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#Mike is a whole other chapter: I cannot get it riiiight (yells) haven't found a good way to draw him consistent yet πŸ˜” also barely draw him
arkarti Β· 4 months
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Genuine question, because I've been struggling HARD on how to nail Afton in my own artstyle - how do you study with yer take of him? I know the sketches n whatnot, which are honestly inspiring to me, and of course studying Matthew Lillard would help - but you have such a specific flow that is incredibly charming to me.
How did you work/study in terms of yer anatomy & facial structure fer yer art? Whether it be Afton studies or yer older pieces like Markiplier! Ya got such a nice flow between 'cartoon' & 'realistic' that is genuinely scratching every part of my brain. /vpos /gen πŸ™πŸΌπŸ§‘πŸ§‘
that's a good question πŸ˜‚ if I draw something long enough, someday I'll get an enlightenment what I like + what looks good. the struggle is finding the right amount of details/ lines and keeping it balanced
well for example with Markiplier: my first studies were more realistic and had a lot of detail, which takes more time draw 😩
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Went the more simplified route: - less details!!! keeping the lines at a minimum - round nose + face/chin - minimalistic beard - stylized hair (kinda like disney 2D characters)
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biggest factor to make it more cartoony/ simpler was that I wanted to do animatics with him, so I had to go the "low poly" design route and make it easy to draw. tried to study what makes the face characteristic for the person. works more or less - sometimes I cannot get it right either :'DD So I said β™ͺ meet me halfway β™« and tried to aim for the middle of these styles πŸ˜‚
Same goes for William - my first drawing of him (for a shitpost animatic, left side) was a bit too complex, so I had to simplify it (right)
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GET SIMPLIFIED, IDIOT (affectionate) πŸ™
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