#Mod Neon ; Ask
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pilesofnonsense Ā· 6 months ago
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Reminder that writer sign-ups for the Rusty Quill Big Bang are closing tonight! Find more information and the sign-up form here.
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experimental-blueprints Ā· 9 months ago
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A quick knock on the door as Brendan anxiously shifted his weight from side to side.
"Shit, Contract, are you there? I got here as fast as I could, are you ok? Something happened to your hand?"
There was a small shuffling behind the door, followed by the sound of firecrackers and items being thrown. Familiar and unfamiliar voices echoed through the room, yet the words being said wereā€¦ muffled. Something about showtime?
However, the moment the avatar spoke, every sound within the room stopped. An eerie silence.
Then, the door cracked open, just a slight, and a familiar head of grey and purple hair peeked out from the slight open doorway. It was a little messy, placed in a high ponytail. To be honest, no one was sure if she even had a room, with all the time she spent in her lab. Thereā€™s a first for everything, I suppose.
ā€œOh, uh. Hi Brendan. Yeah Iā€™m good. The whole being a doll thing. I donā€™t really feel all that much pain.ā€
Holding out her right hand- err- right arm out, where her hand should be was an exposed doll joint.
ā€œWait, did you. Run all the way over here?ā€
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ink-au-askblog Ā· 1 year ago
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I am very bad about thinking of actual questions
But I would absolutely love to hug everyone that would be alright with it!
I can give some gifts to those who wouldn't be. I have many plushies and stuff I can offer :D
Memory accepts the hug !
Parasite ....
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Lavender is ok with a plushie :]
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neon would love a hug -lyre
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incorrectnostraightroads Ā· 2 years ago
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I've seen other quotes and DJSS calls Zuke and Mayday "Plutonians," Sayu a "Neptunian" and Eve a "Venusian." (I know that first one is canon.) What does he call everyone else?
Ooooh. Excellent question. I've just been coming up with them as necessary, so I'd only really settled on those three nicknames and Tatiana's till now. Thanks for the excuse to come up with the others :D
Bunk Bed Junction are "Plutonians"
Sayu is "Neptunian"
Eve is "Venusian"
Tatiana is "Martian"
Yinu is "Earthling"
Yinu's Mom is "Lunarian"
Sayu's Crew are "Tritonians"
DK West is "Uranian"
Neon J. is "Jovian," but the two are close enough that Nova started mostly just using his actual name some time ago
Rin is "Eirenian"
Zimelu is "Pandian"
Purl-Hew is "Ersian"
Haym is "Phylophrosian"
And Eloni is "Euphemian"
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ward-leon Ā· 2 months ago
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looks at you. what if we built another thaumcraft but as a general magic system rather than. mined craft mod
whoawhoawhoa hold on a minute !!
do we get aura nodes.
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tonguesandteethmap Ā· 9 months ago
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What if you accidentally linked the wrong discord in the application, and didn't realize until after you already submitted it?
Just message the mods privately! One of us can fix it for you. :]
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debunkingsystemscringe Ā· 2 years ago
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oooh i gotta keep my cool but at this post (at the syscringers not at u)
no we dont have to mask as a host so 'mummy wont see us faking', its because if i dont i could be seen as 'rude', because im different from my host, more 'dull' less emotive. and god forbid she see me acting differently because apparently thats 'being rude'. its because if i dont pretend to be my host i could get into another argument and god forbid that-
at this point i just wanna go rabid and be a dog or smth tbh lol- i just hate how they fuckin take our struggles and literally anything that happens and twists it into us being bad cringey fakers. i ... dislike them. i just hate them. kind of a vent but the other day some sysmed posted hate on my fucking vent post of all things, like a fucking vulture circling around someone whos already down just to make them feel even worse.
anyway sorry for the unwarranted ask. you can ignore / delete this if you want i dont mind /npa /gen
ty. also ty for this blog i like it
This!
SystemsCringe and FDC are just.. ugh. They're awful. But hey, that's why we're here to try and combat some of the hate and toxicity that they're spreading
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experimental-blueprints Ā· 1 year ago
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The door slams open revealing Tatya, shorter than normal as sheā€™s wearing bunny slippers rather than her usual heels. Her eyebrows are squished together in clear anger as she points an accusatory finger towards Sammi. ā€œYOU!!!!ā€
(@tatya-time) (heeheehoohoo)
The taller man glanced down at the angered short southern woman. There was a moment of silence, and then, a confused expression formed on the manā€™s face. Leaning back in his chair, he pursed his lips in further confusion.
ā€œUhh, me? Iā€™m sorry, who are you???ā€
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ask-idv-designer Ā· 1 year ago
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Sirā€¦ you decided to return at the worst time ever giving the whole killer thing is keep going
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Aside from the goof, I have been quickly informed on the situation and supposedly some person invades ask boxes with off putting and graphic asks? I know nothing of this as I have been off Tumblr for a long while, so once I do get this supposed person in my ask box, I am just gonna delete the ask and move on. I do not enjoy ā€œpranksā€ such as these.
- Mod Neon
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ink-au-askblog Ā· 1 year ago
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Yet another ask-the-inks' fanart
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Sorry if it looks a little bit rushed. I ran out of motivation halfway through and speedran the rest.
Credits!
Ink!Sans by @/comyet
Neon by @confuzz1ed
Memory, Lavender, and Parasite by @denieatsart
Calamity and Gadian by me!
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neon-danger Ā· 7 months ago
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Judith Ward loves to prey on Alex in my game. Inviting him out and just calling him randomly. She's a predator. He doesn't even like her. I like, uhh, you know what all the ones I know by name were in older games too. I like the updated Sims 4 Don Lothario I guess, I manually updated his design as the old one was just bad and I'd otherwise be stuck with it from my save being old.
New Don Lothario would treat me so wrong and I would thank him
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lovesick-level-up Ā· 2 years ago
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yooo happy 1 year anniversary! i hope youre all doing well, especially with all the requests! remember to take breaks and take time for yourselves when needed! hmmm how about a miu iruma moodboard āŒ›! i hope i did this right lol - neon anon
you rolled:
a vampirecore miu iruma moodboard!
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hello, neon anon! weā€™re all doing well, do not worry. we are taking breaks and things, and making sure we donā€™t overwork ourselves. and, i hope you like how this moodboard came out. i had a lot of fun making it.
~ mod zhongli
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weirdmarioenemies Ā· 1 year ago
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Name: Neo Bowser City (aka Koopa City in PAL regions)
Debut: Mario Kart 7
Do you ever think of all the weird locations we only ever see in Mario Kart games? Despite being the biggest of all of Mario's spin-off franchises, when you really get down to it, remarkably few Mario Kart courses are actually based on established Mario locations!
It's not none, there's the occasional Donut Plains and Tick-Tock Clock and Airship Fortress, but most of the courses are these weird one-off locations we never see outside the context of that specific racetrack.
But have you ever taken a moment to step back and like, think of the Lore Implications of some of these places?
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Like okay! Bowser just owns this whole dang cyberpunk city and we only ever see it in the context of Kart Racing! How messed up is that?!
One day Mario and Friends were looking for new places to race, and Bowser must have said something like "Gwah-hah-hah! I bet you puny punks could NEVER beat me in a race in my cyberpunk metropolis!" and right then and there it was established that Bowser owns a cyberpunk metropolis. Neo Bowser City is a city that exists in the Super Mario World and aside from returning in other Mario Kart games, it hasn't been acknowledged before or since.
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Neo Bowser City first appeared in Mario Kart 7, as the third course in the Star Cup. Despite its flashy visuals, it actually doesn't really have a whole lot going on. It's a difficult track with some tight turns made more difficult by the rain making things more slippery, but besides that it doesn't really have any of the Wacky Obstacles that define so many Mario Kart courses.
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Then it returned in Mario Kart 8 looking more gorgeous than ever! The bright colors really pop out, and the whole track is just oozing with detail that really emphasizes the scale of this city!
But like, the emphasized scale really only further raises the question of where this exists in the Mario World. Clearly, the fact that Bowser is plastered all over the billboards and the fact it's named "Neo Bowser City" helps us deduce that this city probably belongs to Bowser. Is this located in Bowser's Kingdom? Just how big is Bowser's Kingdom? And why does he own so many separate castles?
Maybe Neo Bowser City exists in the future? Is this a bad timeline? I mean, Mario Kart is allowed to have time-travel shenanigans. There's a Splatoon battle arena and that exists thousands of years in the future so sure, dust off Mario's Time Machine and head to the bad future where Bowser wins. Should've pressed that New Super Mario Bros. big yellow P-Switch!
I asked my friend Mod Chikako for their input and their theory is that Neo Bowser City isn't the future of Mario's world, but of our world. Clearly Bowser just couldn't take Wreck-It-Ralph losing the Oscar vote!
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But in that case I guess it's a cooler cyberpunk future than the one we're living in right now. Corporate monopolies that run mass-surveillance with little government intervention due to their extreme wealth giving them extensive political power? No thank you! Neo Bowser City has bright neon colors, and flying cars! If I'm going to live in a dystopia, I want it to be a fun one. The only advertisements I want to see plastered everywhere are ones advertising Bowser!
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Boo! That's the bad guy! Thumbs down!
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The course returns again in that pitiful mobile game with another redesign, this time letting us see his Coney Island Disco Palace off in the distance. Does Bowser live in his Neo City? Is this worldbuilding we've been missing out on for decades, finally answered by a kart racer? Is this the capital city of Bowser's Kingdom? Am I once again falling victim to my perpetual hubris of overthinking the Mario franchise?
Really, I can't offer too much in terms of wacky fan theories, because I'm still thinking about this location existing in the first place. I'd love to know the Lore and worldbuilding here, but I guess the nature of Mario's canon is that it doesn't need to be over-analyzed. Bowser simply owns a cyberpunk metropolis, we'll only ever see it in the context of kart racing, and maybe that's okay.
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Of course, this post wouldn't be complete if I didn't mention Dinohattan from the 1993 Super Mario Bros. Movie, which we've barely talked about on this blog somehow. You see, when the meteor hit, some of the dinosaurs escaped into a parallel timeline where they then evolved into humans, and then they built Dinohattan instead of Manhattan. Get it? Yeah, that movie is all sorts of bonkers. I wouldn't say it's very good, but I kinda love it. I'd recommend checking it out, if only to see a vastly different take on Mario than you'd be used to.
Anyway I bring this up because it's a completely separate instance of a version of Bowser building a large cyberpunk metropolis, and it actually predates Neo Bowser City! Do you think they could be connected? Are Dinohattan and Neo Bowser City one and the same...?
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dystopianam Ā· 5 months ago
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[DOWNLOAD] COLORED CEILING LIGHTS (16 COLORS - 5 DIFFERENT INTENSITIES + INVISIBLE RECOLORS) - UPDATED 07/02/2024
Finally here are the colored lights! I've always loved NL neons, but I've always hated that they were huge and impossible to put in residential lots unless you want to make your home look like a fantasy, alien or futuristic house.
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I specify that those who use lighting mod see the intensities from 4 to 5 very bright (like me in the video), but those who do not use lighting mod see the intensities from 4 to 5 as in the video the intensities from 1 to 3 are shown! Intensities 4 to 5 are for those who don't have lighting mods!
EXPLANATIONS AND CREDITS
(Skip it if you want, but it's full of credit for other persons)
For years I looked for invisible recolors of NL neons, or someone who had changed the mesh of these, but I never found anything.
I remember that, perhaps, I had once found an invisible recolor of the round neon lights that you can place on the wall, but honestly that recolor never worked for me ;_:
So I gave up, I lost hope of having some comfortable neon lights that I could put in my house and I went on with my life, until...one day I don't remember what I was doing in game, I took a cc lamp I had and saw that it had a beautiful colored light. I told @jacky93sims "this light is beautiful, but the mesh is huge and impossible to use".
At first, since I just wanted to do something personal, I wanted to change the mesh of that cc, but I had difficulty because I didn't know how to do one thing yet (which I now know how to do). So Jacky said to me "but instead of changing the mesh why don't you take a lamp from the game you like and change the light using the light from this cc?" and she proceeds to send me a tutorial on how to do it. She then added "it's a Nightlife light, it's called [name of light]".
And that's where it all started.
I looked for that lamp in the game, I found it, and it was this one that I asked you about a few days ago.
However, there was a little mystery surrounding it: this neon does not emit light, but both Jacky and I saw blue light. Just me and her. Nobody else.
It was strange. Right now my suspicion is that we probably have a different light from everyone else because we use two lighting mods which, although different, use the same settings for that particular light.
But...Jacky doesn't have NL, yet she saw the RGB color of that NL light, how was that possible? Snooping around a bit in the file, we then discovered that the RGB value was set to emit that particular color. Jacky then understood how to make the RGB codes work on simPe, she explained it to me and out of curiosity I started trying other colors: BINGO! The light could become any color I wanted! And what's even more beautiful? Even Jacky, without having NL could do it! It therefore meant that we could create neons without needing NL and above all... without editing game files.
I was so happy. So to test that light would work for everyone, I sent the light to @simstraffikcone @ash1c , but... it was a fail. It didn't work for them. Right now I thought it was because Traffikcone not have a lighting mod, while Ash has the Maxis Match Lighting mod, which I remember not having that specific NL light with the blue light as Jacky and I see it.
I was confused. I could edit a lot of non-RGB lights and make the colors work on many of them, but no one but me saw those colors when I sent the files. Then Jacky suggested to try using the source of these RGB spotlights... and finally, with this the others were able to see all the colors too!
I hope that the creator of these spotlights doesn't mind that I used the same source, their post is from 18 years ago, the last time they was online was 2021 and they doesn't have a TOU. From the name of the light it seems like a custom light, but not having a custom installation I can't say. This creator is a pro when it comes to editing game lights, I saw them talk about it on some posts on MTS!
In the end, It doesn't matter what kind of light it was, I just needed the RGB values to work.
PROS AND CONS
But at this point you're thinking, looking at they profile on MTS "but sorry, this creator also made RGB ceiling lights, so what are yours for?" and here... comes the part where I explain why my lights exist (don't fall asleep, I'm almost done, I swear)
Its ceiling lights have two requirements that I tried to bypass: you need NL to make them work and to do extra steps, editing game files. Some people are uncomfortable doing these things, others don't have all the expansions!
My lights don't need NL to work and you don't have to do any extra steps, you don't have to edit any of the game files, you just put them in the download folder and play with them.
And why this? Because I don't use the source of their ceiling lights, but that of their spotlights!
But here too you may be wondering...why not use spotlights then? Well...it is a question that includes many factors:
- The spotlights are very nice to use in the garden, but what if you want to use those colored lights indoors? Wouldn't it be strange to have garden lights around the house INSIDE the rooms? I think sims can bypass them, but it's not very aesthetic! With my ceiling lamp not only you not take up space in the house and you can't see it, if you don't want to see it at all you also have the option of making it invisible!
- True, you can mess around with colors to get colors other than red, blue and green, but my lights come with 16 ready colors! So you don't have to bombard an area full of spotlights to form a color! (Mine can mix too btw)
- The spotlights can illuminate a maximum of one or two objects that they point to, this means that to illuminate multiple objects you should use lots of spotlights. My lights on the other hand illuminate practically every object in the room!
- The ONLY con my lights have is that following the light settings of the RGB spotlights, my lights illuminate all objects and sims, but not the walls and floors. This means that you won't always get nice effects, you have to experiment a little. Sometimes rooms that are too empty will have bad effects, it is better to use them on rooms full of objects that reflect light. I tried to solve this problem, but unfortunately I haven't succeeded yet. And this is the same reason why I'm only doing the ceiling version.
I want to point out, however, that I am not discrediting their lights. Indeed, without their work today I couldn't even create these lights! So BIG THANKS to their works! I invite you to also download their (absolutely compatible with mine) They are NOT necessary to make mine work, but if you want to use their too, you can!
Another of the advantages that these lights have is that they work both for those who do not have lighting mods and for those who have them. (Obviously those who have lighting mods have better light and shadow effects, but I can't do nothing about this).
The solution was to create different intensities. People who have lighting mods see lights that basically have low intensity with high intensities. People without a lighting mod see lights with low intensity...well, with very low intensity.
For this reason I made sure that each set of lights has unique guids and that they can all work together. You can put all 5 sets in your download folder, figure out which lights you see best, and delete the ones you don't see well.
I can already tell you that people who don't use lighting mods can use intensities 3 to 5, while those who use lighting mods can use intensities 1 to 3!
So to summarize, the pro of this light are:
Base Game compatible. (You don't need NL!)
Work with and without lighting mods.
5 different intensity which you can choose.
16 ready colors to use.
Invisible recolors for all the 5 sets of intensity.
Ready collection files for all the 5 sets (residential and community lots)
You don't need to edit game files. Installation is simple. Put everything in the download folder and it works. (Everything except the collections you have to put them in the collection(s) folder)
By enabling moveobjects you can put them ANYWHERE, they work both inside and outside the house, and you can use invisible recolors to hide them.
Because they use the light from the RGB spotlights, you can mix colors and sometimes you can create some really cool gradient effects!
They work better with the light off, but even with the light on it has a nice effect because the colors that reflect on the furniture can still be seen.
And the downside...precisely, is only that the walls and the floor don't light up, but I'll see if I can resolve this in the future.
Stop! I'm done torturing you with my chatter! In the download you will find a .rar with all 5 sets + a folder with two collections for every set! (One for community lots and one for residential lots)
Thanks to jgwhiteus for the source of the light, Jacky for explaining how to use the RGB codes on simPE and Ash and Traffikcone for testing the lights for me!
DOWNLOAD (SFS)
(Recommended but not necessary, this rug fix. Game rugs are buggy and don't reflect well the light and the shadows.)
UPDATED (07/02/2024)
They were already clean, I just compressed everything (I had forgotten) and added some merged files (a merged file for each intensity + an all in one with all the intensities divided into 3 merged packages)
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experimental-blueprints Ā· 9 months ago
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"I gotta say Sammi," Tatya appears with two little gift bags under her arms, "I have heard more about you in the last forty-eight hours than I have ever wanted to. Almost wish the poison took you out." She sticks her tongue out at him and holds out the bags. (@tatya-time) (HALLO THE BITCH IS BACK BACK AGAIN!!!!)
ā€œMy myā€¦ speak of the devil. You wish i had died? Thatā€™s a new one, considering how hard you tried to save me.ā€
Turning slowly towards the gogo dancer, the ā€œsalesmanā€ chuckled. Raising his hand, he carefully took the gifts from the woman in front of him.
ā€œNice to see you havenā€™t kicked the bucket. Whatā€™s with the bags though?ā€
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