#I'll learn to render and finish pieces eventually....
Explore tagged Tumblr posts
Text
enjoy an assortment of various Dragon Age WIPs and concepts.
#dragon age#dragon age 2#dragon age inquisition#dragon age origins#marian hawke#varric tethras#carver hawke#anders#inquisitor adaar#alim surana#warden tabris#fanart#wip#wip wednesday#style consistency who ?#I'll learn to render and finish pieces eventually....
19 notes
·
View notes
Note
Hi! I really like your art, and it inspired me to get into pixel art myself. I know you already posted about how to start making pixel art, and that tutorial was very helpful, but do you have any advice? I see all your art and I can’t help but wonder the process.
hello, first of all thats very cool and sweet, i hope u will continue and thank you for telling me
as for the question hmmmmmmm
its very hard to answer because i don't know where you are at in your journey or what your goals are but
i just finished a piece for artfight and made a timelapse gif which may help you understand my process if you are interested in that (even tho its a more simple piece) (sorry for flipping canvas sm)
this is the character btw. some things that i think are important:
getting stuff on the canvas even if it looks shit (my sketch phase is FUGLY) but its digital art so we can just make it look better and move stuff around. its literally not a big deal
flip a LOT (flipping lets u see ur mistakes easier) (it might hurt your soul at first but eventually you get used to it) (reaching full artistic ego death is the end goal)
i dont have a strong minds eye so i cant visualize my piece very well so i just try things, you will notice i try different poses and expressions
what i rly care about is mood and conveying some emotion and i'll try lots of things until i get what i want. once its on the canvas i can evaluate how that works for me. if it looks bad JUST CHANGE IT !!!! 😤👍
GET LOTS OF REFERENCES !! when i got just 1 ref i ended up copying it too closely, but you can get a bunch and combine them together. that log in the foreground i stole that from princess mononoke. take elements from stuff nobody will miss it
for beginner advice i think, just draw a LOT and try not to get sucked into the details for too long. u can learn a lot by just doing a ton of throwaway stuff. rendering is important for sure but it can TAKE A LONG TIME so just be aware of what youre spending your time doing
and PLEASE look at other pixel artists who are really good. take their art into your program and look at it and study it, see what they are doing. its not cheating we have all done it.
look on pixeljoint for pros!!
113 notes
·
View notes
Note
Do you have any tips for someone who is trying a more realistic aproach for their art style? your painting and lighting are so good that I had to ask 🤠
Thank you!
So this question is actually pretty hard to answer, mostly because I still consider myself a beginner/hobbyist, and I'm pretty sure a lot of my technique comes from the ~5 years of classical art training I received in middle school and high school, and that's so fuzzy I can't tell what's intuition or muscle memory! I can go over some of my workflow/thoughts though and hopefully some of it is useful!
The first thing is that for realism, You. Need. References. It is impossible to replicate the level of detail in a realistic painting without a reference. I usually pick a reference, try to draw that reference exactly, and once I have the proportions correct, I'll change it to match the character/scene I'm drawing (move an arm, tilt the head, add a hand, make the eyes bigger, add anime hair etc. haha). Over time you'll get more comfortable moving away from a specific reference and piecing together a bunch of references into something more unique.
Here is an example of a recent post that was fairly simple. I take the reference image (link to reference here) and try to match it, and then I change it to match the character details, in this case, Kashimo.
As for the lighting, when I first started, my colors were a mess! I already know basic color theory which helps, but it didn't help enough haha. What I think helped me learn the quickest was color picking - in krita you can select a color directly from an imported reference figure. So I'd find a reference that I really liked the lighting on, and color picked from it while paying attention to the actual color I was grabbing (how warm it was, gray it was, what the typical skin tones were, etc).
Later on as I started to learn what types of color palettes I really liked working with, I'd open the reference photo in Krita and tweak the image's contrast and sometimes completely change the lighting and colors. However, at some point I started using it as a crutch and my skills stagnated, so you need to be careful! However, now I've progressed to the point of doing a painting in black and white and adding the colors later (with no color picking!), sometimes even without a reference for the color. This was a slow and painful process, so don't expect things to make sense overnight!
Also, don't forget that you don't have to make the colors perfect in one shot. Usually I'll color things using a color layer with minimal detail and basic color tone (Itadori's hair is soft pink, his hoodie is bright red, etc), and then create shadows and lighting with multiply and overlay layers (blues and purples for night, etc.). Eventually I'll build up the color and merge all the layers together, and then add details in full color. I can color pick from other parts of the painting to maintain consistency. Then to finish things off, I almost always tweak the colors and contrast using filter layers.
Here is an example from that same Kashimo painting, going from black and white to full colors using color, multiply, and overlay layers, and then ending with full color details.
As a side note, starting out in black and white can make things so much easier. When you're only worried about values, you can really focus on shadow depth and the shapes of things. It's so much easier to explore rendering when you're not trying to do color on top of everything! Don't try to do everything at once.
The rendering style I use is based heavily on trying to replicate the feeling of actual oil painting. I use the (free!) art program Krita, and my favorite, most used brush is from a free pack I downloaded from deviant art (here). I use the brush called R T Masked4 (shown below) for basically 90% of any painting I do. I use about 4 brushes total on a typical painting (R T Masked4, that same brush but tweaked to be narrower for hair details, a smudge brush that I discovered maybe 10 days ago that I'm now obsessed with, and sometimes a scratchy brush for additional texture).
One last thing - don't be afraid to use tracing! Block in a reference photo to get the head and shoulders in the right place!! Trace a few hands to see how it feels!!! Obviously don't trace somebody's art and present it as your own, and it should only be rough approximations of shapes so you learn how to break down the body into parts. Otherwise, it won't be helpful at all. I only use photographs for tracing, including pictures I've taken of myself. One of the more helpful things I'll do is free hand my drawing and try to make it match the reference as closely as possible. Then, on a separate layer, I'll trace the reference photo (again, no details, just general positioning/shapes), and compare it to my original drawing. I can immediately see the issues, and I'll use the liquify tool to get things in the right place. I've learned that my horizontal spacing is usually pretty good, but I struggle with vertical spacing, especially on faces. So now I triple check my work for those specific things!
This kinda turned into a book, I'm sorry! I hope some of this is helpful and doesn't sound like the 10:30pm ramblings of someone who didn't get enough sleep haha.
78 notes
·
View notes
Note
hi! dunno if this has been answered before or if youre in the mood to get interviewed, but im sososo in love with your art - im esp fascinated by the different textures n how you color. everything about your art scratches my brain just right!! im rlly interested in your process. are you more intuitive with a piece, or do you usually map out a pretty clear outline/palette beforehand? what's your fav/least fav part of your process? would you ever post timelapses or maybe no bc of ai?
heyo anon, thanks a bunch !! <33
I have talked about my process here and there but I'm generally all over the place about it KFHDSJGJDJSD
I used to plan out my color palettes back in 2020 since I wasn't that great at coloring (it was pretty painful for me..!! lots of my work looked bland bc of it) and I didn't really know how to draw backgrounds either so they were always an afterthought.
I blabbed a bit about how I learned how to jump over that hurdle in another ask!
Usually I have a hard time visualizing what I want to draw in my head, so unless I have a clear picture in mind, my sketches are definitely where I begin forming my ideas.
At this point in my art journey, I plan both the background and the character together so the finished piece looks more cohesive. Most of my coloring process by now is pretty intuitive since I can generally feel what colors work together and what doesn't, and I also edit my pieces with tone curve,gradient maps, and color balance if needed.
this was from an ask I got on twitter, but I think it's super relevant and the best explanation I was able to put into words, so I want to reshare here⤵️
"Generally when in the early stages of a piece, I start off with some limited and often very light pastel-like colors. I also keep shapes simple, just for the sake of planning my composition's direction.
As I render in details, I gradually bring in my more darker + saturated colors. I like to check the piece in black and white often to make sure there's a full range of values. This also helps to verify if the composition itself is clear and understandable even without the help of colors. Usually this is why many artists start in black and white and then bring in their colors, since it saves time in that area."
My least favorite part of my process??? I'd say the sketch 😭😭😭😭😭 sometimes its fun though,,,,?
The feeling of knowing what you want to draw but not being able to put it down on paper is so... RAGHHH. OR that moment where the sketch looks better than the finished product.
Actually I noticed this more while doing commissions, since I become more hyper aware to meet the client's request.
I have posted timelapses before!!! Ta daaa
I haven't recorded more because clip studio used to lag a lot with the timelapse feature on, but I recently got more ram so maybe I'll give it another shot eventually?
15 notes
·
View notes
Text
My art year in review!
I learned so much this year and made a ton of cool stuff! These are my favorites from each month, but it was so hard to choose. A lot of stuff didn't even get posted--I'll be sure to at least post the ones that made it to this list!
It's amazing to see how much I've changed and learned over this year, and to see the things that are emerging as part of "my style."
Here's to another year of delight, creation, connection and fun!
Some monthly reflections beneath the cut, but here's the highlights:
I participated in 3 art challenges, Artfight, OC-tober and Huevember.
I made fanart for the first time!
I created a piece I conceived of before I started drawing
Made some big breakthroughs in techniques and skills in April, July and November
January: My first branch into full character design, Rodd is the culmination of training on Hero Forge renders to make dnd portraits! I was doing this cool thing with neon rim lighting, I should bring that back!
February: I saw a piece on here with this amazing glowing effect, so I color picked it and experimented to figure out what relationship between the colors was making it do that! The answer was saturation. This rose is meant to be glowing from within, and I think I did a good job for my knowledge level at the time! As Chuck Tingle would tell us, it's beautiful because only I could have made it in that moment on the timeline.
March: I spent a million years on every detail of this one, it has at least 5 clipping overlay/saturation layers for lighting, multiple line work groups and I want to rework that background but! I never felt more accomplished than I did when I finished this one. I learned a lot, especially about things I could skip or simplify. And the symbolism really pops off ngl
April: I read Gideon the Ninth for the first time this month and I immediately needed to draw Jeannemary Chatur, Cavalier of the Fourth House, the worst teen to do it. She's the first fanart I ever made and posted! I also discovered a new pen tool with this one, which CHANGED THE GAME.
May: This one is an idea I had written down before I ever picked up the tablet and stylus. I thought I might commission someone to make it, the image of it came to me so clearly during our VTM session I just had to make it real somehow. Well I did it! This is one I will come back to redraw in like 5 years bc I love the concept so much. Also rife with symbolism and inside nods to the Low Kings.
June: I made a bunch of ref sheets in the run-up to Artfight in July. Caleb hadn't even been in my plans to upload, but I had time and inspiration! I will be uploading this and a few more of him <3
July: This is one of my faves from Artfight! This character is Blueberry, by way of OrchidEatsBread on artfight. I have still never played... rainworld? But I love me a slug cat. In July I drew a TON of people, it really drilled anatomy basics into me and how to get clothes looking like actual clothes a bit more. Also solidified some things I would consider "my style" at the moment, like no irises, and my approach to noses and mouths and fingers!
August: Another fanart for the Locked Tomb series, I never posted this!!! Will be rectifying that soon.
September: I got really into javascript and css this month, and I made this to be a landing page image on my neocities website XD I'll get back around to that eventually...
October: At the last minute, I discovered OC-tober and the prompts from @/bweirdart, a worthy follow up to the rush of Artfight two months previous. I developed so much stuff for the Low Kings, including this drawing/character, Amayah/Girl-Z, who has been a figment of my pintrest board for 2+ years.
Huevember: Chasing that OC-tober high, I found Huevember! I did not expect to actually do every day, but it proved to be an amazing exercise! I learned so, so much about color, discovered amazing new brushes and techniques and found I really enjoy working in those one day capsules! I loved a lot of the stuff that came out of this month, including my highest note post ever!!!, but this one is still my phone background and I'm maybe developing an OC world around it. We'll see what happens in 2024.
December: I got hit HARD with the writing bug this month, so this was my only choice for this month but I WOULDA CHOSEN IT ANYWAY. I unlocked something here that I'm really excited to visit again, in fact I'm working on a companion piece rn! This is also fanart btw, prepare for me to get even weirder about this guy in the coming months.
If you've read this far, thank you so much! I have so much fun writing these little reflections and making my posts on here.
xoxo, wren
4 notes
·
View notes
Text
SPOILERS FOR NO ROOM FOR A WALLFLOWER LATE SPRING/EARLY SUNMER
So yesterday we finally had another Lancer session. For some reason Guardian was once again absent, but the rest of the party was able to make it for downtime 2.
Dustmite, Butcher, and Mudskipper decided to start the morning after the attack on evergreen by figuring out the deal with the captured pilot from the assault. They learn that he is a Hercynian Ranger named Arro Ordo(i gave Dthall a brother) and he explains that he was a member of a contingent of Rangers that had broken away from the main force, and they were tired of the seeming inaction that Dthall was showing towards Evergreen, but now he realizes his mistake and that Evergreen is not with the machine or Union as he also refers to it. The party doesn't ask much more beyond that, but Mudskipper begins getting a headache (for reference, he's an empath and he took cynosure) so he decides he needs to go lie down, only for Butcher to decide that he wants to figure out what cynosure is and look into his mech.
<THEVOICESTHEVOICESTHEVOICES>
Mudskipper is knocked out by a strange force, rendering him unconscious, and while Butcher and the rest of the party try to figure out whats going on he begins having a nightmare (the group is trying to cure Cynosure, so I thought it would be fun to scare them). After a bit of digging through the code and some old seccom research documents into Paracausaul systems, they are eventually able to piece together what is going on.
<AREYOULOST?><3002-ITWASYOU>
After curing him of Cynosure, a few days pass and Mudskipper is starting to feel a bit better, however he is concerned for his mech, which while it doesn't have an NHP, shows some signs of sentience. (As the GM, i let everyone in the group kinda flavor their backstory however they want, and Mudskipper is an amnesiac union operative who was sealed in a metavault for 500 years. I have aome pretty grand plans for him, so I will reveal them later >:) )
Mudskipper and his mech, the Kappa, a horus hydra pattern group, have a conversation where he apologizes for installing the software, before kappa makes mention of the strange signal it is beginning to hear.
\\from across the sea, a prophet speaks of a great flood, and of bodies rising from the water
Concerned, he immediately tries to tell the party, but everyone just assumes its a residual effect of Cynosure.
A few more days pass while the party decides to follow up on a rumor they heard about an old buried weapons cache a day or two's travel north of evergreen, but while they are gone they want to make sure the town is safe, and so they begin construction on defences around the perimeter. Its about this time that Shadow Dragon gets a call from his horrible parents, and Cavalier also gets a call from his brother. Apparently Cavalier's brother Mauler will be arriving in the system soon, and wants to meet to catch up, while Shadow Dragon's parents are only calling to make sure the situation around evergreen is being stabilized, but they threaten to take away his licenses if they are unable to remedy the issues down there.
After a few days of prepping, a worried patience meets them at the gate before they leave. Thanks to the new emplacements he hopes they will be safe, but wants permission to use the players mechs while they are gone for defence. The players allow him to do so, and they begin heading off...
Okay, thats not the end of the session, I'll be back to finish this once Im done in the shower. I have to get ready for my job, unfortunately.
12 notes
·
View notes
Text
From planning to posting, share your process for making creative content!
To continue supporting content makers, this tag game is meant to show the entire process of making creative content: this can be for any creation.
RULES: When your work is tagged, show the process of its creation from planning to posting, then tag 5 people with a specific link to one of their creative works you’d like to see the process of. Use the tag #showyourprocess so we can find yours!
Thank you so much for tagging me @highwarlockkareena 💜
I'm tagging:
@zazrichor and this piece
@mushroomtale-fanart and this piece
@snowyfuxue and this set
@wuxxxian and this piece
@satuwilhelmiina and this piece
Of course, feel free to not do this if you don't feel like it, absolutely no pressure 💜
I'll be talking about my process for this art of Wen Qing.
Fair warning that this is going to be a bit of a mess because my process is all over the place, but I'll try my best to explain without it being too confusing.
Planning
Since this was a request, I started by reading the prompt, which asked for Wen Qing and roses. Roses are my one of my favorite flowers so I claimed the prompt and started thinking about what I was going to do with it.
I knew I wanted to do a portrait with roses surrounding Wen Qing, but I still wasn't sure about what the composition was going to be, so I started looking for references to see what would work and to get some ideas.
I started looking for photos of Meng Ziyi that I liked and at first I really liked this one.
She looks great, but when I tried sketching it I couldn't really get the angle of the face right, so I tried to look for a different picture that was within my skill level. Luckily, I remembered seeing a very pretty pucture the day before so I looked for it and this one was the one I ended up going with.
After that, I downloaded some free to use pictures of roses. I really liked the contrast and the color scheme in the pictures so I though I could apply it to the painting itself and so I began getting a clearer idea of what I wanted to do.
Creation
I opened my art program (IbisPaint X) and did a sketch of what I wanted using my references. My sketches are always super messy and I can't be bothered to do lineart, so I usually just clean them up a little bit and work over them directly. I should actually learn how to do proper lineart at some point, but today is not that day 😂
Then, I chose my base colors and filled in the drawing to get an idea of where I was going with the piece. I really likeed how it looked like this so I sent it to my friends for validation. They were extremely lovely to me as always so I was excited to continue working on it 💜
Before rendering, I knew I wanted my light source to be on the right and I wanted the shadows to be quite dark, almost black, but that's the extent of what I knew before going into it.
And then I started actually painting! Unfortunately tumblr won't let me post the process video into this post so I'm going to upload it on twitter. You can see it here! I don't really know how to describe how I paint other than there's a lot of going back and forth and over stuff that I already thought was finished. The whole thing took around 12 hours, which is a bit longer than I usually spend on a portrait but I think it was worth it!
For the main piece I only used three brushes. I did add a bit of glow and sparkles with different brushes on a separate program, but I mostly used these three:
Note that these are at full opacity but I usually work a very low opacity because my stylus doesn't have pressure sensitivity (bc my equipment sucks) and that's the only way I have to blend my colors without the blending tool, which I don't really like because it takes away the texture.
I also had a bit of trouble with the colors in this one because it's not what I usually do, but after multiple adjustments and with help from the references, I ended up with something I really liked!
After the piece was done, I added some of my usual sparkles and a bit of glow and then saved it to my gallery. Then, I opened my editing software and played with the contrast, saturation, brightness and some filters. I was left with three versions of the art that I liked: the one I eventually went with and these two (I still really like the first one tbh).
I sent it to my friends so that they could help me pick which one looked better and after a long period of very serious deliberation (read: we all panicked bc we're gay and can't choose) we ended up going with the one that ended up being posted to the mdzs net!
I then sent it to the net for posting and waited (im)patiently for it to go up! ❤
And that's it! I hope someone can get something put of the mess that is my process or that it was at least enjoyable!!!!!
96 notes
·
View notes
Text
Only Traitors Consort With The Damned (Part Nine)
The Lost Boys x reader
Warnings: violence, blood imagery
Context: The first of the SRS has arrived, but thankfully not in large numbers.
A/N: hopefully I'll have a more Halloween-esque part to this out next weekend, so stay tuned for that!😁💛
Masterlist
A shiver runs through my body as I move silently through the back streets of Santa Carla, my hand resting on the gun holstered at my hip, gloved fingers tapping lightly on the deadly weapon as if in anticipation, my muscles taut and ready to spring into action. Unsurprisingly, a cool wind is blowing through town, the late October chill easily seeping into my new, stolen black denim jacket, the new outfit the boys found for me acting as a suitable disguise, seeing as the SRS uniform from before is a little too conspicuous, though the chains rattling quietly by my thigh are a little distracting, and the studs adorning the variety of clothes are a little superfluous, but it does it's part well enough. Thankfully, I got to keep my boots, so at least I'm not getting blisters from any new ones.
Biting my lip, I turn down yet another deserted alley, quickly scanning it for danger, noting the lack of people instantly, though there are a few cars and bins sitting by the surrounding walls here and there, each of them providing sufficient cover for a person, or multiple persons. Slowly, I edge forwards, watching the surroundings for any movement, aware that there could be danger at any moment, my heart pounding as I clock the lack of sound in the area, suddenly aware of the fact that there are no working streetlamps on this particular strip of alley, leaving it completely cloaked in darkness. Uneasy, I stop still, feeling the hairs on the back of my neck stand up. Very carefully, I take off my gloves, placing them in my pocket as I listen closely to the eerie silence, watching the dark space in front of me, hoping to catch anything, should it come closer.
My head snaps round in the direction of a muted footstep, my fingers wrapping around the stock of the gun, pulling it from its holster and smoothly cocking it, flicking off the safety as I turn towards the noise. Mechanically, I lift the weapon a little higher, calming my racing heart before I step over towards the car the noise came from, holding my breath as I try to make out any shapes in the suffocating blackness, finding it nigh-on impossible to do so.
As I approach the car, I lift the gun higher still, edging around the seemingly abandoned vehicle, keeping my eyes trained on the space in front of me, my training kicking in as a dull calm spreads through me, keeping me from moving erratically, everything around me filtering out as I round the bonnet of the car.
A sudden blow to my upper back throws me forwards into the wall ahead of me, the air leaving my lungs as I collide with it painfully, tears springing to my eyes as my nose makes contact, the gun falling from my hands. Recovering quickly, I duck down before the second punch can come, a stifled yelp of surprise escaping my attacker as their fist connects with the hard surface, their knuckles most likely cracking from the force, causing them to reel back a little, leaving me time to spin around and jump back upright again. Without pausing, I swing my fist round into their exposed ribs, feeling the bones give slightly under the impact, my other hand coming round to land a hard blow to their descending face, their body whipping to the side in response. I move closer, intending to grab them, only for them to suddenly lunge forwards and shove me up against the wall, fists pummeling my sides, low grunts of pain leaving my lips as I grab their shoulders, but to no avail.
After a particularly well-aimed punch to the centre of my collarbones, I have to suck in a sharp breath of air, wincing as pain explodes through my chest, rendering me momentarily incapable of retaliating, giving my attacker the perfect opportunity to grab my hair and throw me away from the wall, my body violently crashing into the car bonnet as they drop me there, pain quickly spreading through me as I make contact. Under my weight, the windscreen cracks and shatters, shards of glass digging into my back as I skid over them, my attacker advancing on me with a newfound confidence, my eyes swiftly spotting the knife in their hand. Ignoring the blood pouring from my nose and mouth, I quickly roll to the side to avoid a sudden downwards thrust of the blade, dropping off of the car and onto the floor, going to get up, only to be stopped by a hand grasping my hair again, yanking my head back and pressing the knife to my throat. Eyes going wide, I take hold of their arm and press against it, feeling the icy sting of the blade just cutting into my skin, panic starting to well up in my body as I fight against their strength, only to find them slowly overpowering me.
With one last push, I drive an elbow backwards, catching them in the knee with enough force to make them buckle a little, giving me the chance to duck out of their grip and throw them onto their back on the floor, swiftly pinning then down as I grab my own knife from my pocket, wincing as they manage to use their's to leave a long gash down one of my arms. Putting my knife to their throat, I press down until they stop struggling, the two of us breathing very heavily as we calm ourselves, both waiting for the next move.
When nothing happens, I go to lean back slightly, only for my captive to suddenly write underneath me, kicking me backwards a little so that I have to stretch out my arms to keep myself upright. In doing so, however, I manage to lodge my knife in their thigh, a scream of agony tearing itself from their lips at their self-inflicted wound, blood starting to ooze out from around the base of the weapon, colourful curses and swears aimed at me accompanying the whines and whimpers of pain that follow. Climbing off of them, I swiftly grab their wrists and use the rope at my belt to tie them together, ignoring their pleas and begging, the voice now distinctly male as they try to appeal to my better nature, seemingly forgetting that they just tried to kill me.
I don't look at their face, turning to their newly sustained wound, thinking things over, before making a split decision. Pulling another rope from my belt, I tie it around the top of his thigh, pulling it tight to stop the bleeding, choosing to leave the weapon in place as I work, eventually telling him to shut up as he continues to ramble on.
*
"Who the hell is that and why the fuck is he here?!" David growls at me as I eventually manage to drag the Scout into the cave, a trail of dirt mapping out the path I used as I manoeuvre my way around the messy interior.
"This," I start, dropping the man's legs as I find a better source of light, "Is a Scout, someone sent to find me before the rest of the Clean-up Team arrives. He's here because we're taking him hostage."
Kneeling down beside the now-unconscious man, I turn my attention to the knife protruding from his leg, quickly deciding how to go about this. Taking hold of the Scout's knife, I carefully cut away the fabric of his trousers around the wound, gently testing how tightly the knife is wedged into the muscle, before dropping the weapon in my hand and grabbing a piece of nearby cloth.
"A hostage? Why are you taking a hostage?" David continues to interrogate me, scowling at me as I yank the knife from the wound and use the fabric to staunch the flow of blood that rushes out.
"So that I have some leverage over them when they come for me, though I'm not too sure how well they'll react to this." I muse out loud, only now realising that the platinum blonde vampire across from me is having a hard time controlling himself, "Sorry, I forgot that this would be difficult for you guys."
A small part of me is glad that David is the one who volunteered to stay behind tonight to keep watch with me, given that he seems to have the most self control (apart from Dwayne) when it comes to blood; if it was Paul, the Scout would be dead by now.
David just huffs, sitting in his wheelchair sullenly as he waits for me to finish, blue eyes watching me as I examine the wound.
"Hey, do you think you could get the med-kit from my rucksack, please? I need to stitch this or he'll bleed out." I ask him quietly, hoping he'll agree.
The vampire rolls his eyes, but stands and gets the kit anyway, handing it to me with a grunt. Thanking him, I take out a needle and thread, sterilizing them both as I prepare them for use, removing the makeshift bandage from the wound and leaning in to start sewing the edges shut.
"Where did you learn to do that?" David asks suddenly, breaking the silence.
"This? I learnt on the job, a few years ago. Some werewolf caught me with its claws when I got too close. I had to stitch myself up, so I learned from the experience." I explain dismissively, remembering the incident well.
"A werewolf?" The vampire questions, seemingly confused, "Where was that?"
"Somehwere in Texas, I think. I don't really remember the specifics. Why?"
"Oh, I wasn't aware that there were still werewolves in this country."
"Really?! You can't possibly think you're the only supernatural beings left in the U.S?" I ask, incredulous.
"I've been stuck in Santa Carla for as long as I can remember, so I wouldn't know." He chuckles in response, "What're you gonna do with him when he wakes up?"
I shrug.
"Talk to him, interrogate him. I just need to know how close the SRS are to finding me."
"How close do you think they are?" David queries quietly.
I sigh to myself, sitting back on my heels as I finish the job.
"Honestly, I'd rather not think about it."
Part Ten
#the lost boys#joel schumacher#vampire#david(thelostboys)#kiefer sutherland#paul(the lost boys)#dwayne(the lost boys)#santa carla#marko(the lost boys)#star(the lost boys)
45 notes
·
View notes