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#MakerBot Industries (Business Operation)
dailymarkhor · 7 years
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Build Your Very on Robot! French artist Gael Langevin has whipped up a DIY robot design and achieve the plans online for anyone (including you) to download and adapt ... source
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metiresearchinfo · 2 years
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TOP 10 COMPANIES IN 3D PRINTING PLA MARKET
The 3D printing PLA market is expected to grow at a CAGR of 19.8% from 2020 to 2027 to reach $818.0 million by 2027. 3D printing technology has been evolving rapidly and is expected to provide an ideal alternative to manufacturing processes in the coming years. The 3D printing PLA market is witnessing a rise due to the increasing focus on environmental conservation and the growing demand for biodegradable materials. 3D printing PLA is used across applications such as automotive, food & beverage, and artistic goods, emphasizing looks and form rather than strength and durability. In the automotive industry, PLA is frequently used to print tools, jigs, and fixtures, whereas, in food & beverage applications, it is used for customized packaging.        
Here are the top 10 companies operating in 3D Printing PLA Market–
Stratasys LTD.
Founded in 1989 and headquartered in Rehovot, Israel, Stratasys is a manufacturer of 3D printers and materials, including FDM and PolyJet3D printers. The company offers prototypes, manufacturing tools, and production parts for industries, including aerospace, automotive, healthcare, consumer products, and education. The company offers PLA materials, which are made up of renewable sources. It not only helps to make the design quickly but also provides a variety of colors in them. The PLA was introduced for the Stratasys F123 series printers due to its tensile strength and high stiffness ratio, making it compatible with 3D printers. Some of the major subsidiaries of the company are MakerBot (New York), GrabCAD (U.S), Stratasys GmBh (U.S), Solid concepts (U.S), and Objet Geometries (Israel).
The company sells its products across the Americas, Europe, and Asia-Pacific, with countries including Brazil, China, Germany, Hong Kong, Israel, Japan, Korea, India, Mexico, the U.K., and the U.S.
ColorFBB B.V.
Founded in 2013 and headquartered in Belfield, Netherlands, colorFBB is engaged in manufacturing PLA/PHA filaments used in the 3D printing industry. The company offers its DPA-100 support material used in the 3D printing filaments. The company also offers color on-demand services to allow customers to choose their preferences and customize their products with 178 different colors of the PLA filament.
Currently, colorFBB is focusing on alliances and partnerships with the fablabs and 3D printing studios to expand its business. The company manufactures Stacker printers and stacker spares, which are widely in 3D printing. The company has expanded its verticals to the logistics department, serving customers in more than 60 countries globally.
Ultimaker B.V.
Founded in 2011 and headquartered in Geldermalsen, Netherlands, Ultimaker manufactures 3D printers, 3D printing materials, and 3D printing software. The company’s major resellers in the 3D printing filaments are MatterHackers, 3D Universe, 3DV Corporation, and Dynamism. The company has offices in the Netherlands, the U.S., Singapore, and production facilities in Europe and the U.S. Its products are widely used in the automotive, architecture, healthcare, and education industries.
Polymaker
Founded in 2012 and headquartered in Suzhou, Jiangsu, Polymaker manufactures polymer filaments and high-quality materials used in the 3D printing industry. The company manufactured the world’s first 3D printable foam-based filament used for designing 3D prototypes. It recently introduced polymaker pc-pbt, PolyMAx PC-FR, and PolyLite PC polycarbonate materials used to print on the METHOD X 3D printer.
Polymaker operates its business activities from the U.S., the Netherlands, and Japan to deliver various products used in the automotive, aerospace, industrial manufacturing, medical, consumer, and other sectors.
Torwell Technologies Co. Ltd.
Founded in 2010 and headquartered in Shenzhen, China, Torwell is a manufacturer and seller of 3D printer filaments. Its product portfolio includes various types of 3D PLA filaments, including PLA, ABS, HIPS, Nylon, PETG, flex filament, wood filament, and conductive filament. The company is a member of the Shenzhen Rapid Prototyping Association. Torwell has also collaborated with the Institute of the High Technology and New Materials and engaged with various polymer materials experts for developing the 3D printing filaments. The company has customers worldwide, including Europe, North America, Japan, and other Asian countries.
A report into the projected growth of the current 3D Printing PLA Market by Meticulous Research® has produced some incredible forecasts for the industry. By 2027, it’s expected to have grown at a CAGR of 19.8%, reaching over $818.0 million.
Evonik Industries AG
Headquartered in Essen, Germany, Evonik is a leading specialty chemicals provider. Evonik Industries combined the business areas of chemicals, energy, and RAG’s real estate, while mining operations continue to be carried out by RAG. Its Specialty Chemicals segment generates around 80% of sales in areas where it holds leading market positions. Evonik is the main sponsor of the German football club Borussia Dortmund. The company operates in the 3D printing materials market through its Performance Materials segment.
The company has its geographic presence in the Middle East & Africa, Asia-Pacific, the Americas, and Europe. Some of the major subsidiaries of the company are Evonik Degussa (Germany), Evonik-Cyro (U.S.), Evonik Tego Chemie GmbH (Germany), Porphyrio NV (Belgium), and Evonik Nutrition & Care GmbH (Germany), among others
BASF SE
Founded in 1865 and headquartered in Emmen, Netherlands, BASF is a manufacturer of various 3D filaments for industrial purposes. In 2017, BASF 3D Printing Solutions was established with the acquisition of Infofill3d. The company offers brands such as BASF Ultrafuse. In November 2019, BASF Forward AM was launched for additive manufacturing. BASF invests heavily in research and development and business development of the industrial and functional application of 3D printing. The company’s R&D laboratories are located in Ludwigshafen (Germany), Lyon (France), Shanghai (China), and Wyandotte (U.S.).
BASF offers a robust portfolio of high-performance 3D printing materials in the chemical industry. The company provides 3D printing solutions along the entire additive manufacturing value chain under the brand Forward AM. The material and solution portfolio offered by the company includes Ultrasint powder bed fusion powders, Ultrafuse metal & plastic filaments, Ultracur3D photopolymers & inks, and additive manufacturing services and solutions.
Zortrax
Founded in 2013 and headquartered in Olsztyn, Poland, Zortrax is a developer of a wide range of 3D printing solutions, including 3D printers, filaments, Z-SUITE software, and other devices. The company offers its products in various industries, such as architecture, medicine, automotive, engineering, industrial prototyping, or fashion. The company uses Z-PLA filament to manufacture the complex 3D models made up of biodegradable materials to keep it eco-friendly. The company also offers cloud-based 3D printing services.
Zortrax offers its products through over 130 partners operating in 90 countries, including Europe, the Americas, Asia, Africa, and Australia.
Fillamentum
Founded in 2011 and headquartered in Hulin, Czech Republic, Fillamentum is engaged in the manufacturing of a wide variety of 3D filaments, including PLA, flex, PETG, ASA, Nylon, ABS, and HIPS in a variety of different colors. The company offers technical materials from simple PLA to Nylon polymers and flexible filaments with high quality and reliability and are mostly used in the 3D printing industry. The company operates its business activities from the U.S., the Netherlands, and Japan, with its product portfolio used in automotive, aerospace, and industrial manufacturing.
FormFutura
Founded in 2012 and headquartered in Amsterdam, Netherlands, FormFutura is engaged in producing 3D filaments, resins, and adhesives. The company offers filaments, such as PLA, ABS, ASA, HIPS, PETG, PP, and PVA, among others. FormFutura supplies its products globally and has a strong presence in the western European market.
Popular Mentions: MatterHackers, Sculpteo, IC3D INC., Protoplant Inc., and Amolen.
Authoritative Research on the 3D Printing PLA Market – Global Opportunity Analysis and Industry Forecast (2020-2027)
Need more information? Meticulous Research®’s new report covers each of these companies in much more detail, providing analysis on the following:
Recent financial performance
Key products
Significant company strategies
Partnerships and acquisitions
The Comprehensive report provides global market size estimates, market share analysis, revenue numbers, and coverage of key issues and trends.
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marketnewtrend · 3 years
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Polylactic Acid for 3D Printing Market: Opportunities, Insight, Trends, Key Players – Analysis Report to 2027
Polylactic Acid is also referred as polylactide which is semi-crystalline, biodegradable hydrophobic polymer with good mechanical strengths. This is widely used in various packaging applications including food, beverages, household items, healthcare, automotive, and others. The manufacturers of 3D printing are focusing on the development of eco-friendly polylactic acid material due to its bio-degradable nature.
The polylactic acid for 3D printing market has witnessed a significant growth due to various factors like increasing demand for the chemical industry. Furthermore, continuous technological advancements provide a huge market opportunity for the key companies operating in the polylactic acid for 3D printing market. Also, the rise in use of polylactic acid filaments in medical and dental industry is expected to drive the market growth during this forecast timeline. Moreover, polylactic acid is anticipated to grow at a promising rate in the North American market for manufacturing of 3D printing plastics, will positively influence the market growth in this region. Filament produced from polylactic acid is widely used across various application areas as it is available in different colors and blends. Also, easier to use and gives a premium finish to final printed product.
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Strict government rules and regulations are anticipated to hamper the global polylactic acid for 3D printing market growth during this forecast period. Also, the availability of cheaper alternatives will limit the market growth.
Market key Players
Some of the prominent players in the global polylactic acid for 3D printing market are ColorFabb, Ultimake, Torwell Technologies, Shenzhen Esun Industrial, Polymaker, MakerBot Industries, Innofil3D, HATCHBOX 3D, and Fillamentum Manufacturing Czech
Market Taxonomy
By Type
1.75 MM
3 MM or 2.85 MM
By Application
Food Packaging
Household Items
Healthcare
Automotive
Others
By Region
North America
Latin America
Europe
Asia Pacific
Middle East & Africa
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Dental 3D Printing Market worth $6.5 billion by 2025
The global dental 3D printing market is projected to reach USD 6.5 billion by 2025 from 1.8 billion in 2020, at a CAGR of 28.8% during the forecast period.
The dental 3D printing medical devices market is primarily driven by factors such as the high incidence of dental caries and other dental diseases, rising demand for cosmetic dentistry, the growing adoption of dental 3D printers in hospitals and clinics, and rapid growth in the geriatric population. On the other hand, the rising number of large dental practices is expected to limit market growth to a certain extent.
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The services segment holds the highest market share, by product & service, in the forecast period.
On the basis of product & service, the dental 3D printing market is broadly segmented into services, materials and equipment.  The equipment segment is further divided into dental scanners and printers. The large share of the services segment can be attributed to the competitive pricing offered by dental 3D printing service providers and the large-scale outsourcing of dental product design and production by small hospitals, dental clinics, and laboratories.  
Based on technology, fused deposition modeling is projected to grow at the highest CAGR in the forecast period
Based on technology, the dental 3D printing market is segmented into VAT photopolymerization, fused deposition modeling, selective laser sintering, PolyJet printing, and other technologies. The fused deposition modeling segment is projected to register the highest growth rate in the dental 3D printing market, by technology during the forecast period. In dentistry, FDM is a widely applied technology due to the availability of a wide range of biocompatible, strong, and sterilizable thermoplastics.
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Based on application, prosthodontics holds the highest market share in the dental 3D printing market
On the basis of application, the 3D printing in dentistry market is segmented into prosthodontics, implantology and orthodontics. Prosthodontics holds the highest share in the dental 3D printing market. The large share of the prosthodontics segment can primarily be attributed to the growing demand for crowns and bridges, rising prevalence of dental caries, increasing incidence of tooth loss, and increasing customer acceptance of advanced dental technologies.
By end user, the dental laboratories segment is growing at the fastest rate in the forecast period
Based on sample type, the dental 3D printing market is segmented into dental laboratories, dental hospitals and clinics and dental academic and research institutes. In this segment, dental laboratories is projected to register the highest growth rate in the dental 3D printing market. The high growth rate of this segment can be attributed to rapid adoption of advanced dental technology by dental laboratories and consolidation of dental laboratories.
North American region holds the highest market share in the dental 3D printing market
North America is expected to account for the largest share of the global dental 3D printing market in 2019. The large share of the North American region is due to the lucrative growth opportunities the region offers due to the high and growing incidence of dental caries and tooth loss (associated with the aging population), high oral care expenditure, the increasing demand for cosmetic dentistry, and the rising popularity of digital dentistry.
Key players in the dental 3D printing market:
Stratasys Ltd. (US), 3D Systems, Inc. (US), EnvisionTEC (Germany), DWS Systems SRL (Italy), Renishaw (UK), Formlabs (US), Prodways Group (France), SLM Solutions Group AG (Germany), Carbon, Inc. (US), Concept Laser (Germany), EOS GmbH Electro Optical Systems (Germany), Rapid Shape (Germany), Asiga (Australia), Roland DG (Japan), DENTSPLY Sirona, Inc. (US), SprintRay (US), Zortrax (Poland), Detax GmbH (Germany), DMG America (US, 3Dresyns (Spain), VOCO GmbH (Germany), Dental Solutions Israel (Israel), TRUMPF (Germany), 3BFab (Turkey), and Keystone Industries (US).
Recent Developments
·         In August 2020, Stratasys, Ltd. (US/Israel)’s MakerBot introduced new software to provide a 3D printing workflow for teams to collaborate around the world.
·         In October 2020, 3D Systems (US) received US FDA 510(k) clearance for maxillofacial surgical guides 3D-printed using the LaserForm Ti and DuraForm ProX PA materials.
·         In November 2020, 3D Systems (US) entered into an agreement with Battery Ventures, a global, technology-focused investment firm, pertained to the sale of Cimatron Ltd. and its related subsidiaries, which operate the Cimatron integrated CAD/CAM software and GibbsCAM CNC programming software businesses.
·         In August 2020, EnvisionTEC (Germany) and Keystone Industries (US) brought KeySplint Soft resin through the former company’s Open Material Access Program for use with the Envision One cDLM Dental 3D Printer.
·         In October 2020, Formlabs (US) partnered with Braces on Demand (US) to enable Formlabs’ dental users to 3D print braces and orthodontic appliances in-office with Braces on Demand’s proprietary technology.
To speak to our analyst for a discussion on the above findings, click Speak to Analyst @ https://www.marketsandmarkets.com/speaktoanalystNew.asp?id=258228239
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avajones · 4 years
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Additive Manufacturing Market Trends And Analysis By Material Type, By End-use, And Segment Forecasts To 2027
Global Additive Manufacturing Market Report
The ‘Global Additive Manufacturing Market Insights, Forecast to 2027’ offers a comprehensive evaluation of the Additive Manufacturing market on the global scale and sheds light on the growth opportunities and prospects to help readers formulate strategic plans. The report also offers relevant and useful information to help the new entrants and established companies strengthen their market position and formulate strategic approaches to gain a robust footing in the market. The report offers information on the overall market trends and analyzes historical data to offer accurate forecast estimations. The report also provides insightful data about market capacities, technological advancements, R&D developments, and other key features. Market Size – USD 7.97 billion in 2018, Market Growth - CAGR of 14.4%, Market Trends – Development of new and improved 3D Printing technologies and materials
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The report is furnished with the latest market scenario and financial condition pertaining to the after-effects of the COVID-19 pandemic. The report assesses the impact of the COVID-19 pandemic on the Additive Manufacturing market and key segments. The report analyses the present and future impact of the pandemic on the Additive Manufacturing market. The report also studies the impact of the COVID-19 pandemic on the global supply chains and economic scenario of the industry. It considers the COVID-19 pandemic as a key factor influencing the growth of the Additive Manufacturing market.
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Key Manufacturers in the Global Additive Manufacturing Market:
3D Systems Inc., General Electric, EnvisionTEC, Mcor Technologies Ltd., Optomec Inc., Stratasys Ltd, EOS GmbH, The ExOne Company and MakerBot Industries, LLC
The report offers an in-depth analysis of the value chain, upstream and downstream factors, sales network and distribution channels, growth trends, driving and restraining factors, developments, production and consumption pattern, end-users, and regional bifurcation. The report also provides extensive coverage of the supply chain, key players of the industry, consumer base, company profiles, production and consumption rate, primary applications, and other relevant data.
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The report for the Additive Manufacturing market is formulated through the segmentation and sub-segmentation of the market to offer a better understanding of the market. The report also provides an extensive regional segmentation to offer the readers key insights into the spread of the market over key geographical regions. The report also offers a country-wide analysis of the Additive Manufacturing market to gain deeper insights into the business sphere. The regional segmentation also covers the operations of the key players specific to each region.
Material Type (Revenue, USD Million; 2016-2026)
Metal Type (Revenue, USD Million; 2016-2026)
Polymer Type (Revenue, USD Million; 2016-2026)
Ceramics Type (Revenue, USD Million; 2016-2026)
Process (Revenue, USD Million; 2016-2026)
End-use Outlook (Revenue, USD Million; 2016-2026)
Metals
Thermoplastics
Ceramics
Others
Titanium
Stainless Steel
High Performance Alloys
Aluminum
Precious Metals
Others
Acrylonitrile Butadiene Styrene (ABS)
Polylactic Acid (PLA)
Polycarbonate (PC)
Polyvinyl Alcohol (PVA)
Others
Silica/ Glass
Porcelain
Silicon Carbide
Others
Computer-Aided Design
Stereo lithography
Fused Filament Fabrication
Binder Jetting
Material Jetting
Powder Bed Fusion
Material Extrusion
Others
Aerospace
Medical
Manufacturing
Automotive
Construction
Others
To know more about the report, visit @ https://www.reportsanddata.com/report-detail/additive-manufacturing-market
Additive Manufacturing Market Segmentation by Region:
North America, Latin America, Europe, Asia Pacific, and Middle East and Africa.
Scope of the Additive Manufacturing Market Report:
The report offers an extensive assessment of the growth rate and the market size based on the dynamics of the industry and the factors influencing the growth of the market. The report is formulated through authentic sources and verified and validated by industry experts. The report has been formulated through extensive primary and secondary research. It also covers the evaluation of market and competitive landscape along with SWOT analysis and Porter’s Five Forces analysis of the leading companies.
Moreover, the report offers an accurate forecast estimation through a thorough analysis of the historical data (2017-2018) while considering 2019 as the base year. The data offers a panoramic view of the market, assisting the readers to gain valuable insights into the Additive Manufacturing market. To impart better understanding of the market, the key statistical data is organized into pictorial representations such as charts, graphs, tables, diagrams, and figures.
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econ23econlive · 5 years
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The Downfall of the Great 3d Printing Monopoly
Kevin Mardirossian
45094953
I have been 3d printing for several years, and have made it a focus of mine. I am a mechanical engineering student and I use my skills and resources in 3d printing to aid several projects which I am a part of, including the aerodynamics subteam of Anteater Racing. I recently designed, manufactured, and programmed an innovative 3d printer meant to increase my capabilities to print unique prototypes and models which contain multiple materials and/or colors, and have to withstand the conditions associated with engineering applications. I have spent countless hours researching all aspects of the past, current, and future 3d printing industry, and have met with several professionals in the field. For these reasons and more, I was inspired to cover this ever-expanding field for this project.
First off, a little background: although most people have only become familiar with 3d printing in the past few years, the technology has been around since the 1980s. One of the first 3d printers was made by Chuck Hull, who saw the potential in his invention and patented the design in 1984. This kind of 3d printer took a UV sensitive resin and selectively cured it layer by layer to build up solid shapes from a vat of liquid resin. This technology is called SLA, which stands for Stereolithography Apparatus. With his patent in hand, Hull founded the company 3D Systems, the first 3d printing company. 4 years after Hull’s filing, S. Scott Crump filed a patent for a new kind of 3d printing, Fused Deposition Modelling, or FDM. FDM printers deposit heated thermoplastics in computer-generated paths one layer at a time to create 3d objects. You can think of this like laying down a layer of hot glue in the shape of a square, then laying down another layer of hot glue on top of that, and so on… S. Scott Crump and his wife Lisa Crump founded Stratasys in 1989. The third and final 3d printing process we will cover was patented in 1994. This method used layers of fine powders and selectively melted them together, it then laid down another layer of powder which was selectively melted on top of the previous. This process, called Selective Laser Melting/Sintering, or SLS/SLM, was the first to be able to print metal objects. Unlike FDM and SLA, SLS machines can be capable of printing virtually anything in a powdered form. This includes metals such as inconel, steel, stainless steel, and aluminum, though SLS machines can also print plastics like nylon. The last part of this story took place in 2002 when 3D Systems acquired the patent for SLS printing, thus cementing 3D Systems and Stratasys as the only two companies allowed to sell 3d printers.
It is clear from the previous paragraph that a massive monopoly had formed. These vastly different manufacturing processes were owned by only two companies. This meant that they could charge whatever they wanted for their machines, and they were not heavily incentivized to put money into innovating their technologies. They could simply continue selling their products for massive profits without losing money to research and development, as long as their customers remained happy. For two decades 3d printers were only used by massive corporations who could afford their tens, or even hundreds, of thousands of dollars price tags.. Advancements were made slowly, and for the most part the technology in the 3d printing space remained stagnant. In spite of this, company profits and stock prices steadily grew, that is, until 2009.
In 2009 the most important patent pertaining to the 3d printing industry expired, opening the door to new competition. Several patents on details about specific 3d printing technologies remained, but the overarching patent preventing any FDM 3d printing technology being sold, had expired. A revolution was about to begin, but the groundwork had been set in 2005. Adrian Bowyer and his team at the University of Bath conceived the idea for a self replicating rapid prototyping machine, or more simply, a 3d printer which could print parts for another 3d printer. This project, dubbed the RepRap project, was completely open source so engineers around the world could try their hand at reinventing rapid prototyping machinery. Because Bowyer did not sell any of his team’s designs they were not infringing on any patents, and as long as nobody profited off their printers. These RepRap machines were about the size of a modern desktop laser printer, much smaller than the industrial, double wide refrigerator size machines produced by Stratasys and 3D Systems.  The RepRap movement grew over the coming years and led to the creation of the first commercial 3d printer kit which was available to more than just multi-million dollar corporations. Makerbot was founded in 2009, just as the FDM patent expired. Their first printer sold was a RepRap style kit which could be assembled and operated by makers around the globe. Makerbot grew rapidly and began to manufacture their own pre-built printers for industrial prototyping engineers and teachers who wanted a 3d printer in the classroom. This created a contrast between the cheap self-assembled kits, and the pre-assembled units which were meant to be turn-key for customers who were willing to pay a lot more for a polished product.
The industry was expanding with the introduction of desktop 3d printers spawned by the expiration of the key patent which kept the technology under the control of a monopoly. We can see this radical change in the market from the graph depicting the stock prices of SSYS (Stratasys) in orange and DDD (3D Systems) in blue.
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The graph above is very interesting because Stratasys’s stock increases between late 2008 and 2010, but as more competitors began riding on the backs of the RepRap movement and entered the market, the stock took a steep drop leading into 2011, though it quickly rebounded. Because the market for SLA and SLS printers, which 3D Systems controlled the market in, was more difficult to enter, DDD continued its steady growth as media attention and business interest in 3d printing increased. SLA and SLS 3d printers are far more complex than FDM printers, and require more research and development to create a functioning product, and even more time and money to make those products reliable and easy to use.
More and more 3d printer companies began flooding the market with cheaper printers in the $1000 range, far cheaper than the $10,000-$500,000 machines previously sold by the industry’s behemoths. 3D Systems and Stratasys responded by trying to innovate, leading to lower cost and/or more capable machines in an effort to maintain business interest in their products. For the next few years SSYS and DDD saw tremendous growth because the wide coverage of 3d printing in the media, and their track record for producing proven and trusted products which were worth the increased costs. In an attempt to buy up the desktop 3d printer space, Stratasys acquired Makerbot in 2013. This move soured the reputation of Makerbot for the maker community. A company born out of the liberation of a once locked down industry sold out to become part of the multinational corporation which held the keys which prevented them from existing. Makerbot continued to sell products under their own brand name, though they adopted many business practices and technologies from Stratasys.
Stratasys and many other 3d printer brands have successfully utilized the razor and blade model by selling the 3d printers themselves for reasonable prices, but then selling the plastic required to produce 3d objects at a tremendous mark ups. Kilograms of common plastics normally sold for around $5 are being sold for $50, or even up to $500 in Stratasys’s case. And because these proprietary material cartridges come with embedded microchips, much like an the ink cartridges for an inkjet printer, you can’t simply refill used cartridges or buy third party materials. Once you buy a printer which only accepts proprietary materials, you’re locked in for the lifetime of that printer. So if you’ve paid $100,000 for a printer, it is in your best interest to continue paying $500 for each material cartridge until you can recoup the cost of the printer. This is one reason Stratasys has been able to keep a steady flow of money coming in from customers long after machines have been sold. As competition takes away from their machine sales, they are still making money from their material and customer service sales, both of which are required to keep the machines running.
As more time passes, and more patents once held by the two major 3d printing corporations expire, competition in the market continues to rise. Printers are getting better, cheaper, more reliable, and more cost effective for corporations and individuals alike. The monopoly once entirely controlled by two companies has faded away, and the market is slowly trending toward a lower equilibrium price, a fate made clear by Stratasys’s recently released line of cheaper printers. Because of free market competition the future looks good for consumers as prices go down and quality goes up, but compromises will have to be made if Stratasys and 3D Systems hope to remain afloat.
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jackysgroup-blog · 5 years
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What is 3D Printing and How does it Work?
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                          3D printing or additive manufacturing is a method of creating 3 dimensional solid gadgets from a digital file.
The creation of a 3D printed object is executed the usage of additive processes. In an additive process an object is created by laying down successive layers of material till the item is created. Every of those layers can be seen as a thinly sliced horizontal cross section of the eventual object.
3D printing is the opposite of subtractive production that's slicing out / hollowing out a bit of metal or plastic with for instance a milling machine.
This printing enables you to produce complicated (functional) shapes the use of less material than traditional manufacturing methods.
How Does 3D Printing work?
All of it starts with the creation of a 3D version on your computer. This digital design is for Instance a CAD (Computer Aided Design) file. This version is either constituted of the ground up with 3D modeling software or based on statistics generated with a scanner. With a scanner you are able of create a digital copy of an object.
3DScanners
Presently, costs of 3D scanners variety from costly industrial grade scanners to $30 DIY scanners all of us can make at home. We have created a handy guide to scanning technology proper right here; score them by using cost, velocity, precision and software capabilities.
3D Modeling software
This software is available many forms. There’s commercial grade software that charges lots a year according to license, but additionally free open supply software.
This modeling software is frequently made to suit the functions of the consumer’s industry. This has resulted in the rise of software appropriate to unique niches. As a result, there are software applications available on the market that cater to aerospace or transportation, furniture design or fabrics and style among many others.
For that reason, whilst you are starting out, the amount of picks may be a bit overwhelming, we recommend beginning with Tinkercad. Tinkercad is to be had for free and it works in browsers that support major search engines, as an instance Google Chrome. They provide newbie lessons and have a built in choice to get your object printed via a 3D print service.
From 3D version to 3D Printer
You may have to slice a 3D model so that you can make it printable. Reducing is dividing a 3D model into hundreds or thousands of horizontal layers and is done with slicing software.
Once in a while it’s viable to slice a document inside modeling software or in the 3D printer itself. It's also viable which you are pressured to use a positive slicing device for a sure 3D printer.
When your 3D model is sliced, you are ready to feed it to your printer. This will be accomplished through USB, SD or Wi-Fi. It truly relies upon on what printer brand you work with. Whilst a file is uploaded in a printer, the object is prepared to be printed layer by layer.
MakerBot 3D printers are the industry leaders when it comes desktop printing. MakerBot comes with innovative features like remote mobile app to control printers, MakerBot desktop software to slice files for 3D printing. The 5th generation printers come in three different build sizes.
Jacky’s group of companies one of the leading international traders, shop electronics online UAE, business solutions, general merchandise, Samsung showroom and electronics retail giant in the Middle East, Africa, South Asia and worldwide operations. Provide 3d printers makerbot, maker bot 3d printer, scanner 3d artec spider and 3d printer Dubai.
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Additive Manufacturing Market Analysis, Top Players, Demand, Industry Challenges and Opportunities to 2027
The market intelligence report on the Additive Manufacturing‎ Market offers the readers a 360° market overview with definitions, market segments, applications, raw material used, product details, cost structures, production processes, and other essential data. The study evaluates the global market landscape, with an in-depth analysis of product pricing, production and consumption volume, cost, value, production capacity, supply and demand dynamics, annual market growth rate, and market estimation till 2027.
This report covers the recent COVID-19 incidence and its impact on Additive Manufacturing Market. The pandemic has widely affected the economic scenario. This study assesses the current landscape of the ever-evolving business sector and the present and future effects of COVID-19 on the market.
Request for FREE Sample Copy of This Research Report at: https://www.reportsanddata.com/sample-enquiry-form/1184
Key participants include 3D Systems Inc., General Electric, EnvisionTEC, Mcor Technologies Ltd., Optomec Inc., Stratasys Ltd, EOS GmbH, The ExOne Company and MakerBot Industries, LLC.
This investigative report on the Additive Manufacturing‎ Market gives a comprehensive overview of the current market development, highlighting key market dynamics. The study also provides a meticulous evaluation of the key threats faced by the pioneers of the market, which allows the participants to comprehend the challenges they may encounter in the future as part of the global market in the forecast duration.
To help gain the business owner further gain business intelligence the study on the Additive Manufacturing market for the forecast period 2020 - 2027 brings to light data on production capability, consumption capacity, spending power, investment feasibility, and technology innovation. A thorough assessment of market performance across different regions is presented through self-explanatory graphic images, charts, and tables that add weight to corporate presentations and marketing materials. The study offers regional profiles of major vendors and extensive country-level break down to empower companies to make a wise investment decision when exploring new regions.
Material Type (Revenue, USD Million; 2016-2026)
 Metals
 Thermoplastics
 Ceramics
 Others
Metal Type (Revenue, USD Million; 2016-2026)
 Titanium
 Stainless Steel
 High Performance Alloys
 Aluminum
 Precious Metals
 Others
Polymer Type (Revenue, USD Million; 2016-2026)
 Acrylonitrile Butadiene Styrene      (ABS)
 Polylactic Acid (PLA)
 Polycarbonate (PC)
 Polyvinyl Alcohol (PVA)
 Others
Read Full Report Description at: https://www.reportsanddata.com/report-detail/additive-manufacturing-market
Ceramics Type (Revenue, USD Million; 2016-2026)
 Silica/ Glass
 Porcelain
 Silicon Carbide
 Others
Process (Revenue, USD Million; 2016-2026)
 Computer-Aided Design
 Stereo lithography
 Fused Filament Fabrication
 Binder Jetting
 Material Jetting
 Powder Bed Fusion
 Material Extrusion
 Others
End-use Outlook (Revenue, USD Million; 2016-2026)
 Aerospace
 Medical
 Manufacturing
 Automotive
 Construction
 Others
Regional analysis: Based on geography, the market has been categorized into North America, Europe, Asia Pacific, Latin America, and the Middle East & Africa.
The Market Report Contains The Following Chapters: Chapter 1: This report on the Additive Manufacturing‎ Market brings in one place all the vital information pertaining to the sector. Chapter 2: The report comprises of a detailed analysis of players that account for a significant portion of the global market share in the Luxury Car Rental‎ industry, highlighting the company’s latest technological advancement in the market, and the product profile currently available in the market, as well as the regions where they predominantly operate. Chapter 3: It helps understand the major product segments and the future of the Additive Manufacturing‎ Market. It gives strategic measures in key business segments based on market estimations. Chapter 4: The report also provides an eight-year forecast survey predicting the growth of the market in the forecast duration.
Read Full Press Release at: https://www.reportsanddata.com/press-release/global-additive-manufacturing-market
The Luxury Car Rental‎ industry research report outlines aspects like production, demand and supply, sales, and the contemporary market scenario exhaustively. Additionally, the report sheds light on production shares and market product sales, as well as production capacity, sales, and revenue. Other market aspects such as import/export dynamics, demand, supply, gross margin, and industry chain structure have also been assessed in the Additive Manufacturing‎ Market report.
Contact Us:
John Watson Head of Business Development Direct Line: +1-212-710-1370 E-mail: [email protected] Reports And Data | Web: www.reportsanddata.com LinkedIn | Twitter | Blogs | Facebook
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metiresearchinfo · 3 years
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TOP 10 COMPANIES IN 3D PRINTING PLA MARKET
The 3D printing PLA market is expected to grow at a CAGR of 19.8% from 2020 to 2027 to reach $818.0 million by 2027. 3D printing technology has been evolving rapidly and is expected to provide an ideal alternative to manufacturing processes in the coming years. The 3D printing PLA market is witnessing a rise due to the increasing focus on environmental conservation and the growing demand for biodegradable materials. 3D printing PLA is used across applications such as automotive, food & beverage, and artistic goods, emphasizing looks and form rather than strength and durability. In the automotive industry, PLA is frequently used to print tools, jigs, and fixtures, whereas, in food & beverage applications, it is used for customized packaging.        
Here are the top 10 companies operating in 3D Printing PLA Market–
Stratasys LTD.
Founded in 1989 and headquartered in Rehovot, Israel, Stratasys is a manufacturer of 3D printers and materials, including FDM and PolyJet3D printers. The company offers prototypes, manufacturing tools, and production parts for industries, including aerospace, automotive, healthcare, consumer products, and education. The company offers PLA materials, which are made up of renewable sources. It not only helps to make the design quickly but also provides a variety of colors in them. The PLA was introduced for the Stratasys F123 series printers due to its tensile strength and high stiffness ratio, making it compatible with 3D printers. Some of the major subsidiaries of the company are MakerBot (New York), GrabCAD (U.S), Stratasys GmBh (U.S), Solid concepts (U.S), and Objet Geometries (Israel).
The company sells its products across the Americas, Europe, and Asia-Pacific, with countries including Brazil, China, Germany, Hong Kong, Israel, Japan, Korea, India, Mexico, the U.K., and the U.S.
ColorFBB B.V.
Founded in 2013 and headquartered in Belfield, Netherlands, colorFBB is engaged in manufacturing PLA/PHA filaments used in the 3D printing industry. The company offers its DPA-100 support material used in the 3D printing filaments. The company also offers color on-demand services to allow customers to choose their preferences and customize their products with 178 different colors of the PLA filament.
Currently, colorFBB is focusing on alliances and partnerships with the fablabs and 3D printing studios to expand its business. The company manufactures Stacker printers and stacker spares, which are widely in 3D printing. The company has expanded its verticals to the logistics department, serving customers in more than 60 countries globally.
Ultimaker B.V.
Founded in 2011 and headquartered in Geldermalsen, Netherlands, Ultimaker manufactures 3D printers, 3D printing materials, and 3D printing software. The company’s major resellers in the 3D printing filaments are MatterHackers, 3D Universe, 3DV Corporation, and Dynamism. The company has offices in the Netherlands, the U.S., Singapore, and production facilities in Europe and the U.S. Its products are widely used in the automotive, architecture, healthcare, and education industries.
Polymaker
Founded in 2012 and headquartered in Suzhou, Jiangsu, Polymaker manufactures polymer filaments and high-quality materials used in the 3D printing industry. The company manufactured the world’s first 3D printable foam-based filament used for designing 3D prototypes. It recently introduced polymaker pc-pbt, PolyMAx PC-FR, and PolyLite PC polycarbonate materials used to print on the METHOD X 3D printer.
Polymaker operates its business activities from the U.S., the Netherlands, and Japan to deliver various products used in the automotive, aerospace, industrial manufacturing, medical, consumer, and other sectors.
Torwell Technologies Co. Ltd.
Founded in 2010 and headquartered in Shenzhen, China, Torwell is a manufacturer and seller of 3D printer filaments. Its product portfolio includes various types of 3D PLA filaments, including PLA, ABS, HIPS, Nylon, PETG, flex filament, wood filament, and conductive filament. The company is a member of the Shenzhen Rapid Prototyping Association. Torwell has also collaborated with the Institute of the High Technology and New Materials and engaged with various polymer materials experts for developing the 3D printing filaments. The company has customers worldwide, including Europe, North America, Japan, and other Asian countries.
A report into the projected growth of the current 3D Printing PLA Market by Meticulous Research® has produced some incredible forecasts for the industry. By 2027, it’s expected to have grown at a CAGR of 19.8%, reaching over $818.0 million.
Evonik Industries AG
Headquartered in Essen, Germany, Evonik is a leading specialty chemicals provider. Evonik Industries combined the business areas of chemicals, energy, and RAG’s real estate, while mining operations continue to be carried out by RAG. Its Specialty Chemicals segment generates around 80% of sales in areas where it holds leading market positions. Evonik is the main sponsor of the German football club Borussia Dortmund. The company operates in the 3D printing materials market through its Performance Materials segment.
The company has its geographic presence in the Middle East & Africa, Asia-Pacific, the Americas, and Europe. Some of the major subsidiaries of the company are Evonik Degussa (Germany), Evonik-Cyro (U.S.), Evonik Tego Chemie GmbH (Germany), Porphyrio NV (Belgium), and Evonik Nutrition & Care GmbH (Germany), among others
BASF SE
Founded in 1865 and headquartered in Emmen, Netherlands, BASF is a manufacturer of various 3D filaments for industrial purposes. In 2017, BASF 3D Printing Solutions was established with the acquisition of Infofill3d. The company offers brands such as BASF Ultrafuse. In November 2019, BASF Forward AM was launched for additive manufacturing. BASF invests heavily in research and development and business development of the industrial and functional application of 3D printing. The company’s R&D laboratories are located in Ludwigshafen (Germany), Lyon (France), Shanghai (China), and Wyandotte (U.S.).
BASF offers a robust portfolio of high-performance 3D printing materials in the chemical industry. The company provides 3D printing solutions along the entire additive manufacturing value chain under the brand Forward AM. The material and solution portfolio offered by the company includes Ultrasint powder bed fusion powders, Ultrafuse metal & plastic filaments, Ultracur3D photopolymers & inks, and additive manufacturing services and solutions.
Zortrax
Founded in 2013 and headquartered in Olsztyn, Poland, Zortrax is a developer of a wide range of 3D printing solutions, including 3D printers, filaments, Z-SUITE software, and other devices. The company offers its products in various industries, such as architecture, medicine, automotive, engineering, industrial prototyping, or fashion. The company uses Z-PLA filament to manufacture the complex 3D models made up of biodegradable materials to keep it eco-friendly. The company also offers cloud-based 3D printing services.
Zortrax offers its products through over 130 partners operating in 90 countries, including Europe, the Americas, Asia, Africa, and Australia.
Fillamentum
Founded in 2011 and headquartered in Hulin, Czech Republic, Fillamentum is engaged in the manufacturing of a wide variety of 3D filaments, including PLA, flex, PETG, ASA, Nylon, ABS, and HIPS in a variety of different colors. The company offers technical materials from simple PLA to Nylon polymers and flexible filaments with high quality and reliability and are mostly used in the 3D printing industry. The company operates its business activities from the U.S., the Netherlands, and Japan, with its product portfolio used in automotive, aerospace, and industrial manufacturing.
FormFutura
Founded in 2012 and headquartered in Amsterdam, Netherlands, FormFutura is engaged in producing 3D filaments, resins, and adhesives. The company offers filaments, such as PLA, ABS, ASA, HIPS, PETG, PP, and PVA, among others. FormFutura supplies its products globally and has a strong presence in the western European market.
Popular Mentions: MatterHackers, Sculpteo, IC3D INC., Protoplant Inc., and Amolen.
Authoritative Research on the 3D Printing PLA Market – Global Opportunity Analysis and Industry Forecast (2020-2027)
Need more information? Meticulous Research®’s new report covers each of these companies in much more detail, providing analysis on the following:
Recent financial performance
Key products
Significant company strategies
Partnerships and acquisitions
The Comprehensive report provides global market size estimates, market share analysis, revenue numbers, and coverage of key issues and trends.
Please download report pages and learn more:
Download Sample PDF Copy
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topicprinter · 4 years
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After decades of education, hard labor, planning, and an entire life savings...COVID 19 effectively wiped out our company...virtually overnight!3D Improvements LLC (sole proprietorship) was the lifelong dream of owner, Mr. Dawson. He poured countless hours, days, weeks, (hell, months and years) of his life into his creation. In 2016, he was finally able to see his efforts come to fruition! He built his OWN machine shop, which was really more of a garage, in his driveway and began acquiring used industrial machinery. Mr. Dawson literally depleted his own savings in order to start his company independently and not ask for any handouts or loans. He worked tirelessly rebuilding these old, mostly nonfunctional machines and by the end of 2017, he had a fully functional machine shop! We successfully completed several contracts with local companies, landing two major accounts!The company we received regular orders from closed it's doors temporarily in early March in response to Ohio Covid regulations. Our orders and revenue abruptly ceased! We felt great relief that the US Government was coming to the rescue of small businesses like 3D Improvements. I personally submitted an application for the EIDL loan in March, on the first day it opened on the SBA website. I then had to reapply in April when they changed the application format. After about a month and a half of waiting, we received a mysterious deposit of $2,000. We were hopeful that all businesses would be receiving the full $10,000 grant as some sources speculated. Either way, we were over the moon grateful for the deposit.This afternoon we received a gut wrenching email that stated we had been denied for the EIDL loan portion. There was no reason provided. They hadn't even taken the time or given our company the respect to submit a separate, formal email. The representative/lender simply replied to a previous email we sent to [[email protected]](mailto:[email protected]):"Thank you for contacting the U.S. Small Business Administration Customer Service Center regarding assistance related to the Coronavirus (COVID-19) Pandemic.After a thorough review of your application, we regret we were unable to approve your request for an Economic Injury Disaster Loan (EIDL).  If you disagree with the decision made on your loan, you may request reconsideration, subject to the availability of funds."Instant devastation!I have requested to be given a written "reason for denial" as well as an opportunity to appeal the SBA's decision. We offered collateral for any loan awarded to us, even if it is less than $25,000. The company we depended upon for part orders, is still not fully operational and will not yet be purchasing from any outside sources. We have approvals (DLA, JCP, etc.) and staffing capabilities (currently not "employed" but quick access to skilled machinists) to bid on government contracts, however we now do not have the financial reserve to purchase the CNC we need to manufacture products to the quality level required by the U.S. government. We even have a small 3D printer and have considered assembling face masks to aid in PPE relief efforts. However, we can not afford the filament and materials that would be required to do this. We were actually contemplating spending our entire EIDG grant to purchase a Makerbot Replicator Z18 because there was one listed at such a great rate and doing so would allow us to supply at least the local community with face shield/masks and we could still utilize the 3D printer if we were ever able to open back up.Feeling pretty hopeless. Losing hope in the "American Dream" that we've all been sold our whole lives. To me, this proves that hard work and sacrifice does not prevail. Big business prevails. Any words of advice or encouragement would be appreciated.Has anyone heard of an SBA denial being overturned through appeal? Any secret sources of funding out there that we may have missed? We have tried SBA, PTAC, SCORE and SBDC without much luck. These organizations are terrific assets but they only seem to offer assistance with getting started, obtaining registrations and governments "numbers", etc. We have already done all of this on our own. At this point we just need to secure funding in order to jump start the shop, upgrade our machinery, pay a machinist, etc.Thank you for receiving the vent/rant. American small businesses have to stick together through this! I hope others out there are having better luck during this trying time.
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Dental 3D Printing Market worth $6.5 billion by 2025
The global dental 3D printing market is projected to reach USD 6.5 billion by 2025 from 1.8 billion in 2020, at a CAGR of 28.8% during the forecast period.
The dental 3D printing medical devices market is primarily driven by factors such as the high incidence of dental caries and other dental diseases, rising demand for cosmetic dentistry, the growing adoption of dental 3D printers in hospitals and clinics, and rapid growth in the geriatric population. On the other hand, the rising number of large dental practices is expected to limit market growth to a certain extent.
To know about the assumptions considered for the study, Request for Free Sample Report @ https://www.marketsandmarkets.com/requestsampleNew.asp?id=258228239
The services segment holds the highest market share, by product & service, in the forecast period.
On the basis of product & service, the dental 3D printing market is broadly segmented into services, materials and equipment.  The equipment segment is further divided into dental scanners and printers. The large share of the services segment can be attributed to the competitive pricing offered by dental 3D printing service providers and the large-scale outsourcing of dental product design and production by small hospitals, dental clinics, and laboratories.
Based on technology, fused deposition modeling is projected to grow at the highest CAGR in the forecast period
Based on technology, the dental 3D printing market is segmented into VAT photopolymerization, fused deposition modeling, selective laser sintering, PolyJet printing, and other technologies. The fused deposition modeling segment is projected to register the highest growth rate in the dental 3D printing market, by technology during the forecast period. In dentistry, FDM is a widely applied technology due to the availability of a wide range of biocompatible, strong, and sterilizable thermoplastics.
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Based on application, prosthodontics holds the highest market share in the dental 3D printing market
On the basis of application, the 3D printing in dentistry market is segmented into prosthodontics, implantology and orthodontics. Prosthodontics holds the highest share in the dental 3D printing market. The large share of the prosthodontics segment can primarily be attributed to the growing demand for crowns and bridges, rising prevalence of dental caries, increasing incidence of tooth loss, and increasing customer acceptance of advanced dental technologies.
By end user, the dental laboratories segment is growing at the fastest rate in the forecast period
Based on sample type, the dental 3D printing market is segmented into dental laboratories, dental hospitals and clinics and dental academic and research institutes. In this segment, dental laboratories is projected to register the highest growth rate in the dental 3D printing market. The high growth rate of this segment can be attributed to rapid adoption of advanced dental technology by dental laboratories and consolidation of dental laboratories.
North American region holds the highest market share in the dental 3D printing market
North America is expected to account for the largest share of the global dental 3D printing market in 2019. The large share of the North American region is due to the lucrative growth opportunities the region offers due to the high and growing incidence of dental caries and tooth loss (associated with the aging population), high oral care expenditure, the increasing demand for cosmetic dentistry, and the rising popularity of digital dentistry.
Key players in the dental 3D printing market:
Stratasys Ltd. (US), 3D Systems, Inc. (US), EnvisionTEC (Germany), DWS Systems SRL (Italy), Renishaw (UK), Formlabs (US), Prodways Group (France), SLM Solutions Group AG (Germany), Carbon, Inc. (US), Concept Laser (Germany), EOS GmbH Electro Optical Systems (Germany), Rapid Shape (Germany), Asiga (Australia), Roland DG (Japan), DENTSPLY Sirona, Inc. (US), SprintRay (US), Zortrax (Poland), Detax GmbH (Germany), DMG America (US, 3Dresyns (Spain), VOCO GmbH (Germany), Dental Solutions Israel (Israel), TRUMPF (Germany), 3BFab (Turkey), and Keystone Industries (US).
Recent Developments
In August 2020, Stratasys, Ltd. (US/Israel)’s MakerBot introduced new software to provide a 3D printing workflow for teams to collaborate around the world.
In October 2020, 3D Systems (US) received US FDA 510(k) clearance for maxillofacial surgical guides 3D-printed using the LaserForm Ti and DuraForm ProX PA materials.
In November 2020, 3D Systems (US) entered into an agreement with Battery Ventures, a global, technology-focused investment firm, pertained to the sale of Cimatron Ltd. and its related subsidiaries, which operate the Cimatron integrated CAD/CAM software and GibbsCAM CNC programming software businesses.
In August 2020, EnvisionTEC (Germany) and Keystone Industries (US) brought KeySplint Soft resin through the former company’s Open Material Access Program for use with the Envision One cDLM Dental 3D Printer.
In October 2020, Formlabs (US) partnered with Braces on Demand (US) to enable Formlabs’ dental users to 3D print braces and orthodontic appliances in-office with Braces on Demand’s proprietary technology.
To speak to our analyst for a discussion on the above findings, click Speak to Analyst @ https://www.marketsandmarkets.com/speaktoanalystNew.asp?id=258228239
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theinvinciblenoob · 6 years
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Alice Lloyd George Contributor
Alice Lloyd George is an investor at RRE Ventures and the host of Flux, a series of podcast conversations with leaders in frontier technology.
More posts by this contributor
Solving the mystery of sleep
A conversation with Dean Kamen on the myth of “Eureka!”
From Elon’s Neuralink to Bryan Johnson’s Kernel, a new wave of businesses are specifically focusing on ways to access, read and write from the brain.
The holy grail lies in how to do that without invasive implants, and how to do it for a mass market.
One company aiming to do just that is New York-based CTRL-labs, who recently closed a $28 million Series B. The team, comprising over 12 PHDs, is decoding individual neurons and developing an electromyography-based armband that reads the nervous signals travelling from the brain to the fingers. These signals are then translated into desired intentions, enabling anything from thought-to-text to moving objects.
Scientists have known about electrical activity in the brain since Hans Berger first recorded it using an EEG in 1924, and the term “brain computer interface” (BCI) was coined as early as the 1970s by Jacques Vidal at UCLA. Since then most BCI applications have been tested in the military or medical realm. Although it’s still the early innings of neurotech commercialization, in recent years the pace of capital going in and company formation has picked up. 
For a conversation with Flux I sat down with Thomas Reardon the CEO of CTRL-labs and discussed his journey to founding the company. Reardon explained why New York is the best place to build a machine learning based business right now and how he recruits top talent. He shares what developers can expect when the CTRL-kit ships in Q1 and explains how a brain control interface may well make the smartphone redundant. An excerpt is published below. Full transcript on Medium.
AMLG: I’m excited to have Thomas Reardon on the show today. He is the co-founder and CEO of CTRL-labs a company building the next generation of non-invasive neural computing here in Manhattan. He’s just cycled from uptown — thanks for coming down here to Chinatown. Reardon was previously the founder of a startup called Avegadro, which was acquired by Openwave. He also spent time at Microsoft where he was project lead on Internet Explorer. He’s one of the founders of the Worldwide Web Consortium, a body that has established many of the standards that still govern the Web, and he’s one of the architects of XML and CSS. Why don’t we get into your background, how you got to where you are today and why you’re the most excited to be doing what you’re doing right now.
W3 is an international standards organization founded and led by Tim Berners Lee.
TR: My background — well I’m a bit of an old man so this is a longer story. I have a commercial software background. I didn’t go to college when I was younger. I started a company at 19 years old and ended up at Microsoft back in 1990, so this was before the Windows revolution stormed the world. I spent 10 years at Microsoft. The biggest part of that was starting up the Internet Explorer project and then leading the internet architecture effort at Microsoft so that’s how I ended up working on things like CSS and XML, some of the web nerds out there should be deeply familiar with those terms. Then after doing another company that focused on the mobile Internet, Phone.com and Openwave, where I served as CTO, I got a bit tired of the Web. I got fatigued at the sense that the Web was growing up not to introduce any new technology experience or any new computer science to the world. It was just transferring bones from one grave to another. We were reinventing everything that had been invented in the 80s and early 90s and webifying it but we weren’t creating new experiences. I got profoundly turned off by the evolution of the Web and what we were doing to put it on mobile devices. We weren’t creating new value for people. We weren’t solving new human problems. We were solving corporate problems. We were trying to create new leverage for the entrenched companies.
So I left tech in 2003. Effectively retired. I decided to go and get a proper college education. I went and studied Greek and Latin and got a degree in classics. Along the way I started studying neuroscience and was fascinated by the biology of neurons. This led me to grad school and doing a Ph.D. which I split across Duke and Columbia. I’d woken up some time in like 2005 2006 and was reading an article in The New York Times. It was something about a cell and I scratched my head and said, we all hear that term we all talk about cells and cells in the body, but I have no idea what a cell really is. To the point where a New York Times article was too deep for me, and that almost embarrassed me and shocked me and led me down this path of studying biology in a deeper almost molecular way.
AMLG: So you were really in the heart of it all when you were working at Microsoft and building your startup. Now you are building this company in New York — we’ve got Columbia and NYU and there’s a lot of commercial industries — does that feel different for you, building a company here?
TR: Well let’s look at the kind of company we’re building. We’re building a company which is at its heart about machine learning. We’re in an era in which every startup tries to have a slide in their deck that says something about ML, but most of them are a joke in comparison. This is the place in the world to build a company that has machine learning at its core. Between Columbia and NYU and now Cornell Tech, and the unbelievably deep bench of machine learning talent embedded in the finance industry, we have more ML people at an elite level in New York than any place on earth. It’s dramatic. Our ability to recruit here is unparalleled. We beat the big five all the time. We’re now 42 people and half of them are Ph.D. scientists. For every single one of them we were competing against Google, Facebook, Apple.
AMLG: Presumably this is a more interesting problem for them to work on. If they want to go work at Goldman in AI they can do that for a couple of years, make some dollars and then come back and do the interesting stuff.
TR: They can make a bigger salary but they will work on something that nobody in the rest of the world will ever get to hear about. The reason why people don’t talk about all this ML talent here is when it’s embedded in finance you never get to hear about it. It’s all secret. Underneath the waters. The work we’re doing and this new generation of companies that have ML at their core — even a company like Spotify is, on the one hand fundamentally a licensing and copyright arbitrage company, but on the other hand what broke out for Spotify was their ML work. It was fundamental to the offer. That’s the kind of thing that’s happening in New York again and again now. There’s lots of companies — like a hardware company — that would be scary to build in New York. We have a significant hardware component to what we’re doing. It is hard to recruit A team world-class hardware folks in New York but we can get them. We recently hired the head of product from Peloton who formerly ran Makerbot.
AMLG: We support that and believe there’s a budding pool here. And I guess the third bench is neuro, which Columbia is very strong in.
Larry Abbott helped found the Center of Theoretical Neuroscience at Columbia
TR: Yes as is NYU. Neuroscience is in some sense the signature department at Columbia. The field breaks across two domains — the biological and the computational. Computational neuroscience is machine learning for real neurons, building operating computational models of how real neurons do their work. It’s the field that drives a lot of the breakthroughs in machine learning. We have these biologically inspired concepts in machine learning that come from computational neuroscience. Colombia has by far the top computational neuroscience group in the world and probably the top biological neuroscience group in the world. There are five Nobel Prize winners in the program and Larry Abbott the legend of theoretical neuroscience. It’s its an unbelievably deep bench.
AMLG: How do you recruit people that are smarter than you? This is a question that everyone listening wants to know.
Patrick Kaifosh, Thomas Reardon, Tim Machado the co-founders of CTRL-labs
TR: I’m not dumb but I’m not as smart as my co-founder and I’m not as smart as half of the scientific staff inside the company. I affectionately refer to my co-founder as a mutant. Patrick Kaifosh, who’s chief scientist. He is one of the smartest human beings I’ve ever known. Patrick is one of those generational people that can change our concept of what’s possible, and he does that in a first principles way. The recruiting part is to engage people in a way that lets them know that you’re going to take all the crap away that allows them to work on the hardest problems with the best people.
AMLG: I believe it and I’ve met some of them. So what was the conversation with Kaifosh and Tim when when you first sat down and decided to pursue the idea?
TR: So we were wrapping up our graduate studies, the three of us. We were looking at what it would be like to stay in academia and the bureaucracy involved in trying to be a working scientist in academia and writing grants. We were looking around at the young faculty members we saw at Columbia and thought, that doesn’t look like they’re having fun.
AMLG: When you were leaving Columbia it sounds like there wasn’t another company idea. Was it clear that this was the idea that you wanted to pursue at that time?
TR: What we knew is we wanted to do something collaborative. We did not think, let’s go build a brain machine interface. We don’t actually like that phrase, we like to call them neural interfaces. We didn’t think about neural interfaces at all. The second idea we had, an ingredient we put into the stew and started mixing up was, was that we wanted to leverage experimental technologies from neuroscience that hadn’t yet been commercialized. In some sense this was like when Genentech was starting in the mid 70s. We had found the crystal structure of DNA back in the late 40s, there had been 30 years of molecular biology, we figured out DNA then RNA then protein synthesis then ribosome. Thirty years of molecular biology but nobody had commercialized it yet. Then Genentech came along with this idea that we could make synthetic protein, that we could start to commercialize some of these core experimental techniques and do translation work and bring value back to humanity. It was all just sitting there on the shelf ready to be exploited.
We thought OK what are the technologies in neuroscience that we use at the bench that could be exploited? For instance spike sorting, the ability to listen with a single electrode to lots of neurons at the same time and see all the different electrical impulses and de-convolve them. You get this big noisy signal and you can see the individual neurons activity. So we started playing with that idea, lets harvest the last 30 or 40 years of bench experimental neuroscience. What are the techniques that were invented that we could harvest?
AMLG: We’ve been reading about these things and there’s been so much excitement about BMI but you haven’t really seen things in market things that people can hack around with. I don’t know why that gap hasn’t been filled. Does no one have the balls to go take these off the shelf and try and turn them into something or is it a timing question?
The brain has upper motor neurons in the cortex which map to lower motor neurons in the spinal cord, which send long axons down to contact the muscles. They release neurotransmitters that turn individual muscle fibres on and off. Motor units have 1:1 correspondence with motor neurons. When motor neurons fire in the spinal cord, an output signal from the brain, you get a direct response in the muscle. If those EMG signals can be decoded, then you can decode the zeros and ones of the nervous system — action potential
TR: Some of this is chutzpah and some of it is timing. The technologies that we are leveraging weren’t fully developed for how we’re using them. We had to do some invention since we started the company three years ago. But they were far enough along that you could imagine the gap and come up with a way to cross the gap. How could we, for instance, decode an individual neuron using a technology called electromyography. Electromyography has been around for probably over a century and that’s the ability to — 
AMLG: Thats what we call EMG.
TR: EMG. Yes you can record the electrical activity of a muscle. EKG electrocardiography is basically EMG for the heart alone. You’re looking at the electrical activity of the heart muscles. We thought if you improve this legacy technology of EMG sufficiently, if you improve the signal to noise, you ought to be able to see the individual fibers of a muscle. If you know some neuroanatomy what you figure out is that the individual fibers correspond to individual neurons. And by listening to individual fibers we can now reconstruct the activity of individual neurons. That’s the root of a neural interface. The ability to listen to an individual neuron.
EEG toy “the Force Trainer”
AMLG: My family are Star Wars fans and we had a device one Christmas that we sat around playing with, the force trainer. If you put the device around your head and stare long enough the thing is supposed to move. Everything I’ve ever tried has been like that has been like that Force Trainer, a little frustrating — 
TR: Thats EEG, electroencephalography. That’s when you put something on your skull and record the electrical activity. The waves of activity that happen in the cortex, in the outer part of your brain.
AMLG: And it doesn’t work well because the skull is too thick?
TR: There’s a bunch of reasons why it doesn’t work that well. The unfortunate thing is that when most people hear about it that’s one of the first things they think about like, oh well all my thinking is up here in the cortex right underneath my skull and that’s what you’re interfacing with. That is actually —
AMLG: A myth?
TR: Both a myth and the wrong approach. I’m going have to go deep on this one because it’s subtle but important. The first thing is let’s just talk about the signal qualities of EEG versus what we’re doing where we listen to individual neurons and do it without having to drill into your body or place an electrode inside of you. EEG is trying to listen to the activity of lots of neurons all at the same time tens of thousands hundreds of thousands of neurons and kind of get a sense of what the roar of those neurons is. I liken it to sitting outside of Giant Stadium with a microphone trying to listen to a conversation in Section 23 Row 4 seat 9. You can’t do it. At best you can tell is that one of the teams scored you hear the roar of the entire stadium. That’s basically what we have with EEG today. The ability to hear the roar. So for instance we say the easiest thing to decode with EMG is surprise. I could put a headset on you and tell if you’re surprised.
AMLG: That doesn’t seem too handy.
TR: Yup not much more than that. Turns out surprise is this global brain state and your entire brain lights up. In every animal that we do this in surprise looks the same — it’s a big global Christmas tree that lights up across the entire brain. But you can’t use that for control. And this cuts to the name of our company, CTRL-labs. I don’t just want to decode your state. I want to give you the ability to control things in the world in a way that feels magical. It feels like Star Wars. I want you to feel like the Star Wars Emperor. What we’re trying to do is give you control and a kind of control you’ve never experienced before.
The MYO armband by Canadian startup Thalmic Labs
AMLG: This is control over motion right? Maybe you can clarify — where I’ve seen other companies like MYO, which was an armband, it was really motion capture where people were capturing how you intended to gesture, rather than what you were thinking about?
TR: Yeah. In some sense we’re a successor to MYO (Thalmic Labs) — if Thalmic had been built by neuroscientists you would have ended up on the path that we’re on now.
Thomas Reardon demonstrating Myo control
We have two regimes of control, one we call Myo control and the other we call Neuro control. Myo control is our ability to decode what ultimately becomes your movements. The electrical input to your muscles that cause your muscles to contract, and then when you stop activating them they slowly relax. We can decode the electrical activity that goes into those muscles even before the movement has started and even before it ends and recapitulate that in a virtual way. Neuro control is something else. It’s kind of exotic and you have to try it to believe it. We can get to the level of the electrical activity of neurons — individual neurons — and train you rapidly on the order of seconds to control something. So imagine you’re playing a video game and you want to push a button to hop like you’re playing Sonic the Hedgehog. I can train you in seconds to turn on a single neuron in your spinal cord to control that little thing.
AMLG: When I came to visit your lab in 2016 the guy had his hand out here. I tried it — it was an asteroid field.
TR: Asteroids, the old Atari game.
Patrick Kaifosh playing Asteroids — example of Neuro Control [from CTRL-labs, late 2017]
AMLG: Classic. And you’re doing fruit ninja now too? It gets harder and harder.
TR: It does get harder and harder. So the idea here is that rather than moving you can just turn these neurons on and off and control something. Really there’s no muscle activity at that point you’re just activating individual neurons, they might release a little pulse, a little electrical chemical transmission to the muscle, but the muscle can’t respond at that level. What you find out is rather than using your neurons to control say your five fingers, you can use your neurons to control 30 virtual fingers without actually moving your hand at all.
AMLG: What does that mean for neuroplasticity. Do you have to imagine the third hand fourth hand fifth hand, or your tail like in Avatar?
TR: This is why I focus on the concept of control. We’re not trying to decode what you’re “thinking.” I don’t know what a thought is and there’s nobody in neuroscience who does know what a thought is. Nobody. We don’t know what consciousness is and we don’t know what thoughts are. They don’t exist in one part of the brain. Your brain is one cohesive organ and that includes your spinal cord all the way up. All of that embodies thought.
Inside Out (2015, Pixar). Great movie. Not how the brain, thoughts or consciousness work
AMLG: That’s a pretty crazy thought as thoughts go. I’m trying to mull that one over.
TR: It is. I want to pound that home. There’s not this one place. There’s not a little chair (to refer to Dan Dennett) there’s not like a chair in a movie theater inside your brain where the real you sits watching what’s happening and directing it. No, there’s just your overall brain and you’re in there somewhere across all of it. It’s that collection of neurons together that give you this sense of consciousness.
What we do with Neuro Control and with CTRL-kit the device that we’ve built is give you feedback. We show you by giving you direct feedback in real time, millisecond level feedback, how to train a neuron to go move say a cursor up and down, to go chase something or to jump over something. The way this works is that we engage your motor nervous system. Your brain has a natural output port — a USB port if you will — that generates output. In some sense this is sad for people, but I have to tell you your brain doesn’t do anything except turn muscles on and off. That’s the final output of the brain. When you’re generating speech when you’re blinking your eyes at me when you’re folding your hands and using your hands to talk to me when you’re moving around when you’re feeding yourself. Your brain is just turning muscles on and off. That’s it. There is nothing else. It does that via motor neurons. Most of those are in your spine. Those motor neurons, it’s not so much that they’re plastic — they’re adaptive. So motor control is this ability to use neurons for very adaptive tasks. Take a sip of water from that bottle right in front of you. Watch what you’re doing.
Intention capture — rather than going through devices to interact, CTRL-labs will take the electrical activity of the body and decode that directly, allowing us to use that high bandwidth information to interact with all output devices. [Watch Reardon’s full keynote at O’Reilly]
AMLG: Watch me spill it all over myself — 
TR: You’re taking a sip. Everything you just did with that bottle you’ve never done that before. You’ve never done that task. In fact you just did a complicated thing, you actually put it around the microphone and had to use one hand then use the other hand to take the cap off the bottle. You did all of that without thinking. There was no cognitive load involved in that. That bottle is different than any other bottle, its slippery it’s got a certain temperature, the weight changes. Have you ever seen these robots try to pour water. It’s comical how difficult it is. You do it effortlessly, like you’re really good —
AMLG: Well I practiced a few times before we got here.
TR: Actually you did practice! The first year two years of your life. That’s all you were doing was practicing, to get ready for what you just did. Because when you’re born you can’t do that. You can’t control your hands you can’t control your body. You actually do something called motor babbling where you just shake your hands around and move your legs and wiggle your fingers and you’re trying to create a map inside your brain of how your body works and to gain control. But gain flexible, adaptive control.
AMLG: That’s the natural training that babies do, which is sort of what you’re doing in terms of decoding ?
TR: We are leveraging that same process you went through when you were a year to two years old to help you gain new skills that go beyond your muscles. So that was all about you learning how to control your muscles and do things. I want to emphasize what you did again is more complex than anything else you do. It’s more complex than language than math than social skills. Eight billion people on earth that have a functioning nervous system, every other one of them no matter what their IQ can do it really well. That’s the part of the brain that we’re interfacing with. That ability to adapt in real time to a task skillfully. That’s not plasticity in neuroscience. It’s adaptation.
AMLG: What does that mean in terms of the amount of decoding you’ve had to do. Because you’ve got a working demo. And I know that people have to train for their own individual use right?
Myo control attempts to understand what each of the 14 muscles in the arm are doing, then deconvolve the signal into individual channels that map out to muscles. If they can build an accurate online map CTRL-labs believes there is no reason to have a keyboard or mouse 
  TR: In Myo control it works for anybody right out of the box. With Neuro control it adjusts to you. In fact the model that’s built is custom to you, it wouldn’t work on anybody else it wouldn’t work on your twin. Because your twin would train it differently. DNA is not determinative of your nervous output. What you have to realize is we haven’t decoded the brain —  there’s 15 billion neurons there. What we’ve done is created a very reduced but highly functional piece of hardware that listens to neurons in the spinal cord and gives you feedback that allows you to individually control those neurons.
When you think about the control that you exploit every day it’s built up of two kinds of things what we call continuous control — think of that as a joystick, left and right, and much left how much right. Those are continuous controls. Then we have discrete controls or symbols. Think of that as button pushing or typing. Every single control problem you face, and that’s what your day is filled with whether taking a sip of water walking down the street getting in a car driving a car. All of the control problems reduce to some combination of continuous control (swiping) and discrete control (button pushing.) We have this ability to get you to train these synthetic forms of up down left right dimensions if you will, that allows you to control things without moving but then allow you to move beyond the five fingers in your hand and get access to say 30 virtual fingers. What that opens up? Well think about everything you control.
AMLG: I’m picturing 30 virtual fingers right now —and I do want to get into VR, there’s lots of forms one can take in there. The surprising thing to me in terms of target uses and there’s so many uses you can imagine for this in early populations, was that you didn’t start the company for clinical populations or motor pathologies right? A lot of people have been working on bionics. I have a handicapped brother— I’ve been to his school and have seen the kids with all sorts of devices. They’re coming along, and obviously in the army they’ve been working on this. But you are not coming at it from that approach?
TR: Correct. We started the company almost ruthlessly focused on eight billion people. The market of eight billion. Not the market of a million or 10 million who have motor pathologies. In some sense this is the part that’s informed by my Microsoft time. So in the academy when you’re doing neuroscience research almost everybody focuses on pathologies, things that break in the nervous system and what we can do to help people and work around them. They’ll work on Parkinsons or Alzheimers or ALS for motor pathologies. What commercial companies get to do is bring new kinds of deep technology to mass markets, but which then feed back to clinical communities. By pushing and making this stuff work at scale across eight billion people, the problems that we have to solve will ultimately be the same problems that people who want to bring relief to people with motor pathologies need to solve. If you do it at scale lots of things fall out that wouldn’t have otherwise fallen out.
AMLG: It’s fascinating because you’re starting with we’re gonna go big. You’ve said you would like your devices, whether sold by you or by partners, to be on a million people within three or four years. A lot of things start in the realm of science but don’t get commercialized on a large scale. When you launched Explorer, at one point it had 95 percent market share so you’ve touched that many people before — 
Internet Explorer browser market share, 2002–2016
TR: Yes and it’s addicting, when you’ve been able to put software into a billion plus hands. That’s the kind of scale that you want to work on and that’s the kind of impact that I want to have and the team wants to have.
AMLG: How do you get something like this to that scale?
TR: One user at a time. You pick segments in which there are serious problems to solve and proximal problems. You’ve talked about VR. We think we solve a key problem in virtual reality augmented reality mixed reality. These emerging, immersive computing paradigms. No immersive computing technology so far has won. There is no default. There’s no standard. Nobody’s pointing at any thing and saying “oh I can already see how that’s the one that’s going to win.” It’s not Oculus it’s not Microsoft Hololens it’s not Magic Leap. But the investment is still happening and we’re now years into this new round of virtual realities. The investment is happening because people still have a hunger for it. We know we want immersive computing to work. What’s not working? It’s kind of obvious. We designed all of these experiences to get data, images, sounds into you. The human input problem. These immersive technologies do breakthrough work to change human input. But they’ve done nothing so far to change human output. That’s where we come in. You can’t have a successful immersive computing platform without solving the human output problem of how do I control this? How do I express my intentions? How do I express language inside of virtual reality? Am I typing or am I not typing?
AMLG: Everyone’s doing the iPad right now. You go into VR and you’re holding a thing that’s mimicking the real world.
TR: What we call skeuomorphic experiences that mimic real life, and that’s terrible. The first developer kits for the Oculus Rift you know shipped with an Xbox controller. Oh my god is that dumb. There’s a myth that the only way to create a new technology is to make sure it has a deep bridge to the past. I call bullshit on that. We’ve been stuck in that model and it’s one of the diseases of the venture world, “we’re Uber for neurons” and it’s Uber for this or that.
AMLG: Well ironically people are afraid to take risks in venture. If you suddenly design a new way of communicating or doing human output it’s, “that’s pretty risky, it should look more like the last thing.”
TR: I’m deeply thankful to the firms that stepped up to fund us, Spark and Matrix and most recently Lux and Google Ventures. We’ve got venture folks who want to look around the bend and make a big bet on a big future.
via TechCrunch
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3deinc · 6 years
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3-D Printing Is the Future of Factories (for Real This Time)
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FACTORIES, THE CHIEF innovation of the industrial revolution, are cathedrals of productivity, built to shelter specialized processes and enforce the division of labor.
Adam Smith, who illuminated their function on the first page of The Wealth of Nations, offered the celebrated example of a pin factory: “I have a seen a small manufactory… where ten men only were employed, and where some of them consequently performed two or three distinct operations. [They] could make among them upwards of forty-eight thousand pins a day… Separately and independently… they certainly could not each of them have made twenty, perhaps not one pin a day.”
But the benefits of factories suggest their limitations. They are not reprogrammable: To make different products, a factory must retool with different machines. Thus, the first product shipped is much more expensive than the next million, and innovation is hobbled by the need for capital expenditure and is never rapid. More, specialization compels multinational businesses to circle the globe with supply chains and warehouses, because goods must be shipped and stored.
All that is about to change. In another industrial revolution, humans are making new things in novel ways into hitherto impossible shapes, using the technology of a fizzled craze: 3-D printing. This summer, I visited the future of manufacturing at the headquarters of Desktop Metal, a startup in Burlington, Massachusetts, which is building printers that make metal parts. Co-founded in 2016 by the serial entrepreneur Ric Fulop and four MIT professors, including Emmanuel Sachs (who first coined the term “3-D printing”), Desktop Metal has raised over $277 million from investors such as Kleiner Perkins, General Electric, BMW, and Ford, and is valued at more than $1 billion. (Disclosure: I have known Fulop, best known for starting the failed battery company A123 Systems, for more than a decade.)
To grasp why Desktop Metal’s machines are so important, it’s necessary to understand “the 3-D printing revolution that wasn’t.” For all the froth surrounding the idea of 3-D printing half a decade ago, actual 3-D printers were disappointing: most consumers didn’t want the things that 3-D printers made, and manufacturers wanted things that 3-D printers couldn’t make at all.
Hobbyists and members of the maker movement use desktop 3-D printers, typically costing a few thousand dollars, to print plastic parts from digital designs. Machines like MakerBot’s Replicators heat polymers and squirt the material out of a printer nozzle; but 3-D printed polymers are mostly good for prototypes, because they look rough, unfinished, cheap. On the other hand, advanced manufacturers like GE manage huge printers, which can cost more than a million dollars, to make a limited number of high-value parts. Their “additive manufacturing” machines use lasers or electron beams to fuse metal powders into complicated shapes; but while the process can fabricate the nozzles of a $35 million jet engine, it’s slow, expensive, and dangerous. (Typically, additive manufacturing machines must melt powders in a vacuum because the fusing metal would explode if combined with oxygen.)
3-D printing could transform manufacturing. But almost everything that businesses make—from phone cases to propellers to drills—lies between these bookends of tchotchkes and jet-engines, and is often made of metal or composites of metals and other materials. Desktop Metal wants to serve that fat middle market of metal fabrication, worth more than a trillion dollars. Fulop, the company’s CEO, says, “During first 20 years of 3-D printing, the technology was too slow and expensive, so its primary use was prototyping. Today, 3-D printing is finally starting to be used for high-volume, mass production.” The cohort of 3-D plastic printing and additive manufacturing businesses is swelling, but right now Desktop Metal is the only company focusing on 3-D metal printing, and its valuation reflects the intellectual property they own.
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Printing metals is hard. Machines can’t extrude molten metal the way desktop 3-D printers squirt polymers, because the machines would have to operate at temperatures of more than several thousand degrees Fahrenheit. Fulop described Desktop Metal’s innovations as he guided me around his company’s 60,000 square-foot, hanger-like space, where 3-D printers silently spun metal parts behind glass cabinets, and engineers frowned over designs and lines of code.
The company’s machines employ a technology called “binder-jet printing,” first proposed by Ely Sachs in 1989 in one of the first patents filed on 3-D printing, in which metal powders and a binding polymer are combined. After the polymer hardens, an oven burns away the polymer and fuses the metal together in a stage called “sintering.”
Asked why 3-D metal printing is practicable now but was not in 1989, Sachs speculates that materials got cheaper and techniques matured, “including very high high-speed ink-jet printing and the sintering, which is an absolutely necessary part of the process.” But, mainly, Sachs believes, no one saw the potential earlier: “There was skepticism that you’d want to print metal parts to begin with: people would nod their head, but you could see the smirk on their mouths.”
Desktop Metal will sell two machines: a desktop “Studio” for $120,000, which can make metal prototypes, and an industrial “Production” system for three quarters of a million dollars, which will be the first metal 3-D printer capable of mass production. The Studio system uses a nozzle to extrude metal powders mixed with a polymer binder to form a three-dimensional object. The Production system sprinkles metal powder in a pattern dictated by a digital file and deposits the binding agent in a “single-pass jetting,” each layer just 50 micrometers thick. The process is one hundred times faster and 80 percent cheaper than laser-based additive manufacturing machines. GE’s machines might make 12 complexly shaped hydraulic manifolds in a day; during that time, Desktop Metal could manufacture 546.
Desktop Metal expects its Production system to be generally available in the second half of 2019, but will first ship to manufacturers it calls “Pioneers,” companies like Ford and Milwaukee Tool Corporation that are exploring whether 3-D printing is cheaper, faster, and more flexible than traditional manufacturing or additive manufacturing (at least, for certain parts). Businesses like Google and Medtronic are already buying Studio to design and prototype the devices they will sell in coming years.
Why care about what, in the end, is the digitization of metal fabrication? One of the main benefits of a factory is that it co-locates different types of a production process. Each stage is highly interdependent on the other and requires close physical coordination. But Fulop believes his 3-D metal printers will overturn those old assumptions: assembly lines will be consolidated, supply chains abbreviated, and mass production customized. “Today, a company might make engines in one location and medical imaging devices in another. By mid-century, a manufacturer will be able to build each product at either location and adapt it to the local market by printing most of the parts and doing final assembly on site.” Because the cost of printing does not vary no matter how many parts are made, innovation in manufacturing will be cheaper and faster.
Desktop Metal is developing generative design programs, whose evolutionary algorithms can generate new forms for familiar parts, to liberate this innovativeness. I stood behind Andy Roberts, a designer at the company, as he entered the parameters for a car pedal, and watched a strangely organic object grow on his workstation’s screen: a delicate lattice in which metal was present only where physics insisted. When the design was complete, the pedal resembled alien cartilage. I imagined a future where inventors would use generative programs and binder jet printing to design, test, and manufacture products with shapes that could only be made with 3-D printing. The combination of technologies would enable companies to make metal or composite objects with the anfractuosities of art or the geometries of biology, parts with new functions and properties.
Factories will still exist in 2050: buildings where people operate machines that make particular products. It’s difficult to fully imagine the economic structures of a world where cheap, high-volume, mass-production 3-D printing is commonplace. But we can hazard some guesses. Designers will be more esteemed than machinists. Products will be adapted for local needs and preferences, and organic in appearance. There will be fewer warehouses. Factories themselves will be more numerous, smaller, and mostly dark, their machines quietly tended by a highly technical guild.
JASON PONTIN
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jlz7nxsz-blog · 6 years
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3D Printing Expansions Across the World: HP, Massivit 3D, Markforged Further Distribute Their Technology
HP‘s Multi Jet Fusion technology has been well-traveled lately, spreading around the world to the United Kingdom, to India and elsewhere. Now Multi Jet Fusion is making its way to Mexico. The first system in the country has been installed with HP customer Bojä3D, a digital manufacturing service bureau.
“We are excited to bring the industry’s leading 3D printing technology, most robust partner community, and most innovative materials ecosystem to help drive the digital reinvention of this key Latin American manufacturing market,” said Marcos Razon, Vice President and General Manager, HP Latin America. “With HP’s Multi Jet Fusion technology now available in the U.S., Europe, Asia-Pacific and Latin America, we are changing the way the world designs and manufactures around the world.”
Bojä3D will be offering its customers 3D printing services using the HP Jet Fusion 3D 4200 system, which creates production-grade parts and prototypes at 10 times the speed and half the cost of other 3D printing systems.
“We’re making Multi Jet Fusion the foundational 3D printing technology for our business because of its transformational quality, speed and cost efficiency as well as the ability to prototype and produce functional parts on the same platform,” said Victor Anaya, Partner and Operations Manager, Bojä3D. “With demand for advanced 3D printing technology growing from our customers across a broad spectrum of industries, we are excited to help them digitally reinvent their businesses as Mexico’s first provider of HP Jet Fusion solutions.”
Meanwhile, Markforged is expanding to the other side of the world as it partners with Redstack, an Australian provider of design technology and services to engineering and architectural professionals. Redstack is already a reseller of MakerBot, Ultimaker and Formlabs 3D printers, as well as a wide variety of software solutions, and will now add Markforged’s production-grade 3D printers to its inventory. Markforged, which recently began shipping its Metal X 3D printer to customers and resellers, offers 3D printers that can fabricate robust parts not only from metal but carbon fiber, kevlar and more.
“Until now, 3D printing customers have been forced to trade-off between strength, time, and affordability,” said Michael Lachs, Redstack founder and Managing Director. “With the complete Industrial Series and new Metal X printer, these trade-offs no longer exist. Agile manufacturers can now easily print same-day parts that optimize strength and affordability. Manufacturers have always been seeking ways to make things quicker, easier, cheaper. We can now offer manufacturers a revolutionary answer to the growing expectation in Australia for customised products; a disruptive challenge to the current manufacturing approach.”
[Image: CMYUK]
Finally, Israel-based company Massivit 3D is seeing a great deal of success since the 2016 launch of its giant Massivit 1800 3D printing solution. Since the large-scale 3D printer was released, the company has seen a 100 percent increase in sales per annum. Growth like that means necessary expansion, and Massivit 3D is certainly expanding, moving into regions such as Asia, Europe and the Americas as well as growing locally.
“To meet this growth we have recently appointed a dozen dealers globally,” said Erez Zimerman, VP of Sales for Massivit 3D. “As print industry veterans, they will ensure that our solutions co­ntinue to innovate and facilitate premium, attention-grabbing visual communications across multiple sectors. Our aim is to allow print providers to forge new revenue streams from their existing customers by offering a diverse gamut of applications with greater brand impact compared to traditional large format projects.”
Recently, Massivit 3D added its first dealer in the UK and Ireland. CMYUK is a retailer of 2D printers, laminators and cutters, and now the Massivit 1800 has become its first 3D printer.
“Our customers span many visual markets, such as retail, POS, corporate décor and exhibitions, and are constantly looking for new innovations to raise the bar for high-impact display,” said Robin East, Group Director of CMYUK. “The sheer size and capability of Massivit 3D’s solutions allow our hundreds of customers, who are specialists in large graphic displays, the opportunity to further develop unique, head-turning models. The company’s intellectual property and knowledge-based heritage places Massivit 3D at the top of their game.”
Massivit 3D also recently appointed a new President for North America in order to better manage the company’s growing presence there. Kevin Sykes, who previously worked as HP’s Country General Manager in Canada, will be responsible for building and leading Massivit 3D’s North American subsidiary. In addition, the company has expanded its European and Asia Pacific sales divisions.
“The expansion of our partners and sales team is an exciting indication of our business forecast for H2 2018 and beyond,” said Zimerman. “We look forward to working closely with our expanding team to ensure that print providers stay ahead of the curve when it comes to their business performance.”
Discuss global expansion and other 3D printing topics at 3DPrintBoard.com or share your thoughts below.
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shaynaannis797-blog · 7 years
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Where I Work: Bill Hilgendorf and Jason Horvath of Uhuru Design
Multidisciplinary studio Uhuru Design, co-founded by Bill Hilgendorf and Jason Horvath in 2004, specializes in custom furniture design with a focus on sustainability. The duo comes from different worlds but found common ground while earning their Bachelor’s degrees in Fine Arts in 2002. Along the way, they’ve expanded to include full-service interior design for residential, commercial, and hospitality projects, all while designing unique furniture, some of which has landed in the permanent collections of the Smithsonian and the Brooklyn Museum. While they have a showroom in TriBeCa, the brand calls Brooklyn’s Red Hook home, a place that continues to offer inspiration. In this month’s Where I Work, the pair gives us insight into their individual work styles and creative processes. Take a look.
What is your typical work style?
Bill: My work schedule is pretty consistent, after I get my kids to school, I like to check email and have my morning coffee at home before coming into the office. It gives me a chance to have some uninterrupted time and think about the day and what I want to get accomplished. I’m usually in the office from 10-7. I like to concept ideas on my own and find inspiration for new collections as I walk the streets of Red Hook, but also really like the collaborative aspect of our open studio. I feel like the best ideas come out when people put there heads together as a team.
Jason: I have never been a 9-5 type of person – which is one of the main reasons I wanted to be in business for myself. I generally need peace and quiet to focus at home when I want to be creative and then come into the office for meetings with our team or clients.
What’s your studio/work environment like?
Bill: I definitely feel more productive when things are organized. I like to be in tune with what is going on in the office, but when I need to focus I often will put on headphones. I do have a habit of having 100 windows open on my computer though…
Jason: We have an open studio space – lots of dogs and music around. Our belief is that work should be fun and accessible – but have locations available where people can step aside to focus or have serious phone calls.
How is your space organized/arranged?
Bill: We work in a 4500 square ft open office, which also includes our photo studio and a full kitchen and lounge. We have different pods for the different departments of the company – operations, production design, project management, account management and art department. Our studio sits right on the edge of the water in Red Hook, so I have a great view of the Statue of Liberty and the bay from where I sit. It is very special to have this relationship to the water and I never take that for granted. I also have a small 10X10 ft studio in our workshop across the hall, if I need to have a private meeting or just go somewhere to not work on an idea or focus I retreat to that space.
Jason: When I’m in the office I work side-by-side with my co-founder Bill. We don’t have a private space – although sometimes I think it could be nice.
How long have you been in this space? Where did you work before that?
Bill: We have been in this space for almost 3 years. It is an old brick and timber warehouse from the 1850s. We had our studio and workshop just down the street for a decade before we moved here. It was in an old industrial building that housed a company that repaired huge marine diesel engines. The scale of the tools were amazing, and it was a really special space. That building got sold when we moved and is now the East Coast headquarters for Tesla Motors, complete with a showroom and service facility. I live across the street and it is still weird to see that building all lit up at night.
Jason: We have been in our current office for 3 years and before that we were in a building just down the street for 10 years. Our old building got turned into a Tesla dealership – times are changing!
If you could change something about your workspace, what would it be?
Bill: More doughnuts. No, I think the most critical thing right now is to finish up our conference room. It’s always a work in progress.
Jason: We are in the process of developing more private spaces for telephone and conference. We spend a lot of time in group meetings and they can get a bit loud and disruptive to the rest of the office.
Is there an office pet?
Bill: There is a revolving door of pets in the office, employees are welcome to bring their dogs as long as they’re not too distracting. The first dog was Jason’s dog Rasta (seen here on our Tack bench). The youngest dog was Stella, a 12 week old Australian Shepherd (seen here on our DK chair).
Jason: There are a few! Two Pitbulls (mine), a Frenchie and a Dachshund.
Do you require music in the background? If so, who are some favorites?
Bill: The music is always on in the workshop. We are pretty democratic about it, but our namesake, Black Uhuru is always a standard.
Jason: We love music – current summer playlist is anything reggae and Future Islands’ new album.
How do you record ideas?
Bill: I use a combination of Notes on my Mac, a Rollbahn with grid paper and Sketchup.
Jason: I have an active sketchbook and Moleskine – but I still tend to grab whatever scrap paper is around and I’m well known for stealing pens and pencils off people’s desks.
Do you have an inspiration board? What’s on it right now?
Bill: This is my most recent inspiration board from this past winter. A couple different concepts for new collections. The one in the center won out. I also have an object-based mood board lining my desk.
Jason: I don’t.
What is your creative process and/or creative workflow like? Does it change every project or do you keep it the same?
Bill: It really depends on the project. If I am working on a new collection, I like to start with a simple inspiration, usually something very tangible and specific. From there I do connecting and figure out how the inspiration could be translated into a functional piece of furniture. Then I make selections to work up a full drawing set where things begin to get engineered. This usually involves getting into the workshop to flush out details or forms and finishes before the designs are finalized.
Jason: I’m constantly sketching ideas and concepts for no particular project. When I’m on a project I generally pull from those ideas I’ve already been thinking about for some time. From the outside in I think the perception about my process is that it happens very quickly while the opposite is actually true.
What kind of art/design/objects might you have scattered about the space?
Bill: We don’t have a ton of art around the office, mostly photo prints of nature and objects that have served as inspiration for collections we have done. Most people know I’m often scavenging weird objects around Red Hook, and I love this pile of barge rope from the waterfront. It has been a key “installation” in our office, as well as inspired us to create the Weather Rope wall piece.
Jason: We are surrounded by prototypes, models and bits of pieces of materials and samples – they feel like mini sculptures all over the office.
Are there tools and/or machinery in your space?
Bill: We have a Makerbot 3D printer, but it got relegated to my studio, because the noise was driving people crazy when it was running. Across the hall though, we have a full wood and metal fabrication shop, including this CNC machine that is pretty cool.
Jason: We have a full wood and metal prototype shop attached to our office. It was our main production space for years – and now that we moved that down to Pennsylvania it is our creative playground. It always feels great to be able to get into the studio and get our hands dirty working with a new material or process.
What tool(s) do you most enjoy using in the design process?
Bill: I honestly mostly like to design with a Pigma 01 micron pen and my sketchbook and Sketchup. Our style is very minimal, if it doesn’t work in Sketchup it is probably not Uhuru aesthetic anyway….
Jason: I love metal working – welding especially. It’s a very immediate process to understand scale and proportion when we are prototyping.
Let’s talk about how you’re wired. Tell us about your tech arsenal/devices.
Bill: I am firmly Apple-based. I have a MacBook Air that travels with me everyday and an iMac at the office for design work, and of course my iPhone.
Jason: iPhone and MacBook Pro. I like my tech to be mobile. Sometimes it is difficult to work on a small screen but I think it is a worth while trade off for mobility.
What design software do you use, if any, and for what?
Bill: We use Rhino and Autocad the most of our drawing sets, with Keyshot for rendering new ideas, but we are in the midst of an office wide shift to Solidworks which is very exciting from a design standpoint.
Jason: I use Illustrator and Photoshop for combining hand sketches/renderings/graphics to express ideas to our design team.
Coney Island Cyclone Lounger
Is there a favorite project/piece you’ve worked on?
Bill: The Coney Island line is still one of the projects that I am the most proud of. The Cyclone Lounger is above.
Jason: Vice Media’s offices were a huge project for us and led us into selling product in the Workplace market.
Do you feel like you’ve “made it”? What has made you feel like you’ve become successful? At what moment/circumstances? Or what will it take to get there?
Bill: We definitely have some good projects under our belts and I feel like our aesthetic is pretty established, but I still feel like there is a lot to learn. We have been around for 13 years now, so it makes sense that people know of our work, but I am still surprised when I travel outside of NY and so many people know Uhuru.
Jason: Fundamentally I believe the small victories are the best so from the very beginning I’ve felt successful as we grew. Success is a perception and I’m so happy and grateful with the team we have grown and the work we have created.
Fold
Fold
Fold process
Tell us about a current project you’re working on. What was the inspiration behind it?
Bill: We just launched the Fold collection, it is something I have been working on for the last year. The original inspiration was metal strapping from pallets that gets flattened in the street by cars.
What’s on your desk right now?
See below.
Bill’s bed
Do you have anything in your home that you’ve designed/created?
Bill: I have a lot of furniture that I have designed in my apartment, mostly prototypes and client rejects, but I did get a chance to design the perfect bed (above) for our small bedroom. It is oak and powder coated steel, and has 6 large storage drawers under it. Also I just completed building a cabin (below) in the Catskills for my family. It’s a little unconventional in that it is actually an addition to an old barn, but it has been the most comprehensive project I’ve worked on, and a really amazing process and extremely rewarding.
Bill’s cabin
Jason: My home is in the same building as our studio and I built it and almost everything in it from scratch. I think it is very important as a designer to live amongst your objects and design.
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