#Isat au where everybody else is looping
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Mindful of the Stars (ISAT AU)
My take on the "Everybody else but Siffrin is looping au" but with a twist
Alright gang real legit au idea
Au where while Siffrin is stuck in the loops, he gets into more and more events, beginning to overload him with more and more memories. Eventually, it hits a breaking point where he begins accidentally spilling out these memories and forgetting them.
These memories are then either "picked up" by his other family members, or accidentally passed to them via contactwithh Siffrin. As the loops continue, Siffrin forgets more and more, but the family members begin to remember little by little, now themselves connected to these memories not intended for them.
Eventually, it will reach a point where everyone else in the party can remember through the loops, and Siffrin is only left with certain instincts on things that are important for everyone to make it through the House, unaware of his own past or why they seem to know exactly what to do.
The effects of the memories are now different depending on how they feel towards this event, and may even keep certain memories a secret from the others for various reasons, like Mirabelle keeping the secret of the Bad Touch memory away from Isabeau in fear they might grow to hate Siffrin.
Loop is now forced to work with everyone in the family besides Siffrin, and they're constantly on edge they don't find out about who they really are, while also needing to keep secrets of their own, Siffrin's own secrets.
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Memories:
Memory of Self - Stays with Siffrin. It's the only thing they have left, after all. +5 to all stats.
Memory of Keys - Picked up by Bonnie. Unfortunately, vague directions is the best they can get.
Memory of Ghosts - Picked up by Odile. A mix of mystery, curiosity and terror. Her attack is down, but her ATKSPD is up significantly.
Memory of Touch - Picked up by Mirabelle. She doesn't understand it, and at the same time it frightens her. Her healing efficency on Siffrin and Isabeau is reduced with this memory equipped.
Memory of Fishing - Picked up by Bonnie. Though, children don't have much patience for actual fishing. However, when equipped, each time Siffrin eats the fish head, the entire party scales in ATK by +2.
Memory of Barrels - Picked up by Isabeau, who doesn't really get it. But that won't stop him from checking anyways. Break barrels for a chance to get an item.
Memory of Pillars - Also picked up by Isabeau, who doesn't really get this one either. Also, it's much harder to break down a pillar. But he'll be able to, eventually. When equipped, get a random buff for the next battle when checking any pillar.
Memory of Looping - Picked up by Bonnie. The same school day, over and over again, seems pretty awful. That's why Bonnie needs to support them. Significantly more likely to perform status buffs.
Memory of Sadnesses - Picked up by Odile. The anger and fear running through this memory terrifies her. When equipped, able to hear the thoughts of Sadnesses with Examine.
Memory of Defeat - Picked up by Mirabelle. She can barely believe she let that happen. No more losing. When equipped, upon a family member becoming K.O., revive them and heal entire party, at the detriment of ATK power.
Memory of Victory - Picked by Isabeau. Optimism, with existential dread. Buff everyone else's ATK automatically at the start of every battle, but personally suffer a DEF loss.
Memory of Family - Picked up by Odile. She's embarrassed she would even say such a touchy feely thing. Nevertheless, she too doesn't wish to leave anyone behind. Siffrin gets 2x more exp.
Memory of Bomb - Picked up by Bonnie. The holder of items sadly has no idea where they got this. When looping to The King, get a Bomb(???) that deals randomised damage or effects.
Memory of Knifekey - Picked up by Isabeau. Please be sharp, they used to say. Now they can barely remember. Regular attacks are now split between equipped craft and scissors craft damage.
Memory of Memories - [AND YET, THIS KNOWLEDGE REMAINS FORBIDDEN.] PICKED UP BY LOOP.
Memory of Emptiness - Shall not appear until a husk has been chosen.
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