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optomechengineers · 8 days ago
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Best Tool for Effortless Measurements Quick Measuring Machine (QMM)-Optomech
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Introduction
In today’s production and quality assurance, the need for sharp and precise measurements is greater than ever. Classical methods of measurement may be subject to time consultation and human error, leading to disability in production. This is where the quick measuring machines (QMM) come in.
A quick measuring machine is a sophisticated, high-speed, contactless inspection device that is programmed to measure components with precise, recurrence and less operator intervention. Through the application of automatic measurement, high-definition imaging and clever software algorithms, these machines assist manufacturers in the enhancement of product quality and the rate of manufacturing by minimizing wastage.
What is a quick measuring machine (QMM)?
A quick measuring machine is an automatically operated optical measuring system that records high-speed images of an ingredient and instantly measures its dimensions, geometry and surface profiles. As opposed to standard measuring equipment that needs manual inputs and multiple phases, a QMM gives precise, real-time measurements within seconds.
How a quick measurement machine operates?
Hold the component-part in position at the measurement stage of the machine.
The auto capture of the image is the profile of the Capture-e-Regalution Camera Object.
Software Processing — Software edges are detected by intelligent measurement, controlled and dimensions.
Rapid results — The machine gives a precise measurement report in seconds.
Key attributes of fast measuring machines
✔ Ultra-Fast measurement-high speed image minimizes the time of inspection with capture and processing.
✔ Non-contact measurement-avoids damage to dancing or intricate components.
✔ High-resolution ensures digital imaging-illiterate and precise analysis of measurement.
✔ Automatic edge detection and pattern recognition — detects edges and compare results with CAD model.
✔ User-friendly interface-a spontaneous touch-screen or easy operation with a computer-based control system.
✔ Measure multiple components at one time, enhancing multi-part inspection-defense.
✔ Data Reporting and Storage — Exports and saves measurement reports for traceability and quality control.
Types of quick measuring machines
1. Manual quick measuring machines Operator help is needed to concentrate on the situation and concentration.
Ideal for low volume and special measurement.
Low scale economical for industries.
2. Semi-automatic quick measuring machines Part automation, less manual adjustment.
Ideal for mid-range production setup.
The manual is more accurate and efficient than the model.
3. AU Fully automatic, without the need for operator intervention.
Ensures uniform, recurrence and high-collective measurement.
Ideal for mass production and high-thorpoot manufacturing.
Use of quick measuring machines
Automotive and aerospace — guarantees speedy quality inspection of engine components, gear and structural parts.
Medical Equipment ensures accurate, sterile and contactless measurements for-registory equipment and transplantation.
Electronics and PCB industry measures micro-clashes and intricate PCB layouts with industry-high magnification.
Tools and dye manufacturing molds and tooling provide high-colored inspection of tooling.
General Manufacturing and Prosecuting Engineering — Applied in metals, plastic components and industrial parts for quick quality inspections.
Advantages of rapid measuring machines
High speed and efficiency — gives results in seconds, inspection saves time and boosts productivity.
Unrivaled accuracy — avoids human errors with digital, automatic measurements.
Cost-affect- waste saves money by minimizing work and production downtime.
universal application — can be used for a variety of materials and component sizes.
Live data and reporting-grade control, compliance and procedure assistance enables to adapt.
How to select the right quick measuring machine?
When choosing a quick measuring machine, take into account the following:
Component size — Select a machine that is capable of varying the size of your part.
accuracy needs — high resolution cameras and sophisticated software provide higher accuracy.
Production quantity- CNC QMMs suit mass production, whereas manual QMMs work best for small scale or special inspection.
Software integration — Make sure that the system supports CAD model and quality control database.
Conclusion
Adapt your inspection process with quick measurement machines
A quick measuring machine is a game-chain for industries that require rapidly,
���� Get in Touch!
For more details about Quick Measuring Machines or to schedule a product demo, contact us today!
🔗 Visit our website: https://www.optomechengineers.com/quick-measuring-machine/
📧 Email: [email protected]
📞 Call: +91 8106733649
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catwomna · 6 years ago
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the catsuit : a meta
this is a guide to my version of catwoman’s full catsuit. it takes inspiration from many interpretations though mainly the dark knight rises, the new-52, and the batman: arkham series. the goal was to reimagine the catsuit as practical while maintaining its sleek, iconic style.
( google doc for easy reading. )
COMPONENTS
Cowl - A fitted hood made of the same material as as the catsuit, contains a semi-flexible helmet-like plate to protect the top and back of the head as well as the temples that cuts off just before the nape of the neck. Signature cat ears formed with a more firm substance sit atop the head. A strap that clasps under the chin secures it in place.
Goggles - High-tech infrared goggles with an optional night vision setting. Convex lenses maintain a yellow, red, or green tint while the frames themselves have a sharp cat-eye shape. Lenses are replaceable. A woven elastic band keeps them from moving out of position and provides more comfort than a fabric or plastic snap.
Collar - Choker worn occasionally. Serves little to no functional purpose.
Catsuit - Full bodysuit with a zipper down the middle. Mock turtleneck, full length sleeves and pants. Forms to fit the body snuggly but not enough to inhibit movement. Breathable, abrasion-resistant material wicks away moisture with reinforcements and tear-resistant mesh in critical areas.
Belt - Worn when necessary/during high-risk engagements. Contains compartments to hold various weapons and tools. More than often will include smoke pellets, sleep gas, sleep darts, caltrops, bolas, duct tape, or other items imperative to the mission.
Gloves - Well-fitted to cover the whole hand and a quarter of the arm. Crafted from the same material as the catsuit. Sharp claws created accent the end of each finger.
Boots - Shin high combat-style boots secured by belts rather than ties. Flexible build overlaid with a material to match the catsuit.
Whip - Black bullwhip with a cat charm attached to the handle.
Backpack - Simple black bag with optional crossbody strap used occasionally for carrying extra necessities and larger loot.
FUNCTIONS
Cowl - Protection of identity. Provides some protection from blows to the head. Ears can be used for painful headbutting.
Goggles - Detection of enemies, allies, and loot. Used to see more easily during the night time and in dark places. Protects the eyes from harmful substances and blows. Lenses can be broken if hit with enough force.
Collar - Cute. Can be used as a tourniquet if need be.
Catsuit - Provides protection from the elements, harmful blows, cuts, stabs, scrapes, etc. Made to camouflage in darkness and allow for fluid movement.
Belt - Cases and protects weapons, tools, and valuables.
Gloves - Protect the hands in close combat, make the impact of punches less painful for the wearer. Prevent the wearer from leaving behind fingerprints. Claws are used for assault as well as cutting through vulnerable objects and fabrics. Individual claws are held in place by braces sewn into the finger of the glove to support the finger itself. Braces encase the first and second joints of the fingers and remain flexible at the bend. These braces ensure that the impact of a claw strike is not taken solely by the point of the finger. They also make claw replacement easy should any break.
Boots - Built flexibly for both movement and comfort. Absorb impact with support in the ball, heel, and arch of the foot. Non-slip with a print indistinguishable from most work shoes.
Whip - Weapon. Uncommon enough so that it can very rarely be turned against its original wielder should she become disarmed.
Backpack - Self-explanatory.
MATERIALS
Cowl - Cordura brand nylon, Kevlar, fiberglass, polypropylene foam, epoxy resin (ears), aluminum
Goggles - Glass, fiberglass, phosphor, gallium arsenide, ceramic, aluminum, germanium, silicon, ZnS, ZnSe, magnesium fluoride, sapphire, CaF2, BaF2
Collar - Cordura brand nylon, aluminum, woven elastic
Catsuit - Cordura brand nylon, Kevlar (reinforcements along the waist, upper outer thigh, shoulder, tricep, forearm, and lower back), tear-resistant mesh over all reinforced areas, aluminum zipper
Belt - HDPE, aluminum
Gloves - Cordura brand nylon, Kevlar, HDPE, polypropylene foam, aluminum (claw braces), tungsten carbide (claws)
Boots - Vegan leather microfiber, Gore-Tex nylon, Cordura brand nylon, gel insoles, rubber, aluminum
Whip - Faux leather, aluminum
Backpack - It’s a backpack
SOURCES
http://collider.com/lindy-hemming-dark-knight-rises-interview/ - suit material anne hathaway https://www.rei.com/learn/expert-advice/travel-clothing.html#ComparingFabrics - cordura https://en.wikipedia.org/wiki/Catwoman - additional components http://stacysews.com/wp-content/uploads/2015/08/08-catwoman.jpg - ref image http://www.madehow.com/Volume-7/Night-Scope.html - goggle materials https://www.photonics.com/EDU/Handbook.aspx?AID=25495 - goggle materials https://wp.optics.arizona.edu/optomech/wp-content/uploads/sites/53/2016/10/Saayman-521-Tutorial.pdf - goggle materials
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chatonesque-archive-blog · 8 years ago
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THE CATSUIT an extensive meta
TABLE OF CONTENTS
I. FORWARD II. COMPONENTS III. FUNCTIONS IV. MATERIALS V. SOURCES
I. FORWARD
This is a guide to my version of Catwoman’s full Catsuit. It takes inspiration from many interpretations though mainly the Dark Knight Rises, The New-52, and the Batman: Arkham Series. The goal was to reimagine the catsuit as practical while maintaining its sleek, iconic style. 
[click here to view the google doc for easier reading]
II. COMPONENTS
Cowl - A fitted hood made of the same material as as the catsuit, contains a semi-flexible helmet-like plate to protect the top and back of the head as well as the temples that cuts off just before the nape of the neck. Signature cat ears formed with a more firm substance sit atop the head. A strap that clasps under the chin secures it in place.
Goggles - High-tech infrared goggles with an optional night vision setting. Convex lenses maintain a yellow, red, or green tint while the frames themselves have a sharp cat-eye shape. Lenses are replaceable. A woven elastic band keeps them from moving out of position and provides more comfort than a fabric or plastic snap.
Collar - Choker worn occasionally. Serves little to no functional purpose. 
Catsuit - Full bodysuit with a zipper down the middle. Mock turtleneck, full length sleeves and pants. Forms to fit the body snuggly but not enough to inhibit movement. Breathable, abrasion-resistant material wicks away moisture with reinforcements and tear-resistant mesh in critical areas.
Belt - Worn when necessary/during high-risk engagements. Contains compartments to hold various weapons and tools. More than often will include smoke pellets, sleep gas, sleep darts, caltrops, bolas, duct tape, or other items imperative to the mission. 
Gloves - Well-fitted to cover the whole hand and a quarter of the arm. Crafted from the same material as the catsuit. Sharp claws created accent the end of each finger.
Boots - Shin high combat-style boots secured by belts rather than ties. Flexible build overlaid with a material to match the catsuit.
Whip - Black bullwhip with a cat charm attached to the handle.
Backpack - Simple black bag with optional crossbody strap used occasionally for carrying extra necessities and larger loot.
III. FUNCTIONS
Cowl - Protection of identity. Provides some protection from blows to the head. Ears can be used for painful headbutting.
Goggles - Detection of enemies, allies, and loot. Used to see more easily during the night time and in dark places. Protects the eyes from harmful substances and blows. Lenses can be broken if hit with enough force.
Collar - Cute. Can be used as a tourniquet if need be.
Catsuit - Provides protection from the elements, harmful blows, cuts, stabs, scrapes, etc. Made to camouflage in darkness and allow for fluid movement.
Belt - Cases and protects weapons, tools, and valuables.
Gloves - Protect the hands in close combat, make the impact of punches less painful for the wearer. Prevent the wearer from leaving behind fingerprints. Claws are used for assault as well as cutting through vulnerable objects and fabrics. Individual claws are held in place by braces sewn into the finger of the glove to support the finger itself. Braces encase the first and second joints of the fingers and remain flexible at the bend. These braces ensure that the impact of a claw strike is not taken solely by the point of the finger. They also make claw replacement easy should any break.
Boots - Built flexibly for both movement and comfort. Absorb impact with support in the ball, heel, and arch of the foot. Non-slip with a print indistinguishable from most work shoes.
Whip - Weapon. Uncommon enough so that it can very rarely be turned against its original wielder should she become disarmed.
Backpack - Self-explanatory.
IV. MATERIALS
Cowl - Cordura brand nylon, Kevlar, fiberglass, polypropylene foam, epoxy resin (ears), aluminum
Goggles - Glass, fiberglass, phosphor, gallium arsenide, ceramic, aluminum, germanium, silicon, ZnS, ZnSe, magnesium fluoride, sapphire, CaF2, BaF2
Collar - Cordura brand nylon, aluminum, woven elastic
Catsuit - Cordura brand nylon, Kevlar (reinforcements along the waist, upper outer thigh, shoulder, tricep, forearm, and lower back), tear-resistant mesh over all reinforced areas, aluminum zipper
Belt - HDPE, aluminum
Gloves - Cordura brand nylon, Kevlar, HDPE, polypropylene foam, aluminum (claw braces), tungsten carbide (claws)
Boots - Vegan leather microfiber, Gore-Tex nylon, Cordura brand nylon, gel insoles, rubber, aluminum
Whip - Faux leather, aluminum
Backpack - It’s a backpack
V. SOURCES
http://collider.com/lindy-hemming-dark-knight-rises-interview/ - suit material anne hathaway
https://www.rei.com/learn/expert-advice/travel-clothing.html#ComparingFabrics - cordura
https://en.wikipedia.org/wiki/Catwoman - additional components
http://stacysews.com/wp-content/uploads/2015/08/08-catwoman.jpg - ref image
http://www.madehow.com/Volume-7/Night-Scope.html - goggle materials
https://www.photonics.com/EDU/Handbook.aspx?AID=25495 - goggle materials
https://wp.optics.arizona.edu/optomech/wp-content/uploads/sites/53/2016/10/Saayman-521-Tutorial.pdf - goggle materials
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v2vjobs-blog · 8 years ago
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Hardware Engineer- Optomech/Mechatronics
Ouster Location : San Francisco CA US Ouster is looking for an mechanical/electrical engineer to help prototype our products, including a new type of automotive sensor, a breakthrough collision… More >> Tweet
Hardware Engineer- Optomech/Mechatronics was originally published on Autonomous Vehicle Jobs
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swissforextrading · 8 years ago
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EPFL leads 14-million-euro EU projects in optomechanical technologies
20.02.17 - EPFL’s Laboratory of Photonics and Quantum Measurements, led by Professor Tobias J. Kippenberg, will coordinate two Horizon 2020 projects for a total of €14 million. The projects will be carried out through two parallel collaborations, Hybrid Optomechanical Technologies (HOT) and Optomechanical Technologies (OMT). The projects stem from very competitive calls of Future and Emerging Technologies (FET) Proactive (€10m) and of Marie Curie European Training Network (€4m), with success rates of 3% and 6% respectively. Key players from academia and leading industries (IBM, Bosch, Thales, Hitachi, STMicroelectronics) will unite to strengthen Europe’s leadership in quantum optomechanics. The proactive initiative “Hybrid opto-electro-mechanical devices at the nano-scale” was launched by the European Commission in response to several granted and successful FET projects on the theme of quantum optomechanics, as well as a previous Marie Curie training network, also coordinated by EPFL. The development of information and communication technology that pervades today’s society relies largely on the ever-increasing ability to define and control isolated physical systems at the micro- and nano- scale, and to make them interact in a controlled manner. Examples include magnetic hard drives, microelectronics or micro-electromechanical systems (MEMS), which are now ubiquitous in mobile phones, wearable gadgets, healthcare products and even cars. Likewise, integrated photonic technologies are transitioning to the market and are becoming an integral part of communication and data-center technology. FET Proactive project On 1st January 2017, the Hybrid Optomechanical Technologies (HOT) project was launched with a consortium of 17 partners. HOT is a 4-year project that will lay the foundation for a new generation of devices that connect or even contain several nano-scale platforms in a single “hybrid” system. These hybrid devices will allow the exploitation of the unique advantages of each subsystem, thus enabling entirely novel functionalities. A special focus of HOT will be on nano-optomechanical devices that comprise electrical, microwave or optical systems, as well as micro- and nano-mechanical systems. Research in the past decade – in particular by European groups – has shown the significant technological potential of nano-optomechanical systems for establishing new ways in which optical, radio-frequency, and microwave signals can interface. The HOT consortium partners will explore hybrid opto- and electro-mechanical devices operating at the physical limits for conversion, synthesis, processing, sensing, and measurement of electromagnetic fields, from radio and microwave frequencies to the terahertz domain. Marie Curie European Training Network In a parallel effort, a Marie Curie collaborative research and training network focused on exploring new applications of Optomechanical Technologies (OMT), which brings together 14 EU partners, including IBM and Bosch. OMT kicked off on 1st October 2016, offering 15 PhD students (early-stage researchers) the opportunity to join leading research groups and participate in competitive experiments. A series of innovative workshops, secondments and access to state-of-the art technology facilities at partner institutions will prepare PhD students for top-quality academic research and provide a platform to interact with high-profile industry partners. OMT will therefore benefit students with a valuable set of skills that extend traditional PhD training, preparing them to join the competitive ranks of academia and industry and enhancing career prospects in Europe and beyond. Antonella Ragnelli from LPQM will oversee the coordination of HOT and OMT. “Coordination is a huge endeavor… from the time needed to prepare a competitive proposal to creating a lasting impact,” says Professor Tobias J. Kippenberg. “But assembling the best scientific groups in Europe to advance optomechanical technologies to new frontiers more than compensates for it. Moreover, having Antonella Ragnelli as a full-time coordinator would ensure the necessary support to lead such a large consortium of partners.” HOT consortium: EPFL (coordinator), University of Copenhagen, University of Camerino, University of Cambridge, FOM AMOLF, University of Malta, Aalto University, Max Planck Institute for the Science of Light, University of Konstanz, Ghent University, CNRS, Delft University of Technology, IST Austria, Thales SA, IBM Research GmbH (Zurich), Hitachi Europe Ltd, STMicroelectronics srl OMT consortium: EPFL (coordinator), University of Copenhagen, University of Erlangen-Nuremberg, Aalto University, University of Camerino, University Pierre and Marie Curie, University of Vienna, University of Hamburg, CNRS, University of Konstanz, Ghent University, Delft University of Technology, IBM Research GmbH (Zurich), Robert Bosch GmbH Nik Papageorgiou Antonella Ragnelli http://actu.epfl.ch/news/epfl-leads-14-million-euro-eu-projects-in-optomech (Source of the original content)
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