#Killzone shadow fall review ign
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Killzone shadow fall review ign
Proud of having captured Visari's murderers, Stahl broadcasts news of their detention on an open channel, allowing Rico and Jammer, who have been hiding out elsewhere on Helghan for the last six months, to launch a rescue mission and rescue Sev. However, Sev and Narville are captured when they run out of ammunition, and any remaining men found are executed. Realising surrender will only lead to death - or worse - Sev and Kowalski race back to camp and attempt to hold off the attacking Helghast while the rest of the men evacuate. The ISA leadership then orders Narville to surrender to the Helghast to honor the terms of the peace agreement. There they find that the Helghast have discovered their position and that their home world, Vekta, has brokered a peace deal with the Helghan high command. After a patrol goes dark and the camp loses contact with Vekta, Sev and Corproal Kowalski move to the communications uplink located across the jungle. In the alien and dangerous Kaznan Jungle, Sev and Narville have set up a make-shift camp in which a small group of ISA troops are hiding out. After refusing to hand over the advanced weapons being developed by Stahl Arms to the military, Stahl organizes his private army to hunt down the ISA survivors. The meeting ends when Chairman Stahl storms out following heated argument with Admiral Orlock on the matter of Visari's succession. Six months later, the Helghan senate meets to discuss their disappointment at the continued guerrilla resistance being put up by the stranded ISA troops, whom the Helghast have failed to seek out and destroy. With the ISA fleet heading home, Narville, Sev, Rico, Jammer and a handful of other surviving troops are marooned on Helghan. However, by the time they return to the pick-up site, they are too late, and can only watch as the final ISA ships depart the planet without them. Upon reaching the extraction site, Sev and Rico disobey Narville's orders and proceed to rescue Jammer and her squad from heavy Helghast resistance. Forced to fight their way out alone, they encounter heavy resistance as they pass through Helghast museums and other cultural centers in a city that is now a nuclear waste land. They head for the mushroom cloud at the center of the city, where the few remaining ISA ships are gathering to extract their decimated ground forces, but Sev and Rico become separated from the rest of the convoy. Following the death of Autarch Visari and the launch of a devastating Helghast counter-attack, Tomas "Sev" Sevchenko and Rico regroup with Captain Narville outside Visari Palace and make plans to evacuate Pyrrhus. The story begins immediately after the conclusion of the previous game. As a surviving member of the Special Forces unit Alpha Squad, you must fight your way across the unforgiving planet, against a vindictive, merciless enemy, in a desperate attempt to escape Helghan alive." ―Game description You are Tomas ‘Sev’ Sevchenko, part of the remaining ISA forces on Helghan. As new Helghast battalions appear, armed with more powerful weapons, ISA forces find themselves outmanned, outgunned and surrounded. Helghast forces have mounted a devastating counter-attack, prompting the ISA evacuation of planet Helghan. " Visari is gone, but the war is far from over.
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