#I've been mostly sketching this month
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galoogamelady · 1 year ago
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I've enjoyed some burnout by the end of the year. Recharging now and getting ready to make more fun stuff in 2024! Thanks for all your support!
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sensitiveheartless · 12 days ago
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sleep-deprived-corvid · 11 months ago
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Star fly
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jamieedlund · 11 months ago
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He was just ignoring him cause he has a distaste for dragons 🤭
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I think both of them are very dumb smart people so they just intimidate each other into getting more sense 😂
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A compilation of some of my January to February brainrots.
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hexadopamine · 1 year ago
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something something buddy holiday
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huidol · 1 year ago
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boo ^-^ happy halloween AND deltarune 5th anniversary. uee hee
sketch under read more because i actually like it more. :3
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vetyr · 10 months ago
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hi, i ireally love your work and i don't know if you've answered this before but, what kinds of studies do you do or how did you learn color theory? i wanna get better at rendering and anatomy but im having trouble TT TT
Hi! Long answer alert. Once a chatterbox, always a chatterbox.
When I started actively learning how to draw about 10 1/2 years ago, I exclusively did graphite studies in sketchbooks. Here's a few examples��I mostly stuck to doing line drawings to drill basic shapes/contours and proportions into my brain. The more rendered sketches helped me practice edge control & basic values, and they were REALLY good for learning the actual 3D structure behind what I was drawing.
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I'd use reference images that I grabbed from fitness forums, Instagram, Tumblr, Pinterest, and some NSFW places, but you could find adequate ref material from figure drawing sites like Line of Action. LoA has refs for people (you can filter by clothed/unclothed, age, & gender), animals, expressions, hands/feet, and a few other useful things as well. Love them.
Learning how to render digitally was a similar story; it helped a lot that I had a pretty strong foundation for value/anatomy going in. I basically didn't touch color at all for ~2 years (except for a few attempts at bad digital or acrylic paint studies), which may not have been the best idea. I learned color from a lot of trial and error, honestly, and I'm pretty sure this process involved a lot of imitation—there were a number of digital/traditional painters whose styles I really wanted to emulate (notably their edge control, color choices, value distributions, and shape design), so I kiiind of did a mixture of that + my own experimentation.
For example, I really found Benjamin Björklund's style appealing, especially his softened/lost edges & vibrant pops of saturated color, so here's a study I did from some photograph that I'm *pretty* sure was painted with him in mind.
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Learning how to detail was definitely a slow process, and like all the aforementioned things (anatomy/color/edge control/values/etc.) I'm still figuring it out. Focusing on edge control first (that is, deciding on where to place hard/soft edges for emphasizing/de-emphasizing certain areas of the image) is super useful, because you can honestly fool a viewer into thinking there's more detail in a piece than there actually is if you're very economical about where you place your hard edges.
The most important part, to me, is probably just doing this stuff over and over again. You're likely not going to see improvement in a few weeks or even a few months, so don't fret about not getting the exact results you want and just keep studying + making art. I like to think about learning art as a process where you *need* to fail and make crappy art/studies—there's literally no way around it—so you might as well fail right now. See, by making bad art you're actually moving forward—isn't that a fun prospect!!
It's useful to have a folder with art you admire, especially if you can dissect the pieces and understand why you like them so much. You can study those aspects (like, you can redraw or repaint that person's work) and break down whether this is art that you just like to look at, or if it's the kind of art that you want to *make.* There's a LOT of art out there that I love looking at, probably tens of thousands of styles/mediums, but there's a very narrow range that I want to make myself.
I've mentioned it in some ask reply in the past, but I really do think looking at other artist's work is such a cheat code for improving your own skills—the other artist does the work to filter reality/ideas for you, and this sort of allows you to contact the subject matter more directly. I can think of so many examples where an artist I admired exaggerated, like, the way sunlight rested on a face and created that orange fringe around its edge, or the greys/dull blues in a wheat field, or the bright indigo in a cast shadow, or the red along the outside of a person's eye, and it just clicked for me that this was a very available & observable aspect of reality, which had up until that point gone completely unnoticed! If you're really perceptive about the art you look at, it's shocking how much it can teach you about how to see the world (in this particular case I mean this literally, in that the art I looked at fully changed the way I visually processed the world, but of course it has had a strong effect on my worldviews/relationships/beliefs).
Thanks so much for sending in a question (& for reading, if you got this far)! I read every single ask I receive, including the kind words & compliments, which I genuinely always appreciate. Best of luck with learning, my friend :)
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hood-ayo · 3 months ago
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So yep! I think it's time to say hi for a new one ultrakill au.
It was born out of a simple urge to create designs in the spirit of... you know.. punk and rock haha and they have grown into something more than just designs. I have a story and I'm going to show it in the future, but now I want to talk about the main essence of au.
In fact, I just threw the main cast of characters into the future. A revolution and a war between Hell and Heaven is taking place, and as a result we have an almost complete restructuring of society and the hierarchy in it. Everyone is moving… To the Earth? Into the human world?? In any case, mankind is dead and the ecology has recovered a little during the absence of humans. Well, so the new world is being rebuilt and reaches the time in which the main events of the au will unfold. The entourage is an alternative 60-80's, all this retro style with a touch of futurism, dirty but cozy streets in its own way, and so on.
I've been working on this for about six months, maybe more, probably since March, so I have a lot to say about. Of course, all this was done mainly for fun and may seem silly in places, but I really like it and I want to share this story with others. The format will mostly be sketches and descriptions for them, sometimes animation and comics. yippee I hope I wrote it right lol"""
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mothrabu-bu · 1 month ago
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◇Metal Sonic design (and the original comic "Born to Fail" from which this is based upon) by @fernsnailz
♡Firstly, thank you fernsailz both for making the comic that inspired me to make my first, full fledged comic after several years of failing to do so, and also allowing me to do what I realize is the MOST self-indulgent and giddy i've ever been.
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♧Secondly, I am nervous, to write this. My knowledge of sonic is not vast. My understanding of characters may slip, despite all the research i put into them. My writing & character voice is subpar, but for once I have managed to create something out of love for this franchise and i think I needed this as well.
So even though I'm scared, frightened by the possibilies, every racing future in my mind that says "things will go wrong" "they will hate you" "you will be a failure" i find kinship in this character. Perhaps i too will learn to live. Perhaps i too will learn to love being alive.
So hopefully, this comic isn't too "out of character" or so blastfully horrificly beyond redemption as my anxious ridden brain percieves it be. I know, in my heart its not. But writing this out feels better than keeping the thoughts within me.
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♤Thirdly, I know Chaos 0 isn't exactly a world-renowed beloved character that everyone does indepth analysis or theory crafting on. Thus, this ship may feel strange, or completely out of left feild to some.
In response, I have created an [ additional blog post ] outlining what I believe Chaos 0's character.
Of course, everyones interpretation of a character (what they represent, themes, and how they are handled) is largely a subjective process. So never take my iteration of him as gospel, and i encourage you (who are curious) to seek out information on him and determine for yourself who Chaos 0 is to you.
(That goes for Metal Sonic as well, but i'm focusing on Chaos because if not, who else will?)
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☆Lastly, if anyone has tips or critque for me regarding making more belivable character dialouge, i'd be happy to hear. (Also theres a lot of artistic rendering inconsitencies- which is mostly because this took me a few months to make..😓✌️)
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Bonus Short sketch comic under the cut:
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[This is supposed to be a quick exploration on how exacly they mightve met in this particular continuity. It was made after the comic above was finalized, but i didnt want to leave the readers questioning as to what was going on.]
[Also some swearing because i am a chronic swearing sailor, and its funny.]
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turbo-tsundere · 2 months ago
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Content warning for gore, blood, burns & body horror.
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A king with no crown and a holy fool.
(The element of venom/poison, stabbing/puncture wounds and destruction of a whole body is present in both of their deaths. Kokichi's pristine white clothes also end up being shoved down the toilet, and the poison made it difficult for him to breathe, so there's plausible callback to Miu also. Karma at its finest?)
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If I could be the devil, you could be the sinner.
(Don't mind them, they're just spilling their guts)
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(...)
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(Concepts for scenes from a Gonta-centric survival horror game I'll never make. But it was fun to daydream about - maybe one day I'll finish other sketches and doodles relating to it into a more presentable state. The Cat Lady OST was playing on constant repeat while I drew this - Lily of the Valley, Don't Follow the Light, String, Plainwalker, Early Winter, Storytelling, Susan's Blue Sheep (alone again) - those in particular are now stuck in my brain when I look at those drawings, and what I imagine the "game's" mood to be like, at least the opening segment.)
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(I felt both heartbroken and like a monster when drawing this one... But I wanted to draw something that doesn't conveniently erase nor tuck his mangled, swollen face away from view. Sure... in game it looks goofy. But I think mockingly disfiguring him was the point in all of this, too. And given the venom, the Schmidt pain index, how it rates some wasp species, the fact that those robot wasps could be packed with anything necessary really... it had to be awful. Really, every stage of Gonta's execution was excruciating and enough to kill a person on its own, but due to his strength he likely suffered through them all. I remember begging in my head he was at least spared the flame, that he was already gone by this point... But it's foolish to pretend it definitely was the case.)
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I wanted to post something new, but I was either busy, ill, or focused on something else, so another sketchdump with oldies and wips it is. This time strictly 2020-21 stuff, drawn during the first few months after finishing the game; mostly to process the post-game/Ch4 sorrows. All very emotionally raw, very edgy stuff that I felt, to be honest, too shy to show before.
Like with any wip I posted before, I do hope to finish some of them properly one day, even though I don't know when. But that's fine, I've signed up for a very long ride with the bug man. Taking it easy is the priority.
Speaking of long-term projects, maybe there's no need to, but I do want to talk about my Gonta fancomic, so here goes.
It's a bit long, so I will continue under the cut.
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(Some panel teasers first! ...Gonta sanity fine.)
I took a few months long break from personal drawings - an *actual* break, not just sitting in front of a screen, tired, stewing in guilt that I'm tired, and that I can't magically muscle through burnout, or headache, or exhaustion.
My brain was stuck in a loop of berating myself for underperforming, not doing well enough, for taking so long on "mere" 27 pages, when in the past I could finish a 90-page webcomic chapter much faster. I wouldn't let myself rest, because I didn't do enough; but I couldn't do enough, because I didn't allow myself to rest. And it's been going on for months and months.
What a stupid, unconstructive thing to do to myself. I was only spiralling down, intimidating and overwhelming myself with work on the one thing I specifically wanted to keep doing out of joy, not ambition and pedantism. So I decided to just say "fuck it" and stop for a while. Like, actually stop, do something else and try to feel unapologetic about it.
So I briefly took up sewing, a creative activity I had no personal stake in, and then I started PVP-ing in DS3 (sorry if I happened to kick your butt in there. Rest assured my butt gets kicked just as much), which did wonders, too, as non-artistic pastime.
And, in the end, it seems it worked.
I finally feel this internal drive to draw again. Sadly, I can't spend all of my free time on the doujin (I might need to open commissions soon), so my pacing will still be glacial... But there was an internal change from "I have to, I have to, I must..." back to "I want to". And this is all that matters.
Still, that makes me think... while technically I don't have deadlines, the comic has taken so much longer than I thought it would - and it will take a while still. Thus, I wonder if I shouldn't change my approach re publishing it.
The initial idea was to post it all at once when it's fully finished, but I debate releasing it one page at a time instead, while it's still work in progress.
Thing is, I don't think it would be good for overall pacing. I don't want to sacrifice it, plus I can't guarantee regular uploads, esp since I don't exactly work on the pages in chronological order (While the first page is done, it was drawn after I finished a few in the middle & at the end; and there are still a few important pages/panels in first half I'm a bit too afraid of touching just yet, wanting to do them justice. This is how I work in general, jumping around rather than sticking to overly strict linear order.)
The compromise would be to post like 3-5 pages per post, making it so each upload covers a specific scene, however, same issue arises - I can't promise regular uploads. In the end it feels like a half-measure. But maybe it's a good idea, despite that impression?
There's a secret option, too - if this takes absurdly long, my plan was to just post the storyboard, after replacing some panels/pages with already finished drawings. The thing is readable as is, and long finished on that front anyway. My personal deadline for that was "right before my current lease ends", but, well… I plan on extending it anyway, and again... it's just a back-up option for when everything else fails. In the end, I just want to finish the comic, and present it how it's meant to be presented, however long it will take.
All those things considered, I'll stick to the original plan for now... and then we shall see. I simply wanted to share where things stand currently, and where they might go.
And that's it! If you've read this far, thank you. See you in the undetermined future.
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tinydumpsterdiver · 2 months ago
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So... It's been a little while.
I've been wanting to come back to this account for a while now. But I had a major art block spanning up until a month or two ago. I've just started to be able to draw again in these recent weeks, before I was working on physical sculptures and paintings and that was able to help my creative spirit come back little by little!!
As a little apology for just ghosting this page here are a few little g/t sketches that I've gotten done recently
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For real just random shit because I'm just trying to get back into the groove
SO I decided to try and do a redesign, but it ended up sort of just a redraw mostly. Just minor tweaks here and there.
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Axle, the little guy I missed him. He looks mostly the same since his original design is actually a redraw of a really really old oc, so I'm still happy with his design for now
Aiden, or at least that's what I've finally settled on calling him and got a few small things changed too. I tried to make him look punk or alt but I am NOT a fashionista and I have no clue how to design fashion so this is the best I got. (Also its something simple enough that I can draw it over and over again)
And finally here's just something I thought would be funny
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Yeah so the whole time I was gone I wasn't drawing or practicing or anything... (I'll probably talk about it sometime maybe.) So I'm pretty rusty at art for now but it's a start.
I'm also working on an exciting project but I'm debating whether I want to share any small details as it's a story for a book (Hopefully). We'll see where that ends up though.
If you made it this far thank you! I hope to see you again soon!
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theveryworstthing · 1 year ago
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I'm Alive
I posted this on patreon so I might as well post it again here. Hopefully current and past patrons see this as well as people who have just been generally curious about where I've been.
I'm very sorry for not being around and I'm very grateful to those who stuck around. To those who didn't, I get it and I truly appreciate you passing through. 
Last year and the beginning of this year have been pretty bad. Some of you might have heard about my grandma's death and sadly, she was just the first of the family losses in the time I've been gone. There was also a friend's death discovery, my parents' health tanking, my friends Going Through It, and my own physical/mental problems. I didn't want to talk to the internet about these things because they were/are very overwhelming and private and tbh I used all my energy to help with the household and make sure work got turned in on time. When I had spare time after dealing with the near constant disasters, I didn't really feel like interacting with the internet at all beyond using it as a way to talk to far away friends (mostly to give them the thumbs up that i was alive) or watch/read things when my brain was less scrambled. Social media was an absolute no go and I didn't have any non-work art to post so I just kind of mentally crawled under the porch to die lol. 
I only drew work related things for months due to extreme burnout and it took me almost a month off after my last job to remember how to create again. I couldn't draw or write, it was kinda like art block except it was more like nothing was there at all? It's hard to explain. 
Things are still happening but I need to get back in the saddle eventually so here I am. 
I'm going to post the little art I did in June and all the sketches I did in January when I re-learned how to draw for myself. Again, I'm so sorry for being away without saying anything and I'm grateful to whoever threw me a buck, or even just casually enjoyed my art. Leaving like I did was really irresponsible and there's no excuse for not at least making a post about all of this sooner.  Every month I got a patreon payment was another wave of guilt because I literally couldn't give y'all anything but at the same time that money was letting me book flights to funerals and keeping my mom comfortable while she recovered from surgery right after I spent a lot of my savings in 2022 trying to fight my late cat's cancer. And then not posting about what was going on made me more anxious as time went on because there was more guilt every month so I felt like I needed to come back with a bunch of art and energy and good reasons and it was just. A Mess. 
But anyway.
I'm alive, I'm back. The Horrors persist, but so do I.
Thank you for your patience.
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sevilai · 1 year ago
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Tryna be a little less precious with my sketches. I can never get any ideas out the door because I can never polish them enough :')
Big on the idea that everyone is fine and the siblings just get to be okay and grow together. I'm huge on that actually. Some lil related headcanons under the cut~!
Ghost does indeed tire of the nail sometime around the (effective)age of 12, and in fact DOES join Sheo in art.
Hollow also does this, immediately after physically recovering enough from the sealing/infection deal to do so.
Both of them struggle with feelings of inadequacy with their work. They often paint together and help build each other up.
Hollow(Hero? I've been calling them that) is the type to shut themselves in a room for a few hours every month and walk out with bangers. Every single time. Would be a fantastic animator if the medium existed in Hallownest. Maybe it will someday!
Hornet's not good at drawing but is great at literally everything else. Sewing, crocheting, felting, sculpting, music, doesn't matter. She is unstoppable. Or she would be, if she ever finished anything.
They like to do trades a lot. "I'll paint you that book character you like for a plushie of this character I made." "Do you want a portrait? I'll make you one for a cool figure." It's mostly the vessels shoving art at Hornet until plushies come out.
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faintlight · 24 days ago
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i've only been into stex for about two months now but i was possessed by the need to create a physical version of my number one favorite train and thus was born CB the doorstop, complete with the ability to do splits!!
progress photos and details of how i made him under the cut!
i started with the pattern McCall's 8708 for Raggedy Andy mostly because the picture on the pattern was him doing a split. this meant that he turned out WAY bigger than intended (he's a couple feet tall standing up)
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this was my original sketch, i still love how his little face looks :3
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the pattern came with an iron-on face print which i used to figure out the position of the eyes and mouth, i embroidered all of this on and sewed on red felt patches for cheeks cause i adore his clown makeup look
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next i sewed the pieces of his body together so he looked like a little ghostie
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then he got stuffed! and joined me as i watched a boot lol
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next were his very very long legs and his little shoes! sewing the legs to the body was very undignified
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the next day i made his clothes! the pattern made a shirt and a pair of overalls, i added white ribbon on the sides of the legs to match his costume and put the overalls under the shirt (which is sad cause they're so cute but that's not his design)
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the day after that i made his accessories! i made the hat out of felt that i cut and sewed freestyle. i cut a piece of stretchy red fabric to be vaguely square and tied it around his neck for his kerchief. i made his elbow and knee pads out of black fabric with white ribbon i sewed to it diagonally. i made his epaulettes out of felt that i glued to cardboard to keep its shape, and then attached them with rubber bands so they stayed on his shoulders. i also made his belt out of the same black fabric and red felt. i made his boot cover things from black fabric and sewed red ribbon onto the sides. finally for his skates i sewed felt circles to the bottom for wheels, and sewed snaps to the toes of his shoes to attach rubber corks for toe stops!
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and then he was done!! here's him meeting one of my cats.
i had so much fun making him!! the whole process probably took around 15-20 hours over three days. this was my first time ever making a doll and doll clothes/accessories. my next project is making rusty and dustin dolls for @wilddoveofaphrodite <3 thanks for reading!!
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velvetwyrme · 7 months ago
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Um hi!! I just wanted to say I fucking love your work and everything you do and I’m so glad to say that you have officially made me into a papyri lover and I request that you continue to feed me with your amazing art and writing😇 (I’m literally folding for Rus and Dare’s relationship and not to mention Flipping fate has honestly got me hooked and never letting me go)
Also! If it’s not a bother do you have any tips on drawing the two skeleton brothers? (Aus don’t rly matter!) I just adore how you do it (sketches and the finished product) and I just wanted to ask ;,)
WAHHH THANKUUU 💖💖 Welcome to the ranks of Papyri lovers...!! (APOLOGIES IVE BEEN SLACKING ON THE PAPYRI CONTENT ;w; [and also. literally anything in general recently agdjcbdk]) ALSO sorry this took like. months to reply to agahamjdbhsmf,jj,,,, I made a whole thing. and then accidentally deleted said thing? so I had to remake it after moping for like a month.
Anyway, here is. a very messy breakdown and some tips!! That are hopefully helpful!!! It's mostly about faces but if you're interested I can also get into the nitty gritty of drwing skeletons but these are like. Sans and Papyrus specific parts (so mostly their skulls lol)
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Skulls are both weirdly round, and weirdly angular (a sentiment that I read in a fic once and committed to heart apparently. Like... yeah. They ARE weirdly round and angled.) As always shape language is your friend (real bouba and kiki moments)
Sans has more of a... chibi face shape LMAO. If you've drawn those before it makes drawing him a lil easier imo. As for Papyrus...
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He's a pain!! He's got lots of expressions and I usually have to redraw his face like sixteen times. His eyes are just like 2 fucking vertical lines and yet. AND YET. My beloved boy is so difficult. At least he has very expressive eyebrows. I also use the corners of his mouth to give him more range of expressiveness since he has no lips! Also the lines for his "individual" teeth... I can take it or leave it. Sometimes it works sometimes it doesn't!
I only give Papyrus lower eyelids because if you give him upper eyelids/lidded sockets he looks like Underswap Paps LMAO,,
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Sans on the other hand has "lips" but doesn't use them hrkfhdk,, I always make sure to give him the little holes at the corners of his mouth as well.
Also that's all about their heads/faces so here's a note about how I do bodies which is. Shapes. These two are so Shaped.
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Seriously though the best thing to do is just to try emulate other people's artstyles or pick out parts of them that you like and incorporate them into your works. Like how someone draws Sans' eyes? Try it and apply it!!
People also tend to draw the skeletons with slightly different facial proportions, so experiment with that and see what you like as well! I've gotten pretty good at eyeballing it and drawing them directly (with the exception of Papyrus around 40% of the time, wherein I have to redraw his face sixteen times before it looks good).
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comicaurora · 1 year ago
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Out of curiosity, how far ahead are you on the comic? I mean, you must have it all planned and written out, but I imagine that you are drawing the future of Aurora even while we're reading it.
So is Arc 2 already illustrated and ready for upload while you're on like Arc 5 or something? I'm by no means undermining your need for a break; I'm shocked that you've been uploading continuously for over 4 years at this point. I'm just interested to know how long it takes a person to make something this great. And also if you change any details in the final edit?
Basically: what's the workflow like?
Also I think you low-key inspired me to pick up painting as a hobby. I'm ready to pour so much money into creating things that I know I'll hate. :)
God, arc 5? That's a very generous assessment of how fast I can draw!
Typically, when the comic is updating regularly, I keep a buffer of 10 to 20 completed pages. Right now, in the interest of taking a break, the buffer is 0 completed pages.
Chapter 1 of Arc 2 is completely storyboarded, meaning it's sketched out, the dialog is all mostly finalized barring last-minute rephrasements, etc. It can be read in its current form, it just looks unpretty. In fact, just for fun, here's a sneak peek!
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In the next month I'll go through and finalize as many pages from this chapter as possible - which means locking down the panel borders, fleshing out the backgrounds, lining, shading, coloring, polish, etc. - which will be the process of building up a new buffer for when the comic starts back up again in January. During that time, I'll also be storyboarding Chapter 2 and as much of the following parts as I can manage.
I have the next several chapters and sub-arcs planned out in loose timelines - event A happens at location B leading to consequences C and D, stuff like that. Chapter 2, being the closest, is a little more fleshed-out, with a more detailed bullet-pointed timeline and various character ideas I've had that might or might not make it into the final version.
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What exactly the chapter breakdown is going to look like is a little more complicated. Initially I'd planned for Chapter 1 to be low-stakes downtime and Chapter 2 to quickly kick off the high-octane adventure again, but when I started bullet-pointing out the stuff I wanted to do in Chapter 2, I ended up with a big pile of slower-paced character moments I thought were well worth exploring, so the runtimes might stretch a little.
Translating those brainstormed notes into storyboards and dialog is what I would classify as the "writing" part of this process. It happens at an erratic pace largely determined by the whims of whatever muse decides to get me in a headlock that day; sometimes I go weeks with no storyboarding progress, sometimes I hammer out fifteen pages in one day.
It's kinda like weaving, to me. The soon-to-be-arriving parts of the story are the most finalized, the most densely woven. A little ways beyond that, things get looser - some patterns may be locked down, but the actual work that'll hold it together hasn't been done yet. And in the far-flung future arcs, it's just the basic bones of the story and a pile of the threads I've planned to use. I know the shape of it, but in order for it to be fun and engaging for me to make it, I need to give myself room to be creative when I'm putting the whole thing together.
I actually have a file called the "Toolbox" that contains every random character or subplot idea I've had, and sometimes when I'm debating where to go with a chunk of story, I'll crack it open and scan through to see if anything jumps out begging to be used. Lotta fun stuff in there that may or may not ever see the light of day. Dropping stuff in the Toolbox is one of the most fun and freeing parts of the process for me!
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