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#Might dip into some more obscure ones like Headless Horseman...
disney2dnd · 3 months
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Update on the Disney DND Builds
Hi, I'd just like to say I'm grateful to those who liked the Maleficent build and I really hope people will like the other builds I have planned in the future. Your support for that post was greatly appreciated.
But it has been a terribly long time since the Maleficent build. This is a combination of several reasons.
Scheduling: it's hard to make time for this blog, as I have a busy schedule and get tired easily.
Working out options: Maleficent was perfect for DND, as she is a classic fantasy villain with powers and enough screentime, variety in said powers to create a build that felt thematic to her. Jafar is planned to be my next villain and he's a lot more complex. Not only do we not see much of his powers in the original beyond the hypnotism and the final battle, he just doesn't fit the aesthetic of DND as well as Maleficent (picking one of his subclasses (he's another multiclass) was easy, but the other proved surprisingly challenging). I might put him on hold and do someone like the Evil Queen or the Horned King instead but he's just so much more interesting to me than those characters.
DND Beyond: When I did the Maleficent build, you could purchase individual spells, monsters and subclasses from DND Beyond. Recently however, I believe they updated it so you have to purchase an entire sourcebook...but I don't think people should have to buy a whole book just because one singular spell one of my builds is in there...so I think I might use 5e.tools when linking instead from now on. Please let me know if it has its own problems.
With that out of the way, here's a showcase of many (but not quite all) of the villains planned to get future DND builds.
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(Yes I know The Sheriff of Nottingham and Kaa the snake are not the main antagonists of their films, but I personally think the builds I can make for them might be more interesting than the main baddies of those films. Also Chernabog will not be a PC build, but rather a basis for a BBEG).
With that said, hope you understand any delays and hope I have at least somewhat intrigued you.
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