#Mechanical 3D Design
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acornbringer · 2 months ago
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I just shared a video montage showing off some of the new mechanics and areas I have been working on these past few months.
It's visible for free members and patrons alike so go have a look! Link in my bio✨
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goodluckkingfisher3 · 1 year ago
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A war in space. A routine mission. A deadly secret. Two massive MAN-MACHINES descend into a lush forest aboard an evacuated space colony.
GOOD LUCK KINGFISHER THREE
An animated short film inspired by 1970s space paintings and a future that never was, coming May 2024.
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kmaowa · 1 year ago
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Just finished a new work , a humanoid mecha design practice ,inspired by tank elements, It's my first time to design mechanics, hope could get more progress in the future!!
artstation web: https://www.artstation.com/artwork/RydX5O
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battery-included · 11 months ago
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We're so back
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scamperin-shroom · 6 months ago
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The Ultimate Yapper
I drew these back when I was playing Ocarina of Time. 20 years later and Navi still manages to get on my nerves. I couldn't wander off in peace for a second without her telling me my main objective. Please, Navi, I want treasure first. Zelda is a strong girl. She can wait a few more minutes 🥺
I don't hate Navi btw haha. I admire her character and what she represents
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dvnzook · 11 months ago
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Working on a Mr. Handy mini to print. Planning on bringing painted and unpainted prints to the Illinois Game Con in June. Might work on some eyebots too.
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transphormers · 2 years ago
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Breaking my silence to post this absolutely cursed thing here for posterity
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askstrangeweird · 6 months ago
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I have a new character that's a wip, and he has a gatling gun arm so here: have some animation tests.
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taevisionceo · 1 year ago
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TAEVision 3D Design Applications Automotive BMW Z4 Roadster sDrive35i - Sport Convertible E89 phase-II 2013-2016 - 2-door body type - RWD BMW "aus Freude am Fahren" BMW Bayerische Motoren Werke "THE ULTIMATE ROADSTER" "A DREAM DAY" "BUILDING MY DREAM" ▸ TAEVision Engineering on Pinterest ▸ TAEVision Engineering on Google Photos
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Data 592 - Nov 14, 2023
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0guyboom · 22 days ago
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I’m back in school and also back to working on projects, I have lots of ideas I want to start of but what I’ve done in the first week is this, I got fabricated the new design for the driving mechanism and got it working!
This version needs some adjustment as the side walls have their dimensions all wrong so the parts don’t fit together right. This is mostly because I also changed how the structural struts are fitted. Now instead of using screws the plan is to have a tension fit. Then to get the spacing right I’ll have the laser cutter etch on to the ends of the struts, making them a bit thinner and able to fit into the holes
I’ve also got a whole new assembly model now, now made on the updated version of FreeCAD, it was fairly hard to make as FreeCAD doesn’t support assemblies by default, because I don’t need this one to move just putting the parts in the right spaces is enough
I’m a bit sick right now but I’m going to keep going this semester and hopefully get back up to speeds with making new things!
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acornbringer · 2 months ago
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Another clip from my video montage showing some of the new mechanics and areas for Of Love and Eternity.
Both free members and patrons have access to the full version so go take a look! Link in my bio ✨
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day-mark · 2 months ago
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i wanna make a dteam based game so bad
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nicholasandriani · 1 year ago
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Mastering Isometric & Isomorphic Game Design: A Quickstart Guide to Unlocking 3D Potential in 2D Worlds
We say that: “oh I love that Baldur Gate, let’s crack out an isometric.” Or, “oh, digging this Final Fantasy Tactics stuff, let’s do that sideways angle thing.” But what does that mean? Let’s break it down mathematical. T:(X,∥⋅∥X)→(Y,∥⋅∥Y) is a isometric isomorphism if it is a linear isomorphism, and it is an isometry, that is ∥T(x)∥Y=∥x∥X∀x∈X; T:(X,∥⋅∥X)→(Y,∥⋅∥Y) is a topological…
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calmandcurious · 2 years ago
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Lapis keyboard, by Tim Zarki 
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feralroyal · 2 years ago
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earlier this year i started playing with an idea for a keycap set - i was inspired partly by the Alien semiotics but wanted a design sensibility closer to the actual keyboards seen in the movie. i did a 104 key set over the course of about a week and then, of course, got distracted and shelved it for like 5 months. anyway i finally did a quick & dirty blender mockup of how it would look on a real keeb! this set is called Nostromo and if you know a good keycap manufacturer you should dm me
(keyboard model source, everything else model source)
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kmaowa · 1 year ago
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HI everyone, this is my recently design practice, moon rover in nearfuture.. for more: https://www.artstation.com/artwork/g0LXRQ
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