#Love live PDP
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befemininenow · 2 years ago
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Late post, but friendly reminder that Setsuna Yuki of Love Live! Nijigaku says trans rights for trans day of visibility!
Fun facts: When Setsuna Yuki (Nana Nakagawa) was first introduced, there was a mistranslation that listed her pronouns as “he/him” instead of “she/her”. In addition, she was also nervous about her posture, disliked health class, was aware of her broad shoulders, sucked at cooking, is a “closet otaku” and never appears at the all-girls school. (Also, she goes “Trans Am”) This caused several people in the fanbase to speculate and predict that either she was a “femboy” or a transgender girl.
Of course, this has been debunked as the series progressed. But it’s really interesting how at one point people thought she could have been (maybe) the first trans girl anime idol. Anyone headcanon her as trans? At least we have Lily Hoshikawa for representation.
Original source: https://schoolido.lu/activities/10407695/
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nozoberi · 2 years ago
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demonyuusedits · 2 years ago
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╰☆☆   ᴘʀɪᴅᴇ ɪᴄᴏɴs #15                                                                                                                    𝘴𝘵𝘢𝘺 𝘵𝘳𝘶𝘦 ☆☆╮
ʀᴇǫᴜᴇsᴛᴇᴅ ʙʏ   𝒶𝓃𝑜𝓃
lιĸe & reвlog ιғ ѕaved
╰☆☆ don'т claιм aѕ yoυr own ιғ υѕed,                                                          
                                       credιт apprecιaтed @deмonyυυѕedιтѕ ☆☆╮
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richinnerbrains · 2 years ago
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Emma as an Animal Crossing villager with Poppy
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herooftimex3ds · 2 years ago
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smokedbeans · 2 years ago
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Rainbow Waltz: Third Years
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straydogkins · 11 months ago
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Idol lesbian Lanzhu icons
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quinn-pop · 2 years ago
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haven’t really been drawing much lately so here’s a silly rina doodle
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she is a squeaky toy. she is my blorbo. holds gently and stuff
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glacialmaples-pkmn · 11 months ago
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sif2 is in shambles but that's not gonna stop me from playing it and trying my absolute best to get and idolize every available ruby card!!
if you wanna add me for this short ride my friend ID is 64940 32300 27201
I have smile initial kanon, pure initial ruby, and cool promo chika set as my support members!
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I also managed to have 1 of each girl I have into a team, so I'm slowly building up their bond points. I might struggle with trying to cram in promo ayumu when we get her, but for now my main goal is to try and get their titles before eos.
idk what's gonna happen with events, but I hope we can get the event ur's without too much of a struggle. I'm just hoping I can at least 1 card of my faves from each group (nico, rina/kasumi, and mei).
also idk if I should set my birthday to a date sometime soon or wait closer to eos. I want to hear the messages asap, but I also want the messages from each girl but (evidently) I only have everyone from Aqours and a few girls from the other groups.
(I know they're probably the same from sif1, but I only ever had ruby set on my home screen so I never heard them all lol)
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mihotose · 2 years ago
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rina's design is so baity and i refuse to be baited
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quettasecond · 1 year ago
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who is your current favorite love life idol and why? were they your first favorite idol or did you discover them after playing the game more? did you dislike them or not care about them then they grew on you?
im very interested since i feel like youve mentioned it but never really went into depth about said topic.. love you corpsette btw
my first favorite was riko, i remember i got into love live in ~2016 (after sunshine season 1 but before season 2, before the first aqours duo-trio album as well) with my first actual taste of it being sif1 (rip....), i saw her at the screen to choose your starting idol(?) and i really liked her from that point. however, i think shes probably been overtaken by yohane for my favorite aqours member. recently yohane got an anime focused on her and ive been meaning to watch it but havent yet... i also need to finish sunshine season2 ive been procrasting SINCE IT CAME OUT!!! T-T
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^the picture of riko (red hair) i used here was probably one of my faves as a kid i thought she looked soo pretty
also, back then i considered myself to have a fave muse member (eli) but i barely interacted with muse in any of the games and only watched like 4 eps of sip so i gave up on labelling myself as having a fave muse member since it feels a bit wrong to do so when i know so litttle even though information is easily avaliable to me yk, however towards the end of me labelling myself as having a fave muse member it started to shift to kotori
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when nijigaku (at the time pdp) was revealed i clung to kanata, however my fave nijigaku member is now probably lanzhu (she might be one you remember me talking about? possibly yohane as well), the only sifas season i fully(?) read was season 2 bc of her, thats the season she was introduced/an antagonist in, i want to watch the nijigaku anime to see her but i heard they changed her personality a bit so im a bit anxious. everyone hated lanzhu when she was first revealed it seems except me. also shes the only member i actually tried to read all of the bond stories of in sifas (rip........)
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for liella, i forget who i liked when they were first revealed pre-anime, but i do like keke. i also think margarete will become a fave as well when she joins liella in the upcoming third season i already like her a little :3
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i havent engaged with much hasunosora but i think if i do ill like tsuzuri
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i dont think ill be able to pin the exact reason why i like everyone - i just attach to a character and accept it i guess, but i can give a reason i like keke and why i think ill like tsuzuri!
keke - how much she wants to be an idol... even as a kid i wanted to make music in a way, and when i first watched aqours i guess the urge grew stronger, so its like im watching someone who has the same wish as me actually succeed in doing so...
tsuzuri - when her introduction video was released my first thought was "wow, i think people might describe her in ways i was described" (specifically, how i was once described as always seeming like im in another world or somewhere else mentally) so ive been predicting me liking her ever since. but i havent read too much about her yet so
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vermutandherring · 1 year ago
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Video Games are our World Cultural Heritage
Thank you for 100 followers
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This industry is very young. Just 61 years ago, Steve Russell created Spacewar! - in fact, the first video game. Just imagine: the man who once gave birth to a new medium (and an art form, if you will) is still alive. I'm afraid I won't make it to Massachusetts Institute of Technology before this legendary figure passes on to a better world. But even so, I am happy to think that we share a single star dome and live in the same epoch.
Although the phenomenon of video games is relatively new in culture, it has already passed the main stages of creation and finally formed. Unfortunately, due to the fact that Ukraine was part of the soviet union at the time of the formation of video games in the world, we missed this important stage of arcade machines and the first home consoles. Our heritage begins in the 90s, after the collapse of the ussr, when 'foreign' technologies finally became part of people's everyday life. At this time, the first development studios were founded and the first games were released, which to this day remain little known not only to the world, but also to Ukrainians themselves.
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L-R: Alan Kotok, Steve Russell and J.M. Graetz play Spacewar at the Boston Computer Museum.
It's hard to believe, but speaking of the general context, you and I have already lost a lot. It seems that video games have always existed around us. Every day we learn about the releases of new games, we constantly hear about the continuation of old franchises and the creation of new ones. We play the hits of day, the mediocre games every day and the immortal classics of the past, nostalgic for the carefree days. But when you launch Super Mario Bros again, somewhere out there, the once great game fades into oblivion, leaving no trace behind. In 1958, William Higinbotham (the same one who was part of the team that created the first nuclear bomb) created the game Tennis For Two for the Brookhaven University exhibition, the process of which was displayed on the screen of an oscilloscope. Although Tennis For Two can now be considered the first video game, Higinbotham himself did not attach much importance to his invention, and therefore, after the repeated demonstration of the game at the 1959 exhibition, he disassembled the equipment for subsequent projects. Thus, the first working prototype of a 'video game' is lost to us forever.
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'Why do we need some outdated games when we can play the most modern ones or their remakes?' - you may ask. In the article 'The Past as the Future? Nostalgia and Retrogaming in Digital Culture?' Jaakko Suominen claims that players have a kind of desire to experience previous gaming situations or games. Because of this, the modern gaming industry is caught up in the spirit of retrogaming, designed to give you the feeling of the 'good old days'. This concerns not only individual games, but also the artistic solution of individual works, from the visual part to the musical accompaniment. Almost 10 years after its release, I tried Grand Theft Auto 5 for the first time, which impressed me with its references to the first games in the series. These notes of the past are strongly felt in the compositions that accompany the missions and sound effects similar in style, for example, to the same Vice City.
However, no modern game can replace an original game from the 80s or 2000s, as different works represent different eras and their cultures. They give only a ghostly feeling that these are the same sunny days when you first held in your hands a cartridge or disc with your favorite childhood game. The remake is not at all the game that the developers once suffered as something new and unique for its time. This is a different game with a different interpretation of the same events, because it was created in a different cultural context.
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The setting. The music. The vibe. It's love at the first sight.
Spacewar! was created by S. Russell in 1962, on a PDP-1 computer used by MIT as a research machine. It was a time when USA was at the height of the Cold War with the soviet union, and their main race track was space flight. The cosmic aesthetic was a popular theme in the culture, exploited to the fullest. Gameplay of Spacewar! consisted in the fact that, controlling the rocket, the player must shoot down enemy targets. When creating his game, S. Russell gave the rockets the features of culturally recognizable symbols. One rocket, called the Wedge, was given the appearance of the Buck Rogers spaceship from the 1939 fantasy television series. Another rocket called Needle received the appearance of the American ballistic missile Redstone. Thus, the first video game captures for us a distant era, surrounded by dreams of the great cosmos, which for the 60s of the last century seemed an incredible achievement. Does such a game have any cultural value today? We have dozens of games on a similar theme, but our dreams of space have turned into ordinary everyday life.
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Pic. 1 - The Wedge and Needle | Pic. 2 - Spaceship from The Buck Rogers Serial 1939. | Pic. 3 - Redstone missile on display in Grand Central Terminal in New York, 7 July 1957.
But video games disappear. Although a game can exist not physically, but in virtual space, this does not protect it from the threat of disappearance or loss. The distribution of games most often occurs through services that act as intermediaries between the publisher and the player. One of the biggest gaming services today is Steam. The number of games on this platform grows every year, and as of June 2021, the number of video games presented for sale on Steam reached 50,000 units. At the same time, every day some video games disappear from the service forever. The reason for this may be the expiration date of music rights and exclusive agreements, content of a sensitive nature, violations by developers or their policies, etc.
It is enough to recall the situation with the GTA trilogy from Rockstar Games. In October 2021, the company began to spread information about the re-release of games from the 2000s in the form of a trilogy Grand Theft Auto: The Trilogy - The Definitive Edition. The launch was supposed to take place in November-December of the same year, and the original versions of the three games were to be removed from Steam. This act of Rockstar Games caused a very negative reaction among players. Perhaps for the first time in the entire history of video games, the gaming community felt a real culture shock: the threat of the disappearance of one of the most iconic works appeared before its eyes. To a large extent, the gaming community itself has preserved some of the games from the Grand Theft Auto series, without which it is impossible to imagine the legacy of video games today.
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I feel uneasy about remakes. And remasters seems like even bigger trouble.
Digital distribution problems are a disease of modern games. The situation is much worse with games that were released much earlier - the means for their reproduction and technical support are constantly aging. Games that require special conditions for playback (such as old consoles) are not supported by the developers themselves, and are under a real threat of physical disappearance. According to game archivist and historian Andrew Borman, time is running out for such works and their rescue.
Losing one or couple of video games may not seem to change the course of history. However, every existing work is a product of human activity, which carries its message to the world. On the way to the formation of games, there were key works that opened previously unseen horizons not only in development and technical progress, but also once again posed to society the question of what art really is, and whether new media, in particular video games, can acquire the features of a work of art.
In a speech at the Game Developers Conference 2015, Jason Scott - archivist, historian of technology - tries to convey that video games have historical value, and also criticizes the attitude of the gaming industry to its own heritage. According to the historian, the main problem with video games lies in their perception by society as a product. Video games have always been considered an off the shelf product that can be easily thrown away if you don't understand its value. J. Scott emphasizes that a video game is an artifact that contains not only its own history or the history of the development of the industry, but also the 'minor' names behind the development of these games.
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This is a really interesting talk to hear if you're into saving video games.
As part of the common human heritage, which demonstrates the evolution of society and the accumulated experience, our preferences and beliefs at certain stages of development, as a phenomenon that has a great impact on culture, video games have the right to be preserved. And although the situation is already critical, everything is not as bad as it might seem after my descriptions. Today, various institutions, enthusiasts and fans themselves are dedicated to the preservation of video games. The world hosts video game exhibitions, and museums add individual works to their collections. Thus, in 2012, the Museum of Modern Art in New York, on the initiative of the museum's curator Paola Antonelli, added to its collection a list of 14 video games from the 1980s to 2009 (I wrote a bit about it here).
MoMA is not the only museum of its kind. For example, in the same 2012, the Smithsonian American Art Museum held an exhibition called The Art of Video Games, designed to highlight the evolution of art in the video game medium over its forty-year history. Maybe for you as a gamer, the inclusion of any game in a museum or exhibition isn't that big of a deal. But look at it from a slightly different perspective. When you play the first Sims or Metal Gear Solid 2: Sons of Liberty, you are touching a world heritage as important as the works of Renaissance Titans, Raphael or Michelangelo, or any other artist you prefer. These are works of art that revolutionized industry and culture, laying the foundations of a new era. Playing these games is like holding Scythian gold in your hands, with the difference that you have more options for interacting with the exhibit.
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A somewhat mystical atmosphere, muted light and philosophical inscriptions - everything we love in museums of classical art. Photos from the exhibition in the Smithsonian American Art Museum, 2012.
I like that the developers themselves are also working to preserve their heritage. Nintendo is endlessly re-releasing its retro Mario games, while Konami, along with the announcement of the Snake Eater remake, is about to release its oldest Metal Gear games for modern gaming devices. We ourselves can contribute to this matter, although not on such a scale. The message of my essay is a call to preserve video games as a part of your history that you can pass on to posterity. If you have old gaming discs or devices, think one more time before disposing of them as unnecessary junk. Give them to friends, acquaintances, interested persons, sell them on the Internet for a pittance, give them to specialty stores or, in the end, save them for your children or grandchildren. After all, a video game is that unique experience that you can not just share, but experience it again and again alone or with dear people. As J. Scott noted in the same GDC 2015 presentation, 'Availability is the path to preservation'. The best way to save a video game is to keep it playable.
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Thanks to all subscribers and just interested people who came across my page. I hope my creations will stir at least something in your souls, opening a new facet of video games.
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yournewfriendshouse · 4 days ago
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21. natural light can make you feel good, so if you have black-out curtains make sure you open them sometimes in the daytime :)
(also your selfies for dating profiles will look better in natural light, not taken in your bathroom)
22. toothpaste and soap and stuff shouldn’t hurt. if your skin feels really inflamed after using soap you probably need to get a gentle soap, or maybe one that has better oils in it.
lately I’ve been loving this soap for the shower
https://www.iherb.com/pal/referral/pdp/NAW2258
it’s pricy, but if you get one of those plastic containers to keep your soap in in the shower, these two blocks lasted my a whole damn year, and my sensitive skin is way happier than with any body wash or soap I’ve used before. yippee!
on that note
23. wash your legs and feet in the shower. wash your whole body. it will make your sheets need less washing and stuff, and just be more fun to live in your body
Dudes shouldn't have to prove themselves by having spartan greyscale homes with dollar store rubber shower curtains and a mattress on the floor. Do you know what life is like with linen
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ashitomarisu · 3 days ago
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Love Live Superstar comes to a tearful end, with NO IDEA if a movie is even needed at this point. Let me explain my thoughts for a moment.
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(I literally broke down in fulfillment).
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When I first discovered Love Live in 2015, my initial feelings were wondering if I should dive into the idol fandom. However, when I WANTED to fall into idol hell, Muse disbanded and Aqours was only less than a year old; trying to build from the sweet failure (?) their predecessors started. So, I waited three years for Aqours to cook and hope they would succeed.
❌ I had no way of accessing Love Live in 2010 because I was just a teenager with dial-up modem internet and a old ass computer. Bite me. Thus, BoRaRaRa was not in my radar.
❌ Waited on Aqours because I got into Love Live later than expected; KimiKoko flew under me. Bite me again.
❌ Forget Tokimeki Runners. I did not even know about PDP because in 2017 I was still into Precure and had no connections via titbirb. Bite me thrice.
However, Liella was different. I DID find out about the upcoming series and followed up on the latest news during that time. So, OF COURSE I WAS THERE WHEN HAJIMARI WA KIMI NO SORA debuted. Liella was the first school idol group I got to witness in real time. Thus, this finale hit me 10x harder than both Muse and Aqours' endings combined.
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YOU DON'T BELIEVE ME?! I HAVE PROOF FROM ONE OF THEIR FIRST LIVESTREAMS.
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Anyways, the whole final episode of S3 felt like a full circle; showing some familiar moments from the Season 1 PV and the 1st episode, plus the return to their very first single, "Hajimari wa Kimi no Sora". With the series at an end, would it be fine to expect a movie? If it does happen, I'd rather it be among the 2nd and 3rd gen members just because how this finale ended the 1st gen feels like the closure of a chapter in Liella.
This begs several questions at this point:
As for reality, what will happen to the original 5 members?
Will the staff follow suit with the anime by letting Sayurin, Liyuu, Paychan, NakoNako and Nagichan graduate?
Is it necessary to even do that despite these five still having so much to offer for Liella?
Could the 1st gen continue as a separate entity from 2nd and 3rd gen?
Will there be a 4th gen?
Is this gonna be a similar group to idol groups like Nogi46 or AKB48?
What is the Love Live staff planning for Liella beyond the anime?
For now, all these answers are unknown; sooner or later, we will know. Until then, I am satisfied to say Love Live Superstar has left its mark on me as one of my favorite Love Live series.
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This concludes my thoughts on Superstar S3. It is close to midnight and I need sleep. Beforehand, I would like to wish you all a happy holiday season, whether you are with family or stuck alone trying to get yourself back together after hitting hard times (throwing lovehearts because you are loved). Here's to a better year for all of us in 2025.
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missnekophy · 3 months ago
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Hey Party People! This is an introduction to my page, down below are some rules and must reads, and I hope we can be good friends!
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About Miss Nekophy’s Blog:
My blog is a safe space where you can be your best you. I love making new friends and mutuals, and I love doing art and hyper-fixating and I would like to have more people with similar interests interact with me.
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About Miss Nekophy:
-I’m a Fictophilia (someone who finds fictional characters attractive)
-I’m Aroace
-I love drawing, crafting, painting, basically anything having to do with art
-I’m working on my own series, so be prepared to see a lot of OC content
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Rules:
-⚠️MINORS DO NOT INTERACT⚠️ What content YOU consume is YOUR problem, not mine. Your caretakers shouldn’t even allow you to have social media, and I refuse to be cancelled for your dumb choices.
-Do Not use derogatory terms to refer to anyone. I will not tolerate hate and disrespectful comments, and I will call you out on it.
-I post Marysue/OC X Canon content. If you don’t like it, then leave, the door is right there.
-I make dark humour and self deprecating jokes, It’s just how I cope.
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⚠️Do Not Interact⚠️
— Racist (xenophobic, sinophobic, colorist, orientalist, anti blm, anti black, pro blue lives matter/alm, anti stop asian hate, you say slurs you can't reclaim, you think people in racial minorities can't also be racist, you think white people can be oppressed for being white, etc)
— Anti LGBQT+ (homophobic, lesbiphobic, biphobic, panphobic, transphobic, transmed/truscum, radfem, terf, anti non-she/her lesbians or non-he/him gays, exclusionist, radical inclusionist, pro all good faith identities, pro mspec lesbians or gays, pro amab trans men/afab trans women, etc)
— Islamophobic (anti face or head coverings, etc)
— Anti-Semitic (nazi/nazi sympathizer, german, nationalism apologist, japanese imperialism apologist, etc)
— Zionist (pro israel, pro idf, anti palestine, etc)
— Sexist (misogynistic, transmisogynistic, you think men can be oppressed for being men)
— Ableist (you say the r slur, anti self-diagnosis, anti recovery, pro endogenic systems)
— Conservative (alt right, american republican, filipino pdp-laban or new society movement, marcos or duterte apologist/supporter, pro life/anti choice, etc)
— Pro Ship (anti anti, anti harassment, pro fiction, com ship, you ship illegal ships E.G: incest, pedophilia, etc, you think fiction doesn't affect reality, you sexualize minors, you fetishize lgbtq+ pairings, you identify as a minor attracted person/pedophile, you identify as a fujoshi/fudanshi
⠀⠀— You Romanticize Problematic Media / Tropes In Media (mental illnesses, self harm, physical, sexual, or emotional abuse/assault, rape, other illegal or immoral tropes)
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Fandoms I Like:
-Hazbin Hotel
-Helluva Boss
-Cookie Run Kingdom
-Cookie Run Ovenbreak
-Skullgirls
-Sonic
-The Walking Dead
-Psychocuties
-Any Yandere Visual Novel
-Demon Slayer
-Saiki K
-Panty And Stocking
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Thanks for visiting my page~ ❤️
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fragmentsoflulu · 8 months ago
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NIJIYON ANIMATION 2 ep#6; short review
The sillies are at it again.
As an introductory paragraph, I'll mention I was into Love Live since even before µ's disbanded. I saw Aqours happening, then Nijigasaki (back then PDP) happening. And I have to mention that despite the Aqours girls having their soft spot in my heart, the NIJIYON anime has been rekindling the affection I have for these girls.
Not much to say as each episode lasts maybe 3 minutes, but this is the second part of Kasumi being roped into defeating Ayumu the demon lord, which happens in a ridiculous yet very Rina way, and I loved it.
REBIRTH popping on their slow asf bikes... Amazing. Shioriko is so silly with her sunglasses. Lanzhu charming Karin onto her bike... I see what you did there.
The demon's horns ending on Shizuku's head is the most perfect ending (?) to this arc for now, because on one hand it means this silly scenario isn't over, and on the other hand, Shizuku is definitely perfect for a demon lord role.
See you next friday, Nijigasaki girls!
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