#IS3 still kind of had some of those to begin with
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I've been really into IS3 since the update, and I really like the additions and changes, but some of the new stages feel very IS2, in that they're kind of just a check to make sure you have a ranged unit or a medic or something, and they feel weirdly out of place
#arknights#IS3 still kind of had some of those to begin with#like with how malody makes sure you have aoe or block count#but IS2 had a million poison or dp down or aerial unit maps#and easing up on those was imo a good idea#so it feels weird it being walked back a bit
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