#Medieval Hatchets & Tomahawks
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This burly Medieval hand axe would have been an excellent sidearm for a bowman, crossbowman or a foot soldier armed with a polearm – it also would have been well suited as an easily wielded axe for a cavalryman. A tough and affordable back-up weapon, it would have been well-suited to the rigors of campaign and in a scrum its axe could inflict powerful cleaving and concussive blows on even capably armored foes. It could double as a camp tool for light to moderate duties and could be used to shape and sharpen wooden stakes which could be deployed to protect the bowmen from cavalry. This bowmans axe has a head of high carbon steel which is mounted and pinned to a thick haft of hardwood.
In stock and available to order
#Kult of Athena#KultOfAthena#Lord of Battles#Bowman’s Axe#Axe#Axes#Weapon#Weapons#Hatchets & Tomahawks#Battle Ready#High Carbon Steel#Medieval Hatchets & Tomahawks#Medieval Weapons#Sidearm#melee weapon#Instagram#videos
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halo eridanus weapons & grenades & vehicles & rideable animals
all the weapons & all the beta prototype weapons & all the attachments/accessories/accessorys weapon from all the halo video games/books/comics/show/film/series will return to halo eridanus!
all the grenade & all the beta prototype grenade & all the effect granade from from all the halo video games/books/comics/show/film/series will return to halo eridanus!
all the vehicles & all the beta prototype vehicles & all the forge vehicles & all the rideable animals from from all the halo video games/books/comics/show/film/series will return to halo eridanus!
add new weapons: humbler stun device baton & enforcer shock baton & laser humbler batons & ragnarok dg-4/ragnarok dg-4 & gravity spikes & grav slam & tomahawk & sticks & kali sticks & combat sticks & pugil sticks & hockey pusher sticks & golf clubs sticks & knife dagger & grappling hook gun & grapping rope dart & grapping lasso rope & grapping whip rope & spear & staff bojutsu staff & double pointed staff & sword staff & kwan dao & naginata & tonfa/tongfa/tuifa/tonqua & nightstick & sawblade & sun moon blade & combat fan & war fan & bow & arrow & crossbow/cross bow & crossbow/cross bow handgun & chainbreaker & oath of fury & fist of rukt & combat hammer & sledgehammer & mace & energy mace & combat knife & jiralhanae combat knife & spring knife launcher & kama knife & push knife dagger & sawtooth dagger & machete & curveblade & katana sword & kodachi sword & viking sword & pulwar sword & sai sword & sanhuang sword & tai chi sword & jian sword & dao sword & rapier sword & hook sword & pirate sword & musketeer sword & greek/royal/medieval sword & long sword & laser sword & laser long sword & energy garrote & umbrella & combat umbrella & long umbrella & baseball bat & spiked bat/lucille bat & cricket bat & tennis racket & table tennis racket & hot poker & morning star & burnblade & nightbreaker bone glass & energy cutlass & energy stave & energy lance & hard light glaive & shovel & spade & axe & kick axe & battle axe & slash n' burn fire axe & hatchet axe & mountain climbing tool axe & pickaxe & sickle & assault shield & riot shield & zombie shield & energy shield/energy holding shield & jackal shield/jackal holding shield & jackal metal shield & heavy shield & exo shield & viking shield & greek/royal/medieval shield & ballistic shield & bull charge shield & combatant suppression knuckles & spike knuckles & galvaknuckles & brass knuckles & raven's eye & spork & spoon & fork & wrench & screwdriver & iron jim crowbar & buzz cut & nunchuks & three section staff nunchucks & flail staff nunchucks & chainsaw & circular chainsaw & chainsaw bushwhacker & chainsaw spear & chainsaw sabertooth & chainsaw sword & chainsaw long sword & chainsaw gun & flail & long flail & chain flail & giant flail & boomerang & combat disk & chakram & cane & sickle & cones & scythe & haka conventional metal blade & excavator & concussion gun & homing rifle & gravity rifle & tactical rifle & bolt action sniper rifle & attach beam rifle & bishop beam rifle & particle beam rifle & stasis rifle & elite rifle & brute sniper rifle & insurrectionist sniper rifle & signature-suppressed anti-materiel rifle & ray gun rifle & ma5k carbine rifle & m6J/c carbine rifle & gpmg machine gun rifle & assault machine gun rifle & binary rifle/light rifle & laser rifle & cowboy handgun pistol & revolver pistol & petra janecek's revolver pistol & laser handgun pistol & 12mm comet pistol & desert eagle pistol & automatic magnum pistol & luger pistol & m4d pistol & sas/sevine arms pistol & burst pistol & ray gun pistol & machine pistol & threat sensor/threat detector & m93r brust gun & m-100p gun & machine gun turret with grenade launcher & disintegrator & sentinel needler & sentinel grenade launcher & sentinel enforce charged bolt & guardian eye & missile launcher & m79 grenade launcher & linear launcher & gravity wrench & microwave gun & anti air rocket launcher & brute magnetic missile & hunter lmg machine gun & arm mounted railgun & glass cutter & brute gatling mortar & brute spiker & hand blast gun & hand ammo gun!
add new grenades: gravity grenade & cluster grenade & needle grenade & flashbang flash grenade & stun grenade & thermite grenade & concussion grenades & fog grenade & gas grenade & smoke grenade & scramble grenade & sonic grenade & incendiary firebomb flame grenade & infusion grenade & stasis grenade & bubble shield grenade & c-7 foaming explosive & mx-8 explosive & unsc tripmine & covenant tripmine & covenant proximity mine & brute landmine & lotus anti tank mine & vx 7 nerve gas & type 18 magnetic/bayonet-style claymore!
add new greandes weapons: threat sensor & fusion coil & plasma battery & power core & forerunner gas canister & signal flare spike grenade & dynamo grenade!
add new vehicles & rideable animals: hoverboard & flying board & motorcycle & hover motorcycle & flying bike & siege bike & water bike & hover bike & hover boat & water boat & warthog rally boat & abdel boat & life boat & submarine & forklift cargo transporter & flying dutchman truck & huciv hc1500 truck & inderpendent wheel drive spade truck & chevrlot taheo & mainz trager dynamik car & mlx car & pontiac gto car & phaco gt car & uberchassic car & capri car & cart car & dewmax car & fossa car & genet car & sedan car & quad walker & spider walker & mech wheel tank & doozy & kestrel & strike fighter & revenant & mantis/walker shade turret & guardian sentinel & promethean crawler & promethean hippo & promethean rhino & promethean elephant & promethean flying bird & promethean walker bird & moa & chaefka/neldoruut/tusk beast & hippo & rhino & elephant & flying bird & walker bird!
add new vehicles froms & rideable animals! & armored forms!
human soldier: tank form & jet form & speed form & heavy gun form & taur form & walker form & combat form!
sangheli: dinosaur form & squid whale form & four leg beast form!
jiralhanae: bear form & armored kraken form & ape form!
demon: spider form!
exo mech: giant combiner exo mecha form!
cyborg: wheel form!
simga: battle form!
promethean knight: hover form!
promethean soldier: ship form!
promethean warrior: wing form!
warden eternal: titan form!
sentient: robotic form!
armored robotic robot: armored vehicle form!
flood gravemind/precursor/bugs/insect/anthropod: insect form!
full more hair furs feathers mammal/bird/animal: animal form!
techno magical mata bioroid: bio form!
#halo#indie games#indie#fan game#spartan#spartans#brute#brutes#jiralhanae#elite#elites#sangheli#anthro#anthropomorphic#animals#cyborg#mech#mecha#robot#robots#robotic#robotics
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Q&A: Anachronism Stew
Could carrying multiple weapons at the hip be at all practical? My rogue knight, he’s paranoid so he carries a dagger, a tomahawk, a broadsword, and a scimitar on him at almost all times. Would this work in any way?
There’s a few questions here.
Multiple weapons is normal. That’s not even a paranoia thing. At the very least, a character would carry a primary weapon (maybe a spear or other polearm), and a sidearm (a sword, battle axe, or something similar.) They’d probably also carry a dagger. Historically these were a combination of eating implement, multipurpose tool, and emergency weapon. Depending on context, they may also carry a shield (which is, ultimately a weapon in its own right.)
A hatchet would end up in a kind odd state here. It’s reasonable for them to carry it as a tool. They probably wouldn’t use it in combat by choice, but if it’s the only thing you can reach, sure. This puts it in a similar class to the dagger, but carrying both would still make sense.
It’s also possible, depending on their culture, that they’d carry throwing weapons. Throwing axes or javelins are the two that come to mind. (Probably because you mentioned tomahawks.)
The term tomahawk throws me off a bit. The word is Algonquian. This isn’t a bad thing, but it is something to keep in mind if your setting is a pseudo-medieval Europe. Trade off is, if you’re wanting a “New World Colonization,” theme, then yeah, a tomahawk would make sense. Though, at that point, your character would probably be carrying a musket as their primary, a pistol (or several), a saber, possibly a bow, a knife, and said tomahawk. Again, nothing wrong with this if you want to step into an early modern setting (think 17th century), it is an incredibly interesting era that’s undeserved in popular fantasy. So, feel free. Though, you might want to do some additional research before you jump in.
There’s another weapon nitpick: the broadsword and scimitar combo is weird. The scimitar is Middle Eastern. The broadsword is an anachronism. Unless you have a character who’s dual wielding, I’d recommend only bringing one dedicated sidearm. (The pistols example above is an anomaly. Some combatants carried multiple black powder pistols and would simply swap out weapons instead of reloading them in combat. This was a rarity, and fell out of practice as faster reload systems became prevalent.)
So, we have an anachronism stew here. We’ve got a European knight, who’s using a Persian weapon, and a Native American weapon. This is a little odd. (The word, Scimitar, entered English from either French or Italian.) You can bring all of this together, but it’s worth remembering that weapons, (and martial arts) aren’t universal. Historically, these had regional roots. Picking them indiscriminately can, at best, result in an anachronistic mess, and at worst can be downright offensive.
I’m not sure what you’re after with, “rogue knight.” I mean, is he supposed to be multi-classed, because the real world didn’t work like that. A knight spent most of his life training for combat. There wasn’t really time for him to go out and develop a side career as a thief.
Now, if your setting has militant orders who train for clandestine warfare, sneaking in and around, that’s an option. There’s no real world equivalent. Modern special forces were an evolution of the extreme lethality of 19th and 20th century combat, though it’s possible a fantasy setting may have militant orders that operate like this.
Another possibility is that your character wanders around, basically of their own accord. In that case, the term you’re looking for is Knight Errant.
A former knight who’d been excommunicated could also be described as rogue. I’m not at all sure how that works out, but I’m confidant your character would have cause to be a bit paranoid if that were the case. Particularly if there are religious inquisitions on the lose. Most of the time we think of the Spanish Inquisition (15th century), but the inquisitions date back to the 12th. Militant orders date to the 10th, so there’s some overlap here.
Putting this together, it is possible, you have an excommunicated knight who fled to The New World to avoid inquisitorial scrutiny. This could get close to the specific combination of weapons you’re looking at, but we’re realistically talking mid 17th century here. Of course, with a fantasy setting, things start to shuffle around a bit.
So, in answer to your final question, could this work? Yes, but that loadout is a little awkward. You may want to do some further research on the era you’re looking at, before you start tweaking the world.
-Starke
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Q&A: Anachronism Stew was originally published on How to Fight Write.
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The increasing use of plate armor forced warriors and weaponsmiths to redesign almost all medieval weaponry to optimize them to defeat armor – usually by maximizing kinetic force by minimizing the striking edge. The late medieval axes are certainly representative of this, as they now featured a spike or pick to puncture armor – a rarer addition to earlier weapons of this time.
Available to order here.
#Kult of Athena#KultOfAthena#Wulflund#German Horseman’s Axe with Gothic Etching#axe#axes#Hatchets & Tomahawks#Weapon#Weapons#Blade#Blades#German Weapon#European Weapons#Medieval Horseman's Axe#Medieval Weapons#Medieval Axes#Instagram#video#videos
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The increasing use of plate armor forced warriors and weaponsmiths to redesign almost all medieval weaponry to optimize them to defeat armor – usually by maximizing kinetic force by minimizing the striking edge. The late medieval axes are certainly representative of this, as they now featured a spike or pick to puncture armor – a rarer addition to earlier weapons of this time.
This Medieval Horsemans Axe from the Czech Republic is crafted from high carbon steel and is lavishly embellished with etching on both sides of the axe and with different designs on each side. The edge is unsharpened, though the extremities of the edge are thin enough that the blade could be considered slightly sharpened at its ends. The grip is of wood and long enough to accommodate two hands for additional leverage and power if desired.
Available to order now.
#Kult of Athena#KultOfAthena#Wulflund#German Horseman’s Axe with Gothic Etching#axe#axes#Hatchets & Tomahawks#Weapon#Weapons#Blade#Blades#German Weapon#European Weapons#Medieval Horseman's Axe#Medieval Weapons#Medieval Axes
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