#Inua - A Story in Ice and Time
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Inua : A Story in Ice and Time
I come back from work, I want to play something short. Open my wishlist, see Inua, check the duration, 3 hours. Perfect !
Inua is a fairly linear point & click but which takes us easily in its narration linking 3 different temporalities which will come together as our actions progress.
†A well-constructed story, based on historical facts and which manages to cleverly mix fantastical touches through Inuit folklore. †The Inuit culture also very well represented through language, music and legends which really gives an authentic aspect to the story (besides, the creators have done a real research work on these traditions to respect them as well as possible). †Speaking of music, it's beautiful and really gripping (please make it accessible somewhere, I really need to listen to it!!! ;o;). †A beautiful artistic direction with a simplistic and warm side as well as a very nice work on the colors of the different temporalities.
+/- The dialogue between the different periods is well thought out and the gameplay offers at times to influence the course of time according to our actions and it's a very good idea, but far too little exploited ><
â I would have appreciated more hidden details for the point & click aspect ; it's pretty empty in the end. â A slightly too confusing ending with still a lot of questions and it does not give a real finality imo compared to the main theme ; Personally, that frustrated me a bit.
Inua will offer us an immersive and skilful story but with a gameplay phase that is a little too passive which could have pursued more its idea in view of the connection of the eras between them.
And just because I'm in love with the ost, I let you with the trailer so you can enjoy it too xD
youtube
⥠My Steam page
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Hi guys, definitely give this game a try! It is awesome!
For all Terror fans (and general Cold Boy Likers-) I think you'd enjoy this game.
Inua: A Story of Ice and Time is a point-and-click narrative/puzzle game centering on Inuit myths and folklore of the Franklin Expedition, spread across three protagonists and almost two centuries. And, yes, there is a big polar bear involved.
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hi hello!! you're one of the people first getting me into the terror and books abt polar explorations, which thank you for! BUT! today i might have found a gem. i was just browsing tumblr when in the notes of a post abt horror games i found a recommendation for the game dread hunger. just look at the wiki, and specifically the quotes listed on the pages of the classes đ
Hello! I'm so glad to have played a part in your polarpilling, welcome!
I admit I'm not much of a gamer, but this looks like a lot of fun! According to the wiki it's not available through steam anymore because it was so popular (and kept getting hit with so many DDOS attacks) that it became too expensive to keep on the servers, which is really disappointing. If there are any Dread Hunger fans out there looking for more polar content, definitely hit me up, I have some book recs you might enjoy đ
As I said before, I'm not much of a gamer, but I do have one recommendation. Inua: A Story of Ice and Time was fun, I played all the way through and really enjoyed it. The plot draws heavily from the story of the Franklin Expedition, and also Inuit folklore and spirituality. Give it a try if you're so inclined!
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Inua - A Story in Ice and Time llega a Apple Vision
ARTE y sus coproductores IKO y The Pixel Hunt anuncian el lanzamiento de Inua â A Story in Ice and Time en Apple Vision Pro. El lanzamiento de esta adaptaciĂłn es simultĂĄneo al de Apple Vision Pro en Europa, en lĂnea con la estrategia de innovaciĂłn y producciĂłn de videojuegos originales de ARTE. El primer capĂtulo del juego se puede descargar gratis desde Apple Store por 9,99âŹ. Inua es un juego deâŠ
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Découvrez « Inua - A Story In Ice And Time » sur Fuze Forge
Le soft « Inua - A Story In Ice And Time » est destinĂ© aux adeptes de jeux d'aventure. Cet opus qui a Ă©tĂ© crĂ©Ă© par le studio Plug In Digital vous transportera dans le grand nord canadien. Plus dâinfos sur Fuze Forge.
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Probably not the right time for that one...
#inua a story in ice and time#inua#the terror#the franklin expedition#gamingedit#dailygaming#dailyvideogames#gameplaydaily#videogameedit#vgedit#gameedit#indieedit#indiegameedit#gifs#*#by shania
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Week of 12/19/22 Stream Schedule
TUES @ 6pm ET - đïž Mahjong Night THURS @ 6pm ET - đ€ Doraemon Story of Seasons SAT @ 10am ET - đ Pioneers of Olive Town SUN @ 1pm ET - đ§ Inua
Streaming at twitch.tv/razaldia
More info about the games below!
Happy Holiday Week! As I don't celebrate Christmas personally, I'll be streaming on both Christmas Eve & Christmas Day. Due to Sunday being a holiday for many, we won't be streaming our usual Oregon Trail and will instead be trying out a puzzle game!
Mahjong Night will be on Riichi City this week. Anyone wanting to participate in friendlies can grab a free account by downloading the game through Steam~
Doraemon SoS sees us returning to the gorgeous autumn landscapes that only West & East Natura can provide! We almost lost Calf (our horse) to another farmer but were lucky that the precious child ran away to return to our farm. It was an emotional rollercoaster last time, but things should be a bit more even-keeled this time around.
Pioneers of Olive Town has us returning to the farm in the middle of winter. We're well on our way to getting the town restoration projects finished up and are just trying to prep our farm for the final placement of some of our buildings.
Inua is a puzzle game that jumps between different sets of characters in the same place all separated by time. It looks very snowy and mysterious and should be a nice lowkey game for a holiday.
Hope to see you all live, but if you can't make it, everything save for Mahjong Night will get moved to Youtube!
#vtuber uprising#vtuber schedule#envtuber#mahjong#riichi mahjong#riichi city#doraemon story of seasons#pioneers of olive town#story of seasons#inua a story in ice and time#small streamer
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Inua: A Story in Ice and Time is gorgeous.
It's more of a narrative than an actual "game" but it's been really well done so far.
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Hello.
First time having a Tumblr account, so hopefully this will go well!
If anyone is interested in AMC's The Terror (Season 1, 2018), the Franklin Expedition and the Northwest Passage then I am hopefully gonna be posting a lot about those topics. With some other nerdy bits added in here and there, I am sure.
Image above is from Inua- A Story in Ice and Time
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On Tokyo
Everything here seems to function as it was meant to. Trains, traffic, pedestrians. Despite 13 million people inhabiting metropolitan Tokyo, I witness no jay walking, no traffic jams. In five days, I literally hear someone honk their horn once. Everywhere I go people seem patient, waiting in single files lines, for restaurants, for elevators, for buses and trains. When the train arrives, notoriously on time, the train car aligns perfectly with markings on the ground, the commuters quietly stand in two single file lines on the side of the car doors until everyone exiting has deboarded, then enter themselves, quickly, orderly. On the escalators, everyone stands to the left, so those walking more quickly have free passage on the right. On the streets, everyone walks to the left, keeping to their own lane, staying off the raised yellow tile navigation system of lines and dots for the blind, a kind of braille for the feet. The whole of Tokyo seems like a well-oiled machine, each denizen aware they are a cog in a larger system, willing to play their part.
I count five pieces of trash on the ground in five days of walking my way through Tokyo. Despite walls of boarded panels covering up construction, not a single one is grimied with the familiar markings of a graffiti tag. I see no homeless people, except for a small tent city under the train tracks in Shinjuku. Each denizen has a large cardboard box, taped into perfect orderly rectangles and squares of varying sizes with thick blue tape. Pairs of shoes sit neatly outside, even the homeless feeling enough dignity not to sully their makeshift home with dirty shoes.
Every toilet has a bidet. Most have heated seats. Some of them have âprivacyâ buttons where the sounds of chirping birds or crashing waves will play loudly enough to hide whatever squeeches and pffts want to work their way out of your body. Even in train stations the toilet paper is so often folded into neat triangles, I wonder if itâs an anonymous origami gesture from whoever peed there before. Every seat is clean and dry, the floor of every stall without a single stray piece of ply.
I never see a single Japanese person in yoga pants or casual âcomfyâ clothes. Everyone looks like they have a stylist. Perfectly manicured and coifed, fashionable, in sync with the latest trends, attention paid to every inch of their look from the tips of their nails to the lace lining on their ankle socks. I feel self-conscious of my messy wave of curls, the stray frizzy hairs out of place, the bra strap occasionally slipping into view. The masses of passerbys â both men and women â create a dizzying scape of haute chic, a magazine spread come to life, each individual worthy of their own page. Some are more alternative, gothic punk, âkawaiiâ cute, Anime cosplay, Lolita-esque life-sized dolls with contacts to make their irises the size of a cartoon. But everyone â everyone â looks to have thought carefully about their look for the day.
I am astounded by the attention to detail. In the fashion, the interior design, the service, the food. Every plate, every chopstick, every corner of every room, every morsel of every meal, the size of the ice cube, the shape of the cup, the type of flower in the vase. It all seems chosen, intentional. Remarkable, more for what is not there than what is â the finesse is in the editing, the negative space. Everything is an elegant composition. An homage to efficiency. Even the signage in the public bathrooms, perfectly clear instructions in any language, to sit, not squat, to put toilet paper in the toilet and everything else in the trash. The organization of the train station, each car of the subway, each exit of the station, with its own number, so you know where to stand, where to walk, to exit closest to your destination. Someone has thought about this in advance, someone cared deeply about my experience of the bathroom, my experience of the train. In Shinto, the Japanese religion, everything has its own spirit â the trees, the rocks, the leaves â every object meriting respect. I can feel the dignity with which objects are treated here, the care with which they are imbued. It makes me want to slow down and pay more attention to the details in my life, to have fewer, nicer objects, worthy of my care.
We, too, are treated with the same dignity and care. Everywhere we go we are greeted with the utmost courtesy and respect. Everyone wants to please us, to make us feel honored. We are thanked and bowed to so many times entering and exiting an establishment, I feel awkward and embarrassed by the attention. They bow and I bow back and they bow again and I bow again, unsure when we can politely stop. Almost everyone is incredibly kind, helpful. But almost no one is friendly. There is so much respect I feel trapped behind a wall, simultaneously welcomed in and completely shut out.
I get frustrated by the persistent pleasing. When I ask our travel guide for advice on what to do for the day, she doesnât give me a straight answer. She is shy, uncomfortable giving her opinion, searching for clues of what she thinks I want her to say.
I get exhausted by the intensity of Tokyo. The nonstop onslaught of people, places. The streets show no letting up, no reprieve. Buildings are stacked 9 levels high with businesses, neon signs in foreign symbols piling on top of each other, stretching into the sky. Shops and restaurants upon shops and restaurants, packed with people, ten story fashion malls seemingly on every block, with sprawling basement food halls hawking perfectly curated bento boxes, wildly expensive single pieces of fruit, beautiful pastries, gleaming sushi, slices of marbled wagyu, yakatori skewers, tonkatsu, onigiri, karaage, donburi, mochi, and on and on. More shops and restaurants fill the train stations, floors of underground malls beneath the tracks. Vending machines line every spare inch of street side real estate, a brightly lit convenient store on every corner, all busy inside. The constancy of the commercialism is crushing. I can barely breath.
Until we step inside and off the streets. The whirring of the city in unceasing motion quiets as the door shuts, giving way to an oasis of calm. Inside the restaurant, or teahouse, or bar, with just six seats, maybe twelve, it is jarringly serene. Like the clothes they wear and the food they serve, the design has been flawlessly fashioned. A single flower arranged inside a bud vase to arch perfectly over the bar. A shelf with perfectly arranged sets of cups, liquor bottles placed side by side, an exacting two inches apart. A set of rattan baskets, one arranged neatly by my seat as a receptacle for my purse. I am greeted kindly, in sync, by all of the staff. Then it is quiet, no music, perhaps a few hushed voices, speaking in low conversation. Time stands still inside. Tokyo, outside of this one room, ceases to exist. Here is serenity. I could stay for hours, barely remembering there is anywhere else.
For a while Iâm grateful for the respite. To know that whenever I need, there is a nearby establishment I can escape into for a moment of peace. But then even the quiet begins to suffocate. If outside is chaotic order of overwhelming magnitude, inside is delicately crafted, oppressive calm. Though seemingly opposites, they are but versions of the same strive for perfection, two different expressions of the same exquisite restraint, varying functions of the same set of rigid rules. I want to scream. I want to throw my beautiful plate of pea tofu with sea urchin foam and a single curled carrot strip at the walls. I want to claw my way out of the suffocating precision and tear my hair and jump up and down headbanging to Rage Against the Machine. I suddenly think I have insight into the high rates of suicide, the infamous lack of sexual desire, the fascination with violent manga and tentacle rape porn. I think I get the escape into virtual worlds, the otaku obsessionism, the gritty shibari/BDSM scene. After only a few days I need an outlet for my individuality, a place to express my energy, a way to kindle my life force before it quakes beneath the conformity.
In the middle of all this, I find myself eating a 14-course meal at a restaurant called Inua that won best new restaurant of the year. Each dish is spectacular, creative, colorful, beautiful, an homage to the nature from which its components came. One dish â a sort of savory sweet fruit rollup created from local plums, laid like an artwork on a piece of honeycomb inside a wooden frame, baked with edible flowers and a variety of herbs â somehow tastes simultaneously new and familiar, exotic and comforting. It is so beautifully plated, so magical and delightful and whimsical in concept, so confounding in its flavors, it awakens all my senses and reminds me how exciting it can be to exist in a human body that is able to see and smell and hear and touch and â above all, in this moment â to taste. To taste! I am so humbled by the dish and the experience the chef created for me in this bite of food I am moved to tears.
I find myself at TeamLab: Borderless, an immersive digital art museum filled with wide halls and hidden rooms of moving images. Ceiling to floor digital sunflowers, a parade of traditionally-drawn 6 foot bunnies I can follow across the walls of the entire exhibit, a room filled with lanterns that grow brighter or dimmer based on the proximity of its viewers, fields of digitally lit lily pads, floral tigers and elephants stampeding by, screens of digitally dripping water that change their flow pattern when I interrupt them with my hand. It is a maze of art work that responds to me, knows that I am there, is changed by my presence, allows me to become part of it. I watch a four-minute experience known as the Cave Universe, a dance of birds flying in such dizzying immersive beauty that I feel like Iâm doing somersaults, turned inside out, unsure which direction is up. I lose my balance, assure myself I havenât done any drugs. It is so thrilling, a rollercoaster ride standing still, I watch it at least four more times.
I find myself in the middle of Tokyoâs busy streets, six inches off the ground in a red and yellow go cart, wearing a Teenage Mutant Ninja Turtle onesie. It is the most fun way Iâve ever explored a new city, wind in my face, foot on the gas pedal; there is an immediacy to the experience I immediately love. Plus, we are clearly bringing joy to hundreds of pedestrians as we whiz by. They are waving, taking pictures. I feel adored. Like I am famous. I am delighted seeing their demeanors change, serious grimaces and blank stares breaking out into huge smiles, excited eyes, when they see us pass. Hordes of school girls make heart shapes on their heads for us to mimic back, business men in taxis roll down their windows to say konichiwa. It is the first time I feel a bridge to the Japanese people that isnât completely shrouded in politeness and etiquette.
Thankfully it isnât the last. We bond with our bartender in the tiny ten seat bar, one of 200 in the Golden Gai. He speaks almost no English, but he pours good Japanese Whiskey, and he smiles and makes charade-style jokes like weâre old friends. The chef at our Michelin starred sushi restaurant stands in front of us and makes us nigiri piece by piece, telling us about a day in his life, waking up at 4am to go to the fish market, living on three hours of sleep per night, smiling and laughing, eating up our experience of his meal like we eat up his fish, clearly devoting his life to the thing he loves. The owner and waitress at the neighborhood soba shop teach us how to slurp soba and ask our help translating a few lines on their menu, giggling at the fact âbeefsteak plantâ actually means âshiso leaf.â But so far these experiences have been the exception rather than the rule.
The language barrier certainly makes things challenging; not many people speak English well. But it feels like itâs more than that. I have a sneaking suspicion that, like most everything else here, the distance is intentional. We are here, as tourists, as their revered and honored guests, and they our venerable hosts. It is not lip service â service is an art form here, completely genuine, a great source of pride. The formalities, they are the tools of the trade, a signal of how seriously they take their hosting, how important the exchange. And yet, I canât help feeling the politeness is also obscuring something more. What? Whatever the ârealâ Tokyo might be? I am not sure. All I feel is the wall. This sense there is something else I canât yet see, some way I canât yet connect. It leaves me feeling lonely. Isolated. Hungry for meaningful interaction. Yearning for depth. I am craving authenticity. Personality. Someone more themselves than they are pleasing. Someone who will tell me like it really is. I canât help but wonder what this city would be like if I had a way in, someone who could show me behind the courtesiesâŠbecause there must be something behind the courtesies...right?
Perhaps the next time I am here, for I feel fairly certain this wonât be the last. Until then, we board a train for the countryside, leaving Tokyo behindâŠ.
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These are the best Apple apps for iPhone, iPad, and Mac in 2022: The full list
Apple is back with another edition of the Best Apps of the Year awards, and with 2022 coming to a close, it's time to find out which apps made it to the top of the pile for iPhone, iPad, and Mac users. The list even includes the best gaming apps on the App Store, along with apps that have been popular with Apple Watch users this year.
This year's App Store Award winners have reshaped our experience with apps that bring fresh, thoughtful, and real perspectives," said Apple CEO Tim Cook in the post.
"From self-taught to international teams around the world, these entrepreneurs are making a significant impact and representing the ways apps and games are impacting our communities and lives," he adds.
Apple App Store 2022 Best Apps Awards: Winners â iPhone App of the Year â BeReal
iPad App of the Year - GoodNotes 5
Mac App of the Year - MacFamilyTree 10
â Apple TV App of the Year â ViX
â Apple Watch App of the Year â Gentler Streak
Apple App Store Best Gaming Apps 2022 Awards: Complete List â iPhone Game of the Year â Apex Legends Mobile
â iPad Game of the Year â Moncage
â Mac Game of the Year â Inscryption
â Apple TV Game of the Year â El Hijo
Apple Arcade Game of the Year - Wylde Flowers
China Game of the Year - League of Legends Esports Manager
Other App Store App Winners Additionally, Apple announced a list of cultural apps that have left a lasting impact on people's lives.
â How We Feel â Dotâs Home â Locket â Waterlama â Inua â A Story in Ice and Time
Apple says that in recognition of the impact of the winning development teams, they will each receive a physical prize inspired by the blue App Store icon.
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Game release: "Inua - A Story in Ice and Time" (PC, Nintendo Switch, iOS, Android)
Game release: âInua â A Story in Ice and Timeâ (PC, Nintendo Switch, iOS, Android)
The Pixel Hunt, IKO, and ARTE Franceâs mystical point-and-clicker Inua â A Story in Ice and Time fuses Canadian history with time travel elements. Anyone who has paid attention to these pages will have read the Never Alone: Arctic Collection review, as this game used the cultural background of the native people of Alaska for a platformer. The gameplay mostly stood in the way to enjoy it thanksâŠ
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INUA â A story in Ice and Time
Un jeu produit en collaboration avec The Pixel Hunt et IKO sur Arte.
Une Ă©popĂ©e fantastique basĂ©e sur dâincroyables faits historiques
Inua est un jeu narratif en point & click oĂč trois protagonistes voient leurs destins sâentrelacer Ă des dĂ©cennies dâintervalle dans les mĂȘmes lieux du Grand Nord. Explorez chaque Ă©poque, rĂ©cupĂ©rez des idĂ©es et manipulez leurs esprits afin de changer le cours de lâHistoire. Dans Inua, vous devrez dĂ©mĂȘler lâespace-temps pour rĂ©soudre des Ă©nigmes et guider les personnages. Chaque niveau est composĂ© de plusieurs scĂšnes ayant lieu au mĂȘme endroit, mais Ă des Ă©poques diffĂ©rentes.
https://www.arte.tv/digitalpr.../inua-a-story-in-ice-in-time
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5 new mobile games to try this week - February 10 2022
5 new mobile games to try this week â February 10Â 2022
1 Inua : A Story in Ice and Time Publisher: ARTE Available on: iOS + Android + Steam + Switch Genre: Adventure Time travel, a mysterious investigation, and mythical polar bears â whatâs not to like about Inua â A Story in Ice and Time? In this gorgeous-looking adventure game, players will journey to the Canadian Far North and point and click their way throughout the past and the present. YouâllâŠ
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Inua - A Story in Ice and Time | ARTE France (2021)
#inua a story in ice and time#inua#2020s#gifs#gamingedit#dailygaming#gamingnetwork#gameplaydaily#videogameedit#vgedit#gameedit#indieedit#indiegameedit#indie games#*#by shania
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Cosmogonies / creation myths / stories about how the cosmos was created While creation myths are not literal explications they do serve to define an orientation of humanity in the world. They are the basis of a worldview that reaffirms and guides how people relate to the natural world, to any assumed spiritual world, and to each other. Christianity and Islam explain the world as being created by one God ex nihilo (from nothing⊠this is oversimplified though, really God creates the world out of a preexisting chaos. Cosmogonies in general explain how chaos was ordered into a cosmos). Here are two examples where the world is created out of a body/sacrifice:
Norse Cosmogony
Before there was soil or sky there was the gaping abyss of Ginnungagap. This chaos of perfect silence and darkness lay between the homeland of elemental fire, Muspelheim, and the homeland of elemental ice, Niflheim. Frost from Niflheim and billowing flames from Muspelheim crept toward each other until they met in Ginnungagap. Amid the hissing and sputtering, the fire melted the ice, and the drops formed themselves into Ymir, the first of the giants (in danish translation frost trolls). Ymir could reproduce asexually; at night when he sweated, a man and a woman was born out of his left armpit and his two feet made a baby with each other, and thus the family of the frost trolls was created. As the frost continued to melt in Ginnungagap, a cow, Audhumbla, emerged from it. She nourished Ymir with her milk, and she, in turn, was nourished by salt-licks in the ice. Her licks slowly uncovered Buri, the first of the Aesir tribe of gods. Buris grandson Odin (who was half-giant/half-god) and his brothers slew Ymir and set about constructing the world from his corpse. They fashioned the oceans from his blood, the soil from his skin and muscles, vegetation from his hair, clouds from his brains, and the sky from his skull. Four dwarves, corresponding to the four cardinal points, held Ymirâs skull aloft above the earth. The gods eventually formed the first man and woman, Ask and Embla, from two tree trunks, and built a fence made of Ymirs eyelashes around their dwelling-place, Midgard, to protect them from the giants.[1][2][3][4]
For more about this story, creation as ongoing and participatory and how creation necessitates the destruction of that which came before it ect.:
http://norse-mythology.org/tales/norse-creation-myth/
(Buddhism also sees the creation of the universe as ongoing and dependent upon the actions (karma) of its inhabitants. There are an infinite number of parallel worlds passing in and out of existence, and these worlds correspond to different mental states. That is Buddhist cosmology functions as a model of the mind as well as the universe.)
Hindu Cosmogony A hymn in the Rigveda tells the story of how the gods created the world, and the social order, by sacrificing the primeval man. That is, like in the norse cosmogony, it was not a creation out of nothing, but a rearrangement, a dismemberment and distribution. His mouth became the brahmin (priests and teachers), his arms made the warriors, his two thighs the merchants and peasants and his feet the servants. From his mouth came Indra (god of the sky, lightning, thunder, storms, rain, river flows) and Agni (god of fire) and from his vital breath the wind (Vyu) was born. From his navel the atmosphere was born; from his head the heaven appeared. From his two feet came the earth and the regions of the sky from his ear. Thus they fashioned the worlds.
To read more go to:
http://wps.pearsoncustom.com/wps/media/objects/2426/2484749/chap_assets/documents/doc3_1.html
Inuit Cosmogony
The inuit cosmology is all about maintaining the cosmic balance. Earth is flat and beneath is one land of the dead (sea) and above it another (sky) (you want to go to the underworld, that is where all the animals are) â and you want to make sure that the world doesnât tip (like a kayak). The inuits understand natural phenomena as having a âpersonalityâ called Inua. The airs, the moons and the seas inue are the most sensitive when it comes to violations of taboos and in that sense they can be understood as personifications of the tender cosmic balance. There is not one text that describes how the universe was created, but several stories that not only explain how natural phenomena came to be but at the same time explains reasons for taboos. An example is the story of the moon, who was once a man, who had a sister named Sun. Moon was in love with his sister and when the lights where out he crawled into bed with her. Sun wanted to know who came to her in the dark of night, and therefore she marked him with soot from her lamp. When the next day she saw that it was her brother she cut of her breast, threw it at him and yelled, âif you like me so much, eat me!â Then she lit her lamp and ran until she rose to the sky. Her brother ran after her but didnât manage to light his lamp completely, which is why he doesnât shine as bright as his sister. The moon is still following the sun. And that is the story of why you shouldnât sleep with your sister.
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