#Mechanical 3D Design
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goodluckkingfisher3 · 9 months ago
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A war in space. A routine mission. A deadly secret. Two massive MAN-MACHINES descend into a lush forest aboard an evacuated space colony.
GOOD LUCK KINGFISHER THREE
An animated short film inspired by 1970s space paintings and a future that never was, coming May 2024.
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kmaowa · 11 months ago
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Just finished a new work , a humanoid mecha design practice ,inspired by tank elements, It's my first time to design mechanics, hope could get more progress in the future!!
artstation web: https://www.artstation.com/artwork/RydX5O
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battery-included · 8 months ago
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We're so back
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scamperin-shroom · 3 months ago
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The Ultimate Yapper
I drew these back when I was playing Ocarina of Time. 20 years later and Navi still manages to get on my nerves. I couldn't wander off in peace for a second without her telling me my main objective. Please, Navi, I want treasure first. Zelda is a strong girl. She can wait a few more minutes 🥺
I don't hate Navi btw haha. I admire her character and what she represents
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dvnzook · 8 months ago
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Working on a Mr. Handy mini to print. Planning on bringing painted and unpainted prints to the Illinois Game Con in June. Might work on some eyebots too.
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transphormers · 2 years ago
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Breaking my silence to post this absolutely cursed thing here for posterity
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askstrangeweird · 3 months ago
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I have a new character that's a wip, and he has a gatling gun arm so here: have some animation tests.
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goldensunset · 10 months ago
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i don't really know how to word this but like i feel like i'm gonna forever have to deal with the pain and heartache of one of my very first pokémon games- the first 'normal' pokémon game i've ever played, that i will have lasting nostalgia and love for as a result of it being formative to my introduction into the series- being the one that will forever be looked down upon for bad graphics and technical issues as a result of the game having been rushed
like i honest to goodness want to scream and yell and cry into the void about how this means everything to me and will always be one of my fave games just in general. but how am i gonna do that without someone being like 'the broken overpriced mess? the one that's missing all this stuff from the older games that was great? the thing with all the cringe? that one?' or whatever. and the thing is they aren't wrong for their criticisms either like i know the fact that they rushed this wonderful game hardcore is a massive stain on its reputation and it hurts me too but like i cannot turn off the brain full of love in me and be a mean critic. or even an impartial one. i mean i criticize everything i love don't get me wrong i am constantly running my mouth about what i like and don't like. but at the end of the day i approach all media with an unusually optimistic mindset. if you see me talk a ton about something no matter what i'm saying you can bet it means i love it.
just. aaagh. it's always tough being a new fan of an old series. i'm like too embarrassed to express my opinions bc i feel like they're invalid y'know? i feel so exhausted every time i see something to the effect of like 'oh those poor kids these days having to deal with such bad quality everything what a bad time to be a fan of pokémon wow y'all make me feel so old' well see the thing is i actually am thriving and i love it here. and i'm also an adult myself so i have more critical thinking skills than people who played red when they were like five years old did. and even with the power of critical thinking i manage to be in love with this. join me in marvelling at the beauty of life
#sorry for the massive rant i am full of both love and rage but i feel alone in this world about this particular subject#my other fav complaint is like 'they make it too easy to xyz these days'#to me that reads like 'i suffered so why shouldn't they'#yes we should encourage people to spend 100 hours grinding to do basic story requirements.#to weed out the true gamers from the weaklings. or maybe we could use the spare time in our lives to touch grass#the only easy-fication change in sv i don't like is the ability to access boxes right from the menu#that kinda cheapens the need to strategically organize a team before heading somewhere#i can.. sorta understand being miffed about the remember moves mechanic?#frankly platinum was so stressful with not being able to freely switch without great hassle/cost#it would have been a fair enough compromise to make you pay a bit of lp or something#or do it for free but having to go to like a pokécenter or something#i'll never agree that exp share is bad though sorry#pokémon#ok but about the 'i feel bad for kids these days with these ugly designs/lame 3D models' thing#yeah i have news for you every gen has its ugly/stupid pokémon.#dude look at exeggcute#and some of the oldest spritework is hideous#granted the ds era spritework was beautiful#but i don't see what is so bad about the 3D models of today? they're both nice...#dude play an indie game or something if it's that important to you idk#it will never be the 90s again. it will never be the 00s again. i'm sorry.
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taevisionceo · 1 year ago
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TAEVision 3D Design Applications Automotive BMW Z4 Roadster sDrive35i - Sport Convertible E89 phase-II 2013-2016 - 2-door body type - RWD BMW "aus Freude am Fahren" BMW Bayerische Motoren Werke "THE ULTIMATE ROADSTER" "A DREAM DAY" "BUILDING MY DREAM" ▸ TAEVision Engineering on Pinterest ▸ TAEVision Engineering on Google Photos
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Data 592 - Nov 14, 2023
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sprucestairs · 7 months ago
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oooooh pokemon company want to put all their energy into z-a sooooo bad. You will not release a half assed johto or unova game you want soooo badly to make a good game that everyone enjoys.
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nicholasandriani · 11 months ago
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Mastering Isometric & Isomorphic Game Design: A Quickstart Guide to Unlocking 3D Potential in 2D Worlds
We say that: “oh I love that Baldur Gate, let’s crack out an isometric.” Or, “oh, digging this Final Fantasy Tactics stuff, let’s do that sideways angle thing.” But what does that mean? Let’s break it down mathematical. T:(X,∥⋅∥X)→(Y,∥⋅∥Y) is a isometric isomorphism if it is a linear isomorphism, and it is an isometry, that is ∥T(x)∥Y=∥x∥X∀x∈X; T:(X,∥⋅∥X)→(Y,∥⋅∥Y) is a topological…
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calmandcurious · 2 years ago
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Lapis keyboard, by Tim Zarki 
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0guyboom · 12 days ago
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The Scythe full assembled for Halloween, though not fully working as the chain broke, I filmed myself assembling it so I think I will try and make it work before making a video on the whole project, which will be my first one!
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feralroyal · 1 year ago
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earlier this year i started playing with an idea for a keycap set - i was inspired partly by the Alien semiotics but wanted a design sensibility closer to the actual keyboards seen in the movie. i did a 104 key set over the course of about a week and then, of course, got distracted and shelved it for like 5 months. anyway i finally did a quick & dirty blender mockup of how it would look on a real keeb! this set is called Nostromo and if you know a good keycap manufacturer you should dm me
(keyboard model source, everything else model source)
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ghoooooooooooooooost · 1 year ago
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OHHHH that reminds me speaking of artbooks i found i don't remember if i talked abt it already but dragon's heaven has awesome designs. part of it included huge pieces they built in real life
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the movie itself is on archive.org
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kmaowa · 1 year ago
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HI everyone, this is my recently design practice, moon rover in nearfuture.. for more: https://www.artstation.com/artwork/g0LXRQ
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