button eyes. the lack of pupil prevents wonky paint jobs and wall eyes, and it's iconic. it's why youtooz stole their lunch with the ^_^ face template. it's a cohesive identity. iconic, even.
it kind of is your only decent option for merch for a lot of stuff. and like... yeah you can just be like 'you don't need merch' but no one NEEDS merch. it's a comforting luxury. i could hunt down shitty quality kids toys of roger rabbit from when the movie came out, or get the soda figure of roger, which looks cute as hell and makes me happy to see every time i look at him.
Nonhuman pops are often pretty cool. i think part of it is that humanoid bodies look way too tiny in funkos but animals with big black eyes look fine. pokemon often look pretty cute. see this figure that i do own:
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4. this is especially appropriate for fnaf, a series that exists because the creator's 'cute' animal models from an older game got called demented animatronics and then he was like 'sure fine i'll give you some demented animatronics,' but if you have a series where the characters are already uncanny, the big black eyes add to it. i adore this lolbit pop... it was the first pop i ever bought and it's so appropriate for the character:
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i obviously dont have beef with pops but i literally only have one human template figure and it's balloon boy, a notoriously hated creepy little motherfucker. however, the original post was inspired by me looking at mtg stuff on shop goodwill and seeing a funko pop of jace belaran (normal ass white dude with glowing tattoos and a cape) and being like AWWW he's ugly. i want one! also the nicol bolas one, which i weirdly did genuinely like aesthetically because 1) dragon so non human rule and 2) he's an ass-ugly dragon so being extruded through the funko tube made him almost appealing. ugly-cute is fun! i like when things are a little ugly and weird. i'm also ugly and weird. and frankly, pretty garish, when you consider i have about 15 inches of backlight reactive neon green hair. i should not really be a person anyone is coming to for any aesthetic input besides 'how do i make my apartment look more like house on the rock?"
i was going to have a disclaimer about like. capitalism bad, but like. what am i doing? funko pops are the ur-example of 21st century capitalist consumption and trash art. they're bad. you do not, on any level, gotta hand it to em.
but it's still an art, still something a craftsperson did, and a medium i can appreciate on it's own level. i remember when the steven universe pops came out and steven's hair had a rose pattern in it, which was such an interesting way to weave in something deeper to this 3d representation of a 2d drawing.
i feel like my most cancellable trait is not hating funko pops
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larksinging · 7 years ago
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if u HAD 2 pick a character from fnaf to app, who would u pick
everyone reading this might thing im suddenly becoming fnaf trash, but little did you know, ive been fnaf trash ALL ALONG!!!!!!
anyway to APP? hmmmm
i feel like the marionette at this point could have some pretty meaty potential on denny. and after pizzeria simulation where we have a better idea for sure what the fuck is actually up with that puppet. mostly i say this because of the puppet’s... weird powers to put souls into things? i feel like theres a really interesting way to utilize that in rp. though maybe the puppet isn’t the best for casual interactions. not the WORST character for that, out of everyone, but not the best. ive just always found the puppet fascinating since fnaf2 since its (im just going with that, “her” is probably most accurate now but i dont think UCN gave a pronoun) such a weirdly different and kind of terrifying divergence. like you know, but for people who arent into fnaf, just imagine booting up this sequel and you ??? have to wind some weird music box? and if you stop then this long thin marionette that looks NOTHING like the other animatonics come out. i think most people first saw it by the jumpscare in fnaf2 without realizing what they’d done and going from screaming cartoon animals to THAT is jarring. fnaf2 is good, okay
for my own personal favs, maybe mangle or funtime foxy. mangle... mangle seems potentially able to interact casually, but she would fall into the role of a nonverbal character. and nonhuman, but. mangle is such a disaster i love him. i love this genderfluid wire fox monstrosity. funtime foxy, on the other hand, can speak, which puts him in a different category. ive also always liked the... thematics? storyline? of the sister location animatronics. all of the animatronics are tortured, sure, souls of murdered children and all, but the sister location ones are the ones who have suffered AS animatronics, and i think that gives them... more meat to their story. the most appable character is PROBABLY baby, but i wouldnt really wanna rp her. shes pretty good, but hmmm no 
god i feel like there’s someone else... the fnaf characters are weird because theyre either weird people i can’t keep fucking straight in my head, or animatronics who both kind of DO have a storyline and DON’T (though you could play them more docile and play up the more comedic edge to a lot of them, i guuessssss?). honestly fnaf characters would be hard because you’d have to straighten out the lore and commit to something, which is. difficult. and there’s a lot of logistical things... 
i think a fnaf character (either one of the real villains, like springtrap, or an animatronic that can serve both as a threat and something nicer in some situations) would be really interesting. im just not sure i have the strength to do it.
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