#Jak and daxter ps2 ps3 comparison
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Jak and daxter ps2 ps3 comparison
#Jak and daxter ps2 ps3 comparison code#
Check out the trailer for the 13 TMNT titles and their Japanese versions, coming to PC via Steam, PS5, Xbox Series X/S, PS4, Xbox One, and Nintendo Switch on August 30, 2022.The collection includes: Teenage Mutant Ninja Turtles (Arcade), Teenage Mutant Ninja Turtles: Turtles in Time (Arcade), Teenage Mutant Ninja Turtles (NES), Teenage Mutant Ninja Turtles II: The Arcade Game (NES), Teenage Mutant Ninja Turtles III: The Manhattan Project (NES), Teenage Mutant Ninja Turtles: Tournament Fighters (NES), Teenage Mutant Ninja Turtles IV: Turtles in Time (Super Nintendo), Teenage Mutant Ninja Turtles: Tournament Fighters (Super Nintendo), Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis), Teenage Mutant Ninja Turtles: Tournament Fighters (Sega Genesis), Teenage Mutant Ninja Turtles: Fall of The Foot Clan (Game Boy), Teenage Mutant Ninja Turtles II: Back From The Sewers (Game Boy), and Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy). Now, being that said and having in mind that PS4 is to receive more like PS2 emulated games let's have a look how much of a difference would be between HD.
#Jak and daxter ps2 ps3 comparison code#
Join Donatello, Leonardo, Michelangelo, and Raphael in Teenage Mutant Ninja Turtles: The Cowabunga Collection. As premiere date of PS4 version of Jak and Daxter series hasn't been confirmed yet, we can expect that it's gonna be released quite soon, as download code for The Precursor Legacy is being added to preorders of Uncharted The Lost Legacy. For PlayStation 4 on the PlayStation 4, a GameFAQs message board topic titled Is the Jak and Daxter PS3 Collection any better than the PS2 versions.
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Bread’s Game Journal 11/15/20: The PSP, A Nut You Could Play With Outside
Sometimes it’s actually pretty easy to forget that Sony has made two portable Playstation consoles. Hell, it’s even easier to forget that one of those consoles was a smash hit success, that genuinely resembled the success in the handheld market that’s usually only reserved for companies like Nintendo. The PSP, in all respects, was an excellent console. It had a wide lineup of excellent games, revolutionary at the time graphics in a portable form factor, and you could tell throughout the lifespan that Sony didn’t consider the PSP a side project or red-headed step child, they gave this thing their all!
So let’s step back, it’s 2005, the PS2 has a little over two years left in its life cycle before the PS3 comes out, and the prior holiday season, Nintendo released their newest portable, the DS. Though it’s impossible to dispute that Nintendo knows what their doing when it comes to portable game consoles, it was always an exciting time with a notable contender stepped up to the plate to challenge them. The last challenger was the spectacular failure of the N-Gage, so people were wary when Sony announced in 2003 that they were getting into the portable console game too.
The PSP’s prototype design had a few odd choices, such as that flat circle in place of the d-pad and no analog nub to speak of. As it turns out? Sony knew what they were doing, and the PSP released to solid reviews in March of 2005 (December 04 in Japan). The Playstation Portable really did turn out to be exactly what it said in the name. A lot of the features of the console were reminiscent of iconic aspects of the Dualshock controllers themselves, up to and including the “analog nub” under the D-Pad, it certainly wasn’t a perfect analog stick on a portable console, but it did it’s job pretty well!
As for games, well, they tended to look a like the library of the PS2. That’s not to say that the console was swimming in ports (though on a couple of occasions, it was, with games like Tony Hawk’s Underground 2 Remix, or the inexplicable PSP version of Gun titled “Gun: Showdown”) but rather to point out that most of the big games on PSP were smaller scale spin offs of popular franchises on the PS2 and PS3. The Jak games would get “Daxter”, Motorstorm would get “Arctic Edge”, Ratchet and Clank would get “Secret Agent Clank”, you see where I’m going with this. Even more oddly, some of these spinoffs, again largely of PS2 franchises, would end up being ported back onto the PS2. Those versions of the games are largely ignored, because as it turns out, putting games with the obvious limitations of handheld console on a more traditional home console with better demonstrations of the better power isn’t all that great of an idea.
God of War: Chains Of Olympus was one of the best versions of these spin off games. Though it was very short at roughly 3-4 hours long, it really did manage to stick a full God of War experience onto the PSP at the time, which is a lot more impressive than that might sound!
That of course isn’t to call any of these spinoffs bad games, by any means. Sure, some of them were a little weak in comparison to their home console counterparts, but for the most part they were solid games that provided a lot of fun times. It’s also worth noting that Sony of Japan was a huge supporter of the PSP, and high profile JRPG’s were often courted for the system. Monster Hunter alone became the phenomenon it did based on it’s “Freedom” entries on the PSP, to the point that it was viewed as a massive blow to the later Playstation Vita’s chances of survival when Monster Hunter moved exclusively to the 3DS. So even though it’s easy to forget the PSP sometimes, it’ll always be a part of Playstation history. Sony would try to keep their surprisingly large stake in the portable market through a second console, the PSVita i’ll be covering in my last of these retrospective posts, but I do think the parade of bad decisions that sank that handhelds chances are fairly well known by this point.
Thanks for reading!
Fun fact: for someone as obsessed with Jak and Daxter as I am, I still actually haven’t played all the way through Daxter....I should really get on that huh?
#video game#video games#daxter#jak and daxter#psp#psp console#playstation portable#playstation#playstation retrospective#ps2#ps3#ps4#ps5#bread's game journal#game journalism#game journal#god of war
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55. Sly Cooper: Thieves in Time
Thieves in Time is the successor to the original Sly Cooper trilogy being an official 4th title in the series originally created by Sucker Punch Productions who would later go on to make InFAMOUS and Ghosts of Tsushima. Thieves in Time is a stealth platformer created by Sanzaru Games in 2013 for the PS3 and PS Vita. This game combines the original formula of the Sly Cooper games on PS2 with the fantastical globe trotting of a game like Kingdom Hearts. The areas in the game represent different timelines where Sly must reconnect with one of his ancestors and aid them on their adventures. It sounds kind of like Assassin’s Creed but it happens fast enough that it maintains its cartoon charm. The game has relatively simple but entertaining puzzle solving and fun stealth game play. My favorite part about the game is that the open world areas always gave you very fun and interesting ways to traverse the landscape silently. Whether you are running along a tightrope, scaling buildings, shooting yourself across the map, or simply taking out guards one by one, it feels very rewarding and fun. The story missions can become very linear in comparison but become a heist movie in which it is hard not to be entertained by the Looney Toons-like thievery happening on screen. This game is a brilliant recapturing of what made mascot platforming games on the PS2 so special and if you are at all reminiscent of Sly Cooper, Ratchet & Clank, Jak & Daxter, and other goofy 3D platformers, then you owe it to yourself to try out this faithful reboot.
#Sly Cooper#sly cooper thieves in time#sucker punch productions#playstation 2#playstation#ps3#ps vita#top 100 games#video games
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Jak and Daxter The Precursor Legacy PS3 vs PS4 Graphics Comparison
So here we are with yet another PS2 to PS4 title. This time Sony has decided to release cult classic Jak and Daxter The Precursor Legacy as a PS2 emulated game in 1080p on PS4. Lets compare latest PS3 HD remake and this PS4 version and see if emulation can be as good as specially treated graphics on last gen. http://bit.ly/2g5MfkU
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Games I Want Remastered (Part 1) Hey folks!
So for my first blog post I thought I’d take it upon myself to think of what video games I would like to see remastered for next gen consoles, your Xbox One’s and all. After all, it is indeed the year of the remaster with the likes of the Crash NSane Trilogy being an absolute banger in the charts, even if it is harder than the original. Most of us who remember Crash Bandicoot are almost functioning adults now, not little kids, we can cope with hard games... I think *cough* Dark Souls *cough*. I use this as an example though. If rumours are to be true it will be arriving on the Xbox One, extending its popularity (and sales) and breaking the exclusive nature of it on the PS4 in the process. If true I hope it goes to the Switch too, can you imagine playing Crash on a crappy train journey?!?
As this is (probably) the most popular remaster since they have been introduced back in the days on the PS3 with remasters like the original Splinter Cell, Prince of Persia, Jak & Daxter and my personal favourite, the Ratchet & Clank games (so freakin good!). So could this game be the one to open the floodgates for many other treasured classics we love and behold to be remastered like Spyro? I’m going to share with you some of my personal choices of games I would love to get the remastered treatment!
1. Syphon Filter
I only would really like to include the PS One games, not the one for the PS2 (The Omega Strain I think). I really did enjoy that one because all the different guns, but it’s a skid mark in comparison to the original three (2 especially). Also the developers are too busy working on Days Gone so no chance of this remaster happening.
Anyway, I digress. I first played Syphon Filter on a demo and buy god was it amazing! For me it was the first third person shooter (mainly third person) I played that was mechanically what I thought shooter games should be like at the time. The games had incredible level designs from navigating sewers and subway routes, to having showdowns on helipads, sneaking through Russian mansions and my favourite, climbing around bridge supports in Colorado disarming bombs.
I mean for a series of games that came out between 1999 and 2001, I’d say that’s pretty f****** amazing design. Also I forgot to mention... You could taser someone so much that they would set on fire. Nuff said.
2. Ape Escape
So, this game I played on demo disk that came with the original PS One, and since then I have not come across a game with the same premise. Probably for good reason too, I mean, who would make a game solely on catching apes with massive siren lights on their heads using a range of nets, let alone a dozen!
Where the premise is absolute batsh** (catch ape armies so they don’t take over the world, oh no) the platforming was incredible and it was also very pretty. Like, Mario 64 pretty, or Ocarina of Time if we’re splitting hairs.
Anyway, this game is platforming gold and very unique. There have been many games too so you could make a massive remastered bundle. However, I could probably guestimate that I am in the 0.25% of gamers who would actually like to have this remastered so, not happening.
3. Medievil
So it’s 2001 and my dad is playing this game in front of his 6 year old son (me) and this game scares the crap out of me! I’m a wimp at best nowadays so I can only speak of fear back then seeing this being played. I think it was all the skulls and the eerie (yet, amazingly scored) music.
I should probably say some good things instead of just saying it scared me…
Here goes, the level design was great, the bosses were great (hard), the controls were pish, the weapons were awesome and the writing was that of pure comedy. If anything it was like a 1998 release of a Dark Souls game, if you try really hard to draw similarities. Who wouldn’t want any of that remastered, and there’s 2 games so bonus.
4. Baulders Gate: Dark Alliance 1
I am not old enough to remember what Baulders Gate was like before Dark Alliance, however, just by looking screenshots, I don’t think I would enjoy it that much (sorry old Baulders Gate).
This game was the first taste I got at a fantasy role-playing game without being a pure role-playing game, ye follow? It was presented in a 3D perspective using a rotatable top-down view, accommodating up to three (or four? Can’t remember) players on the screen at once and almost seemed like a video game version of dungeons and dragons, a lot more fast paced though. Playing this with friends was the ultimate way to go, allowing you to choose your different character class, even though no one chose the mage, c’mon guys!
I want this again, with better graphics and greater content. Monolith, just drop the middle earth games and get on this plz? Cheers.
So that is all I have to say for today. I’ll write the second half of the list, does this count as a cliff hanger for readers? Probably not.
Thanks for reading and I hoped you enjoyed it. If you have any favourites you’d like remastered, please tell me!
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