#OTHER MICRO MUNS PLZ FEEL EXTREMELY FREE TO WEIGH IN IF U HAVE ANYTHING ELSE TO ADD !!
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Any advice for someone who wants to write a micro?
*LOOKS AT U WITH SUCH GLEEFUL, MANIC INTENSITY THAT U DISINTEGRATE INTO SAND*
*builds u into a cute little sandcastle* YES ABSOLUTELY
okay so the best advice i can give is to lean way into the ways in which they differ from conventional nations / representatives. take the time to really think about the ways their experiences and perspectives are different, just because of what they are, and how they exist. imo that’s one of the biggest appeals to playing one, getting to explore those changes in perspective.
for example: bc you sent me this, i’m assuming that you havent written a micronation before, but that you ARE in the hws rpc, so i’m inferring that you probably play a real nation character or some other, still valid, type of representative, like a state or a city. so probably a few centuries old at least, Survived Some Really Awful Shit, those kinds of characters? by which i mean, basically every character you’re going to interact with ever?
they are all KAIJUS to you now.
the average micronation is considered "pretty old" if they’re, like, 60. and most of them haven’t been through a lot by comparison - by the standards of “immortal-ish” people, they really don’t have a lot of life experience.* and that’s a cool thing! that’s interesting! small setbacks can be huge to them, and sometimes you’ll get to write them experiencing something for the first time ever, which for immortal characters is hard to come by.
and thats important, because even though theyre completely different from nations - theyre still immortal kids. theyre completely different from humans, too. they’re stranded somewhere in between, and cant fully relate to either.
as a side effect of this, your character probably wont know anything about the adult nations in terms of what theyve been through, or who has a centuries-long grudge against who. its a really bizarre situation to observe as an outsider! and asking adult nations any questions about the past can feel like trying to step out onto a frozen lake.
(*this is true for basically all of them except seb, who is old as shit and only gets categorised as a micronation because apparently its too much a pain in the ass to just clarify what the fuck a terra nullius is. some of the points to follow can still apply to him tho!)
something else which makes micronations feel so different to write is how ephemeral they all are, how unreliable their existence is. the extent to which they’re aware of this, and whether or not they’ll actually acknowledge it.
imagine a representative who could be dissolved over the weekend, with no warning, just because their boss lost too much money or got bored. every micro rper i’ve ever seen has given their character some unique take on the weird existential dread this inevitably causes - sometimes, they can only truly relate to each other. these kids are lost as hell.
they’ll probably have a really close bond (not necessarily always positive, but always hugely significant) with their founders and/or their rulers, because in all likelyhood that’s probably the only boss they’ve ever had yet. it’s rare for this not to be the case! like, MAYBE they’re one generation away by now if your micro is one of the older ones. think for a moment of a normal nation character - if ONE SINGLE human was solely responsible for the creation of this living representative, how important do you imagine that human would be to them? how much of a formative influence over their personality would that human have?
speaking of formative influences - no matter which micronation you pick, there WILL be a weird dynamic of some kind between your chara and whoever their macro is. because it is just basically impossible for you to be as important to them as they are to you.
let’s say you pick up kugel for example. austr/as are going to be CENTRAL and CRUCIAL to your character’s experiences, but just think of ALL the other characters that are so so important to austr/a, and its history and relations?? over CENTURIES? and then some guy builds a silly house and gets put in jail about it and now youre being accosted by this weird immortal child suddenly and i guess hes related to you??
i’m not saying anything about ooc here btw - im not saying anything at all about muns. im saying that the ic micro-macro dynamic is, inevitably, HUGELY unbalanced in SOME way, and that’s SO SUPER FUCKING INTERESTING. ITS GREAT.
finally and MOST importantly, micros also have a HUGE potential to be goofy as fuck. some of them, like sea for example, are actually mostly normal By Comparison - and then you get the ones who tie their currency to the current price of cookie dough, or make up some elaborate lore about how they invented time. i really encourage looking into your micro and incorporating some of the weird traits you’ll find !!
(on that note, they won’t have a lot of history to learn [unless youre seb lmfao], so you can probably realistically learn all of it, and since theres not that much of it, everything you learn can be, at least a little, important to your character in some way!)
but even the more normal micros are still super weird! like, the reasons behind why they were founded, WHERE they are, etc they really just are inherently strange in a delightful way! theyre all so vibrant! and building a character out of what little a micronation has is a really fun experience and gives you a lot of creative freedom.
and as primarily a micro rper, i promise u, the experience of finding someone *else* who *also* plays micronations is so exciting and rare that it borders on being a meta sort of parallel to the bonds that the micros have with each other.
im honestly of the opinion that hws rpers should Try writing a micronation at least Once. even if its just for like a week. ive written both kinds of characters, and, with my hand to god, it REALLY affects the way you interact w other characters, and the way they interact with yours in return. and it is FASCINATING to watch people write micros for the first time, and talking with them about it is extremely fun! im biased obviously - i think its hard not to be when youre invested in your character and the groups they’re a part of. but still !!
ANYWAY THANK U SM FOR ASKING ME THIS, I LOVE YOU AND I HOPE I HELPED!!!!!!!! IF YOU DO END UP MAKING ONE I AM *BEGGING* U TO LET ME KNOW ASAP
#OTHER MICRO MUNS PLZ FEEL EXTREMELY FREE TO WEIGH IN IF U HAVE ANYTHING ELSE TO ADD !!#ID LOVE FOR THIS TO BECOME LIKE A WHOLE CONVERSATION#hws micronations#aph micronations
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