#Mechanical 3D Design
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A war in space. A routine mission. A deadly secret. Two massive MAN-MACHINES descend into a lush forest aboard an evacuated space colony.
GOOD LUCK KINGFISHER THREE
An animated short film inspired by 1970s space paintings and a future that never was, coming May 2024.
#mechanical design#mecha art#mecha#3d animator#giant robots#short film#san jose state#shrunkenheadman#animation#blender#3d#3d art#3d animation#3d animated film#good luck kingfisher 3#glk3#artists on tumblr
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Just finished a new work , a humanoid mecha design practice ,inspired by tank elements, It's my first time to design mechanics, hope could get more progress in the future!!
artstation web: https://www.artstation.com/artwork/RydX5O
#concept art#3d artwork#mechanical design#mecha art#mecha#hard surface#sciencefiction#scifidesign#robotics#military#weapon design#blender#2d artwork#technology#tech#battletech#robot#the mechanisms
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We're so back
#concept art#robot girls#trans artist#robot fucker#objectum#mechanical#robophilia#robot girl#mecha#3d model#product design
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The Ultimate Yapper
I drew these back when I was playing Ocarina of Time. 20 years later and Navi still manages to get on my nerves. I couldn't wander off in peace for a second without her telling me my main objective. Please, Navi, I want treasure first. Zelda is a strong girl. She can wait a few more minutes 🥺
I don't hate Navi btw haha. I admire her character and what she represents
#ocarina of time my beloved. how i love thee and your gaming style#a game that goes into my pocket for safe keeping#and another link who i cherish with all of my heart#ocarina of time link#ocarina of time navi#ocarina of time#legend of zelda#loz#loz link#loz navi#traditional art#artists on tumblr#art#pencil art#scamperin shroom scribbles#my art#i love that ocarina really is just the 2d zelda games but made in 3d#i noticed a lot of layouts that were similar to a link to the past and links awakening#its cool seeing how far zelda games have gone and how they improved with each mechanic and design#i hope im describing it well. i love these games so bad
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Working on a Mr. Handy mini to print. Planning on bringing painted and unpainted prints to the Illinois Game Con in June. Might work on some eyebots too.
#fallout#fallout 4#fallout 3#blender#mini#mr handy#robot design#robots#mecha#digital art#mecha art#mechanical#game development#game mini#miniatures#3D printing#3d design#fanart#fallout fanart#fallout ttrpg#ttrpg
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Breaking my silence to post this absolutely cursed thing here for posterity
#the glasses are a cute detail but Madre de Dios y del Amor Hermoso.#whats up with the need to give this 3d mechanical bitches lips#also this i meant to be wheeljack i think? dear lord the graphic designers you put on. this earth to adapt recognizible desings#are playing god trying to create some godawful new toy designs#olaya speaks#between this and Mirage..... this movie will be my 13th reason
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I have a new character that's a wip, and he has a gatling gun arm so here: have some animation tests.
#3d animation#3d modeling#3d art#3d animator#animation#simple animation#animation test#gatling gun#gun arm#hard surface#mechanical#blender#blender animation#blender art#blender model#blender3d#3d artwork#3d model#3d modelling#artists on tumblr#art#basic animation#3d#mecha#machinery#robotics#mechanical design#mechanical arm#Glitch Hunters#askstrangeweird
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i don't really know how to word this but like i feel like i'm gonna forever have to deal with the pain and heartache of one of my very first pokémon games- the first 'normal' pokémon game i've ever played, that i will have lasting nostalgia and love for as a result of it being formative to my introduction into the series- being the one that will forever be looked down upon for bad graphics and technical issues as a result of the game having been rushed
like i honest to goodness want to scream and yell and cry into the void about how this means everything to me and will always be one of my fave games just in general. but how am i gonna do that without someone being like 'the broken overpriced mess? the one that's missing all this stuff from the older games that was great? the thing with all the cringe? that one?' or whatever. and the thing is they aren't wrong for their criticisms either like i know the fact that they rushed this wonderful game hardcore is a massive stain on its reputation and it hurts me too but like i cannot turn off the brain full of love in me and be a mean critic. or even an impartial one. i mean i criticize everything i love don't get me wrong i am constantly running my mouth about what i like and don't like. but at the end of the day i approach all media with an unusually optimistic mindset. if you see me talk a ton about something no matter what i'm saying you can bet it means i love it.
just. aaagh. it's always tough being a new fan of an old series. i'm like too embarrassed to express my opinions bc i feel like they're invalid y'know? i feel so exhausted every time i see something to the effect of like 'oh those poor kids these days having to deal with such bad quality everything what a bad time to be a fan of pokémon wow y'all make me feel so old' well see the thing is i actually am thriving and i love it here. and i'm also an adult myself so i have more critical thinking skills than people who played red when they were like five years old did. and even with the power of critical thinking i manage to be in love with this. join me in marvelling at the beauty of life
#sorry for the massive rant i am full of both love and rage but i feel alone in this world about this particular subject#my other fav complaint is like 'they make it too easy to xyz these days'#to me that reads like 'i suffered so why shouldn't they'#yes we should encourage people to spend 100 hours grinding to do basic story requirements.#to weed out the true gamers from the weaklings. or maybe we could use the spare time in our lives to touch grass#the only easy-fication change in sv i don't like is the ability to access boxes right from the menu#that kinda cheapens the need to strategically organize a team before heading somewhere#i can.. sorta understand being miffed about the remember moves mechanic?#frankly platinum was so stressful with not being able to freely switch without great hassle/cost#it would have been a fair enough compromise to make you pay a bit of lp or something#or do it for free but having to go to like a pokécenter or something#i'll never agree that exp share is bad though sorry#pokémon#ok but about the 'i feel bad for kids these days with these ugly designs/lame 3D models' thing#yeah i have news for you every gen has its ugly/stupid pokémon.#dude look at exeggcute#and some of the oldest spritework is hideous#granted the ds era spritework was beautiful#but i don't see what is so bad about the 3D models of today? they're both nice...#dude play an indie game or something if it's that important to you idk#it will never be the 90s again. it will never be the 00s again. i'm sorry.
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TAEVision 3D Design Applications Automotive BMW Z4 Roadster sDrive35i - Sport Convertible E89 phase-II 2013-2016 - 2-door body type - RWD BMW "aus Freude am Fahren" BMW Bayerische Motoren Werke "THE ULTIMATE ROADSTER" "A DREAM DAY" "BUILDING MY DREAM" ▸ TAEVision Engineering on Pinterest ▸ TAEVision Engineering on Google Photos
Data 592 - Nov 14, 2023
#TAEVision#engineering#3d#mechanical design#automotive#BMW#Z4#Roadster#Convertible#sDrive35i#THE ULTIMATE ROADSTER#A DREAM DAY#BUILDING MY DREAM
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oooooh pokemon company want to put all their energy into z-a sooooo bad. You will not release a half assed johto or unova game you want soooo badly to make a good game that everyone enjoys.
#pokemon#I'm being yastag hater#So pissed when people r like 'we want gf to release more games! One game a year that's right!'#And then they bitch about said games being dogwater#GAME DEVELOPMENT TAKES TIME#ESPECIALLY IF THEY’RE DOING A STRUCTURED APPROACH AND HAVE TO DO A SHIT TON OF DOCUMENTATION#EVEN IF THEY ALREADY HAVE THE POKEMON MODELS & THE BASE MECHANICS DOWN#they still have to: make the region itself#Decide which pokemon will be in the region#Decide where they will be in the region#Design the trainers#Design their teams#Make the story#Make the region story trainers and pokemon feel coherent#And they're probably designing new pokemon and new megas as well#It's gonna take a fuckin while! And that's ok! Means the final product will be better!#Even with stuff carrying over and probably having a bigger team now; remember it took like 7 years to make the first pokemon game.#Although the team size is probably evened out by things like 3d modelling. More complex designs. 10 times the amount of pokemon. Etc etc.#pokemon legends za#pokemon legends zygarde#legends za
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Mastering Isometric & Isomorphic Game Design: A Quickstart Guide to Unlocking 3D Potential in 2D Worlds
We say that: “oh I love that Baldur Gate, let’s crack out an isometric.” Or, “oh, digging this Final Fantasy Tactics stuff, let’s do that sideways angle thing.” But what does that mean? Let’s break it down mathematical. T:(X,∥⋅∥X)→(Y,∥⋅∥Y) is a isometric isomorphism if it is a linear isomorphism, and it is an isometry, that is ∥T(x)∥Y=∥x∥X∀x∈X; T:(X,∥⋅∥X)→(Y,∥⋅∥Y) is a topological…
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#2D Game Development#3D Game Aesthetics#Bijective Transformations#Game Design Innovation#game design lessons#Game Design Principles#Game Design Strategies#Game Design Tutorials#game designer#Game Development Blog#Game Development Techniques#Game Environment Design#Game Graphics Design#Game Mechanics#game studies#Game World Consistency#game writer#game writing#indie game dev#Isometric Art Style#Isometric Game Community#Isometric Game Design#Isometric Game Engines#Isometric Game Tutorials#Isometric Graphics#Isometric Indie Games#Isometric View#Isometric vs. Isomorphic#Isometry in Games#Isomorphic Maps
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Lapis keyboard, by Tim Zarki
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The Scythe full assembled for Halloween, though not fully working as the chain broke, I filmed myself assembling it so I think I will try and make it work before making a video on the whole project, which will be my first one!
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earlier this year i started playing with an idea for a keycap set - i was inspired partly by the Alien semiotics but wanted a design sensibility closer to the actual keyboards seen in the movie. i did a 104 key set over the course of about a week and then, of course, got distracted and shelved it for like 5 months. anyway i finally did a quick & dirty blender mockup of how it would look on a real keeb! this set is called Nostromo and if you know a good keycap manufacturer you should dm me
(keyboard model source, everything else model source)
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OHHHH that reminds me speaking of artbooks i found i don't remember if i talked abt it already but dragon's heaven has awesome designs. part of it included huge pieces they built in real life
the movie itself is on archive.org
#thought abt it again bc the mechanical designs n 3d art for baroque reminded me of it#this art i actually did get off the anime sex site#personal finds
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HI everyone, this is my recently design practice, moon rover in nearfuture.. for more: https://www.artstation.com/artwork/g0LXRQ
#concept art#2d artwork#environment art#blender#digital painting#3d artwork#sciencefiction#scifidesign#futuristic#near future#industrial#nasa#space#lunar rover#vehicle design#hard surface#moon#cargo#mechanical design#astronaut#space research#expedition x#game art#sketches#lunarbase
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